depth: 进一步提升摆子和走子的深度
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@ -74,18 +74,18 @@ depth_t AIAlgorithm::changeDepth(depth_t origDepth)
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#endif
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const depth_t placingDepthTable[] = {
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6, 15, 16, 17, /* 0 ~ 3 */
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18, 17, 16, 15, /* 4 ~ 7 */
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6, 16, 17, 18, /* 0 ~ 3 */
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19, 18, 18, 17, /* 4 ~ 7 */
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12, 12, 9, 7, 1 /* 8 ~ 12 */
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};
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const depth_t movingDepthTable[] = {
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1, 1, 1, 1, /* 0 ~ 3 */
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1, 1, 11, 11, /* 4 ~ 7 */
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11, 11, 11, 11, /* 8 ~ 11 */
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11, 11, 11, 11, /* 12 ~ 15 */
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11, 11, 11, 11, /* 16 ~ 19 */
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12, 12, 13, 14, /* 20 ~ 23 */
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1, 1, 12, 12, /* 4 ~ 7 */
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12, 12, 12, 12, /* 8 ~ 11 */
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12, 12, 12, 12, /* 12 ~ 15 */
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12, 12, 12, 12, /* 16 ~ 19 */
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12, 13, 14, 15, /* 20 ~ 23 */
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};
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#ifdef ENDGAME_LEARNING
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