feat(gateway): add a forwarding rules to gateway
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parent
62eaa8edd0
commit
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package proxy
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import (
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"context"
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"google.golang.org/grpc"
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)
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type StreamDirector func(ctx context.Context, fullMethodName string) (context.Context, *grpc.ClientConn, error)
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var (
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clientStreamDescForProxying = &grpc.StreamDesc{
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ServerStreams: true,
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ClientStreams: true,
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}
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)
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package proxy
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import (
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"context"
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"gitee.com/timedb/wheatCache/gateway/codec"
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"google.golang.org/grpc"
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)
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func GetDirectorByServiceHash() StreamDirector {
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return func(ctx context.Context, fullMethodName string) (context.Context, *grpc.ClientConn, error) {
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// TODO hash, mock 直接转发到 storage dev 上
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cli, err := grpc.DialContext(ctx, "127.0.0.1:5890", grpc.WithInsecure(), grpc.ForceCodec(codec.Codec()))
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return ctx, cli, err
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}
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}
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@ -0,0 +1,125 @@
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package proxy
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import (
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"context"
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"io"
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wheatCodec "gitee.com/timedb/wheatCache/gateway/codec"
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"google.golang.org/grpc"
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"google.golang.org/grpc/codes"
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)
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// TransparentHandler returns a handler that attempts to proxy all requests that are not registered in the server.
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// The indented use here is as a transparent proxy, where the server doesn't know about the services implemented by the
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// backends. It should be used as a `grpc.UnknownServiceHandler`.
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//
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// This can *only* be used if the `server` also uses grpcproxy.CodecForServer() ServerOption.
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func TransparentHandler(director StreamDirector) grpc.StreamHandler {
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streamer := &handler{director}
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return streamer.handler
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}
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type handler struct {
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director StreamDirector
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}
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// handler is where the real magic of proxying happens.
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// It is invoked like any gRPC server stream and uses the gRPC server framing to get and receive bytes from the wire,
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// forwarding it to a ClientStream established against the relevant ClientConn.
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func (s *handler) handler(srv interface{}, serverStream grpc.ServerStream) error {
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fullMethodName, ok := grpc.MethodFromServerStream(serverStream)
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if !ok {
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return grpc.Errorf(codes.Internal, "lowLevelServerStream not exists in context")
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}
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outgoingCtx, backendConn, err := s.director(serverStream.Context(), fullMethodName)
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if err != nil {
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return err
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}
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clientCtx, clientCancel := context.WithCancel(outgoingCtx)
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defer clientCancel()
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clientStream, err := grpc.NewClientStream(clientCtx, clientStreamDescForProxying, backendConn, fullMethodName)
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if err != nil {
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return err
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}
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s2cErrChan := s.forwardServerToClient(serverStream, clientStream)
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c2sErrChan := s.forwardClientToServer(clientStream, serverStream)
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for i := 0; i < 2; i++ {
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select {
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case s2cErr := <-s2cErrChan:
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if s2cErr == io.EOF {
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// 客户端流发送完毕正常关闭结束, Proxy 关闭对 Backend 的连接
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clientStream.CloseSend()
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break
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}
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clientCancel()
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return grpc.Errorf(codes.Internal, "failed proxying s2c: %v", s2cErr)
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case c2sErr := <-c2sErrChan:
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// 服务的没用在提供数据触发这个分支
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serverStream.SetTrailer(clientStream.Trailer())
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if c2sErr != io.EOF {
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return c2sErr
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}
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return nil
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}
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}
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return grpc.Errorf(codes.Internal, "gRPC proxying should never reach this stage.")
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}
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func (s *handler) forwardClientToServer(src grpc.ClientStream, dst grpc.ServerStream) chan error {
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ret := make(chan error, 1)
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go func() {
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f := &wheatCodec.Frame{}
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for i := 0; ; i++ {
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if err := src.RecvMsg(f); err != nil {
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ret <- err // this can be io.EOF which is happy case
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break
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}
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if i == 0 {
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// This is a bit of a hack, but client to server headers are only readable after first client msg is
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// received but must be written to server stream before the first msg is flushed.
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// This is the only place to do it nicely.
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md, err := src.Header()
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if err != nil {
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ret <- err
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break
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}
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if err := dst.SendHeader(md); err != nil {
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ret <- err
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break
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}
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}
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if err := dst.SendMsg(f); err != nil {
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ret <- err
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break
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}
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}
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}()
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return ret
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}
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func (s *handler) forwardServerToClient(src grpc.ServerStream, dst grpc.ClientStream) chan error {
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ret := make(chan error, 1)
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go func() {
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f := &wheatCodec.Frame{}
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for i := 0; ; i++ {
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if err := src.RecvMsg(f); err != nil {
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ret <- err // this can be io.EOF which is happy case
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break
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}
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if err := dst.SendMsg(f); err != nil {
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ret <- err
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break
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}
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}
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}()
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return ret
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}
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