forked from p15670423/monkey
UT: add unit tests for monkey killing and monkey parent fetching
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@ -3,7 +3,7 @@ import uuid
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import pytest
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import pytest
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from monkey_island.cc.models.monkey import Monkey, MonkeyNotFoundError
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from monkey_island.cc.models.monkey import Monkey, MonkeyNotFoundError, ParentNotFoundError
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from monkey_island.cc.models.monkey_ttl import MonkeyTtl
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from monkey_island.cc.models.monkey_ttl import MonkeyTtl
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logger = logging.getLogger(__name__)
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logger = logging.getLogger(__name__)
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@ -162,3 +162,35 @@ class TestMonkey:
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cache_info_after_query = Monkey.is_monkey.storage.backend.cache_info()
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cache_info_after_query = Monkey.is_monkey.storage.backend.cache_info()
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assert cache_info_after_query.hits == 2
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assert cache_info_after_query.hits == 2
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@pytest.mark.usefixtures("uses_database")
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def test_has_parent(self):
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monkey_1 = Monkey(guid=str(uuid.uuid4()))
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monkey_2 = Monkey(guid=str(uuid.uuid4()))
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monkey_1.parent = [[monkey_2.guid]]
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monkey_1.save()
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assert monkey_1.has_parent()
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@pytest.mark.usefixtures("uses_database")
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def test_has_no_parent(self):
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monkey_1 = Monkey(guid=str(uuid.uuid4()))
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monkey_1.parent = [[monkey_1.guid]]
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monkey_1.save()
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assert not monkey_1.has_parent()
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@pytest.mark.usefixtures("uses_database")
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def test_get_parent(self):
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monkey_1 = Monkey(guid=str(uuid.uuid4()))
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monkey_2 = Monkey(guid=str(uuid.uuid4()))
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monkey_1.parent = [[monkey_2.guid]]
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monkey_1.save()
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monkey_2.save()
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assert monkey_1.get_parent().guid == monkey_2.guid
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@pytest.mark.usefixtures("uses_database")
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def test_get_parent_no_parent(self):
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monkey_1 = Monkey(guid=str(uuid.uuid4()))
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monkey_1.parent = [[monkey_1.guid]]
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monkey_1.save()
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with pytest.raises(ParentNotFoundError):
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monkey_1.get_parent()
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@ -0,0 +1,101 @@
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import uuid
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import pytest
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from monkey_island.cc.models import Config, Monkey
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from monkey_island.cc.models.agent_controls import AgentControls
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from monkey_island.cc.services.infection_lifecycle import should_agent_die
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@pytest.mark.usefixtures("uses_database")
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def test_should_agent_die_by_config(monkeypatch):
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monkey = Monkey(guid=str(uuid.uuid4()))
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monkey.config = Config(alive=False)
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monkey.save()
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assert should_agent_die(monkey.guid)
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monkeypatch.setattr(
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"monkey_island.cc.services.infection_lifecycle._is_monkey_killed_manually", lambda _: False
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)
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monkey.config.alive = True
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monkey.save()
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assert not should_agent_die(monkey.guid)
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def create_monkey(launch_time):
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monkey = Monkey(guid=str(uuid.uuid4()))
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monkey.config = Config(alive=True)
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monkey.launch_time = launch_time
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monkey.save()
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return monkey
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def create_kill_event(event_time):
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kill_event = AgentControls(last_stop_all=event_time)
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kill_event.save()
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return kill_event
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def create_parent(child_monkey, launch_time):
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monkey_parent = Monkey(guid=str(uuid.uuid4()))
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child_monkey.parent = [[monkey_parent.guid]]
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monkey_parent.launch_time = launch_time
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monkey_parent.save()
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child_monkey.save()
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@pytest.mark.usefixtures("uses_database")
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def test_was_agent_killed_manually(monkeypatch):
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monkey = create_monkey(launch_time=2)
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create_kill_event(event_time=3)
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assert should_agent_die(monkey.guid)
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@pytest.mark.usefixtures("uses_database")
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def test_agent_killed_on_wakeup(monkeypatch):
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monkey = create_monkey(launch_time=2)
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create_kill_event(event_time=2)
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assert should_agent_die(monkey.guid)
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@pytest.mark.usefixtures("uses_database")
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def test_manual_kill_dont_affect_new_monkeys(monkeypatch):
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monkey = create_monkey(launch_time=3)
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create_kill_event(event_time=2)
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assert not should_agent_die(monkey.guid)
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@pytest.mark.usefixtures("uses_database")
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def test_parent_manually_killed(monkeypatch):
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monkey = create_monkey(launch_time=3)
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create_parent(child_monkey=monkey, launch_time=1)
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create_kill_event(event_time=2)
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assert should_agent_die(monkey.guid)
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@pytest.mark.usefixtures("uses_database")
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def test_parent_manually_killed_on_wakeup(monkeypatch):
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monkey = create_monkey(launch_time=3)
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create_parent(child_monkey=monkey, launch_time=2)
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create_kill_event(event_time=2)
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assert should_agent_die(monkey.guid)
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@pytest.mark.usefixtures("uses_database")
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def test_manual_kill_dont_affect_new_monkeys_with_parent(monkeypatch):
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monkey = create_monkey(launch_time=3)
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create_parent(child_monkey=monkey, launch_time=2)
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create_kill_event(event_time=1)
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assert not should_agent_die(monkey.guid)
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