去除部分语句的方式链接通过,暂时先这样处理
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0421fa0494
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@ -1,15 +1,15 @@
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#ifndef CONFIG_H
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#define CONFIG_H
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//#define DEBUG
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#define DEBUG
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#define RANDOM_MOVE
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//#define RANDOM_MOVE
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#define DEAL_WITH_HORIZON_EFFECT
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//#define DEAL_WITH_HORIZON_EFFECT
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//#define RANDOM_BEST_MOVE
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//#define HASH_MAP_ENABLE
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#define HASH_MAP_ENABLE
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//#define DONOT_DELETE_TREE
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@ -48,7 +48,7 @@
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#define DRAW_SEAT_NUMBER
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#endif
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#define IDS_SUPPORT
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//#define IDS_SUPPORT
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#define SAVE_CHESSBOOK_WHEN_ACTION_NEW_TRIGGERED
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@ -1,48 +1,37 @@
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#include "hashmap.h"
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template <typename T>
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HashMap<T>::HashMap():
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capacity(0),
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size(0),
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pool(nullptr)
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{
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this->capacity = 0x20000000; // TODO
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}
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template <typename T>
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HashMap<T>::HashMap(size_t capacity)
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{
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this->capacity = capacity;
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this->size = 0;
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construct();
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}
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// template <typename T>
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// HashMap<T>(uint64_t capacity, uint64_t size, T *pool)
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// {
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// this->capacity = capacity;
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// size = size;
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// //HashMap<T>::construct();
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// }
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template <typename T>
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HashMap<T>::~HashMap()
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{
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clear();
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}
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template <typename T>
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bool HashMap<T>::construct()
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{
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pool = new T[capacity];
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HashMap<T>::pool = new T[capacity];
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if (pool == nullptr) {
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if (HashMap<T>::pool == nullptr) {
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return false;
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}
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return true;
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}
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template <typename T>
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T& HashMap<T>::at(uint64_t i)
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{
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if (i >= capacity) {
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qDebug() << "Error";
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return pool[0];
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return HashMap<T>::pool[0];
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}
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return pool[i];
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return HashMap<T>::pool[i];
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}
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template <typename T>
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@ -52,7 +41,7 @@ size_t HashMap<T>::getSize()
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}
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template <typename T>
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size_t HashMap<T>::getCapacity()
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uint64_t HashMap<T>::getCapacity()
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{
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return capacity;
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}
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@ -64,7 +53,7 @@ uint64_t HashMap<T>::hashToAddr(uint64_t hash)
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}
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template <typename T>
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void HashMap<T>::insert(uint64_t hash, const T &hashValue)
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void HashMap<T>::insert(uint64_t hash, T &hashValue)
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{
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uint64_t addr = hashToAddr(hash);
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@ -78,3 +67,6 @@ void HashMap<T>::clear()
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pool = nullptr;
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}
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template <typename T>
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HashMap<T>* HashMap<T>::instance = new HashMap<T>(capacity = 1024, size = 0);
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@ -2,55 +2,87 @@
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#define HASHMAP_H
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#include <limits>
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#include <memory>
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#include <mutex>
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#include <qDebug>
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template <typename T>
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class HashMap
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{
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public:
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HashMap();
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HashMap(size_t capacity);
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~HashMap();
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//HashMap(size_t capacity, size_t size, T* pool);
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//~HashMap();
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HashMap() = default;
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enum FindResult
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static HashMap *getInstance()
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{
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HASHMAP_NOTFOUND = INT32_MAX,
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};
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#if 0
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static std::once_flag s_flag;
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std::call_once(s_flag, [&]() {
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instance.reset(new HashMap);
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});
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#endif
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if (instance)
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T& at(uint64_t i);
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return *instance;
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}
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static void lock()
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{
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hashMapMutex.lock();
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}
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static void unlock()
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{
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hashMapMutex.unlock();
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}
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static T& at(uint64_t i);
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#if 0
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T& operator[](uint64_t hash)
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{
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uint64_t addr = hashToAddr(hash);
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return pool[addr];
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}
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#endif
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uint64_t hashToAddr(uint64_t hash);
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static uint64_t hashToAddr(uint64_t hash);
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T &find(uint64_t hash)
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static char* find(uint64_t hash)
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{
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uint64_t addr = hashToAddr(hash);
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// uint64_t addr = hashToAddr(hash);
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return pool[addr];
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return pool[hash <<32 >>32];
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}
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size_t getSize();
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size_t getCapacity();
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static size_t getSize();
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static size_t getCapacity();
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void clear();
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static void clear();
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void insert(uint64_t hash, const T &hashValue);
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static void insert(uint64_t hash, T &hashValue);
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bool construct();
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static bool construct();
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private:
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size_t capacity;
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size_t size;
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public:
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static const uint64_t capacity;
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static uint64_t size;
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T *pool;
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static char *pool;
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static std::mutex hashMapMutex;
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//static std::auto_ptr<HashMap<T>> instance;
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static HashMap<T>* instance;
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public:
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// 防止外部构造。
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//HashMap() = default;
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// 防止拷贝和赋值。
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HashMap &operator=(const HashMap &) = delete; HashMap(const HashMap &another) = delete;
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};
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#endif // HASHMAP_H
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@ -13,18 +13,26 @@
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#include <algorithm>
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#include "ninechessai_ab.h"
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#include "hashmap.h"
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#ifdef HASH_MAP_ENABLE
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static std::unique_ptr<HashMap<NineChessAi_ab::HashValue>> instance;
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#endif
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NineChessAi_ab::NineChessAi_ab() :
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rootNode(nullptr),
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requiredQuit(false),
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nodeCount(0),
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evaluatedNodeCount(0),
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hashHitCount(0)
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#ifdef HASH_MAP_ENABLE
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hashHitCount(0),
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//hashmap(HashMap<HashValue>::getInstance()),
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#endif
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evaluatedNodeCount(0)
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{
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buildRoot();
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#ifdef HASH_MAP_ENABLE
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hashMap.construct(); // TODO
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//hashmap = HashMap<HashValue>::getInstance();
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#endif
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}
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// 静态hashmap初始化
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//mutex NineChessAi_ab::hashMapMutex;
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//HashMap<NineChessAi_ab::HashValue> NineChessAi_ab::hashmap;
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//std::unique_ptr<HashMap<NineChessAi_ab::HashValue>> HashMap::instance;
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#ifdef MOVE_PRIORITY_TABLE_SUPPORT
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@ -636,9 +644,9 @@ int NineChessAi_ab::alphaBetaPruning(int depth, int alpha, int beta, Node *node)
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uint64_t hash = chessTemp.getHash();
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node->hash = hash;
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hashMapMutex.lock();
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//hashMapMutex.lock();
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HashValue hashValue = findHash(hash);
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HashValue hashValue;// = NineChessAi_ab::findHash(hash_);
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if (node != rootNode &&
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hashValue.hash == hash &&
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else
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node->value -= hashValue.depth - depth;
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hashMapMutex.unlock();
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//hashMapMutex::unlock();
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hashHitCount++;
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return node->value;
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}
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hashMapMutex.unlock();
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//hashMapMutex.unlock();
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#endif /* HASH_MAP_ENABLE */
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// 搜索到叶子节点(决胜局面)
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}
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// 更新更深层数据
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else {
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hashMapMutex.lock();
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//hashMapMutex.lock();
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if (hashValue.depth < depth) {
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hashValue.value = node->value;
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hashValue.depth = depth;
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}
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hashMapMutex.unlock();
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//hashMapMutex.unlock();
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}
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#endif
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}
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#ifdef HASH_MAP_ENABLE
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int NineChessAi_ab::recordHash(const HashValue &hashValue)
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int NineChessAi_ab::recordHash(HashValue &hashValue)
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{
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#ifdef HASH_MAP_ENABLE
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hashMapMutex.lock();
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hashMap.insert(hashValue.hash, hashValue);
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hashMapMutex.unlock();
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//hashMapMutex.lock();
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//HashMap<HashValue>::insert(hashValue.hash, hashValue);
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//hashMapMutex.unlock();
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#endif // HASH_MAP_ENABLE
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return 0;
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}
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#ifdef HASH_MAP_ENABLE
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#if 0
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NineChessAi_ab::HashValue NineChessAi_ab::findHash(uint64_t hash)
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{
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NineChessAi_ab::HashValue hashValue = hashMap.find(hash);
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// NineChessAi_ab::HashValue hashValue = hashmap.find(hash);
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// TODO: 变换局面
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#if 0
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}
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#endif
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return hashValue;
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return 0;
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}
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#endif
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void NineChessAi_ab::clearHashMap()
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{
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hashMapMutex.lock();
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hashMap.clear();
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hashMapMutex.unlock();
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//hashMapMutex.lock();
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//hashMap.clear();
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//hashMapMutex.unlock();
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}
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#endif /* HASH_MAP_ENABLE */
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#endif /* HASH_MAP_ENABLE */
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@ -29,7 +29,7 @@ class NineChessAi_ab
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public:
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#ifdef HASH_MAP_ENABLE
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// 定义哈希值的类型
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enum HashType : int16_t
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enum HashType
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{
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hashfEMPTY = 0,
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hashfALPHA = 1,
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static bool nodeLess(const Node *first, const Node *second);
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static bool nodeGreater(const Node *first, const Node *second);
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#ifdef HASH_MAP_ENABLE
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static std::mutex hashMapMutex;
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static HashMap<HashValue> hashMap;
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#endif
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protected:
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// 生成所有合法的着法并建立子节点
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void generateLegalMoves(Node *node);
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#ifdef HASH_MAP_ENABLE
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// 插入哈希表
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int recordHash(const HashValue &hashValue);
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int recordHash(HashValue &hashValue);
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#endif
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// 评价函数
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array<int, NineChess::N_RINGS *NineChess::N_SEATS> movePriorityTable;
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#endif // MOVE_PRIORITY_TABLE_SUPPORT
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// 哈希表的默认大小
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static const size_t maxHashCount = 1024 * 1024;
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// 定义极大值
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static const int INF_VALUE = 0x1 << 30;
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private:
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// 命令行
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char cmdline[32];
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#ifdef HASH_MAP_ENABLE
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HashMap<struct HashValue> hashmap;
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#endif
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};
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#endif
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