antv-l7/stories/3D_Model/Components/amap2_three.tsx

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import { Scene } from '@antv/l7';
import { GaodeMap, GaodeMapV2, Mapbox } from '@antv/l7-maps';
import { ThreeLayer, ThreeRender } from '@antv/l7-three';
import * as React from 'react';
// import { DirectionalLight, Scene as ThreeScene } from 'three';
import * as THREE from 'three';
// tslint:disable-next-line:no-submodule-imports
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
export default class GlTFThreeJSDemo extends React.Component {
// @ts-ignore
private scene: Scene;
public componentWillUnmount() {
this.scene.destroy();
}
public async componentDidMount() {
const response = await fetch(
'https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9140d288ae.json',
);
const pointsData = await response.json();
const scene = new Scene({
id: 'map',
map: new GaodeMapV2({
center: [111.4453125, 32.84267363195431],
pitch: 45,
rotation: 30,
zoom: 15,
}),
});
this.scene = scene;
scene.registerRenderService(ThreeRender);
scene.on('loaded', () => {
const threeJSLayer = new ThreeLayer({
enableMultiPassRenderer: false,
onAddMeshes: (threeScene: THREE.Scene, layer: ThreeLayer) => {
threeScene.add(new THREE.AmbientLight(0xffffff));
const sunlight = new THREE.DirectionalLight(0xffffff, 0.25);
sunlight.position.set(0, 80000000, 100000000);
sunlight.matrixWorldNeedsUpdate = true;
threeScene.add(sunlight);
// 使用 Three.js glTFLoader 加载模型
const loader = new GLTFLoader();
loader.load(
// 'https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/DamagedHelmet/glTF/DamagedHelmet.gltf',
// 'https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/AnimatedCube/glTF/AnimatedCube.gltf',
// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/radar/34M_17.gltf',
// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/duck/Duck.gltf', // duck
// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/truck/CesiumMilkTruck.gltf', // Truck
// 'https://gw.alipayobjects.com/os/antvdemo/assets/gltf/man/CesiumMan.gltf',
'https://gw.alipayobjects.com/os/bmw-prod/3ca0a546-92d8-4ba0-a89c-017c218d5bea.gltf',
(gltf) => {
// console.log(gltf)
const gltfScene = gltf.scene;
// gltfScene.rotation.set(90, 90, 0)
layer.getSource().data.dataArray.forEach(({ coordinates }) => {
const gltfScene = gltf.scene;
gltfScene.scale.set(10, 10, 10);
// gltfScene.applyMatrix4(
// // 生成模型矩阵
// layer.getModelMatrix(
// [coordinates[0], coordinates[1]], // 经纬度坐标
// 0, // 高度,单位米/
// [Math.PI / 2, -Math.PI, 0], // 沿 XYZ 轴旋转角度
// [100, 100, 100], // 沿 XYZ 轴缩放比例
// ),
// );
// gltfScene.applyMatrix4(
// // 生成模型矩阵
// layer.getModelMatrix(
// // [coordinates[0], coordinates[1]], // 经纬度坐标
// [0, 0], // 经纬度坐标
// 0, // 高度,单位米/
// [Math.PI / 2, -Math.PI, 0], // 沿 XYZ 轴旋转角度
// [10000, 10000, 10000], // 沿 XYZ 轴缩放比例
// ),
// );
const animations = gltf.animations;
if (animations && animations.length) {
const mixer = new THREE.AnimationMixer(gltfScene);
// @ts-ignore
// for (let i = 0; i < 1; i++) {
const animation = animations[2];
// There's .3333 seconds junk at the tail of the Monster animation that
// keeps it from looping cleanly. Clip it at 3 seconds
const action = mixer.clipAction(animation);
action.play();
// }
layer.addAnimateMixer(mixer);
}
// 向场景中添加模型
// threeScene.add(gltfScene);
});
threeScene.add(gltfScene);
// 重绘图层
layer.render();
},
);
},
})
.source({
type: 'FeatureCollection',
features: [
{
type: 'Feature',
properties: {},
geometry: {
type: 'Point',
coordinates: [111.4453125, 32.84267363195431],
},
},
],
})
.animate(true);
scene.addLayer(threeJSLayer);
});
}
public render() {
return (
<div
id="map"
style={{
position: 'absolute',
top: 0,
left: 0,
right: 0,
bottom: 0,
}}
/>
);
}
}