Agent: Remove should_monkey_run() performance check

This commit is contained in:
Mike Salvatore 2021-12-07 13:21:44 -05:00
parent db58b0b27d
commit 32c2d744b5
2 changed files with 0 additions and 32 deletions

View File

@ -407,18 +407,6 @@ class ControlClient(object):
except requests.exceptions.RequestException:
return False
@staticmethod
def should_monkey_run(vulnerable_port: str) -> bool:
if (
vulnerable_port
and WormConfiguration.get_hop_distance_to_island() > 1
and ControlClient.can_island_see_port(vulnerable_port)
and WormConfiguration.started_on_island
):
return False
return True
@staticmethod
def can_island_see_port(port):
try:

View File

@ -13,7 +13,6 @@ from infection_monkey.control import ControlClient
from infection_monkey.master.mock_master import MockMaster
from infection_monkey.model import DELAY_DELETE_CMD
from infection_monkey.network.firewall import app as firewall
from infection_monkey.network.tools import is_running_on_island
from infection_monkey.puppet.mock_puppet import MockPuppet
from infection_monkey.system_singleton import SystemSingleton
from infection_monkey.telemetry.attack.t1106_telem import T1106Telem
@ -144,13 +143,6 @@ class InfectionMonkey:
def _setup(self):
logger.debug("Starting the setup phase.")
if self._should_exit_for_performance():
logger.info(
"Monkey shouldn't run on current machine to improve perfomance"
"(it will be exploited later with more depth)."
)
return
if firewall.is_enabled():
firewall.add_firewall_rule()
@ -163,18 +155,6 @@ class InfectionMonkey:
register_signal_handlers(self._master)
def _should_exit_for_performance(self):
"""
This method implements propagation performance enhancing algorithm that
kicks in if the run was started from the Island.
Should get replaced by other, better performance enhancement solutions
"""
if is_running_on_island():
WormConfiguration.started_on_island = True
ControlClient.report_start_on_island()
return not ControlClient.should_monkey_run(self._opts.vulnerable_port)
def _is_another_monkey_running(self):
return not self._singleton.try_lock()