cpp: header: Add _INCLUDED to end of macron

This commit is contained in:
Calcitem 2021-11-13 23:31:34 +08:00
parent d0507f6dbc
commit a54545ecab
31 changed files with 110 additions and 105 deletions

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DEBUG_H
#define DEBUG_H
#ifndef DEBUG_H_INCLUDED
#define DEBUG_H_INCLUDED
#include "config.h"
@ -39,4 +39,4 @@
#endif
#endif /* CSTYLE_DEBUG_OUTPUT */
#endif /* DEBUG_H */
#endif /* DEBUG_H_INCLUDED */

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@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HASH_MAP_H_
#define HASH_MAP_H_
#ifndef HASH_MAP_H_INCLUDED
#define HASH_MAP_H_INCLUDED
#include "config.h"
@ -282,4 +282,4 @@ private:
#endif
};
}
#endif // HASH_MAP_H_
#endif // HASH_MAP_H_INCLUDED

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@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HASH_NODE_H_
#define HASH_NODE_H_
#ifndef HASH_NODE_H_INCLUDED
#define HASH_NODE_H_INCLUDED
#include "config.h"
@ -213,4 +213,4 @@ private:
};
}
#endif // HASH_NODE_H_
#endif // HASH_NODE_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPTION_H
#define OPTION_H
#ifndef OPTION_H_INCLUDED
#define OPTION_H_INCLUDED
#include "config.h"
@ -305,4 +305,4 @@ private:
extern GameOptions gameOptions;
#endif /* OPTION_H */
#endif /* OPTION_H_INCLUDED */

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef BUFFERED_FILE_H
#define BUFFERED_FILE_H
#ifndef BUFFERED_FILE_H_INCLUDED
#define BUFFERED_FILE_H_INCLUDED
#include <iostream>
#include <string>
@ -48,4 +48,4 @@ public:
long long getFileSize();
};
#endif
#endif // BUFFERED_FILE_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef CYLCIC_ARRAY_H
#define CYLCIC_ARRAY_H
#ifndef CYLCIC_ARRAY_H_INCLUDED
#define CYLCIC_ARRAY_H_INCLUDED
#include <iostream>
#include <string>
@ -46,4 +46,4 @@ public:
bool bytesAvailable();
};
#endif
#endif // CYLCIC_ARRAY_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef MILL_H
#define MILL_H
#ifndef MILL_H_INCLUDED
#define MILL_H_INCLUDED
#include "millAI.h"
#include <cstdio>
@ -145,4 +145,4 @@ public:
}
};
#endif
#endif // MILL_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef MUEHLE_AI_H
#define MUEHLE_AI_H
#ifndef MUEHLE_AI_H_INCLUDED
#define MUEHLE_AI_H_INCLUDED
#include <cstdio>
#include <iostream>
@ -111,4 +111,4 @@ public:
virtual void play(fieldStruct* theField, unsigned int* pushFrom, unsigned int* pushTo) = 0;
};
#endif
#endif // MUEHLE_AI_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
***************************************************************************************************************************/
#ifndef MINIMAX_H
#define MINIMAX_H
#ifndef MINIMAX_H_INCLUDED
#define MINIMAX_H_INCLUDED
#include "Shlwapi.h"
#include "bufferedFile.h"
@ -827,4 +827,4 @@ private:
bool falseOrStop();
};
#endif
#endif // MINIMAX_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef MINIMAX_AI_H
#define MINIMAX_AI_H
#ifndef MINIMAX_AI_H_INCLUDED
#define MINIMAX_AI_H_INCLUDED
#include "millAI.h"
#include "miniMax.h"
@ -142,4 +142,4 @@ public:
void setSearchDepth(unsigned int depth);
};
#endif
#endif // MINIMAX_AI_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef MINIMAXWIN_H
#define MINIMAXWIN_H
#ifndef MINIMAXWIN_H_INCLUDED
#define MINIMAXWIN_H_INCLUDED
// Windows Header Files:
#include "miniMax.h"
@ -156,4 +156,4 @@ public:
};
};
#endif
#endif // MINIMAXWIN_H_INCLUDED

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@ -6,6 +6,9 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef MINIMAX_RETROANALYSIS_H_INCLUDED
#define MINIMAX_RETROANALYSIS_H_INCLUDED
#include "miniMax.h"
struct RetroAnalysisQueueState {
@ -65,4 +68,6 @@ struct AddNumSucceedersVars {
LONGLONG statesProcessed;
RetroAnalysisVars* retroVars;
RetroAnalysisPredVars* predVars;
};
};
#endif // MINIMAX_RETROANALYSIS_H_INCLUDED

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@ -1,5 +1,5 @@
#ifndef PERFECT_H
#define PERFECT_H
#ifndef PERFECT_H_INCLUDED
#define PERFECT_H_INCLUDED
#include "mill.h"
#include "perfectAI.h"
@ -22,4 +22,4 @@ Move perfect_search();
bool perfect_do_move(Move move);
bool perfect_command(const char* cmd);
#endif
#endif // PERFECT_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef PERFECT_AI_H
#define PERFECT_AI_H
#ifndef PERFECT_AI_H_INCLUDED
#define PERFECT_AI_H_INCLUDED
#include "millAI.h"
#include "miniMax.h"
@ -233,4 +233,4 @@ public:
bool testLayers(unsigned int startTestFromLayer, unsigned int endTestAtLayer);
};
#endif
#endif // PERFECT_AI_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef RANDOM_AI_H
#define RANDOM_AI_H
#ifndef RANDOM_AI_H_INCLUDED
#define RANDOM_AI_H_INCLUDED
#include "millAI.h"
#include <stdlib.h>
@ -23,4 +23,4 @@ public:
void play(fieldStruct* theField, unsigned int* pushFrom, unsigned int* pushTo);
};
#endif
#endif // RANDOM_AI_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef STRLIB_H
#define STRLIB_H
#ifndef STRLIB_H_INCLUDED
#define STRLIB_H_INCLUDED
#include <assert.h>
#include <iostream>
@ -46,4 +46,4 @@ public:
static int hiBit(unsigned int n);
};
#endif
#endif // STRLIB_H_INCLUDED

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@ -6,8 +6,8 @@
https://github.com/madweasel/Muehle
\*********************************************************************/
#ifndef THREADMANAGER_H
#define THREADMANAGER_H
#ifndef THREADMANAGER_H_INCLUDED
#define THREADMANAGER_H_INCLUDED
// standard library & win32 api
#include <cstdio>
@ -139,4 +139,4 @@ public:
unsigned int executeParallelLoop(DWORD threadProc(void* pParameter, unsigned int index), void* pParameter, unsigned int parameterStructSize, unsigned int scheduleType, int initialValue, int finalValue, int inkrement);
};
#endif
#endif // THREADMANAGER_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RULE_H
#define RULE_H
#ifndef RULE_H_INCLUDED
#define RULE_H_INCLUDED
#include "types.h"
@ -87,4 +87,4 @@ extern const struct Rule RULES[N_RULES];
extern struct Rule rule;
extern bool set_rule(int ruleIdx) noexcept;
#endif /* RULE_H */
#endif /* RULE_H_INCLUDED */

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STACK_H
#define STACK_H
#ifndef STACK_H_INCLUDED
#define STACK_H_INCLUDED
namespace Sanmill {
@ -133,4 +133,4 @@ private:
}
#endif // STACK_H
#endif // STACK_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STOPWATCH_H_
#define STOPWATCH_H_
#ifndef STOPWATCH_H_INCLUDED
#define STOPWATCH_H_INCLUDED
#include <algorithm>
#include <array>
@ -113,4 +113,4 @@ auto sample(Func&& function) -> std::array<typename Clock::duration, N>
}
} /* namespace stopwatch */
#endif // STOPWATCH_H_
#endif // STOPWATCH_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TEST_H
#define TEST_H
#ifndef TEST_H_INCLUDED
#define TEST_H_INCLUDED
#include <QBuffer>
#include <QComboBox>
@ -85,4 +85,4 @@ private:
QTimer* readMemoryTimer;
};
#endif // TEST_H
#endif // TEST_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BOARDITEM_H
#define BOARDITEM_H
#ifndef BOARDITEM_H_INCLUDED
#define BOARDITEM_H_INCLUDED
#include <QGraphicsItem>
@ -70,4 +70,4 @@ private:
bool hasDiagonalLine { false };
};
#endif // BOARDITEM_H
#endif // BOARDITEM_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLIENT_H
#define CLIENT_H
#ifndef CLIENT_H_INCLUDED
#define CLIENT_H_INCLUDED
#include "config.h"
@ -83,4 +83,4 @@ private:
#endif // NET_FIGHT_SUPPORT
#endif // CLIENT_H
#endif // CLIENT_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -24,8 +24,8 @@
* But it doesn't look good to use one scene class to do so many control module operations
*/
#ifndef GAME_H
#define GAME_H
#ifndef GAME_H_INCLUDED
#define GAME_H_INCLUDED
#include <map>
#include <vector>
@ -548,4 +548,4 @@ inline void Game::set_start_time(int time)
startTime = time;
}
#endif // GAME_H
#endif // GAME_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAMESCENE_H
#define GAMESCENE_H
#ifndef GAMESCENE_H_INCLUDED
#define GAMESCENE_H_INCLUDED
#include <QGraphicsScene>
@ -59,4 +59,4 @@ private:
BoardItem* board { nullptr };
};
#endif // GAMESCENE_H
#endif // GAMESCENE_H_INCLUDED

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@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAME_VIEW_H
#define GAME_VIEW_H
#ifndef GAME_VIEW_H_INCLUDED
#define GAME_VIEW_H_INCLUDED
#include <QGraphicsView>
@ -42,4 +42,4 @@ protected:
void resizeEvent(QResizeEvent* event) override;
};
#endif // GAME_VIEW_H
#endif // GAME_VIEW_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAMEWINDOW_H
#define GAMEWINDOW_H
#ifndef GAMEWINDOW_H_INCLUDED
#define GAMEWINDOW_H_INCLUDED
#include <vector>
@ -126,4 +126,4 @@ private:
#endif
};
#endif // GAMEWINDOW_H
#endif // GAMEWINDOW_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GRAPHICSCONST
#define GRAPHICSCONST
#ifndef GRAPHICSCONST_H_INCLUDED
#define GRAPHICSCONST_H_INCLUDED
#include "config.h"
@ -32,4 +32,4 @@ constexpr short PIECE_SIZE = 56;
constexpr short LINE_INTERVAL = 72;
constexpr short LINE_WEIGHT = 3;
#endif // GRAPHICSCONST
#endif // GRAPHICSCONST_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MANUAL_LIST_VIEW_H
#define MANUAL_LIST_VIEW_H
#ifndef MANUAL_LIST_VIEW_H_INCLUDED
#define MANUAL_LIST_VIEW_H_INCLUDED
#include <QListView>
#include <QMouseEvent>
@ -106,4 +106,4 @@ private:
bool newEmptyRow { false };
};
#endif // MANUAL_LIST_VIEW_H
#endif // MANUAL_LIST_VIEW_H_INCLUDED

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@ -1,4 +1,4 @@
/*
/*
This file is part of Sanmill.
Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIECE_ITEM_H
#define PIECE_ITEM_H
#ifndef PIECE_ITEM_H_INCLUDED
#define PIECE_ITEM_H_INCLUDED
#include <QGraphicsItem>
#include <QObject>
@ -127,4 +127,4 @@ private:
QColor removeLineColor;
};
#endif // PIECE_ITEM_H
#endif // PIECE_ITEM_H_INCLUDED

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@ -16,8 +16,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SERVER_H
#define SERVER_H
#ifndef SERVER_H_INCLUDED
#define SERVER_H_INCLUDED
#include "config.h"
@ -68,4 +68,4 @@ private:
#endif // NET_FIGHT_SUPPORT
#endif // SERVER_H
#endif // SERVER_H_INCLUDED