mirror of https://gitee.com/antv-l7/antv-l7
144 lines
5.1 KiB
TypeScript
144 lines
5.1 KiB
TypeScript
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import { Scene } from '@antv/l7';
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import { GaodeMap, GaodeMapV2, Mapbox } from '@antv/l7-maps';
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import { ThreeLayer, ThreeRender } from '@antv/l7-three';
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import * as React from 'react';
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// import { DirectionalLight, Scene as ThreeScene } from 'three';
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import * as THREE from 'three';
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// tslint:disable-next-line:no-submodule-imports
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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export default class GlTFThreeJSDemo extends React.Component {
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// @ts-ignore
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private scene: Scene;
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public componentWillUnmount() {
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this.scene.destroy();
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}
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public async componentDidMount() {
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const response = await fetch(
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'https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9140d288ae.json',
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);
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const pointsData = await response.json();
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const scene = new Scene({
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id: 'map',
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map: new GaodeMapV2({
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center: [111.4453125, 32.84267363195431],
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pitch: 45,
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rotation: 30,
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zoom: 15,
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}),
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});
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this.scene = scene;
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scene.registerRenderService(ThreeRender);
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scene.on('loaded', () => {
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const threeJSLayer = new ThreeLayer({
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enableMultiPassRenderer: false,
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onAddMeshes: (threeScene: THREE.Scene, layer: ThreeLayer) => {
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threeScene.add(new THREE.AmbientLight(0xffffff));
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const sunlight = new THREE.DirectionalLight(0xffffff, 0.25);
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sunlight.position.set(0, 80000000, 100000000);
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sunlight.matrixWorldNeedsUpdate = true;
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threeScene.add(sunlight);
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// 使用 Three.js glTFLoader 加载模型
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const loader = new GLTFLoader();
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loader.load(
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// 'https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/DamagedHelmet/glTF/DamagedHelmet.gltf',
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// 'https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/AnimatedCube/glTF/AnimatedCube.gltf',
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// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/radar/34M_17.gltf',
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// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/duck/Duck.gltf', // duck
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// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/truck/CesiumMilkTruck.gltf', // Truck
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// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/man/CesiumMan.gltf',
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'https://gw.alipayobjects.com/os/bmw-prod/3ca0a546-92d8-4ba0-a89c-017c218d5bea.gltf',
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(gltf) => {
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// console.log(gltf)
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const gltfScene = gltf.scene;
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// gltfScene.rotation.set(90, 90, 0)
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layer.getSource().data.dataArray.forEach(({ coordinates }) => {
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const gltfScene = gltf.scene;
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gltfScene.scale.set(10, 10, 10);
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// gltfScene.applyMatrix4(
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// // 生成模型矩阵
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// layer.getModelMatrix(
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// [coordinates[0], coordinates[1]], // 经纬度坐标
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// 0, // 高度,单位米/
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// [Math.PI / 2, -Math.PI, 0], // 沿 XYZ 轴旋转角度
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// [100, 100, 100], // 沿 XYZ 轴缩放比例
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// ),
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// );
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// gltfScene.applyMatrix4(
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// // 生成模型矩阵
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// layer.getModelMatrix(
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// // [coordinates[0], coordinates[1]], // 经纬度坐标
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// [0, 0], // 经纬度坐标
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// 0, // 高度,单位米/
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// [Math.PI / 2, -Math.PI, 0], // 沿 XYZ 轴旋转角度
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// [10000, 10000, 10000], // 沿 XYZ 轴缩放比例
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// ),
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// );
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const animations = gltf.animations;
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if (animations && animations.length) {
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const mixer = new THREE.AnimationMixer(gltfScene);
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// @ts-ignore
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// for (let i = 0; i < 1; i++) {
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const animation = animations[2];
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// There's .3333 seconds junk at the tail of the Monster animation that
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// keeps it from looping cleanly. Clip it at 3 seconds
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const action = mixer.clipAction(animation);
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action.play();
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// }
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layer.addAnimateMixer(mixer);
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}
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// 向场景中添加模型
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// threeScene.add(gltfScene);
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});
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threeScene.add(gltfScene);
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// 重绘图层
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layer.render();
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},
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);
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},
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})
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.source({
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type: 'FeatureCollection',
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features: [
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{
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type: 'Feature',
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properties: {},
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geometry: {
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type: 'Point',
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coordinates: [111.4453125, 32.84267363195431],
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},
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},
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],
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})
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.animate(true);
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scene.addLayer(threeJSLayer);
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});
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}
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public render() {
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return (
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<div
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id="map"
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style={{
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position: 'absolute',
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top: 0,
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left: 0,
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right: 0,
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bottom: 0,
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}}
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/>
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);
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}
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}
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