flutter: game_page: New menu style
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8677f9f322
commit
e5aefd4f7f
src/ui/flutter_app/lib
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@ -26,7 +26,7 @@ class AppTheme {
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static var moveHistoryDialogBackgroundColor = Colors.transparent;
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static var infoDialogBackgroundColor = moveHistoryDialogBackgroundColor;
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static var infoTextColor = moveHistoryTextColor;
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static var simpleDialogOptionTextColor = appPrimaryColor;
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static var simpleDialogOptionTextColor = Colors.yellow;
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/// Settings page
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static var darkBackgroundColor = UIColors.crusoe;
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@ -456,11 +456,13 @@ class _GamePageState extends State<GamePage> with RouteAware {
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context: context,
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builder: (BuildContext context) {
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return SimpleDialog(
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backgroundColor: Colors.transparent,
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children: <Widget>[
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SimpleDialogOption(
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child: Text(
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S.of(context).startNewGame,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: confirm),
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],
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@ -477,15 +479,18 @@ class _GamePageState extends State<GamePage> with RouteAware {
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}
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onMoveButtonPressed() {
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showDialog(
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showModalBottomSheet(
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context: context,
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backgroundColor: Colors.transparent,
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builder: (BuildContext context) {
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return SimpleDialog(
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backgroundColor: Colors.transparent,
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children: <Widget>[
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SimpleDialogOption(
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child: Text(
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S.of(context).takeBack,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: onTakeBackButtonPressed,
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),
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@ -496,6 +501,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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child: Text(
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S.of(context).stepForward,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: onStepForwardButtonPressed,
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),
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@ -506,6 +512,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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child: Text(
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S.of(context).takeBackAll,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: onTakeBackAllButtonPressed,
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),
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@ -516,6 +523,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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child: Text(
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S.of(context).stepForwardAll,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: onStepForwardAllButtonPressed,
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),
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@ -526,6 +534,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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child: Text(
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S.of(context).moveList,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: onMoveListButtonPressed,
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),
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@ -537,6 +546,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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child: Text(
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S.of(context).moveNow,
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style: AppTheme.simpleDialogOptionTextStyle,
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textAlign: TextAlign.center,
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),
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onPressed: onMoveNowButtonPressed,
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),
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@ -581,26 +591,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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}
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onStepForwardAllButtonPressed() async {
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Navigator.of(context).pop();
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if (mounted) {
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showTip(S.of(context).takingBack);
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}
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if (isGoingToHistory) {
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print("[TakeBack] Is taking back, ignore Take Back button press.");
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return;
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}
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isGoingToHistory = true;
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await Game.instance.position.stepForwardAll();
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isGoingToHistory = false;
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//Audios.playTone(Audios.placeSoundId);
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if (mounted) {
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showTip(S.of(context).takeBack + " " + S.of(context).done);
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}
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onGotoHistoryButtonsPressed(Game.instance.position.stepForwardAll());
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}
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onMoveListButtonPressed() {
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