thread: dos2unix
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@ -362,10 +362,10 @@ void Thread::analyze(Color c)
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total = nbwin + nwwin + ndraw;
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if (total == 0) {
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if (total == 0) {
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bwinrate = 0;
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wwinrate = 0;
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drawrate = 0;
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drawrate = 0;
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} else {
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bwinrate = (float)nbwin * 100 / total;
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wwinrate = (float)nwwin * 100 / total;
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