Island, UI: remove starting node states

Since bootloader is gone, nothing sets the state of the node to "starting"
This commit is contained in:
vakarisz 2022-02-01 13:02:46 +02:00 committed by Ilija Lazoroski
parent 28875fd55f
commit 79ab06e575
9 changed files with 0 additions and 4 deletions

View File

@ -14,10 +14,8 @@ class NodeStates(Enum):
ISLAND = "island"
ISLAND_MONKEY_LINUX = "island_monkey_linux"
ISLAND_MONKEY_LINUX_RUNNING = "island_monkey_linux_running"
ISLAND_MONKEY_LINUX_STARTING = "island_monkey_linux_starting"
ISLAND_MONKEY_WINDOWS = "island_monkey_windows"
ISLAND_MONKEY_WINDOWS_RUNNING = "island_monkey_windows_running"
ISLAND_MONKEY_WINDOWS_STARTING = "island_monkey_windows_starting"
MANUAL_LINUX = "manual_linux"
MANUAL_LINUX_RUNNING = "manual_linux_running"
MANUAL_WINDOWS = "manual_windows"
@ -26,8 +24,6 @@ class NodeStates(Enum):
MONKEY_LINUX_RUNNING = "monkey_linux_running"
MONKEY_WINDOWS = "monkey_windows"
MONKEY_WINDOWS_RUNNING = "monkey_windows_running"
MONKEY_WINDOWS_STARTING = "monkey_windows_starting"
MONKEY_LINUX_STARTING = "monkey_linux_starting"
@staticmethod
def get_by_keywords(keywords: List) -> NodeStates:

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