74 lines
1.9 KiB
C++
74 lines
1.9 KiB
C++
/*
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Sanmill, a mill game playing engine derived from NineChess 1.5
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Copyright (C) 2015-2018 liuweilhy (NineChess author)
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Copyright (C) 2019-2020 Calcitem <calcitem@outlook.com>
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Sanmill is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Sanmill is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPTION_H
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#define OPTION_H
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#include "config.h"
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class GameOptions
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{
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public:
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void setAutoRestart(bool enabled);
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bool getAutoRestart();
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void setAutoChangeFirstMove(bool enabled);
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bool getAutoChangeFirstMove();
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void setResignIfMostLose(bool enabled);
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bool getResignIfMostLose();
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void setRandomMoveEnabled(bool enabled);
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bool getRandomMoveEnabled();
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void setLearnEndgameEnabled(bool enabled);
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bool getLearnEndgameEnabled();
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void setIDSEnabled(bool enabled);
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bool getIDSEnabled();
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// DepthExtension
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void setDepthExtension(bool enabled);
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bool getDepthExtension();
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// OpeningBook
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void setOpeningBook(bool enabled);
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bool getOpeningBook();
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protected:
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private:
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bool isAutoRestart { false };
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bool isAutoChangeFirstMove { false };
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bool resignIfMostLose { false };
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bool randomMoveEnabled { true };
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#ifdef ENDGAME_LEARNING_FORCE
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bool learnEndgame { true };
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#else
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bool learnEndgame { false };
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#endif
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bool IDSEnabled { false };
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bool depthExtension {true};
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bool openingBook { false };
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};
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extern GameOptions gameOptions;
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#endif /* OPTION_H */
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