fix: update
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@ -487,11 +487,27 @@ var Table = function (_Component) {
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if (prevScrollY && currentScrollY && prevScrollY !== currentScrollY && this.props.lazyLoad && !this.props.ignoreScrollYChange) {
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this.bodyTable.scrollTop = 0;
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} else if (this.props.ignoreScrollYChange && currentScrollY && prevScrollY && prevScrollY !== currentScrollY) {
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var distance = this.bodyTable.scrollTop + (currentScrollY - prevScrollY);
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if (distance < 0) {
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var bodyScrollTop = this.bodyTable.scrollTop;
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if (bodyScrollTop === 0) {
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// 在顶部的时候,滚动条不用动
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this.bodyTable.scrollTop = 0;
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} else {
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this.bodyTable.scrollTop = distance;
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var distance = bodyScrollTop + currentScrollY - prevScrollY;
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if (distance < 0) {
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this.bodyTable.scrollTop = 0;
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} else {
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var _bodyTable = this.bodyTable,
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scrollHeight = _bodyTable.scrollHeight,
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scrollTop = _bodyTable.scrollTop;
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var bottomDistance = Math.abs(scrollHeight - scrollTop - prevScrollY); // 在最底部的时候也不用滚动滚动条
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if (bottomDistance < 5) {
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// 有些dom计算不是十分精确,设置一个值来缓冲一下
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this.bodyTable.scrollTop = scrollTop + prevScrollY - currentScrollY;
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} else {
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this.bodyTable.scrollTop = distance;
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}
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}
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}
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}
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// 是否传入 scroll中的y属性,如果传入判断是否是整数,如果是则进行比较 。bodyTable 的clientHeight进行判断
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@ -1,6 +1,6 @@
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{
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"name": "bee-table",
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"version": "2.3.15-beta.2",
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"version": "2.3.15-beta.3",
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"description": "Table ui component for react",
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"keywords": [
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"react",
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