benchmark: Remove banchmark feature
This commit is contained in:
parent
f7f72222c7
commit
d2ff03a6f1
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@ -21,7 +21,6 @@ INCLUDEPATH += src/test
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INCLUDEPATH += src/ui/qt
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INCLUDEPATH += src/ui/qt
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SOURCES += \
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SOURCES += \
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src/benchmark.cpp \
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src/endgame.cpp \
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src/endgame.cpp \
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src/evaluate.cpp \
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src/evaluate.cpp \
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src/movegen.cpp \
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src/movegen.cpp \
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@ -726,7 +726,6 @@
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</None>
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</None>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\benchmark.cpp" />
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<ClCompile Include="src\endgame.cpp" />
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<ClCompile Include="src\endgame.cpp" />
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<ClCompile Include="src\evaluate.cpp" />
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<ClCompile Include="src\evaluate.cpp" />
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<ClCompile Include="src\main.cpp" />
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<ClCompile Include="src\main.cpp" />
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@ -356,9 +356,6 @@
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<ClCompile Include="src\ucioption.cpp">
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<ClCompile Include="src\ucioption.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\benchmark.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\ui\qt\winmain.cpp">
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<ClCompile Include="src\ui\qt\winmain.cpp">
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<Filter>Qt Files</Filter>
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<Filter>Qt Files</Filter>
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</ClCompile>
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</ClCompile>
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@ -38,7 +38,7 @@ PGOBENCH = ./$(EXE) bench
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# material.cpp misc.cpp movegen.cpp movepick.cpp pawns.cpp position.cpp psqt.cpp \
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# material.cpp misc.cpp movegen.cpp movepick.cpp pawns.cpp position.cpp psqt.cpp \
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# search.cpp thread.cpp timeman.cpp tt.cpp uci.cpp ucioption.cpp tune.cpp syzygy/tbprobe.cpp \
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# search.cpp thread.cpp timeman.cpp tt.cpp uci.cpp ucioption.cpp tune.cpp syzygy/tbprobe.cpp \
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# nnue/evaluate_nnue.cpp nnue/features/half_kp.cpp
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# nnue/evaluate_nnue.cpp nnue/features/half_kp.cpp
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SRCS = benchmark.cpp bitboard.cpp endgame.cpp evaluate.cpp main.cpp \
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SRCS = bitboard.cpp endgame.cpp evaluate.cpp main.cpp \
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mills.cpp misc.cpp movegen.cpp movepick.cpp option.cpp position.cpp rule.cpp \
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mills.cpp misc.cpp movegen.cpp movepick.cpp option.cpp position.cpp rule.cpp \
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search.cpp thread.cpp tt.cpp uci.cpp ucioption.cpp
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search.cpp thread.cpp tt.cpp uci.cpp ucioption.cpp
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@ -1,165 +0,0 @@
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/*
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This file is part of Sanmill.
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Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
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Sanmill is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Sanmill is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <fstream>
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#include <iostream>
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#include <istream>
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#include <vector>
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#include "position.h"
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using namespace std;
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namespace {
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const vector<string> Defaults = {
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"setoption name UCI_Chess960 value false",
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"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 10",
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"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 11",
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"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
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"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14 moves d4e6",
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"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14 moves g2g4",
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"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15",
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"r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13",
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"r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16",
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"4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17",
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"2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11",
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"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16",
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"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
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"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
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"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
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"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
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"6k1/6p1/6Pp/ppp5/3pn2P/1P3K2/1PP2P2/3N4 b - - 0 1",
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"3b4/5kp1/1p1p1p1p/pP1PpP1P/P1P1P3/3KN3/8/8 w - - 0 1",
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"2K5/p7/7P/5pR1/8/5k2/r7/8 w - - 0 1 moves g5g6 f3e3 g6g5 e3f3",
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"8/6pk/1p6/8/PP3p1p/5P2/4KP1q/3Q4 w - - 0 1",
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"7k/3p2pp/4q3/8/4Q3/5Kp1/P6b/8 w - - 0 1",
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"8/2p5/8/2kPKp1p/2p4P/2P5/3P4/8 w - - 0 1",
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"8/1p3pp1/7p/5P1P/2k3P1/8/2K2P2/8 w - - 0 1",
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"8/pp2r1k1/2p1p3/3pP2p/1P1P1P1P/P5KR/8/8 w - - 0 1",
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"8/3p4/p1bk3p/Pp6/1Kp1PpPp/2P2P1P/2P5/5B2 b - - 0 1",
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"5k2/7R/4P2p/5K2/p1r2P1p/8/8/8 b - - 0 1",
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"6k1/6p1/P6p/r1N5/5p2/7P/1b3PP1/4R1K1 w - - 0 1",
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"1r3k2/4q3/2Pp3b/3Bp3/2Q2p2/1p1P2P1/1P2KP2/3N4 w - - 0 1",
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"6k1/4pp1p/3p2p1/P1pPb3/R7/1r2P1PP/3B1P2/6K1 w - - 0 1",
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"8/3p3B/5p2/5P2/p7/PP5b/k7/6K1 w - - 0 1",
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"5rk1/q6p/2p3bR/1pPp1rP1/1P1Pp3/P3B1Q1/1K3P2/R7 w - - 93 90",
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"4rrk1/1p1nq3/p7/2p1P1pp/3P2bp/3Q1Bn1/PPPB4/1K2R1NR w - - 40 21",
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"r3k2r/3nnpbp/q2pp1p1/p7/Pp1PPPP1/4BNN1/1P5P/R2Q1RK1 w kq - 0 16",
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"3Qb1k1/1r2ppb1/pN1n2q1/Pp1Pp1Pr/4P2p/4BP2/4B1R1/1R5K b - - 11 40",
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"4k3/3q1r2/1N2r1b1/3ppN2/2nPP3/1B1R2n1/2R1Q3/3K4 w - - 5 1",
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// 5-man positions
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"8/8/8/8/5kp1/P7/8/1K1N4 w - - 0 1", // Kc2 - mate
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"8/8/8/5N2/8/p7/8/2NK3k w - - 0 1", // Na2 - mate
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"8/3k4/8/8/8/4B3/4KB2/2B5 w - - 0 1", // draw
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// 6-man positions
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"8/8/1P6/5pr1/8/4R3/7k/2K5 w - - 0 1", // Re5 - mate
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"8/2p4P/8/kr6/6R1/8/8/1K6 w - - 0 1", // Ka2 - mate
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"8/8/3P3k/8/1p6/8/1P6/1K3n2 b - - 0 1", // Nd2 - draw
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// 7-man positions
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"8/R7/2q5/8/6k1/8/1P5p/K6R w - - 0 124", // Draw
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// Mate and stalemate positions
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"6k1/3b3r/1p1p4/p1n2p2/1PPNpP1q/P3Q1p1/1R1RB1P1/5K2 b - - 0 1",
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"r2r1n2/pp2bk2/2p1p2p/3q4/3PN1QP/2P3R1/P4PP1/5RK1 w - - 0 1",
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"8/8/8/8/8/6k1/6p1/6K1 w - -",
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"7k/7P/6K1/8/3B4/8/8/8 b - -",
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};
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} // namespace
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/// setup_bench() builds a list of UCI commands to be run by bench. There
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/// are five parameters: TT size in MB, number of search threads that
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/// should be used, the limit value spent for each position, a file name
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/// where to look for positions in FEN format, the type of the limit:
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/// depth, perft, nodes and movetime (in millisecs), and evaluation type
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/// mixed (default), classical, NNUE.
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///
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/// bench -> search default positions up to depth 13
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/// bench 64 1 15 -> search default positions up to depth 15 (TT = 64MB)
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/// bench 64 4 5000 current movetime -> search current position with 4 threads for 5 sec
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/// bench 64 1 100000 default nodes -> search default positions for 100K nodes each
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/// bench 16 1 5 default perft -> run a perft 5 on default positions
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vector<string> setup_bench(Position* current, istream& is) {
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vector<string> fens, list;
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string go, token;
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// Assign default values to missing arguments
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string ttSize = (is >> token) ? token : "16";
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string threads = (is >> token) ? token : "1";
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string limit = (is >> token) ? token : "13";
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string fenFile = (is >> token) ? token : "default";
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string limitType = (is >> token) ? token : "depth";
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string evalType = (is >> token) ? token : "mixed";
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go = limitType == "eval" ? "eval" : "go " + limitType + " " + limit;
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if (fenFile == "default")
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fens = Defaults;
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else if (fenFile == "current")
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fens.push_back(current->fen());
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else
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{
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string fen;
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ifstream file(fenFile);
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if (!file.is_open())
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{
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cerr << "Unable to open file " << fenFile << endl;
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exit(EXIT_FAILURE);
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}
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while (getline(file, fen))
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if (!fen.empty())
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fens.push_back(fen);
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file.close();
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}
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list.emplace_back("setoption name Threads value " + threads);
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list.emplace_back("setoption name Hash value " + ttSize);
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list.emplace_back("ucinewgame");
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size_t posCounter = 0;
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for (const string& fen : fens)
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if (fen.find("setoption") != string::npos)
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list.emplace_back(fen);
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else
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{
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if (evalType == "classical" || (evalType == "mixed" && posCounter % 2 == 0))
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list.emplace_back("setoption name Use NNUE value false");
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else if (evalType == "NNUE" || (evalType == "mixed" && posCounter % 2 != 0))
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list.emplace_back("setoption name Use NNUE value true");
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list.emplace_back("position fen " + fen);
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list.emplace_back(go);
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++posCounter;
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}
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list.emplace_back("setoption name Use NNUE value true");
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return list;
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}
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43
src/uci.cpp
43
src/uci.cpp
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@ -154,48 +154,6 @@ void go(Position *pos)
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#endif
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#endif
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}
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}
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// bench() is called when engine receives the "bench" command. Firstly
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// a list of UCI commands is setup according to bench parameters, then
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// it is run one by one printing a summary at the end.
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void bench(Position *pos, istream &args)
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{
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string token;
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uint64_t num, cnt = 1;
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vector<string> list = setup_bench(pos, args);
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num = count_if(list.begin(), list.end(), [](string s) { return s.find("go ") == 0 || s.find("eval") == 0; });
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TimePoint elapsed = now();
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for (const auto &cmd : list) {
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istringstream is(cmd);
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is >> skipws >> token;
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if (token == "go" || token == "eval") {
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cerr << "\nPosition: " << cnt++ << '/' << num << endl;
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if (token == "go") {
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go(pos);
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Threads.main()->wait_for_search_finished();
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} else
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sync_cout << "\n" << Eval::trace(*pos) << sync_endl;
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} else if (token == "setoption") setoption(is);
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else if (token == "position") position(pos, is);
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else if (token == "ucinewgame") {
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Search::clear(); elapsed = now();
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} // Search::clear() may take some while
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}
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elapsed = now() - elapsed + 1; // Ensure positivity to avoid a 'divide by zero'
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dbg_print(); // Just before exiting
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cerr << "\n==========================="
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<< "\nTotal time (ms) : " << elapsed
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<< endl;
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}
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} // namespace
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} // namespace
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@ -259,7 +217,6 @@ void UCI::loop(int argc, char *argv[])
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// Additional custom non-UCI commands, mainly for debugging.
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// Additional custom non-UCI commands, mainly for debugging.
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// Do not use these commands during a search!
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// Do not use these commands during a search!
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else if (token == "flip") pos->flip();
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else if (token == "flip") pos->flip();
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else if (token == "bench") bench(pos, is);
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else if (token == "d") sync_cout << *pos << sync_endl;
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else if (token == "d") sync_cout << *pos << sync_endl;
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else if (token == "eval") sync_cout << Eval::trace(*pos) << sync_endl;
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else if (token == "eval") sync_cout << Eval::trace(*pos) << sync_endl;
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else if (token == "compiler") sync_cout << compiler_info() << sync_endl;
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else if (token == "compiler") sync_cout << compiler_info() << sync_endl;
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@ -13,7 +13,6 @@ add_library( # Sets the name of the library.
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../../command/command_channel.cpp
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../../command/command_channel.cpp
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../../command/command_queue.cpp
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../../command/command_queue.cpp
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../../command/engine_main.cpp
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../../command/engine_main.cpp
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../../../../benchmark.cpp
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../../../../bitboard.cpp
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../../../../bitboard.cpp
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../../../../endgame.cpp
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../../../../endgame.cpp
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../../../../evaluate.cpp
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../../../../evaluate.cpp
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