153 lines
3.1 KiB
C
153 lines
3.1 KiB
C
/*
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Sanmill, a mill game playing engine derived from NineChess 1.5
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Copyright (C) 2015-2018 liuweilhy (NineChess author)
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Copyright (C) 2019-2020 Calcitem <calcitem@outlook.com>
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Sanmill is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Sanmill is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "debug.h"
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#if _MSC_VER >= 1600
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#pragma execution_character_set("utf-8")
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#endif
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//#define MOBILE_APP_UI
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//#define TRAINING_MODE
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//#define TEST_MODE
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//#define UCT_DEMO
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#define ALPHABETA_AI
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//#define MCTS_AI
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//#define MCTS_PLD
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#ifdef TEST_MODE
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#define DONOT_PLAY_SOUND
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#endif // TEST_MODE
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//#define DEBUG_MODE
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//#define DEBUG_MODE_A
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#ifdef DEBUG_MODE_A
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#define DONOT_PLAY_SOUND
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#else
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#define RANDOM_MOVE
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#endif
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#define DEFAULT_RULE_NUMBER 1
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#define DEPTH_ADJUST (0)
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//#define FIX_DEPTH (24)
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//#define NULL_MOVE
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//#define FIRST_MOVE_STAR_PREFERRED
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//#define TIME_STAT
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//#define CYCLE_STAT
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//#define EVALUATE_ENABLE
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#ifdef EVALUATE_ENABLE
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//#define EVALUATE_MATERIAL
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//#define EVALUATE_SPACE
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#define EVALUATE_MOBILITY
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//#define EVALUATE_TEMPO
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//#define EVALUATE_THREAT
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//#define EVALUATE_SHAPE
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//#define EVALUATE_MOTIF
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#endif /* EVALUATE_ENABLE */
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#define SORT_MOVE_WITH_HUMAN_KNOWLEDGES
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//#define IDS_WINDOW
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//#define IDS_DEBUG
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//#define IDS_ADD_VALUE
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//#define DEEPER_IF_ONLY_ONE_LEGAL_MOVE
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#define TRANSPOSITION_TABLE_ENABLE
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#ifdef TRANSPOSITION_TABLE_ENABLE
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#define CLEAR_TRANSPOSITION_TABLE
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#define TRANSPOSITION_TABLE_FAKE_CLEAN
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//#define TRANSPOSITION_TABLE_CUTDOWN
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//#define TT_MOVE_ENABLE
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//#define TRANSPOSITION_TABLE_DEBUG
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#endif
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#define PREFETCH_SUPPORT
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//#define USE_STD_STACK
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//#define RAPID_GAME
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//#define ENDGAME_LEARNING
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//#define ENDGAME_LEARNING_FORCE
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//#define ENDGAME_LEARNING_DEBUG
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#define THREEFOLD_REPETITION
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//#define DONOT_DELETE_TREE
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//#define MESSAGEBOX_ENABLE
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#ifdef DEBUG_MODE
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#define DONOT_PLAY_SOUND
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#define DEBUG_AB_TREE
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#endif
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//#define DONOT_PLAY_SOUND
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#ifdef DEBUG_MODE
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#define PLAYER_DRAW_SEAT_NUMBER
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#endif
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#ifndef MOBILE_APP_UI
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#define SAVE_GAMEBOOK_WHEN_ACTION_NEW_TRIGGERED
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#endif
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// #define DONOT_PLAY_WIN_SOUND
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// 摆棋阶段在叉下面显示被吃的子
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//#define GAME_PLACING_SHOW_CAPTURED_PIECES
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// 启动时窗口最大化
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//#define SHOW_MAXIMIZED_ON_LOAD
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// 不使用哈希桶
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#define DISABLE_HASHBUCKET
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// 哈希表不加锁
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#define HASHMAP_NOLOCK
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#ifdef WIN32
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#define sscanf sscanf_s
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#define sprintf sprintf_s
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#endif
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#ifndef __GNUC__
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#define __builtin_expect(expr, n) (expr)
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#endif
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#define likely(expr) (__builtin_expect(!!(expr), 1))
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#define unlikely(expr) (__builtin_expect(!!(expr), 0))
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#endif // CONFIG_H
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