antv-l7/packages/core/package.json

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{
"name": "@antv/l7-core",
"version": "2.9.19",
"description": "",
"main": "lib/index.js",
"module": "es/index.js",
"types": "es/index.d.ts",
"sideEffects": true,
"files": [
"lib",
"es",
"README.md"
],
"scripts": {
"tsc": "tsc --project tsconfig.build.json",
"clean": "rimraf dist; rimraf es; rimraf lib;",
"build": "run-p build:*",
"build:cjs": "cross-env BABEL_ENV=cjs NODE_ENV=production babel src --root-mode upward --out-dir lib --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments",
"build:esm": "cross-env BABEL_ENV=esm NODE_ENV=production babel src --root-mode upward --out-dir es --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments",
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"watch": "cross-env BABEL_ENV=cjs NODE_ENV=production babel src --watch --root-mode upward --out-dir lib --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments",
"sync": "tnpm sync"
},
"author": "xiaoiver",
"license": "ISC",
"dependencies": {
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"@antv/async-hook": "^2.1.0",
"@antv/l7-utils": "2.9.19",
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"@babel/runtime": "^7.7.7",
"ajv": "^6.10.2",
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"element-resize-event": "^3.0.3",
"eventemitter3": "^4.0.0",
"gl-matrix": "^3.1.0",
"inversify": "^5.0.1",
"inversify-inject-decorators": "^3.1.0",
Shihui (#965) * feat: 增加 bloomPass1.0、修改渲染流程,让 multiPass 有正确的渲染顺序 * style: lint style * feat: 取消 bloom 在 postprocessor 中的多次渲染(没有明显优化) * feat: polygon extrude 模式支持配置固定高度 * style: lint style * feat: 优化后处理 bloom 的效果 * feat: 修改交替绘制 bloom 的写法 * style: lint style * feat: 完善 iconService 加载渲染和销毁 * style: lint style * feat: 补全 mapbox 模式下等面积点 * style: lint style * fix: 修复 pointLayer animate 模式 opacity 失效 * style: lint style * feat: 拆分 pointLayer 的 shader * style: lint sytle * feat: 拆分 lineLayer 的 linear 模式 * style: lint style * feat: 优化点击的拾取判断 * style: lint style * feat: 取消圆柱 shader 中的三元表达式、增强健壮性 * feat: 点图层圆柱体支持固定高度配置 heightfixed * feat: 点图层圆柱体支持拾取高亮颜色的光照计算 * style: lint style * style: lint style * feat: 拆分 lintLayer line 模式下的 dash line * style: lint style * chore: update version 2.7.11 -> 2.7.12 * feat: lineLayer simpleline 的 linear shader 代码拆分 * style: lint style * feat: 拆分 lineLayer arcLine linear shader 代码 * style: line style * feat: lineLayer arc line 在 shader 中移除 linear 部分计算 * feat: 拆分 lineLayer arc dash 虚线的 shader 代码 * style: lint style * feat: 拆分 lineLayer arc3d linear 部分的 shader 代码 * style: lint style * style: lint style * feat: 完善 isMiniAli 的判断,兼容 smallfish H5+ 的模式 * style: lint style
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"l7-tiny-sdf": "^0.0.3",
"l7hammerjs": "^0.0.7",
"lodash": "^4.17.15",
"reflect-metadata": "^0.1.13",
"viewport-mercator-project": "^6.2.1"
},
"devDependencies": {
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"@types/element-resize-event": "^2.0.0",
"@types/gl-matrix": "^2.4.5",
"@types/hammerjs": "^2.0.36",
"@types/lodash": "^4.14.138",
"@types/viewport-mercator-project": "^6.1.0"
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},
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"gitHead": "684ba4eb806a798713496d3fc0b4d1e17517dc31",
"publishConfig": {
"access": "public"
}
}