Agent, Island: Rename "alive" to "should_stop" in configuration

"Alive" indicates state, when in fact we need a value indicating if stop command was sent to this monkey. Monkey alive state is already tracked elsewhere, in the Monkey document
This commit is contained in:
vakarisz 2022-03-16 13:52:28 +02:00 committed by Mike Salvatore
parent fae25939b5
commit 520e98032a
7 changed files with 14 additions and 15 deletions

View File

@ -81,7 +81,7 @@ class Configuration(object):
# monkey config
###########################
# sets whether or not the monkey is alive. if false will stop scanning and exploiting
alive = True
should_stop = False
# depth of propagation
depth = 2

View File

@ -9,7 +9,7 @@
"inaccessible_subnets": [],
"blocked_ips": [],
"current_server": "192.0.2.0:5000",
"alive": true,
"should_stop": false,
"collect_system_info": true,
"should_use_mimikatz": true,
"depth": 2,

View File

@ -8,6 +8,6 @@ class Config(EmbeddedDocument):
See https://mongoengine-odm.readthedocs.io/apireference.html#mongoengine.FieldDoesNotExist
"""
alive = BooleanField()
should_stop = BooleanField()
meta = {"strict": False}
pass

View File

@ -19,11 +19,10 @@ INTERNAL = {
"title": "Monkey",
"type": "object",
"properties": {
"alive": {
"title": "Alive",
"should_stop": {
"type": "boolean",
"default": True,
"description": "Is the monkey alive",
"default": False,
"description": "Was stop command issued for this monkey",
},
"aws_keys": {
"type": "object",

View File

@ -16,7 +16,7 @@ logger = logging.getLogger(__name__)
def set_stop_all(time: float):
for monkey in Monkey.objects():
monkey.config.alive = False
monkey.config.should_stop = True
monkey.save()
agent_controls = AgentControls.objects.first()
agent_controls.last_stop_all = time
@ -25,11 +25,11 @@ def set_stop_all(time: float):
def should_agent_die(guid: int) -> bool:
monkey = Monkey.objects(guid=str(guid)).first()
return _is_monkey_marked_dead(monkey) or _is_monkey_killed_manually(monkey)
return _should_agent_stop(monkey) or _is_monkey_killed_manually(monkey)
def _is_monkey_marked_dead(monkey: Monkey) -> bool:
return not monkey.config.alive
def _should_agent_stop(monkey: Monkey) -> bool:
return monkey.config.should_stop
def _is_monkey_killed_manually(monkey: Monkey) -> bool:

View File

@ -249,7 +249,7 @@ class NodeService:
# Cancel the force kill once monkey died
if is_dead:
props_to_set["config.alive"] = True
props_to_set["config.should_stop"] = False
mongo.db.monkey.update({"guid": monkey["guid"]}, {"$set": props_to_set}, upsert=False)

View File

@ -10,21 +10,21 @@ from monkey_island.cc.services.infection_lifecycle import should_agent_die
@pytest.mark.usefixtures("uses_database")
def test_should_agent_die_by_config(monkeypatch):
monkey = Monkey(guid=str(uuid.uuid4()))
monkey.config = Config(alive=False)
monkey.config = Config(should_stop=True)
monkey.save()
assert should_agent_die(monkey.guid)
monkeypatch.setattr(
"monkey_island.cc.services.infection_lifecycle._is_monkey_killed_manually", lambda _: False
)
monkey.config.alive = True
monkey.config.should_stop = True
monkey.save()
assert not should_agent_die(monkey.guid)
def create_monkey(launch_time):
monkey = Monkey(guid=str(uuid.uuid4()))
monkey.config = Config(alive=True)
monkey.config = Config(should_stop=False)
monkey.launch_time = launch_time
monkey.save()
return monkey