动态深度表上调深度
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@ -482,8 +482,8 @@ int NineChessAi_ab::changeDepth(int originalDepth)
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//int depthTable[] = { 2, 11, 11, 11, 11, 10, 9, 8, 8, 8, 7, 7, 1 };
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int depthTable[] = { 2, 12, 12, 12, 12, 11, 10, 9, 9, 8, 8, 7, 1 };
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#else
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int depthTable[] = { 2, 12, 12, 12, 12, 11, 10, 9, 8, 8, 8, 7, 1 };
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//int depthTable[] = { 2, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 1 };
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//int depthTable[] = { 2, 12, 12, 12, 12, 11, 10, 9, 8, 8, 8, 7, 1 };
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int depthTable[] = { 2, 13, 13, 13, 12, 11, 10, 9, 9, 8, 8, 7, 1 };
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#endif // DEAL_WITH_HORIZON_EFFECT
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newDepth = depthTable[chessTemp.getPiecesInHandCount_1()];
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#elif defined GAME_PLACING_FIXED_DEPTH
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