UT: add unit tests for monkey killing and monkey parent fetching

This commit is contained in:
VakarisZ 2021-12-08 14:03:22 +02:00
parent 1a583ec035
commit 492334fbd0
2 changed files with 134 additions and 1 deletions

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@ -3,7 +3,7 @@ import uuid
import pytest
from monkey_island.cc.models.monkey import Monkey, MonkeyNotFoundError
from monkey_island.cc.models.monkey import Monkey, MonkeyNotFoundError, ParentNotFoundError
from monkey_island.cc.models.monkey_ttl import MonkeyTtl
logger = logging.getLogger(__name__)
@ -162,3 +162,35 @@ class TestMonkey:
cache_info_after_query = Monkey.is_monkey.storage.backend.cache_info()
assert cache_info_after_query.hits == 2
@pytest.mark.usefixtures("uses_database")
def test_has_parent(self):
monkey_1 = Monkey(guid=str(uuid.uuid4()))
monkey_2 = Monkey(guid=str(uuid.uuid4()))
monkey_1.parent = [[monkey_2.guid]]
monkey_1.save()
assert monkey_1.has_parent()
@pytest.mark.usefixtures("uses_database")
def test_has_no_parent(self):
monkey_1 = Monkey(guid=str(uuid.uuid4()))
monkey_1.parent = [[monkey_1.guid]]
monkey_1.save()
assert not monkey_1.has_parent()
@pytest.mark.usefixtures("uses_database")
def test_get_parent(self):
monkey_1 = Monkey(guid=str(uuid.uuid4()))
monkey_2 = Monkey(guid=str(uuid.uuid4()))
monkey_1.parent = [[monkey_2.guid]]
monkey_1.save()
monkey_2.save()
assert monkey_1.get_parent().guid == monkey_2.guid
@pytest.mark.usefixtures("uses_database")
def test_get_parent_no_parent(self):
monkey_1 = Monkey(guid=str(uuid.uuid4()))
monkey_1.parent = [[monkey_1.guid]]
monkey_1.save()
with pytest.raises(ParentNotFoundError):
monkey_1.get_parent()

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@ -0,0 +1,101 @@
import uuid
import pytest
from monkey_island.cc.models import Config, Monkey
from monkey_island.cc.models.agent_controls import AgentControls
from monkey_island.cc.services.infection_lifecycle import should_agent_die
@pytest.mark.usefixtures("uses_database")
def test_should_agent_die_by_config(monkeypatch):
monkey = Monkey(guid=str(uuid.uuid4()))
monkey.config = Config(alive=False)
monkey.save()
assert should_agent_die(monkey.guid)
monkeypatch.setattr(
"monkey_island.cc.services.infection_lifecycle._is_monkey_killed_manually", lambda _: False
)
monkey.config.alive = True
monkey.save()
assert not should_agent_die(monkey.guid)
def create_monkey(launch_time):
monkey = Monkey(guid=str(uuid.uuid4()))
monkey.config = Config(alive=True)
monkey.launch_time = launch_time
monkey.save()
return monkey
def create_kill_event(event_time):
kill_event = AgentControls(last_stop_all=event_time)
kill_event.save()
return kill_event
def create_parent(child_monkey, launch_time):
monkey_parent = Monkey(guid=str(uuid.uuid4()))
child_monkey.parent = [[monkey_parent.guid]]
monkey_parent.launch_time = launch_time
monkey_parent.save()
child_monkey.save()
@pytest.mark.usefixtures("uses_database")
def test_was_agent_killed_manually(monkeypatch):
monkey = create_monkey(launch_time=2)
create_kill_event(event_time=3)
assert should_agent_die(monkey.guid)
@pytest.mark.usefixtures("uses_database")
def test_agent_killed_on_wakeup(monkeypatch):
monkey = create_monkey(launch_time=2)
create_kill_event(event_time=2)
assert should_agent_die(monkey.guid)
@pytest.mark.usefixtures("uses_database")
def test_manual_kill_dont_affect_new_monkeys(monkeypatch):
monkey = create_monkey(launch_time=3)
create_kill_event(event_time=2)
assert not should_agent_die(monkey.guid)
@pytest.mark.usefixtures("uses_database")
def test_parent_manually_killed(monkeypatch):
monkey = create_monkey(launch_time=3)
create_parent(child_monkey=monkey, launch_time=1)
create_kill_event(event_time=2)
assert should_agent_die(monkey.guid)
@pytest.mark.usefixtures("uses_database")
def test_parent_manually_killed_on_wakeup(monkeypatch):
monkey = create_monkey(launch_time=3)
create_parent(child_monkey=monkey, launch_time=2)
create_kill_event(event_time=2)
assert should_agent_die(monkey.guid)
@pytest.mark.usefixtures("uses_database")
def test_manual_kill_dont_affect_new_monkeys_with_parent(monkeypatch):
monkey = create_monkey(launch_time=3)
create_parent(child_monkey=monkey, launch_time=2)
create_kill_event(event_time=1)
assert not should_agent_die(monkey.guid)