Calcitem
5a15eb7d6a
flutter: Fix warnings
2021-02-12 23:00:16 +08:00
Calcitem
e3711d624b
flutter: Update version to v0.17.0
2021-02-11 14:10:20 +08:00
Calcitem
043d1f5a04
gcc: Fix build error
2021-02-11 14:09:53 +08:00
Calcitem
e8ad3559bd
endgame: Fix cannot start game when click 'New Game'
2021-02-11 00:35:08 +08:00
Calcitem
f7a1c9a766
endgame: Fix build error when enable endgame learning
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Known Issue: Cannot start game when click 'New Game'.
2021-02-11 00:19:16 +08:00
Calcitem
d3d6b09ff3
Fix ResignIfMostLose cannot work
2021-02-10 22:48:56 +08:00
Calcitem
8cb285f215
perfect: Disable PERFECT_AI_SUPPORT macron
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Only enable it when we want to test.
2021-02-10 20:48:34 +08:00
Calcitem
31b6c69363
Position::set() set them after setting sideToMove
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Fix #71
2021-02-06 02:55:07 +08:00
Calcitem
da4da92797
9mm: Fist move shuffle and do not only place on star point (Disabled)
2021-02-03 23:57:44 +08:00
Calcitem
e3d373bef2
flutter: string: Add gameWarning English string
2021-02-03 23:57:44 +08:00
Calcitem
a7be291380
depth: Change movingDepthTable[19] to 12
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self play: 11800ms
40000 games:
12.62% : 86.08% : 1.28%
speed downgrade to 98.3%
pk depth 11, winrate 51.64% : 47.23% +4.41%
2021-02-03 23:40:30 +08:00
Calcitem
2b3f4de4bb
perfect: Change database dir to D:\\Muehle\\Muehle
2021-02-01 23:30:31 +08:00
Calcitem
7d9b82ef4a
depth: movingDepthTable[18] 11 -> 12
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Fix 9MM:
(2,8)
(2,1)
(2,7)
(2,6)
(3,5)
(2,3)
(1,5)
(2,5)
(2,4)
(3,1)
(1,1)
(3,3)
(1,3)
(1,7)
(3,4)
(3,6)
(3,8)
(1,2)
(1,2)
(1,5)->(1,4)
(3,6)->(3,7)
(1,5)->(1,4)
(1,4)->(1,5)
(1,7)->(1,8)
(1,4)->(1,5)
(2,7)->(1,7)
(2,6)->(2,7)
(2,7)->(1,7)
(3,5)->(3,6)
(3,1)->(3,2) Lost game in 48 moves
2021-02-01 00:38:33 +08:00
Calcitem
a0aacae1fc
evaluate: MOBILITY: Modify implement (WIP)
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No improvement now.
Keep Disabling it.
2021-01-31 13:22:31 +08:00
Calcitem
8d7eaf57c6
qt: rule: Change 9MM and 12MM name to English
2021-01-31 11:07:42 +08:00
Calcitem
11449d0a0f
qt: Add Fix Window Size option menu item
2021-01-31 11:03:24 +08:00
Calcitem
0eaf8d5134
perfect: Add try...cache to deleteBoard()
2021-01-31 09:50:19 +08:00
Calcitem
41b12606ce
perfect: Add assert for debug delete crash but not enable
2021-01-31 09:33:05 +08:00
Calcitem
a6663022a7
rule: 12mm: May fly
2021-01-30 12:47:15 +08:00
Calcitem
ff1569c200
qt: Rename TEST_MODE to QT_UI_TEST_MODE and remove some behaviors
2021-01-30 02:14:28 +08:00
Calcitem
deffdc58d5
perfect: Fix build warnings
2021-01-30 01:56:59 +08:00
Calcitem
de50d1bd43
perfect: ReadFile() return value
2021-01-30 01:44:52 +08:00
Calcitem
3cd3e47776
qt: Support rcc
2021-01-30 01:44:25 +08:00
Calcitem
7892d78f22
perfect: Fix TSC warnings
2021-01-30 00:57:32 +08:00
Calcitem
9a1a69da13
qt: actionPiece: Support Auto Restart when game is over
2021-01-29 23:09:50 +08:00
Calcitem
739b360fc4
perfect: Return true when placing phrase no way
2021-01-29 23:07:31 +08:00
Calcitem
88977457b1
prefect: Fix CRT detected that the application wrote to memory after end of heap buffer
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Use mill->resetGame();
MillGame.exe!fieldStruct::deleteBoard() Line 232 C++
MillGame.exe!Mill::exit() Line 48 C++
MillGame.exe!Mill::beginNewGame(MillAI * firstPlayerAI, MillAI * secondPlayerAI, int currentPlayer) Line 61 C++
MillGame.exe!perfect_reset() Line 47 C++
MillGame.exe!Game::gameReset() Line 241 C++
MillGame.exe!Game::command(const std::string & cmd, bool update) Line 1178 C++
MillGame.exe!Game::qt_static_metacall(QObject * _o, QMetaObject::Call _c, int _id, void * * _a) Line 364 C++
[External Code]
MillGame.exe!main(int argc, char * * argv) Line 62 C++
2021-01-27 01:21:40 +08:00
Calcitem
300f0bb144
perfect: Fix squareIndexGroupB write buffer overflow
2021-01-27 01:20:31 +08:00
Calcitem
6252797045
perfect: Add MUEHLE_NMM macron
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To Fix rule diff with NMM.
2021-01-27 01:19:46 +08:00
Calcitem
0d0a277e9c
50rule: Fix score draw does not increase
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And add game over reason strings
2021-01-25 01:04:23 +08:00
Calcitem
a2a714ccb5
50rule: qt: Change draw tips
2021-01-25 00:26:18 +08:00
Calcitem
fa0cb740f6
perfect: Add MUEHLE_NMM macron (WAR)
2021-01-25 00:15:29 +08:00
Calcitem
84d8e37f3c
flutter: Update copyright year to 2021
2021-01-24 14:49:28 +08:00
Calcitem
206cf2ec33
qt: Enable DISABLE_PERFECT_AI when build with qmake (WAR)
2021-01-24 14:44:46 +08:00
Calcitem
e2f87cb477
perfect: Enable PERFECT_AI_SUPPORT only on MSVC
2021-01-24 14:16:41 +08:00
Calcitem
744a0df873
flutter: Add flutter-init script
2021-01-24 12:56:14 +08:00
Calcitem
1b888fb9aa
perfect: Add macron PERFECT_AI_SUPPORT and Enable on Windows
2021-01-24 12:26:23 +08:00
Calcitem
6587042634
perfect: Free memory when Perfact AI disabled
2021-01-24 12:07:34 +08:00
Calcitem
40827fd79d
perfect: Do not analyze alpha-beta searching
2021-01-24 12:07:34 +08:00
Calcitem
dc43afb4ba
prefect: Fix crash when open exe and start self play
2021-01-24 12:07:34 +08:00
Calcitem
8f9d898651
perfect: qt: Add Perfect AI menu
2021-01-24 12:07:34 +08:00
Calcitem
c2b913fff1
msvc: Fix Win32 build error
2021-01-24 12:07:34 +08:00
Calcitem
8ae49592c7
qt: Save settings to settings.ini
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Do not resetAiPlayers when autoRestart.
2021-01-24 12:07:33 +08:00
Calcitem
c7a6a58c91
perfect: assert(0) when get invalid move
2021-01-23 22:52:18 +08:00
Calcitem
5289bfb89c
msvc: Debug|Win32: Add /D_HAS_STD_BYTE=0
2021-01-23 22:52:18 +08:00
Calcitem
8a7efac079
config: Enable ANALYZE_POSITION and disable PERFECT_AI
2021-01-23 22:52:18 +08:00
Calcitem
e58ad0f63a
perfect: Integrate Perfect AI to Qt (WIP)
2021-01-23 22:52:18 +08:00
Calcitem
920ad3f592
perfect: Integrate Perfect AI to Qt (WIP)
2021-01-23 12:51:36 +08:00
Calcitem
cbd92f9a08
perfect: Init only once
2021-01-23 12:51:36 +08:00
Calcitem
dd8fafacd4
perfect: thread: call perfect_init
2021-01-23 12:51:36 +08:00