msvc: Fix Win32 build error
This commit is contained in:
parent
8ae49592c7
commit
c2b913fff1
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@ -53,6 +53,8 @@
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#define MTDF_AI
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//#define PERFECT_AI
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//#define PERFECT_AI_TEST
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#ifdef TEST_MODE
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#define DONOT_PLAY_SOUND
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#endif // TEST_MODE
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12
millgame.sln
12
millgame.sln
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@ -5,8 +5,6 @@ VisualStudioVersion = 16.0.29009.5
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "millgame", "millgame.vcxproj", "{D6EBE2B6-17F9-30EA-AE68-9CD0BB526200}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "perfect", "src\perfect\perfect.vcxproj", "{EDB1E279-1476-443B-84FA-150A5D3B5A10}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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@ -23,20 +21,12 @@ Global
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{D6EBE2B6-17F9-30EA-AE68-9CD0BB526200}.Release|x64.Build.0 = Release|x64
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{D6EBE2B6-17F9-30EA-AE68-9CD0BB526200}.Release|x86.ActiveCfg = Release|Win32
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{D6EBE2B6-17F9-30EA-AE68-9CD0BB526200}.Release|x86.Build.0 = Release|Win32
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Debug|x64.ActiveCfg = Debug|x64
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Debug|x64.Build.0 = Debug|x64
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Debug|x86.ActiveCfg = Debug|Win32
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Debug|x86.Build.0 = Debug|Win32
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Release|x64.ActiveCfg = Release|x64
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Release|x64.Build.0 = Release|x64
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Release|x86.ActiveCfg = Release|Win32
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{EDB1E279-1476-443B-84FA-150A5D3B5A10}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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Qt5Version = Qt5.13.0
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SolutionGuid = {401C61DF-0B94-45A9-96C1-9BD069796A84}
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Qt5Version = Qt5.13.0
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EndGlobalSection
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EndGlobal
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@ -44,7 +44,7 @@
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<ConfigurationType>Application</ConfigurationType>
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<IntermediateDirectory>release\</IntermediateDirectory>
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<PrimaryOutput>MillGame</PrimaryOutput>
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<EnableASAN>true</EnableASAN>
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<EnableASAN>false</EnableASAN>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PlatformToolset>v142</PlatformToolset>
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@ -109,7 +109,7 @@
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IgnoreImportLibrary>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(ProjectDir)\src;$(ProjectDir)\include;$(ProjectDir)\src\ui\qt;$(ProjectDir)\src\test;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)src;$(ProjectDir)include;$(ProjectDir)src\ui\qt;$(ProjectDir)src\test;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(ProjectDir)\src\ui\qt;$(ProjectDir)\src\;$(ProjectDir)\include;$(ProjectDir)\src\test;$(IncludePath)</IncludePath>
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@ -124,7 +124,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>.\GeneratedFiles\$(ConfigurationName);.\GeneratedFiles;.;$(QTDIR)\include;release;\include;$(QTDIR)\mkspecs\win32-msvc;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtANGLE;$(QTDIR)\include\QtMultimedia;$(QTDIR)\include\QtMultimediaWidgets;$(QTDIR)\include\QtNetwork;$(QTDIR)\include\QtNetworkAuth;$(QTDIR)\include\QtWidgets;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 /D_HAS_STD_BYTE=0 %(AdditionalOptions)</AdditionalOptions>
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<AssemblerListingLocation>release\</AssemblerListingLocation>
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<BrowseInformation>false</BrowseInformation>
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<DebugInformationFormat>None</DebugInformationFormat>
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@ -145,7 +145,7 @@
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<AdditionalDependencies>qtmain.lib;shell32.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Multimedia.lib;Qt5MultimediaWidgets.lib;Qt5Network.lib;Qt5Widgets.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>qtmain.lib;shell32.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Multimedia.lib;Qt5MultimediaWidgets.lib;Qt5Network.lib;Qt5Widgets.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /LTCG %(AdditionalOptions)</AdditionalOptions>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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@ -194,7 +194,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)\src\ui\qt;$(ProjectDir)\src\ui;$(ProjectDir)\src\test;$(ProjectDir)\src;$(ProjectDir)\include;.\GeneratedFiles\$(ConfigurationName);.\GeneratedFiles;.;$(QTDIR)\include;release;\include;$(QTDIR)\mkspecs\win32-msvc;$(QTDIR)\include\QtCore;$(QTDIR)\include\QtGui;$(QTDIR)\include\QtANGLE;$(QTDIR)\include\QtMultimedia;$(QTDIR)\include\QtMultimediaWidgets;$(QTDIR)\include\QtNetwork;$(QTDIR)\include\QtNetworkAuth;$(QTDIR)\include\QtWidgets;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 /D_HAS_STD_BYTE=0 %(AdditionalOptions)</AdditionalOptions>
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<AssemblerListingLocation>release\</AssemblerListingLocation>
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<BrowseInformation>false</BrowseInformation>
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<DebugInformationFormat>None</DebugInformationFormat>
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@ -215,7 +215,7 @@
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<OmitFramePointers>true</OmitFramePointers>
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</ClCompile>
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<Link>
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<AdditionalDependencies>qtmain.lib;shell32.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Multimedia.lib;Qt5MultimediaWidgets.lib;Qt5Network.lib;Qt5Widgets.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>qtmain.lib;shell32.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Multimedia.lib;Qt5MultimediaWidgets.lib;Qt5Network.lib;Qt5Widgets.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" %(AdditionalOptions)</AdditionalOptions>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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@ -351,7 +351,7 @@
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<AdditionalDependencies>qtmaind.lib;shell32.lib;Qt5Cored.lib;Qt5Guid.lib;Qt5Multimediad.lib;Qt5MultimediaWidgetsd.lib;Qt5Networkd.lib;Qt5Widgetsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>qtmaind.lib;shell32.lib;Qt5Cored.lib;Qt5Guid.lib;Qt5Multimediad.lib;Qt5MultimediaWidgetsd.lib;Qt5Networkd.lib;Qt5Widgetsd.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(QTDIR)\lib;C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" %(AdditionalOptions)</AdditionalOptions>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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@ -757,6 +757,7 @@
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<ClCompile Include="src\perfect\minMaxAI.cpp" />
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<ClCompile Include="src\perfect\perfect.cpp" />
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<ClCompile Include="src\perfect\perfectAI.cpp" />
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<ClCompile Include="src\perfect\perfect_test.cpp" />
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<ClCompile Include="src\perfect\randomAI.cpp" />
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<ClCompile Include="src\perfect\strLib.cpp" />
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<ClCompile Include="src\perfect\threadManager.cpp" />
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@ -452,6 +452,9 @@
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<ClCompile Include="src\perfect\perfect.cpp">
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<Filter>Perfect AI Files</Filter>
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</ClCompile>
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<ClCompile Include="src\perfect\perfect_test.cpp">
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<Filter>Perfect AI Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="millgame.rc">
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@ -1,14 +0,0 @@
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/*********************************************************************\
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config.h
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Copyright (c) Thomas Weber. All rights reserved.
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Copyright (C) 2021 The Sanmill developers (see AUTHORS file)
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Licensed under the GPLv3 License.
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https://github.com/madweasel/madweasels-cpp
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\*********************************************************************/
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#ifndef CONFIG_H
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#define CONFIG_H
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#define SELF_PLAY
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#endif // CONFIG_H
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@ -1,6 +1,7 @@
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#include "perfect.h"
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#include "position.h"
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#include "misc.h"
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#include "config.h"
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// Perfect AI
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Mill *mill = nullptr;
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@ -8,12 +9,6 @@ PerfectAI *ai = nullptr;
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int perfect_init(void)
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{
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#ifdef _DEBUG
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char databaseDirectory[] = "D:\\database";
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#elif _RELEASE_X64
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char databaseDirectory[] = "";
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#endif
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if (mill != nullptr || ai != nullptr) {
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return 0;
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}
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@ -197,6 +192,7 @@ bool perfect_command(const char *cmd)
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return false;
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#if 0
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args = sscanf(cmd, "Player%1u give up!", &t);
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// if (args == 1) {
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@ -219,6 +215,7 @@ bool perfect_command(const char *cmd)
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#endif /* THREEFOLD_REPETITION */
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return false;
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#endif
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}
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// mill->getWinner() == 0
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@ -1,11 +1,12 @@
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#ifndef PERFECT_H
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#define PERFECT_H
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#include "mill.h"
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#include "perfectAI.h"
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#include "types.h"
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static const char databaseDirectory[] = "D:\\database";
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extern Mill *mill;
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extern PerfectAI *ai;
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@ -82,7 +82,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>$(ProjectDir)..;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)..\..\include;$(ProjectDir)..;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -5,32 +5,34 @@
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#include "miniMaxAI.h"
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#include "randomAI.h"
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#include "perfectAI.h"
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#include "perfect.h"
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#include "config.h"
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using namespace std;
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extern Mill *mill;
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extern PerfectAI *ai;
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unsigned int startTestFromLayer = 0;
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unsigned int endTestAtLayer = NUM_LAYERS - 1;
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#ifdef _DEBUG
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char databaseDirectory[] = "D:\\database";
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#elif _RELEASE_X64
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char databaseDirectory[] = "";
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#endif
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bool calculateDatabase = false;
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#ifdef PERFECT_AI_TEST
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int main(void)
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#else
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int perfect_main(void)
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#endif
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{
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// locals
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bool playerOneHuman = false;
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bool playerTwoHuman = false;
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char ch[100];
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unsigned int from, to;
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Mill *mill = new Mill();
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PerfectAI *ai = new PerfectAI(databaseDirectory);
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mill = new Mill();
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ai = new PerfectAI(databaseDirectory);
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SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
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srand(GetTickCount());
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cout << "\n A program error has occurred!\n\n";
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}
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out:
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char end;
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cin >> end;
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@ -40,6 +40,7 @@ QString getAppFileName()
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return filename;
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}
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#ifndef PERFECT_AI_TEST
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int main(int argc, char *argv[])
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{
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Bitboards::init();
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return QApplication::exec();
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}
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#endif // !PERFECT_AI_TEST
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#endif // !UCT_DEMO
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#endif // QT_GUI_LIB
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