Agent: Use iterator in ControlClient.find_server
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02a919123b
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@ -70,8 +70,9 @@ class ControlClient:
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def find_server(self, servers: Sequence[str]):
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logger.debug(f"Trying to wake up with servers: {', '.join(servers)}")
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while servers:
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server = servers[0]
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server_iterator = (s for s in servers)
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for server in server_iterator:
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try:
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debug_message = f"Trying to connect to server: {server}"
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@ -82,37 +83,26 @@ class ControlClient:
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timeout=MEDIUM_REQUEST_TIMEOUT,
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)
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# We remove the server that has been succesfull
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servers.remove(server)
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break
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# TODO: Check how we are going to set the server address that the ControlCLient
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# is going to use
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# self.server_address = server
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# If we have any other server we send them RELAY_CONTROL_MESSAGE
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if servers:
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for ss in servers:
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t = create_daemon_thread(
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target=ControlClient._send_relay_control_message,
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name="SendControlRelayMessageThread",
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args=(ss,),
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)
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t.start()
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return True
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except ConnectionError as err:
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logger.error(f"Unable to connect to server/relay {server}: {err}")
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servers.remove(server)
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except TimeoutError as err:
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logger.error(f"Timed out while connecting to server/relay {server}: {err}")
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servers.remove(server)
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except Exception as err:
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logger.error(
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f"Exception encountered when trying to connect to server/relay {server}: {err}"
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)
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servers.remove(server)
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return False
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for server in server_iterator:
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t = create_daemon_thread(
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target=ControlClient._send_relay_control_message,
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name="SendControlRelayMessageThread",
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args=(server,),
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)
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t.start()
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@staticmethod
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def _send_relay_control_message(server: str):
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