Add Traditional Chinese translation.
Known Issue: Can choose only in the language menu.
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{
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"@@locale": "zh_Hant",
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"appName": "直棋",
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"@appName": {
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"description": "The app name"
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},
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"welcome": "歡迎使用",
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"@welcome": {
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"description": "Welcome"
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},
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"yes": "是",
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"@yes": {
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"description": "Yes"
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},
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"no": "否",
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"@no": {
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"description": "No"
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},
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"game": "遊戲",
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"@game": {
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"description": "Game"
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},
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"humanVsAi": "人機對戰",
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"@humanVsAi": {
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"description": "Human Vs AI"
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},
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"humanVsHuman": "雙人對戰",
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"@humanVsHuman": {
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"description": "Human Vs Human"
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},
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"aiVsAi": "機器對戰",
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"@aiVsAi": {
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"description": "AI Vs AI"
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},
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"humanVsCloud": "挑戰雲端",
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"@humanVsCloud": {
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"description": "Human Vs Cloud"
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},
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"humanVsLAN": "聯網對戰",
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"@humanVsLAN": {
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"description": "Human Vs LAN"
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},
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"testViaLAN": "聯網測試",
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"@testViaLAN": {
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"description": "Test Via LAN"
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},
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"move": "著法",
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"@move": {
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"description": "Move"
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},
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"moves": "步",
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"@moves": {
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"description": " Moves"
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},
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"showMoveList": "顯示棋譜",
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"@showMoveList": {
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"description": "Move list"
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},
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"moveList": "棋譜",
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"@moveList": {
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"description": "Move list"
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},
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"noGameRecord": "暫無著法",
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"@noGameRecord": {
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"description": "No record"
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},
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"ok": "好的",
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"@ok": {
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"description": "OK"
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},
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"confirm": "確認",
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"@confirm": {
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"description": "Confirm"
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},
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"cancel": "取消",
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"@cancel": {
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"description": "Cancel"
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},
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"copyright": "版權所有 © 2021 Calcitem Studio",
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"@copyright": {
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"description": "Copyright"
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},
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"tipSelectWrong": "選擇的子不對",
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"@tipSelectWrong": {
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"description": "Select the wrong piece."
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},
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"tipPlace": "請落子",
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"@tipPlace": {
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"description": "Place your pieces."
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},
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"tipBanPlace": "不能落在此處",
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"@tipBanPlace": {
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"description": "Cannot place it here."
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},
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"tipPlaced": "已落子",
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"@tipPlaced": {
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"description": "Placed."
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},
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"tipRemove": "請吃子",
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"@tipRemove": {
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"description": "Remove a piece."
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},
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"tipBanRemove": "不能吃這顆子",
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"@tipBanRemove": {
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"description": "Cannot remove."
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},
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"tipRemoved": "已吃子",
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"@tipRemoved": {
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"description": "Removed."
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},
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"tipMove": "請走子",
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"@tipMove": {
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"description": "Move a piece."
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},
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"tipCannotPlace": "不可在此處落子",
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"@tipCannotPlace": {
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"description": "You can't place your piece here."
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},
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"tipCannotMove": "不可移到此處",
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"@tipCannotMove": {
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"description": "You can't move your piece here."
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},
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"tipMill": "三子連珠 請吃子",
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"@tipMill": {
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"description": "Mill! Take your opponent's piece."
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},
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"tipContinueMill": "請繼續吃子",
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"@tipContinueMill": {
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"description": "Continue to take your opponent's piece."
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},
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"tipSelectOpponentsPiece": "請選擇對方的棋子",
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"@tipSelectOpponentsPiece": {
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"description": "Select one of your opponent's pieces."
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},
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"tipCannotRemovePieceFromMill": "不能吃三連中的棋子",
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"@tipCannotRemovePieceFromMill": {
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"description": "You cannot remove a piece from a mill."
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},
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"tipCanMoveOnePoint": "請走到相鄰空位",
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"@tipCanMoveOnePoint": {
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"description": "A piece can move 1 point."
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},
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"tipCannotMoveOpponentsPieces": "不能移動對方的棋子",
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"@tipCannotMoveOpponentsPieces": {
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"description": "You can't move your opponent's pieces."
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},
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"tipThreePiecesInLine": "三顆棋子排成一線",
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"@tipThreePiecesInLine": {
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"description": "There are 3 pieces in a line."
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},
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"tipSelectPieceToMove": "請選擇要移動的己方棋子",
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"@tipSelectPieceToMove": {
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"description": "Select your piece to move."
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},
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"tipHaveThreePiecesLeft": "只剩下3顆棋子了",
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"@tipHaveThreePiecesLeft": {
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"description": "You have 3 pieces left."
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},
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"tipCanMoveToAnyPoint": "可飛子到任意空位",
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"@tipCanMoveToAnyPoint": {
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"description": "You can move to any point you like."
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},
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"tipToMove": "行棋",
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"@tipToMove": {
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"description": " to move."
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},
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"whiteWin": "先手方勝",
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"@whiteWin": {
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"description": "Player 1 wins!"
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},
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"blackWin": "後手方勝",
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"@blackWin": {
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"description": "Player 2 wins!"
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},
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"won": "勝",
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"@won": {
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"description": "Won"
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},
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"lost": "負",
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"@lost": {
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"description": "Lost"
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},
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"aborted": "中斷",
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"@aborted": {
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"description": "Aborted"
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},
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"draw": "和棋",
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"@draw": {
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"description": "It is a Draw!"
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},
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"thinking": "對方思考中...",
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"@thinking": {
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"description": "Thinking..."
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},
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"newGame": "開始新局",
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"@newGame": {
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"description": "New game"
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},
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"importGame": "導入棋局",
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"@importGame": {
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"description": "Import game"
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},
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"exportGame": "匯出棋局",
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"@exportGame": {
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"description": "Export game"
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},
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"gameImported": "棋譜已從剪貼簿導入",
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"@gameImported": {
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"description": "Game imported from the clipboard."
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},
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"cannotImport": "無法導入",
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"@cannotImport": {
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"description": "Cannot import"
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},
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"movesAndRulesNotMatch": "著法和棋規不匹配",
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"@movesAndRulesNotMatch": {
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"description": "Rules and moves do not match."
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},
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"startRecording": "開始錄製",
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"@startRecording": {
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"description": "Start recording"
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},
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"recording": "錄製中...",
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"@recording": {
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"description": "Recording..."
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},
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"stopRecording": "停止錄製",
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"@stopRecording": {
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"description": "Stop recording"
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},
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"showRecording": "重播錄製",
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"@showRecording": {
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"description": "Show recording"
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},
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"noRecording": "沒有可重播的",
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"@noRecording": {
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"description": "No recording."
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},
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"pleaseWait": "請稍候...",
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"@pleaseWait": {
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"description": "Please wait..."
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},
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"restartGame": "重新開局?",
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"@restartGame": {
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"description": "Restart current game?"
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},
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"restart": "重開局",
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"@restart": {
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"description": "Restart"
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},
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"gameStarted": "遊戲開始 請落子",
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"@gameStarted": {
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"description": "Game started, please place"
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},
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"analyzing": "正在分析局面...",
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"@analyzing": {
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"description": "Analyzing ..."
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},
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"error": "錯誤",
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"@error": {
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"description": "Error"
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},
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"winRate": "勝率",
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"@winRate": {
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"description": "Win Rate"
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},
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"score": "比分",
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"@score": {
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"description": "Score"
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},
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"white": "先手方",
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"@white": {
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"description": "Player 1"
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},
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"black": "後手方",
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"@black": {
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"description": "Player 2"
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},
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"loseReasonlessThanThree": "剩餘棋子少於3枚。",
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"@loseReasonlessThanThree": {
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"description": " piece count is less than three."
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},
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"loseReasonResign": "認輸了。",
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"@loseReasonResign": {
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"description": " resign."
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},
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"loseReasonNoWay": "無路可走。",
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"@loseReasonNoWay": {
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"description": " is no way to go."
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},
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"loseReasonBoardIsFull": "因棋盤擺滿而無路可走。",
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"@loseReasonBoardIsFull": {
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"description": "The board is full, no way to go."
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},
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"loseReasonTimeOver": "超時判負。",
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"@loseReasonTimeOver": {
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"description": "Time Over"
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},
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"drawReasonRule50": "走子階段連續多步在規則指定的步數內未吃子,判和。",
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"@drawReasonRule50": {
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"description": "In the moving phase, no piece has been removed in the last specific number of moves."
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},
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"drawReasonBoardIsFull": "棋盤擺滿,無路可走,判和。",
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"@drawReasonBoardIsFull": {
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"description": "It is a Draw because the board is full"
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},
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"drawReasonThreefoldRepetition": "三次重複局面和。",
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"@drawReasonThreefoldRepetition": {
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"description": "It is a Draw because of threefold repetition."
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},
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"gameOverUnknownReason": "遊戲結束,原因未知!",
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"@gameOverUnknownReason": {
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"description": "Game Over! Unknown reason."
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},
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"gameOver": "遊戲結束",
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"@gameOver": {
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"description": "Game Over"
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},
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"youWin": "恭喜你贏了",
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"@youWin": {
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"description": "You win! Congratulations!"
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},
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"challengeHarderLevel": "後續提升難度嗎?\n提升後的難度等級將為",
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"@challengeHarderLevel": {
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"description": "Challenge harder level?"
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},
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"youLose": "你輸了",
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"@youLose": {
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"description": "You Lose!"
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},
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"analyze": "分析",
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"@analyze": {
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"description": "Analyze"
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},
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"playerName": "棋手姓名",
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"@playerName": {
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"description": "Player Name"
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},
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"about": "關於",
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"@about": {
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"description": "About"
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},
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"version": "版本",
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"@version": {
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"description": "Version"
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},
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"thanks": "致謝",
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"@thanks": {
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"description": "Thanks"
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},
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"settings": "設定",
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"@settings": {
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"description": "Settings"
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},
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"options": "選項",
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"@options": {
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"description": "Options"
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},
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"preferences": "遊戲設定",
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"@preferences": {
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"description": "Preferences"
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},
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"skillLevel": "難度等級",
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"@skillLevel": {
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"description": "Difficulty level"
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},
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"moveTime": "機器思考時間",
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"@moveTime": {
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"description": "AI thinking time"
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},
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"difficulty": "遊戲難度",
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"@difficulty": {
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"description": "Difficulty"
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},
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"playSounds": "聲音",
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"@playSounds": {
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"description": "Sound effects"
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},
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"playSoundsInTheGame": "行棋時播放聲音",
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"@playSoundsInTheGame": {
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"description": "Play sounds in the game"
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},
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"keepMuteWhenTakingBack": "悔棋時保持靜音",
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"@keepMuteWhenTakingBack": {
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"description": "Keep mute when taking back"
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},
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"tone": "提示音效",
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"@tone": {
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"description": "Tone"
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},
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"whoMovesFirst": "先手",
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"@whoMovesFirst": {
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"description": "First move"
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},
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"human": "人類",
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"@human": {
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"description": "Human"
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},
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"ai": "機器",
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"@ai": {
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"description": "AI"
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},
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"alternate": "交替",
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"@alternate": {
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"description": "Alternate"
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},
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"isAutoRestart": "棋局結束時自動重新開局",
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"@isAutoRestart": {
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"description": "Auto-restart game when game over"
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},
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"isAutoChangeFirstMove": "開局時自動交換先後手",
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"@isAutoChangeFirstMove": {
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"description": "Auto Change First Move"
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},
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"resignIfMostLose": "機器明顯劣勢時自動認輸",
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"@resignIfMostLose": {
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"description": "AI Resign if Most Lose"
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},
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"shufflingEnabled": "機器隨機走子",
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"@shufflingEnabled": {
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"description": "Random move"
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},
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"learnEndgame": "殘局庫自學習",
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"@learnEndgame": {
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"description": "Learn Endgame"
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},
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"openingBook": "使用開局庫",
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"@openingBook": {
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"description": "Opening Book"
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},
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"misc": "其他",
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"@misc": {
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"description": "Miscellaneous"
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},
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"rules": "棋規",
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"@rules": {
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"description": "Rules"
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},
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"piecesCount": "棋子數",
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"@piecesCount": {
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"description": "The number of pieces each player has"
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},
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"piecesCount_Detail": "設定對弈雙方分別擁有的棋子數。",
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"@piecesCount_Detail": {
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"description": "How many pieces does each player have?"
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},
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"flyPieceCount": "剩餘多少子可飛子",
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"@flyPieceCount": {
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"description": "The number of the flying piece"
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},
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"flyPieceCount_Detail": "如允許飛子,則當一方剩餘多少枚棋子時可以飛棋。",
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"@flyPieceCount_Detail": {
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"description": "If Flying is enabled, when a player is reduced to a specific piece count, her pieces are free to move to any unoccupied point, instead of being restricted to adjacent points as in the rest of the game."
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},
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"piecesAtLeastCount": "少於幾個子則輸棋",
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"@piecesAtLeastCount": {
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"description": "Pieces At Least"
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},
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"hasDiagonalLines": "斜線",
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"@hasDiagonalLines": {
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"description": "Diagonal lines"
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},
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"hasDiagonalLines_Detail": "在棋盤上增加四條斜線。",
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"@hasDiagonalLines_Detail": {
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"description": "Add four diagonal lines to the board."
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},
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"hasBannedLocations": "禁點",
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"@hasBannedLocations": {
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"description": "Mark and delay removing pieces"
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},
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"hasBannedLocations_Detail": "擺子階段,被吃的子都被標記起來,暫不移除。雙方擺完棋子後,再統一將被標記的棋子全部移除,然後進入走子階段。",
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"@hasBannedLocations_Detail": {
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||||
"description": "In the placing phase, the points of removed pieces will no longer be able to be placed unless the moving phase is entered."
|
||||
},
|
||||
"isDefenderMoveFirst": "後擺子的先走子",
|
||||
"@isDefenderMoveFirst": {
|
||||
"description": "The second player moves first"
|
||||
},
|
||||
"isDefenderMoveFirst_Detail": "在擺子階段先擺子的一方,在走子階段先走子。",
|
||||
"@isDefenderMoveFirst_Detail": {
|
||||
"description": "The player who moves second in the placing phase moves first in the moving phase."
|
||||
},
|
||||
"mayRemoveMultiple": "吃多子",
|
||||
"@mayRemoveMultiple": {
|
||||
"description": "Multi-remove"
|
||||
},
|
||||
"mayRemoveMultiple_Detail": "若同時形成多個三連,則形成幾個三連就能吃對方幾個子。",
|
||||
"@mayRemoveMultiple_Detail": {
|
||||
"description": "If a player closes more than one mill at once, she will be able to remove the number of mills she closed."
|
||||
},
|
||||
"mayRemoveFromMillsAlways": "允許吃三連中的子",
|
||||
"@mayRemoveFromMillsAlways": {
|
||||
"description": "Destroy mills"
|
||||
},
|
||||
"mayRemoveFromMillsAlways_Detail": "預設情況下,不能吃三連中的子,除非對方所有子都在三連中。打開此選項可解除此限制。",
|
||||
"@mayRemoveFromMillsAlways_Detail": {
|
||||
"description": "mayRemoveFromMillsAlways_Detail"
|
||||
},
|
||||
"isWhiteLoseButNotDrawWhenBoardFull": "當棋盤擺滿時先擺子的輸棋",
|
||||
"@isWhiteLoseButNotDrawWhenBoardFull": {
|
||||
"description": "The second player loses when the board is full"
|
||||
},
|
||||
"isWhiteLoseButNotDrawWhenBoardFull_Detail": "對於十二子棋,在擺子階段的最後,若棋盤擺滿而雙方均未吃子,則先手方輸棋,而非和棋。",
|
||||
"@isWhiteLoseButNotDrawWhenBoardFull_Detail": {
|
||||
"description": "At the end of the placing phase, when the board is full, the side that places first loses the game, otherwise, the game is a draw."
|
||||
},
|
||||
"isLoseButNotChangeSideWhenNoWay": "當無路可走時輸棋",
|
||||
"@isLoseButNotChangeSideWhenNoWay": {
|
||||
"description": "Lose when no legal moves"
|
||||
},
|
||||
"isLoseButNotChangeSideWhenNoWay_Detail": "走子階段,當無路可走時輸棋,而非轉為由對方繼續走子。",
|
||||
"@isLoseButNotChangeSideWhenNoWay_Detail": {
|
||||
"description": "The player will lose if his opponent blocks them so that they cannot be moved. Change side to move if this option is disabled."
|
||||
},
|
||||
"mayFly": "飛子",
|
||||
"@mayFly": {
|
||||
"description": "Flying"
|
||||
},
|
||||
"mayFly_Detail": "當一方剩餘三或四枚(可配置)棋子時,此方可將棋子移動到棋盤任意空位上。",
|
||||
"@mayFly_Detail": {
|
||||
"description": "If a player has only three or four (configurable) pieces left, she can move the piece to any free point."
|
||||
},
|
||||
"nMoveRule": "N步規則",
|
||||
"@nMoveRule": {
|
||||
"description": "N-move rule"
|
||||
},
|
||||
"nMoveRule_Detail": "指定當連續多少步中沒有吃子時判為和局。",
|
||||
"@nMoveRule_Detail": {
|
||||
"description": "The game is drawn if there has been no removal in a specific number of moves by each player."
|
||||
},
|
||||
"rollback": "選擇",
|
||||
"@rollback": {
|
||||
"description": "Rollback"
|
||||
},
|
||||
"pleaseSelect": "請選擇",
|
||||
"@pleaseSelect": {
|
||||
"description": "Please select"
|
||||
},
|
||||
"copy": "複製",
|
||||
"@copy": {
|
||||
"description": "Copy"
|
||||
},
|
||||
"moveHistoryCopied": "棋譜已複製到剪貼簿",
|
||||
"@moveHistoryCopied": {
|
||||
"description": "Move history copied to clipboard"
|
||||
},
|
||||
"help": "幫助",
|
||||
"@help": {
|
||||
"description": "Help"
|
||||
},
|
||||
"feedback": "問題回饋",
|
||||
"@feedback": {
|
||||
"description": "Feedback"
|
||||
},
|
||||
"exit": "退出",
|
||||
"@exit": {
|
||||
"description": "Exit"
|
||||
},
|
||||
"ruleSettings": "規則設定",
|
||||
"@ruleSettings": {
|
||||
"description": "Rule Settings"
|
||||
},
|
||||
"color": "顏色",
|
||||
"@color": {
|
||||
"description": "Color"
|
||||
},
|
||||
"boardColor": "棋盤顏色",
|
||||
"@boardColor": {
|
||||
"description": "Board color"
|
||||
},
|
||||
"pieceColor": "棋子顏色",
|
||||
"@pieceColor": {
|
||||
"description": "Piece color"
|
||||
},
|
||||
"backgroundColor": "背景顏色",
|
||||
"@backgroundColor": {
|
||||
"description": "Background color"
|
||||
},
|
||||
"lineColor": "線條顏色",
|
||||
"@lineColor": {
|
||||
"description": "Board line color"
|
||||
},
|
||||
"whitePieceColor": "先手方棋子顏色",
|
||||
"@whitePieceColor": {
|
||||
"description": "Player 1 piece color"
|
||||
},
|
||||
"blackPieceColor": "後手方棋子顏色",
|
||||
"@blackPieceColor": {
|
||||
"description": "Player 2 piece color"
|
||||
},
|
||||
"messageColor": "提示訊息顏色",
|
||||
"@messageColor": {
|
||||
"description": "Message color"
|
||||
},
|
||||
"aiIsLazy": "機器領先時放鬆",
|
||||
"@aiIsLazy": {
|
||||
"description": "AI is Lazy"
|
||||
},
|
||||
"isPieceCountInHandShown": "顯示手中剩餘棋子數",
|
||||
"@isPieceCountInHandShown": {
|
||||
"description": "Show count of pieces in hand"
|
||||
},
|
||||
"isNotationsShown": "棋盤邊緣顯示座標",
|
||||
"@isNotationsShown": {
|
||||
"description": "Show notations on board"
|
||||
},
|
||||
"isHistoryNavigationToolbarShown": "顯示著法導航工具列",
|
||||
"@isHistoryNavigationToolbarShown": {
|
||||
"description": "Show history navigation toolbar"
|
||||
},
|
||||
"display": "顯示",
|
||||
"@display": {
|
||||
"description": "Display"
|
||||
},
|
||||
"boardBorderLineWidth": "棋盤外框線寬",
|
||||
"@boardBorderLineWidth": {
|
||||
"description": "Board borderline width"
|
||||
},
|
||||
"boardInnerLineWidth": "棋盤內部線寬",
|
||||
"@boardInnerLineWidth": {
|
||||
"description": "Board inner line width"
|
||||
},
|
||||
"pieceWidth": "棋子大小",
|
||||
"@pieceWidth": {
|
||||
"description": "Piece width"
|
||||
},
|
||||
"fontSize": "字體大小",
|
||||
"@fontSize": {
|
||||
"description": "Font size"
|
||||
},
|
||||
"standardNotation": "標準棋譜格式",
|
||||
"@standardNotation": {
|
||||
"description": "Standard notation"
|
||||
},
|
||||
"restore": "重設",
|
||||
"@restore": {
|
||||
"description": "Restore"
|
||||
},
|
||||
"restoreDefaultSettings": "恢復默認設定",
|
||||
"@restoreDefaultSettings": {
|
||||
"description": "Restore Default Settings"
|
||||
},
|
||||
"exitApp": "App 將退出。",
|
||||
"@exitApp": {
|
||||
"description": "The app will exit."
|
||||
},
|
||||
"exitAppManually": "您需要立即退出並重新打開本程式才能使預設設定生效。",
|
||||
"@exitAppManually": {
|
||||
"description": "You have to close immediately and reopen the app to take effect."
|
||||
},
|
||||
"pick": "選擇",
|
||||
"@pick": {
|
||||
"description": "Pick "
|
||||
},
|
||||
"info": "訊息",
|
||||
"@info": {
|
||||
"description": "Info"
|
||||
},
|
||||
"hint": "提示",
|
||||
"@hint": {
|
||||
"description": "Hint"
|
||||
},
|
||||
"player": "玩家",
|
||||
"@player": {
|
||||
"description": "player"
|
||||
},
|
||||
"player1": "先手方",
|
||||
"@player1": {
|
||||
"description": "Player 1"
|
||||
},
|
||||
"player2": "後手方",
|
||||
"@player2": {
|
||||
"description": "Player 2"
|
||||
},
|
||||
"howToPlay": "玩法說明",
|
||||
"@howToPlay": {
|
||||
"description": "How to play"
|
||||
},
|
||||
"toPlacePiece": "點擊棋盤上的交叉點放置棋子。",
|
||||
"@toPlacePiece": {
|
||||
"description": "Tap on any available point to place the piece."
|
||||
},
|
||||
"toSelectPiece": "請選擇自己要移動的棋子。",
|
||||
"@toSelectPiece": {
|
||||
"description": "Tap on a piece to move it."
|
||||
},
|
||||
"toMovePiece": "點擊和此棋子相鄰的點以移動棋子。",
|
||||
"@toMovePiece": {
|
||||
"description": "Tap on point connected to piece to move it."
|
||||
},
|
||||
"toRemovePiece": "點擊對方的一顆棋子以吃子。",
|
||||
"@toRemovePiece": {
|
||||
"description": "Tap on the opponent's one piece to remove."
|
||||
},
|
||||
"needToCreateMillFirst": "您需要先形成三連,才能吃掉對方的棋子。",
|
||||
"@needToCreateMillFirst": {
|
||||
"description": "You need to create a mill first before you can remove a piece."
|
||||
},
|
||||
"needToPlayWithOwnPieces": "您需要走自己的棋子。",
|
||||
"@needToPlayWithOwnPieces": {
|
||||
"description": "You need to play with your pieces."
|
||||
},
|
||||
"statistics": "統計",
|
||||
"@statistics": {
|
||||
"description": "Statistics"
|
||||
},
|
||||
"totalGames": "盤數",
|
||||
"@totalGames": {
|
||||
"description": "Total games"
|
||||
},
|
||||
"results": "結果",
|
||||
"@results": {
|
||||
"description": "Results"
|
||||
},
|
||||
"cannotRemoveFromMill": "不能吃三連中的子。",
|
||||
"@cannotRemoveFromMill": {
|
||||
"description": "Cannot remove from the mill."
|
||||
},
|
||||
"left": "剩餘",
|
||||
"@left": {
|
||||
"description": "left"
|
||||
},
|
||||
"privacyPolicy": "隱私政策",
|
||||
"@privacyPolicy": {
|
||||
"description": "Privacy Policy"
|
||||
},
|
||||
"privacyPolicy_Detail_1": "請您務必審慎閱讀、充分理解《使用者協議》和《隱私政策》各條款,包括但不限於:\n為了改善我們向您提供的服務,基於您的明示授權,我們可能會獲取您的設備型號、診斷資料、電子郵寄地址等資訊,您有權拒絕或取消授權。我們將在每次請求發送診斷資料前,通過彈窗形式征得您的明示同意。\n您可閱讀《",
|
||||
"@privacyPolicy_Detail_1": {
|
||||
"description": "Privacy Policy Detail 1"
|
||||
},
|
||||
"privacyPolicy_Detail_2": "》瞭解詳細資訊。如您同意,請點擊“同意”開始接受我們的服務。",
|
||||
"@privacyPolicy_Detail_2": {
|
||||
"description": "Privacy Policy Detail 2"
|
||||
},
|
||||
"and": "》和《",
|
||||
"accept": "同意",
|
||||
"@accept": {
|
||||
"description": "Accept"
|
||||
},
|
||||
"undo": "悔棋",
|
||||
"@undo": {
|
||||
"description": "Undo"
|
||||
},
|
||||
"undoOption": "悔棋",
|
||||
"@undoOption": {
|
||||
"description": "Undo option"
|
||||
},
|
||||
"undoOption_Detail": "允許悔棋",
|
||||
"@undoOption_Detail": {
|
||||
"description": "It is possible to undo a move."
|
||||
},
|
||||
"takeBack": "回退一步",
|
||||
"@takeBack": {
|
||||
"description": "Take back"
|
||||
},
|
||||
"takingBack": "回退中",
|
||||
"@takingBack": {
|
||||
"description": "Taking back..."
|
||||
},
|
||||
"waiting": "請稍等",
|
||||
"@waiting": {
|
||||
"description": "Waiting..."
|
||||
},
|
||||
"stepForward": "前進一步",
|
||||
"@stepForward": {
|
||||
"description": "Step forward"
|
||||
},
|
||||
"takeBackAll": "回退到底",
|
||||
"@takeBackAll": {
|
||||
"description": "Take back all"
|
||||
},
|
||||
"stepForwardAll": "前進到底",
|
||||
"@stepForwardAll": {
|
||||
"description": "Step forward all"
|
||||
},
|
||||
"moveNow": "立即行棋",
|
||||
"@moveNow": {
|
||||
"description": "Move now"
|
||||
},
|
||||
"done": "完成",
|
||||
"@done": {
|
||||
"description": "Done."
|
||||
},
|
||||
"crackMill": "不允許吃全三連",
|
||||
"@crackMill": {
|
||||
"description": "Crack-mill"
|
||||
},
|
||||
"crackMill_Detail": "若對方所有的子都在三連中, 也不允許吃子。",
|
||||
"@crackMill_Detail": {
|
||||
"description": "If a player has only pieces in mills, the pieces in the mills will not lock to remove."
|
||||
},
|
||||
"animationDuration": "動畫持續時長",
|
||||
"@animationDuration": {
|
||||
"description": "Animation duration"
|
||||
},
|
||||
"none": "無",
|
||||
"@none": {
|
||||
"description": "None"
|
||||
},
|
||||
"theme": "主題",
|
||||
"@theme": {
|
||||
"description": "Theme"
|
||||
},
|
||||
"helpContent": "直棋是一個非常古老的智力遊戲,現已流傳到中國各地,演變出“棋三”、“三棋”、“三三棋”、“打三棋”、“成三棋”、“下連”等多個變種。\n\n遊戲目標為讓對手被吃得僅剩不到三枚棋子。\n\n三次重複局面,或連續百步(可配置)內無吃子,則和棋。 \n\n遊戲分三階段:\n\n1. 在空位上擺子;\n2. 將棋子移動到相鄰空位;\n3. 當只剩三枚棋子時,可“飛子”(可選)。\n\n擺子階段\n\n棋盤上有二十四個空點。玩家交替在空位上落子,直至手中無子。若一方將自己的三枚棋子排成一排,則稱為形成一個“三連”,便可吃掉對方的棋子,然後繼續行棋。\n\n某些規則變體規定,只能吃掉對方不在“三連”中的子,除非對方所有的子都在“三連”之中。\n\n還有些規則變體規定,在擺子階段,被吃掉的子所在的空位,雙方都不能再在上面擺子。 \n\n當雙方手中的棋子都擺完後,則進入走子階段。\n\n走子階段\n\n玩家將自己的棋子移動到相鄰的點上。若無子可走,則判負。和擺子階段類似,形成“三連”時便可吃掉對方的棋子。當一方的棋子僅剩兩枚,則敗局已定,判負。若棋盤上多於三枚棋子,但無子可走,也會被判負。\n\n飛子階段\n\n某些規則變體中,一旦一方剩三枚棋子時,便可“飛”到任意空位上,無論該空位是否鄰接。\n",
|
||||
"@helpContent": {
|
||||
"description": "Help Content"
|
||||
},
|
||||
"versionInfo": "版本資訊",
|
||||
"@versionInfo": {
|
||||
"description": "Version info"
|
||||
},
|
||||
"eula": "使用者協定",
|
||||
"@eula": {
|
||||
"description": "EULA"
|
||||
},
|
||||
"license": "許可證",
|
||||
"@license": {
|
||||
"description": "License"
|
||||
},
|
||||
"sourceCode": "原始程式碼",
|
||||
"@sourceCode": {
|
||||
"description": "Source code"
|
||||
},
|
||||
"thirdPartyNotices": "協力廠商聲明",
|
||||
"@thirdPartyNotices": {
|
||||
"description": "Third-party notices"
|
||||
},
|
||||
"appVersion": "應用版本",
|
||||
"@appVersion": {
|
||||
"description": "App Version"
|
||||
},
|
||||
"general": "常規",
|
||||
"@general": {
|
||||
"description": "General"
|
||||
},
|
||||
"advanced": "高級",
|
||||
"@advanced": {
|
||||
"description": "Advanced"
|
||||
},
|
||||
"placing": "擺子",
|
||||
"@placing": {
|
||||
"description": "Placing"
|
||||
},
|
||||
"moving": "走子",
|
||||
"@moving": {
|
||||
"description": "Moving"
|
||||
},
|
||||
"removing": "吃子",
|
||||
"@removing": {
|
||||
"description": "Removing"
|
||||
},
|
||||
"gameOverCondition": "終局條件",
|
||||
"@gameOverCondition": {
|
||||
"description": "Game over condition"
|
||||
},
|
||||
"aisPlayStyle": "機器的棋風",
|
||||
"@aisPlayStyle": {
|
||||
"description": "AI's playstyle"
|
||||
},
|
||||
"passive": "消極被動",
|
||||
"@passive": {
|
||||
"description": "Passive"
|
||||
},
|
||||
"timeout": "超時",
|
||||
"@timeout": {
|
||||
"description": "Timeout"
|
||||
},
|
||||
"personalization": "外觀設定",
|
||||
"@personalization": {
|
||||
"description": "Personalization"
|
||||
},
|
||||
"forDevelopers": "開發者選項",
|
||||
"@forDevelopers": {
|
||||
"description": "For developers"
|
||||
},
|
||||
"developerMode": "開發者模式",
|
||||
"@developerMode": {
|
||||
"description": "Developer mode"
|
||||
},
|
||||
"drawOnHumanExperience": "借鑒人類經驗",
|
||||
"@drawOnHumanExperience": {
|
||||
"description": "Draw on the human experience"
|
||||
},
|
||||
"considerMobility": "增強棋子活動能力",
|
||||
"@considerMobility": {
|
||||
"description": "Consider mobility of pieces"
|
||||
},
|
||||
"pieceCount": "棋子數",
|
||||
"@pieceCount": {
|
||||
"description": "Piece count"
|
||||
},
|
||||
"inHand": "手上",
|
||||
"@inHand": {
|
||||
"description": "in hand"
|
||||
},
|
||||
"onBoard": "棋盤上",
|
||||
"@onBoard": {
|
||||
"description": "on board"
|
||||
},
|
||||
"boardTop": "棋盤和上邊緣的間距",
|
||||
"@boardTop": {
|
||||
"description": "Board offset from the top"
|
||||
},
|
||||
"notAIsTurn": "現在不是輪到電腦行棋",
|
||||
"@notAIsTurn": {
|
||||
"description": "It is not the AI's turn."
|
||||
},
|
||||
"aiIsNotThinking": "電腦並非正在思考中",
|
||||
"@aiIsNotThinking": {
|
||||
"description": "AI is not thinking."
|
||||
},
|
||||
"autoReplay": "自動重播",
|
||||
"@autoReplay": {
|
||||
"description": "Auto re-play moves"
|
||||
},
|
||||
"atEnd": "已經到底了",
|
||||
"@atEnd": {
|
||||
"description": "At the end of the move list."
|
||||
},
|
||||
"tapBackAgainToLeave": "再次按 Back 鍵退出",
|
||||
"@tapBackAgainToLeave": {
|
||||
"description": "Tap back again to leave."
|
||||
},
|
||||
"environmentVariables": "環境變數",
|
||||
"@environmentVariables": {
|
||||
"description": "Environment variables"
|
||||
},
|
||||
"more": "更多",
|
||||
"@more": {
|
||||
"description": "More"
|
||||
},
|
||||
"experimental": "此仍屬實驗性功能。",
|
||||
"@experimental": {
|
||||
"description": "This is an experimental feature."
|
||||
},
|
||||
"experiments": "實驗性功能",
|
||||
"@experiments": {
|
||||
"description": "Experiments"
|
||||
},
|
||||
"ossLicenses": "開放原始程式碼許可",
|
||||
"@ossLicenses": {
|
||||
"description": "Open source licenses"
|
||||
},
|
||||
"language": "顯示語言",
|
||||
"@language": {
|
||||
"description": "Languages"
|
||||
},
|
||||
"defaultLanguage": "預設語言",
|
||||
"@defaultLanguage": {
|
||||
"description": "Default language"
|
||||
},
|
||||
"mayMoveInPlacingPhase": "可以在擺子階段走子",
|
||||
"@mayMoveInPlacingPhase": {
|
||||
"description": "The pieces can move in the placing phase"
|
||||
},
|
||||
"mayMoveInPlacingPhase_Detail": "擺子階段和走子階段無嚴格界限。即,玩家可以在每一步棋中決定是要擺子還是走子 (只要還有剩餘的棋子可以擺子)。",
|
||||
"@mayMoveInPlacingPhase_Detail": {
|
||||
"description": "There are no distinct placing and moving phases, i.e. the players can decide at every move whether they want to place a piece on the board or move one of their pieces (as long as they have remaining pieces to place)."
|
||||
}
|
||||
}
|
|
@ -65,6 +65,7 @@ Map<String, Strings> languageCodeToStrings = {
|
|||
"th": ThaiStrings(),
|
||||
"tr": TurkishStrings(),
|
||||
"zh": ChineseStrings(),
|
||||
"zh_Hant": TraditionalChineseStrings(),
|
||||
};
|
||||
|
||||
/// Interface strings
|
||||
|
@ -428,6 +429,15 @@ class ChineseStrings extends Strings {
|
|||
String get tapBackAgainToLeave => '再次按返回键退出应用';
|
||||
}
|
||||
|
||||
/// zh-Hant
|
||||
class TraditionalChineseStrings extends Strings {
|
||||
@override
|
||||
String get languageName => '繁體中文';
|
||||
|
||||
@override
|
||||
String get tapBackAgainToLeave => '再次按 Back 鍵退出';
|
||||
}
|
||||
|
||||
final supportedLocales = [
|
||||
for (var i in languageCodeToStrings.keys) Locale.fromSubtags(languageCode: i),
|
||||
];
|
||||
|
|
Loading…
Reference in New Issue