qt: Change display language from Chinese to English

This commit is contained in:
Calcitem 2021-01-01 02:53:56 +08:00
parent 778d366edb
commit d5f304a384
3 changed files with 111 additions and 112 deletions

View File

@ -11,7 +11,7 @@
</rect>
</property>
<property name="windowTitle">
<string>直棋</string>
<string>The Mill Game</string>
</property>
<widget class="QWidget" name="centralWidget">
<property name="sizePolicy">
@ -68,14 +68,14 @@
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>玩家:</string>
<string>Player:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>电脑:</string>
<string>AI:</string>
</property>
</widget>
</item>
@ -112,7 +112,7 @@
<widget class="QPushButton" name="pushButton_newGame">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>12</pointsize>
</font>
</property>
@ -120,7 +120,7 @@
<string notr="true">color: rgb(0, 0, 127);</string>
</property>
<property name="text">
<string>新局</string>
<string>New Game</string>
</property>
<property name="icon">
<iconset resource="gamewindow.qrc">
@ -141,7 +141,7 @@
<widget class="QPushButton" name="pushButton_resign">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>12</pointsize>
</font>
</property>
@ -149,7 +149,7 @@
<string notr="true">color: rgb(0, 0, 127);</string>
</property>
<property name="text">
<string>认输</string>
<string>Resign</string>
</property>
<property name="icon">
<iconset resource="gamewindow.qrc">
@ -167,7 +167,7 @@
<widget class="QPushButton" name="pushButton_retractMove">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>12</pointsize>
</font>
</property>
@ -175,7 +175,7 @@
<string notr="true">color: rgb(0, 0, 127);</string>
</property>
<property name="text">
<string>悔棋</string>
<string>Retract Move</string>
</property>
<property name="icon">
<iconset resource="gamewindow.qrc">
@ -193,7 +193,7 @@
<widget class="QPushButton" name="pushButton_hint">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>12</pointsize>
<strikeout>false</strikeout>
<stylestrategy>PreferDefault</stylestrategy>
@ -203,7 +203,7 @@
<string notr="true">color: rgb(0, 0, 127);</string>
</property>
<property name="text">
<string>提示</string>
<string>Hint</string>
</property>
<property name="icon">
<iconset resource="gamewindow.qrc">
@ -232,7 +232,7 @@
</property>
<widget class="QMenu" name="menu_F">
<property name="title">
<string>文件(&amp;F)</string>
<string>File</string>
</property>
<addaction name="actionNew_N"/>
<addaction name="actionOpen_O"/>
@ -243,7 +243,7 @@
</widget>
<widget class="QMenu" name="menu_C">
<property name="title">
<string>棋局(&amp;C)</string>
<string>Position</string>
</property>
<addaction name="actionEdit_E"/>
<addaction name="separator"/>
@ -255,7 +255,7 @@
</widget>
<widget class="QMenu" name="menu_M">
<property name="title">
<string>着法(&amp;M)</string>
<string>Step</string>
</property>
<addaction name="actionBegin_S"/>
<addaction name="actionPrevious_B"/>
@ -268,7 +268,7 @@
</widget>
<widget class="QMenu" name="menu_E">
<property name="title">
<string>引擎(&amp;E)</string>
<string>Engines</string>
</property>
<addaction name="actionEngine_E"/>
<addaction name="actionLocal_L"/>
@ -282,7 +282,7 @@
</widget>
<widget class="QMenu" name="menu_O">
<property name="title">
<string>选项(&amp;O)</string>
<string>Options</string>
</property>
<addaction name="actionSetting_O"/>
<addaction name="separator"/>
@ -299,7 +299,7 @@
</widget>
<widget class="QMenu" name="menu_H">
<property name="title">
<string>帮助(&amp;H)</string>
<string>Help</string>
</property>
<addaction name="actionViewHelp_V"/>
<addaction name="actionWeb_W"/>
@ -307,7 +307,7 @@
</widget>
<widget class="QMenu" name="menu_R">
<property name="title">
<string>规则(&amp;R)</string>
<string>Rules</string>
</property>
<addaction name="separator"/>
<addaction name="actionLimited_T"/>
@ -315,7 +315,7 @@
</widget>
<widget class="QMenu" name="menu_A">
<property name="title">
<string>算法(&amp;A)</string>
<string>AI</string>
</property>
<addaction name="actionIDS_I"/>
<addaction name="actionDepthExtension_D"/>
@ -333,7 +333,7 @@
</widget>
<widget class="QToolBar" name="mainToolBar">
<property name="windowTitle">
<string>工具栏</string>
<string>Tool Bar</string>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@ -381,7 +381,7 @@
<set>Qt::AllDockWidgetAreas</set>
</property>
<property name="windowTitle">
<string>对战记录</string>
<string>Move History</string>
</property>
<attribute name="dockWidgetArea">
<number>2</number>
@ -452,12 +452,12 @@
</property>
<property name="font">
<font>
<family>微软雅黑</family>
<family>Arial</family>
<pointsize>9</pointsize>
</font>
</property>
<property name="text">
<string>玩家1 (先手)</string>
<string>Player1 (Black)</string>
</property>
</widget>
</item>
@ -533,12 +533,12 @@
</property>
<property name="font">
<font>
<family>微软雅黑</family>
<family>Arial</family>
<pointsize>9</pointsize>
</font>
</property>
<property name="text">
<string>玩家2 (后手)</string>
<string>Player2 (White)</string>
</property>
</widget>
</item>
@ -576,12 +576,12 @@
<widget class="QLabel" name="labelGamesPlayed">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>9</pointsize>
</font>
</property>
<property name="text">
<string>盘数:</string>
<string>Played:</string>
</property>
</widget>
</item>
@ -611,12 +611,12 @@
<widget class="QLabel" name="labelScore">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>9</pointsize>
</font>
</property>
<property name="text">
<string>比分:</string>
<string>Score:</string>
</property>
</widget>
</item>
@ -684,12 +684,12 @@
<widget class="QLabel" name="labelWinningRate">
<property name="font">
<font>
<family>黑体</family>
<family>Arial</family>
<pointsize>9</pointsize>
</font>
</property>
<property name="text">
<string>胜率:</string>
<string>Win Rate:</string>
</property>
</widget>
</item>
@ -803,7 +803,7 @@
<normaloff>:/icon/resources/icon/DocumentHS.png</normaloff>:/icon/resources/icon/DocumentHS.png</iconset>
</property>
<property name="text">
<string>新建(&amp;N)</string>
<string>New Game</string>
</property>
<property name="statusTip">
<string/>
@ -818,7 +818,7 @@
<normaloff>:/icon/resources/icon/OpenHS.png</normaloff>:/icon/resources/icon/OpenHS.png</iconset>
</property>
<property name="text">
<string>打开(&amp;O)...</string>
<string>Load Game...</string>
</property>
<property name="shortcut">
<string>Ctrl+O</string>
@ -830,7 +830,7 @@
<normaloff>:/icon/resources/icon/SaveHS.png</normaloff>:/icon/resources/icon/SaveHS.png</iconset>
</property>
<property name="text">
<string>保存(&amp;S)</string>
<string>Save Game...</string>
</property>
<property name="shortcut">
<string>Ctrl+S</string>
@ -842,12 +842,12 @@
<normaloff>:/icon/resources/icon/SaveHS.png</normaloff>:/icon/resources/icon/SaveHS.png</iconset>
</property>
<property name="text">
<string>另存为(&amp;A)...</string>
<string>Save Game As...</string>
</property>
</action>
<action name="actionExit_X">
<property name="text">
<string>退出(&amp;X)</string>
<string>Exit</string>
</property>
</action>
<action name="actionEdit_E">
@ -859,7 +859,7 @@
<normaloff>:/icon/resources/icon/EditTableHS.png</normaloff>:/icon/resources/icon/EditTableHS.png</iconset>
</property>
<property name="text">
<string>编辑棋局(&amp;E)</string>
<string>Set-up a Position</string>
</property>
</action>
<action name="actionFlip_F">
@ -868,7 +868,7 @@
<normaloff>:/icon/resources/icon/FlipVerticalHS.png</normaloff>:/icon/resources/icon/FlipVerticalHS.png</iconset>
</property>
<property name="text">
<string>上下翻转(&amp;F)</string>
<string>Flip</string>
</property>
</action>
<action name="actionMirror_M">
@ -877,7 +877,7 @@
<normaloff>:/icon/resources/icon/FlipHorizontalHS.png</normaloff>:/icon/resources/icon/FlipHorizontalHS.png</iconset>
</property>
<property name="text">
<string>左右翻转(&amp;M)</string>
<string>Mirror</string>
</property>
</action>
<action name="actionTurnRight_R">
@ -886,10 +886,10 @@
<normaloff>:/icon/resources/icon/RightHS.png</normaloff>:/icon/resources/icon/RightHS.png</iconset>
</property>
<property name="text">
<string>顺时针旋转90°(&amp;R)</string>
<string>Turn Right</string>
</property>
<property name="toolTip">
<string>顺时针旋转90°(R)</string>
<string>Turn Left</string>
</property>
</action>
<action name="actionTurnLeftt_L">
@ -898,10 +898,10 @@
<normaloff>:/icon/resources/icon/LeftHS.png</normaloff>:/icon/resources/icon/LeftHS.png</iconset>
</property>
<property name="text">
<string>逆时针旋转90°(&amp;L)</string>
<string>Turn Left</string>
</property>
<property name="toolTip">
<string>逆时针旋转90°(L)</string>
<string>Turn Left</string>
</property>
</action>
<action name="actionInvert_I">
@ -916,7 +916,7 @@
<normaloff>:/icon/resources/icon/Invert.png</normaloff>:/icon/resources/icon/Invert.png</iconset>
</property>
<property name="text">
<string>黑白反转(&amp;B)</string>
<string>Invert</string>
</property>
</action>
<action name="actionBegin_S">
@ -925,10 +925,10 @@
<normaloff>:/icon/resources/icon/First.png</normaloff>:/icon/resources/icon/First.png</iconset>
</property>
<property name="text">
<string>初始局面(&amp;S)</string>
<string>Back to Start</string>
</property>
<property name="toolTip">
<string>初始局面(S)</string>
<string>Back to Start</string>
</property>
<property name="shortcut">
<string>Ctrl+Up</string>
@ -940,7 +940,7 @@
<normaloff>:/icon/resources/icon/Previous.png</normaloff>:/icon/resources/icon/Previous.png</iconset>
</property>
<property name="text">
<string>前一招(&amp;B)</string>
<string>Backward</string>
</property>
<property name="shortcut">
<string>Ctrl+Left</string>
@ -952,10 +952,10 @@
<normaloff>:/icon/resources/icon/Next.png</normaloff>:/icon/resources/icon/Next.png</iconset>
</property>
<property name="text">
<string>后一招(&amp;F)</string>
<string>Forward</string>
</property>
<property name="toolTip">
<string>后一招(F)</string>
<string>Forward</string>
</property>
<property name="shortcut">
<string>Ctrl+Right</string>
@ -967,7 +967,7 @@
<normaloff>:/icon/resources/icon/Last.png</normaloff>:/icon/resources/icon/Last.png</iconset>
</property>
<property name="text">
<string>最后局面(&amp;E)</string>
<string>Forward to End</string>
</property>
<property name="shortcut">
<string>Ctrl+Down</string>
@ -982,10 +982,10 @@
<normaloff>:/icon/resources/icon/Play.png</normaloff>:/icon/resources/icon/Play.png</iconset>
</property>
<property name="text">
<string>自动演示(&amp;A)</string>
<string>Replay</string>
</property>
<property name="toolTip">
<string>自动演示(A)</string>
<string>Replay</string>
</property>
</action>
<action name="actionResign_G">
@ -994,7 +994,7 @@
<normaloff>:/icon/resources/icon/BreakpointHS.png</normaloff>:/icon/resources/icon/BreakpointHS.png</iconset>
</property>
<property name="text">
<string>认输(&amp;G)</string>
<string>Resign</string>
</property>
</action>
<action name="actionLimited_T">
@ -1002,10 +1002,10 @@
<bool>false</bool>
</property>
<property name="text">
<string>限制步数和时间(&amp;T)...</string>
<string>Step/Time Control...</string>
</property>
<property name="toolTip">
<string>限制步数和时间(T)</string>
<string>Step/Time Control</string>
</property>
</action>
<action name="actionLocal_L">
@ -1020,10 +1020,10 @@
<normaloff>:/icon/resources/icon/FullScreenHS.png</normaloff>:/icon/resources/icon/FullScreenHS.png</iconset>
</property>
<property name="text">
<string>本机对战(&amp;L)</string>
<string>Play Locally</string>
</property>
<property name="toolTip">
<string>本机对战(L)</string>
<string>Play Locally</string>
</property>
</action>
<action name="actionInternet_I">
@ -1038,10 +1038,10 @@
<normaloff>:/icon/resources/icon/Web.png</normaloff>:/icon/resources/icon/Web.png</iconset>
</property>
<property name="text">
<string>网络对战(&amp;I)</string>
<string>Play via Network</string>
</property>
<property name="toolTip">
<string>网络对战(I)</string>
<string>Play via Network</string>
</property>
</action>
<action name="actionEngine_E">
@ -1050,10 +1050,10 @@
<normaloff>:/icon/resources/icon/OptionsHS.png</normaloff>:/icon/resources/icon/OptionsHS.png</iconset>
</property>
<property name="text">
<string>引擎设置(&amp;E)...</string>
<string>...</string>
</property>
<property name="toolTip">
<string>引擎设置(E)</string>
<string>Engine Settings</string>
</property>
</action>
<action name="actionEngine1_T">
@ -1068,10 +1068,10 @@
<normaloff>:/icon/resources/icon/Black.png</normaloff>:/icon/resources/icon/Black.png</iconset>
</property>
<property name="text">
<string>电脑执先手(&amp;T)</string>
<string>AI Moves First</string>
</property>
<property name="toolTip">
<string>电脑执先手(T)</string>
<string>AI Moves First</string>
</property>
</action>
<action name="actionEngine2_R">
@ -1083,10 +1083,10 @@
<normaloff>:/icon/resources/icon/White.png</normaloff>:/icon/resources/icon/White.png</iconset>
</property>
<property name="text">
<string>电脑执后手(&amp;R)</string>
<string>AI Moves Second</string>
</property>
<property name="toolTip">
<string>电脑执白(R)</string>
<string>AI Moves Second</string>
</property>
</action>
<action name="actionSetting_O">
@ -1098,7 +1098,7 @@
<normaloff>:/icon/resources/icon/PrimaryKeyHS.png</normaloff>:/icon/resources/icon/PrimaryKeyHS.png</iconset>
</property>
<property name="text">
<string>设置(&amp;O)...</string>
<string>Options...</string>
</property>
</action>
<action name="actionToolBar_T">
@ -1109,7 +1109,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>工具栏(&amp;T)</string>
<string>Tool Bar</string>
</property>
</action>
<action name="actionDockBar_D">
@ -1120,7 +1120,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>信息栏(&amp;D)</string>
<string>Move History</string>
</property>
</action>
<action name="actionMusic_M">
@ -1131,7 +1131,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>背景音乐(&amp;M)</string>
<string>Music</string>
</property>
<property name="visible">
<bool>false</bool>
@ -1145,7 +1145,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>落子音效(&amp;S)</string>
<string>Sound</string>
</property>
</action>
<action name="actionAnimation_A">
@ -1156,10 +1156,10 @@
<bool>true</bool>
</property>
<property name="text">
<string>落子动画(&amp;A)</string>
<string>Animation</string>
</property>
<property name="toolTip">
<string>落子动画(A)</string>
<string>Animation</string>
</property>
</action>
<action name="actionViewHelp_V">
@ -1171,7 +1171,7 @@
<normaloff>:/icon/resources/icon/Help.png</normaloff>:/icon/resources/icon/Help.png</iconset>
</property>
<property name="text">
<string>查看帮助(&amp;V)</string>
<string>Help</string>
</property>
<property name="shortcut">
<string>F1</string>
@ -1186,10 +1186,10 @@
<normaloff>:/icon/resources/icon/HomeHS.png</normaloff>:/icon/resources/icon/HomeHS.png</iconset>
</property>
<property name="text">
<string>作者主页(&amp;W)</string>
<string>Homepage</string>
</property>
<property name="toolTip">
<string>作者主页(W)</string>
<string>Homepage</string>
</property>
</action>
<action name="actionAbout_A">
@ -1197,10 +1197,10 @@
<bool>true</bool>
</property>
<property name="text">
<string>关于(&amp;A)...</string>
<string>About...</string>
</property>
<property name="toolTip">
<string>关于(A)</string>
<string>About</string>
</property>
</action>
<action name="actionAutoRestart_A">
@ -1208,7 +1208,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>自动重新开局(&amp;A)</string>
<string>Auto Restart Game</string>
</property>
</action>
<action name="actionShuffling_R">
@ -1219,7 +1219,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>电脑着法随机(&amp;R)</string>
<string>Shuffle</string>
</property>
</action>
<action name="actionResignIfMostLose_G">
@ -1230,7 +1230,7 @@
<bool>false</bool>
</property>
<property name="text">
<string>必败时认输(&amp;G)</string>
<string>Auto Resign</string>
</property>
</action>
<action name="actionLearnEndgame_E">
@ -1241,13 +1241,12 @@
<bool>false</bool>
</property>
<property name="text">
<string>残局自学习
(&amp;E)</string>
<string>Endgame Learning</string>
</property>
</action>
<action name="actionEngineFight_E">
<property name="text">
<string>引擎对战(&amp;F)</string>
<string>Play via Shared Memory</string>
</property>
</action>
<action name="actionAutoChangeFirstMove_C">
@ -1261,7 +1260,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>先后手轮替(&amp;C)</string>
<string>Auto Change Who Play First</string>
</property>
</action>
<action name="actionIDS_I">
@ -1269,7 +1268,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>迭代加深(&amp;I)</string>
<string>IDS</string>
</property>
</action>
<action name="actionDepthExtension_D">
@ -1280,7 +1279,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>深度延伸(&amp;D)</string>
<string>Depth Extension</string>
</property>
</action>
<action name="actionOpeningBook_O">
@ -1288,7 +1287,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>开局库(&amp;O)</string>
<string>Opening Book</string>
</property>
</action>
</widget>

View File

@ -806,12 +806,12 @@ bool Game::actionPiece(QPointF pos)
QMessageBox msgBox;
msgBox.setIcon(QMessageBox::Question);
msgBox.setMinimumSize(600, 400);
msgBox.setText(tr("当前正在浏览历史局面。"));
msgBox.setInformativeText(tr("您确定要悔棋?"));
msgBox.setText(tr("You are looking back at an old position."));
msgBox.setInformativeText(tr("Do you want to retract your moves?"));
msgBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
msgBox.setDefaultButton(QMessageBox::Cancel);
(msgBox.button(QMessageBox::Ok))->setText(tr("确定"));
(msgBox.button(QMessageBox::Cancel))->setText(tr("取消"));
(msgBox.button(QMessageBox::Ok))->setText(tr("Yes"));
(msgBox.button(QMessageBox::Cancel))->setText(tr("No"));
if (QMessageBox::Ok == msgBox.exec()) {
#endif /* !MOBILE_APP_UI */

View File

@ -493,7 +493,7 @@ void MillGameWindow::on_actionLimited_T_triggered()
auto *dialog = new QDialog(this);
dialog->setWindowFlags(Qt::Dialog | Qt::WindowCloseButtonHint);
dialog->setObjectName(QStringLiteral("Dialog"));
dialog->setWindowTitle(tr("步数和时间限制"));
dialog->setWindowTitle(tr("Levels"));
dialog->resize(256, 108);
dialog->setModal(true);
@ -514,22 +514,22 @@ void MillGameWindow::on_actionLimited_T_triggered()
buttonBox->setObjectName(QStringLiteral("buttonBox"));
#endif
// 设置各个控件数据
label_step->setText(tr("超出限制步数判和:"));
label_time->setText(tr("任意一方超时判负:"));
comboBox_step->addItem(tr("无限制"), 0);
comboBox_step->addItem(tr("50"), 50);
comboBox_step->addItem(tr("100"), 100);
comboBox_step->addItem(tr("200"), 200);
comboBox_time->addItem(tr("无限制"), 0);
comboBox_time->addItem(tr("5分钟"), 5);
comboBox_time->addItem(tr("10分钟"), 10);
comboBox_time->addItem(tr("20分钟"), 20);
label_step->setText(tr("If the number of moves exceeds the limit, it will get a draw:"));
label_time->setText(tr("Either side loses if it times out:"));
comboBox_step->addItem(tr("Infinite"), 0);
comboBox_step->addItem(tr("50 Moves"), 50);
comboBox_step->addItem(tr("100 Moves"), 100);
comboBox_step->addItem(tr("200 Moves"), 200);
comboBox_time->addItem(tr("Infinite"), 0);
comboBox_time->addItem(tr("5 Minutes"), 5);
comboBox_time->addItem(tr("10 Minutes"), 10);
comboBox_time->addItem(tr("20 Minutes"), 20);
comboBox_step->setCurrentIndex(comboBox_step->findData(gStep));
comboBox_time->setCurrentIndex(comboBox_time->findData(gTime));
buttonBox->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
buttonBox->setCenterButtons(true);
buttonBox->button(QDialogButtonBox::Ok)->setText(tr("确定"));
buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("取消"));
buttonBox->button(QDialogButtonBox::Ok)->setText(tr("OK"));
buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
// 布局
formLayout->setSpacing(6);
@ -952,7 +952,7 @@ void MillGameWindow::on_actionEngine_E_triggered()
auto *dialog = new QDialog(this);
dialog->setWindowFlags(Qt::Dialog | Qt::WindowCloseButtonHint);
dialog->setObjectName(QStringLiteral("Dialog"));
dialog->setWindowTitle(tr("AI设置"));
dialog->setWindowTitle(tr("Configure AI"));
dialog->resize(256, 188);
dialog->setModal(true);
@ -972,20 +972,20 @@ void MillGameWindow::on_actionEngine_E_triggered()
auto *buttonBox = new QDialogButtonBox(dialog);
// 设置各个控件数据
groupBox1->setTitle(tr("玩家1 AI设置"));
label_time1->setText(tr("限时"));
groupBox1->setTitle(tr("Player1 AI Settings"));
label_time1->setText(tr("Time limit"));
spinBox_time1->setMinimum(1);
spinBox_time1->setMaximum(3600);
groupBox2->setTitle(tr("玩家2 AI设置"));
label_time2->setText(tr("限时"));
groupBox2->setTitle(tr("Player2 AI Settings"));
label_time2->setText(tr("Time limit"));
spinBox_time2->setMinimum(1);
spinBox_time2->setMaximum(3600);
buttonBox->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
buttonBox->setCenterButtons(true);
buttonBox->button(QDialogButtonBox::Ok)->setText(tr("确定"));
buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("取消"));
buttonBox->button(QDialogButtonBox::Ok)->setText(tr("OK"));
buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
// 布局控件
vLayout->addWidget(groupBox1);
@ -1043,7 +1043,7 @@ void MillGameWindow::on_actionAbout_A_triggered()
dialog->setWindowFlags(Qt::Dialog | Qt::WindowCloseButtonHint);
dialog->setObjectName(QStringLiteral("aboutDialog"));
dialog->setWindowTitle(tr("直棋"));
dialog->setWindowTitle(tr("The Mill Game"));
dialog->setModal(true);
// 生成各个控件