639 lines
17 KiB
C++
639 lines
17 KiB
C++
// This file is part of Sanmill.
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// Copyright (C) 2019-2021 The Sanmill developers (see AUTHORS file)
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//
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// Sanmill is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Sanmill is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef _WIN32
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#if _WIN32_WINNT < 0x0601
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0601 // Force to include needed API prototypes
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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// The needed Windows API for processor groups could be missed from old Windows
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// versions, so instead of calling them directly (forcing the linker to resolve
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// the calls at compile time), try to load them at runtime. To do this we need
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// first to define the corresponding function pointers.
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extern "C" {
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typedef bool (*fun1_t)(LOGICAL_PROCESSOR_RELATIONSHIP,
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PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD);
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typedef bool (*fun2_t)(USHORT, PGROUP_AFFINITY);
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typedef bool (*fun3_t)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY);
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}
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#endif
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#include <cstdlib>
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include <vector>
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#if defined(__linux__) && !defined(__ANDROID__)
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#include <stdlib.h>
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#include <sys/mman.h>
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#endif
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#if defined(__APPLE__) || defined(__ANDROID__) || defined(__OpenBSD__) \
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|| (defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC) \
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&& !defined(_WIN32))
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#define POSIXALIGNEDALLOC
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#include <stdlib.h>
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#endif
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#include "misc.h"
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#include "thread.h"
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using std::cerr;
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using std::cin;
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using std::cout;
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using std::endl;
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using std::ifstream;
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using std::iostream;
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using std::ofstream;
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using std::setfill;
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using std::setw;
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using std::streambuf;
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using std::stringstream;
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namespace {
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/// Version number. If Version is left empty, then compile date in the format
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/// DD-MM-YY and show in engine_info.
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const string Version = "";
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/// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
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/// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
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/// can toggle the logging of std::cout and std:cin at runtime whilst preserving
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/// usual I/O functionality, all without changing a single line of code!
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/// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81
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struct Tie : public streambuf {
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// MSVC requires split streambuf for cin and cout
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Tie(streambuf* b, streambuf* lb)
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: buf(b)
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, logBuf(lb)
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{
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}
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int sync() override { return logBuf->pubsync(), buf->pubsync(); }
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int overflow(int c) override { return log(buf->sputc((char)c), "<< "); }
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int underflow() override { return buf->sgetc(); }
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int uflow() override { return log(buf->sbumpc(), ">> "); }
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streambuf *buf, *logBuf;
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int log(int c, const char* prefix)
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{
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static int last = '\n'; // Single log file
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if (last == '\n')
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logBuf->sputn(prefix, 3);
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return last = logBuf->sputc((char)c);
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}
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};
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class Logger {
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Logger()
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: in(cin.rdbuf(), file.rdbuf())
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, out(cout.rdbuf(), file.rdbuf())
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{
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}
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~Logger() { start(""); }
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ofstream file;
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Tie in, out;
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public:
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static void start(const std::string& fname)
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{
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static Logger logger;
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if (!fname.empty() && !logger.file.is_open()) {
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logger.file.open(fname, ifstream::out);
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if (!logger.file.is_open()) {
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cerr << "Unable to open debug log file " << fname << endl;
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exit(EXIT_FAILURE);
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}
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cin.rdbuf(&logger.in);
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cout.rdbuf(&logger.out);
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} else if (fname.empty() && logger.file.is_open()) {
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cout.rdbuf(logger.out.buf);
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cin.rdbuf(logger.in.buf);
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logger.file.close();
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}
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}
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};
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} // namespace
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/// engine_info() returns the full name of the current Sanmill version. This
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/// will be either "Sanmill <Tag> DD-MM-YY" (where DD-MM-YY is the date when
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/// the program was compiled) or "Sanmill <Version>", depending on whether
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/// Version is empty.
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const string engine_info(bool to_uci)
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{
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const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
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string month, day, year;
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stringstream ss, date(__DATE__); // From compiler, format is "Sep 21 2008"
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ss << "Sanmill " << Version << setfill('0');
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if (Version.empty()) {
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date >> month >> day >> year;
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ss << setw(2) << day << setw(2) << (1 + months.find(month) / 4)
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<< year.substr(2);
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}
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ss << (to_uci ? "\nid author " : " by ")
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<< "the Sanmill developers (see AUTHORS file)";
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return ss.str();
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}
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/// compiler_info() returns a string trying to describe the compiler we use
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const std::string compiler_info()
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{
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#define stringify2(x) #x
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#define stringify(x) stringify2(x)
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#define make_version_string(major, minor, patch) \
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stringify(major) "." stringify(minor) "." stringify(patch)
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/// Predefined macros hell:
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///
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/// __GNUC__ Compiler is gcc, Clang or Intel on Linux
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/// __INTEL_COMPILER Compiler is Intel
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/// _MSC_VER Compiler is MSVC or Intel on Windows
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/// _WIN32 Building on Windows (any)
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/// _WIN64 Building on Windows 64 bit
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std::string compiler = "\nCompiled by ";
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#ifdef __clang__
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compiler += "clang++ ";
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compiler += make_version_string(
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__clang_major__, __clang_minor__, __clang_patchlevel__);
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#elif __INTEL_COMPILER
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compiler += "Intel compiler ";
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compiler += "(version ";
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compiler += stringify(__INTEL_COMPILER) " update " stringify(
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__INTEL_COMPILER_UPDATE);
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compiler += ")";
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#elif _MSC_VER
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compiler += "MSVC ";
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compiler += "(version ";
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compiler += stringify(_MSC_FULL_VER) "." stringify(_MSC_BUILD);
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compiler += ")";
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#elif __GNUC__
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compiler += "g++ (GNUC) ";
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compiler
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+= make_version_string(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__);
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#else
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compiler += "Unknown compiler ";
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compiler += "(unknown version)";
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#endif
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#if defined(__APPLE__)
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compiler += " on Apple";
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#elif defined(__CYGWIN__)
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compiler += " on Cygwin";
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#elif defined(__MINGW64__)
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compiler += " on MinGW64";
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#elif defined(__MINGW32__)
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compiler += " on MinGW32";
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#elif defined(__ANDROID__)
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compiler += " on Android";
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#elif defined(__linux__)
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compiler += " on Linux";
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#elif defined(_WIN64)
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compiler += " on Microsoft Windows 64-bit";
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#elif defined(_WIN32)
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compiler += " on Microsoft Windows 32-bit";
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#else
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compiler += " on unknown system";
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#endif
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compiler += "\nCompilation settings include: ";
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compiler += (Is64Bit ? " 64bit" : " 32bit");
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#if defined(USE_VNNI)
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compiler += " VNNI";
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#endif
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#if defined(USE_AVX512)
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compiler += " AVX512";
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#endif
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compiler += (HasPext ? " BMI2" : "");
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#if defined(USE_AVX2)
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compiler += " AVX2";
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#endif
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#if defined(USE_SSE41)
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compiler += " SSE41";
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#endif
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#if defined(USE_SSSE3)
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compiler += " SSSE3";
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#endif
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#if defined(USE_SSE2)
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compiler += " SSE2";
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#endif
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compiler += (HasPopCnt ? " POPCNT" : "");
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#if defined(USE_MMX)
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compiler += " MMX";
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#endif
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#if defined(USE_NEON)
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compiler += " NEON";
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#endif
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#if !defined(NDEBUG)
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compiler += " DEBUG";
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#endif
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compiler += "\n__VERSION__ macro expands to: ";
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#ifdef __VERSION__
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compiler += __VERSION__;
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#else
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compiler += "(undefined macro)";
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#endif
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compiler += "\n";
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return compiler;
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}
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/// Debug functions used mainly to collect run-time statistics
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static std::atomic<int64_t> hits[2], means[2];
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void dbg_hit_on(bool b) noexcept
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{
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++hits[0];
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if (b)
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++hits[1];
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}
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void dbg_hit_on(bool c, bool b) noexcept
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{
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if (c)
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dbg_hit_on(b);
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}
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void dbg_mean_of(int v) noexcept
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{
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++means[0];
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means[1] += v;
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}
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void dbg_print()
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{
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if (hits[0])
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cerr << "Total " << hits[0] << " Hits " << hits[1] << " hit rate (%) "
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<< 100 * hits[1] / hits[0] << endl;
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if (means[0])
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cerr << "Total " << means[0] << " Mean " << (double)means[1] / means[0]
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<< endl;
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}
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/// Used to serialize access to std::cout to avoid multiple threads writing at
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/// the same time.
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std::ostream& operator<<(std::ostream& os, SyncCout sc)
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{
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static std::mutex m;
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if (sc == IO_LOCK)
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m.lock();
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if (sc == IO_UNLOCK)
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m.unlock();
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return os;
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}
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/// Trampoline helper to avoid moving Logger to misc.h
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void start_logger(const std::string& fname) { Logger::start(fname); }
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/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking
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/// function that doesn't stall the CPU waiting for data to be loaded from
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/// memory, which can be quite slow.
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#ifdef NO_PREFETCH
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void prefetch(void*) {}
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#else
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void prefetch(void* addr)
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{
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#if defined(__INTEL_COMPILER)
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// This hack prevents prefetches from being optimized away by
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// Intel compiler. Both MSVC and gcc seem not be affected by this.
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__asm__("");
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#endif
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#if defined(__INTEL_COMPILER) || defined(_MSC_VER)
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_mm_prefetch((char*)addr, _MM_HINT_T0);
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#else
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__builtin_prefetch(addr);
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#endif
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}
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#ifndef PREFETCH_STRIDE
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/* L1 cache line size */
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#define L1_CACHE_SHIFT 7
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#define L1_CACHE_BYTES (1 << L1_CACHE_SHIFT)
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#define PREFETCH_STRIDE (4 * L1_CACHE_BYTES)
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#endif
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void prefetch_range(void* addr, size_t len)
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{
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char* cp = nullptr;
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const char* end = (char*)addr + len;
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for (cp = (char*)addr; cp < end; cp += PREFETCH_STRIDE)
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prefetch(cp);
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}
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#endif
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/// std_aligned_alloc() is our wrapper for systems where the c++17
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/// implementation does not guarantee the availability of aligned_alloc().
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/// Memory allocated with std_aligned_alloc() must be freed with
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/// std_aligned_free().
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void* std_aligned_alloc(size_t alignment, size_t size)
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{
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#if defined(POSIXALIGNEDALLOC)
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void* mem;
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return posix_memalign(&mem, alignment, size) ? nullptr : mem;
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#elif defined(_WIN32)
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return _mm_malloc(size, alignment);
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#else
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return std::aligned_alloc(alignment, size);
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#endif
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}
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void std_aligned_free(void* ptr)
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{
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#if defined(POSIXALIGNEDALLOC)
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free(ptr);
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#elif defined(_WIN32)
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_mm_free(ptr);
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#else
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free(ptr);
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#endif
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}
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#ifdef ALIGNED_LARGE_PAGES
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/// aligned_large_pages_alloc() will return suitably aligned memory, if possible
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/// using large pages.
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#if defined(_WIN32)
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static void* aligned_large_pages_alloc_win(size_t allocSize)
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{
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HANDLE hProcessToken {};
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LUID luid {};
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void* mem = nullptr;
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const size_t largePageSize = GetLargePageMinimum();
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if (!largePageSize)
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return nullptr;
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// We need SeLockMemoryPrivilege, so try to enable it for the process
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if (!OpenProcessToken(GetCurrentProcess(),
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TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hProcessToken))
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return nullptr;
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if (LookupPrivilegeValue(NULL, SE_LOCK_MEMORY_NAME, &luid)) {
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TOKEN_PRIVILEGES tp {};
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TOKEN_PRIVILEGES prevTp {};
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DWORD prevTpLen = 0;
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tp.PrivilegeCount = 1;
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tp.Privileges[0].Luid = luid;
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tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
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// Try to enable SeLockMemoryPrivilege. Note that even if
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// AdjustTokenPrivileges() succeeds, we still need to query
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// GetLastError() to ensure that the privileges were actually obtained.
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if (AdjustTokenPrivileges(hProcessToken, FALSE, &tp,
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sizeof(TOKEN_PRIVILEGES), &prevTp, &prevTpLen)
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&& GetLastError() == ERROR_SUCCESS) {
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// Round up size to full pages and allocate
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allocSize
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= (allocSize + largePageSize - 1) & ~size_t(largePageSize - 1);
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mem = VirtualAlloc(NULL, allocSize,
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MEM_RESERVE | MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
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// Privilege no longer needed, restore previous state
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AdjustTokenPrivileges(hProcessToken, FALSE, &prevTp, 0, NULL, NULL);
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}
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}
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CloseHandle(hProcessToken);
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return mem;
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}
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void* aligned_large_pages_alloc(size_t allocSize)
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{
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// Try to allocate large pages
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void* mem = aligned_large_pages_alloc_win(allocSize);
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// Fall back to regular, page aligned, allocation if necessary
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if (!mem)
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mem = VirtualAlloc(
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NULL, allocSize, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
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return mem;
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}
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#else
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void* aligned_large_pages_alloc(size_t allocSize)
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{
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#if defined(__linux__)
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constexpr size_t alignment = 2 * 1024 * 1024; // assumed 2MB page size
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#else
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constexpr size_t alignment = 4096; // assumed small page size
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#endif
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// round up to multiples of alignment
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size_t size = ((allocSize + alignment - 1) / alignment) * alignment;
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void* mem = std_aligned_alloc(alignment, size);
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#if defined(MADV_HUGEPAGE)
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madvise(mem, size, MADV_HUGEPAGE);
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#endif
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return mem;
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}
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#endif
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/// aligned_large_pages_free() will free the previously allocated ttmem
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#if defined(_WIN32)
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void aligned_large_pages_free(void* mem)
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{
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if (mem && !VirtualFree(mem, 0, MEM_RELEASE)) {
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DWORD err = GetLastError();
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std::cerr << "Failed to free transposition table. Error code: 0x"
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<< std::hex << err << std::dec << std::endl;
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exit(EXIT_FAILURE);
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}
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}
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#else
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void aligned_large_pages_free(void* mem) { std_aligned_free(mem); }
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#endif
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#endif // ALIGNED_LARGE_PAGES
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namespace WinProcGroup {
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#ifndef _WIN32
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void bindThisThread(size_t) {}
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#else
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/// best_group() retrieves logical processor information using Windows specific
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/// API and returns the best group id for the thread with index idx. Original
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/// code from Texel by Peter A-terlund.
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int best_group(size_t idx)
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{
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int threads = 0;
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int nodes = 0;
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int cores = 0;
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DWORD returnLength = 0;
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DWORD byteOffset = 0;
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// Early exit if the needed API is not available at runtime
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HMODULE k32 = GetModuleHandle(L"Kernel32.dll");
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if (k32 == nullptr)
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return -1;
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auto fun1 = (fun1_t)(void (*)())GetProcAddress(
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k32, "GetLogicalProcessorInformationEx");
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if (!fun1)
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return -1;
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// First call to get returnLength. We expect it to fail due to null buffer
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if (fun1(RelationAll, nullptr, &returnLength))
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return -1;
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// Once we know returnLength, allocate the buffer
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|
SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *buffer, *ptr;
|
|
ptr = buffer
|
|
= (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)malloc(returnLength);
|
|
|
|
if (ptr == nullptr)
|
|
return -1;
|
|
|
|
// Second call, now we expect to succeed
|
|
if (!fun1(RelationAll, buffer, &returnLength)) {
|
|
free(buffer);
|
|
return -1;
|
|
}
|
|
|
|
while (byteOffset < returnLength) {
|
|
if (ptr->Relationship == RelationNumaNode) {
|
|
nodes++;
|
|
} else if (ptr->Relationship == RelationProcessorCore) {
|
|
cores++;
|
|
threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1;
|
|
}
|
|
|
|
assert(ptr->Size);
|
|
byteOffset += ptr->Size;
|
|
ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)(((char*)ptr)
|
|
+ ptr->Size);
|
|
}
|
|
|
|
free(buffer);
|
|
|
|
std::vector<int> groups;
|
|
|
|
// Run as many threads as possible on the same node until core limit is
|
|
// reached, then move on filling the next node.
|
|
for (int n = 0; n < nodes; n++)
|
|
for (int i = 0; i < cores / nodes; i++)
|
|
groups.push_back(n);
|
|
|
|
// In case a core has more than one logical processor (we assume 2) and we
|
|
// have still threads to allocate, then spread them evenly across available
|
|
// nodes.
|
|
for (int t = 0; t < threads - cores; t++) {
|
|
if (nodes != 0) {
|
|
groups.push_back(t % nodes);
|
|
}
|
|
}
|
|
|
|
// If we still have more threads than the total number of logical processors
|
|
// then return -1 and let the OS to decide what to do.
|
|
return idx < groups.size() ? groups[idx] : -1;
|
|
}
|
|
|
|
/// bindThisThread() set the group affinity of the current thread
|
|
|
|
void bindThisThread(size_t idx)
|
|
{
|
|
// Use only local variables to be thread-safe
|
|
const int group = best_group(idx);
|
|
|
|
if (group == -1)
|
|
return;
|
|
|
|
// Early exit if the needed API are not available at runtime
|
|
HMODULE k32 = GetModuleHandle(L"Kernel32.dll");
|
|
if (k32 == nullptr)
|
|
return;
|
|
auto fun2
|
|
= (fun2_t)(void (*)())GetProcAddress(k32, "GetNumaNodeProcessorMaskEx");
|
|
auto fun3
|
|
= (fun3_t)(void (*)())GetProcAddress(k32, "SetThreadGroupAffinity");
|
|
|
|
if (!fun2 || !fun3)
|
|
return;
|
|
|
|
GROUP_AFFINITY affinity;
|
|
if (fun2((USHORT)group, &affinity))
|
|
fun3(GetCurrentThread(), &affinity, nullptr);
|
|
}
|
|
|
|
#endif
|
|
|
|
} // namespace WinProcGroup
|
|
|
|
#ifdef _WIN32
|
|
#include <direct.h>
|
|
#define GETCWD _getcwd
|
|
#else
|
|
#include <unistd.h>
|
|
#define GETCWD getcwd
|
|
#endif
|