edges from different types in same direction are shown
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@ -22,6 +22,9 @@ var edges = [];
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const ICONS_DIR = "./css/img/objects/";
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const ICONS_DIR = "./css/img/objects/";
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const ICONS_EXT = ".png";
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const ICONS_EXT = ".png";
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const EDGE_TYPE_PARENT = "parent";
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const EDGE_TYPE_TUNNEL = "tunnel";
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// General options
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// General options
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// If variable from local storage != null, assign it, otherwise set it's default value.
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// If variable from local storage != null, assign it, otherwise set it's default value.
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@ -174,10 +177,10 @@ function createEdges() {
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for (var i = 0; i < monkeys.length; i++) {
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for (var i = 0; i < monkeys.length; i++) {
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var monkey = monkeys[i];
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var monkey = monkeys[i];
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if(monkey.parent != monkey.guid) {
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if(monkey.parent != monkey.guid) {
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parent = getMonkeyByGuid(monkey.parent);
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var parent = getMonkeyByGuid(monkey.parent);
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if(parent && !edgeExists([parent.id, monkey.id])) {
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if(parent && !edgeExists([parent.id, monkey.id, EDGE_TYPE_PARENT])) {
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edges.push({from: parent.id, to: monkey.id, arrows:'middle', color: 'red'});
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edges.push({from: parent.id, to: monkey.id, arrows:'middle', type: EDGE_TYPE_PARENT, color: 'red'});
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}
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}
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}
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}
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}
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}
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@ -189,10 +192,10 @@ function createTunnels() {
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for (var i = 0; i < monkeys.length; i++) {
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for (var i = 0; i < monkeys.length; i++) {
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var monkey = monkeys[i];
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var monkey = monkeys[i];
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if(monkey.tunnel_guid) {
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if(monkey.tunnel_guid) {
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tunnel = getMonkeyByGuid(monkey.tunnel_guid);
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var tunnel = getMonkeyByGuid(monkey.tunnel_guid);
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if(tunnel && !edgeExists([monkey.id, tunnel.id])) {
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if(tunnel && !edgeExists([monkey.id, tunnel.id, EDGE_TYPE_TUNNEL])) {
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edges.push({from: monkey.id, to: tunnel.id, arrows:'middle', color:'blue'});
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edges.push({from: monkey.id, to: tunnel.id, arrows:'middle', type: EDGE_TYPE_TUNNEL, color:'blue'});
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}
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}
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}
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}
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}
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}
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@ -528,7 +531,8 @@ function edgeExists(link) {
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for (var i = 0; i < edges.length; i++) {
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for (var i = 0; i < edges.length; i++) {
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var from = edges[i].from;
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var from = edges[i].from;
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var to = edges[i].to;
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var to = edges[i].to;
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if (from == link[0] && to == link[1]) {
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var type = edges[i].type;
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if (from == link[0] && to == link[1] && type == link[2]) {
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return true;
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return true;
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}
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}
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}
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}
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