AppUI: 添加右键菜单 (WIP)
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0073169822
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@ -306,8 +306,22 @@ void NineChessWindow::initialize()
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QWidget::setWindowFlags(Qt::WindowMaximizeButtonHint |
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QWidget::setWindowFlags(Qt::WindowMaximizeButtonHint |
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Qt::WindowCloseButtonHint | Qt::WindowMinimizeButtonHint);
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Qt::WindowCloseButtonHint | Qt::WindowMinimizeButtonHint);
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#endif // SHOW_MAXIMIZED_ON_LOAD
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#endif // SHOW_MAXIMIZED_ON_LOAD
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#ifdef MOBILE_APP_UI
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ui.pushButton_option->setContextMenuPolicy(Qt::ActionsContextMenu);
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connect(ui.pushButton_option, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(ctxMenu(const QPoint &)));
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#endif /* MOBILE_APP_UI */
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}
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}
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#ifdef MOBILE_APP_UI
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void NineChessWindow::ctxMenu(const QPoint &pos)
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{
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QMenu *menu = new QMenu;
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menu->addAction(tr("Test Item"), this, SLOT(on_actionNew_N_triggered()));
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menu->exec(ui.pushButton_option->mapToGlobal(pos));
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}
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#endif /* MOBILE_APP_UI */
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void NineChessWindow::ruleInfo()
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void NineChessWindow::ruleInfo()
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{
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{
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int s = game->getStepsLimit();
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int s = game->getStepsLimit();
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@ -63,6 +63,11 @@ private slots:
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// 初始化
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// 初始化
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void initialize();
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void initialize();
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#ifdef MOBILE_APP_UI
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// 上下文菜单
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void ctxMenu(const QPoint &pos);
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#endif /* MOBILE_APP_UI */
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// 动态增加的菜单栏动作的槽函数
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// 动态增加的菜单栏动作的槽函数
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void actionRules_triggered();
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void actionRules_triggered();
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