fix: pointlayer image 模糊&事件& marker add some new method

This commit is contained in:
thinkinggis 2020-01-20 18:06:02 +08:00
parent aabb45159b
commit 06b93af586
21 changed files with 203 additions and 15 deletions

13
.storybook/main.js Normal file
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@ -0,0 +1,13 @@
const path = require('path');
// Export a function. Accept the base config as the only param.
module.exports = {
webpackFinal: async (config, { configType }) => {
config.module.rules.push({
test: /\.stories\**.svg$/,
loader: 'svg-inline-loader'
}
);
return config;
},
};

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@ -15,7 +15,7 @@ Marker
- color        `string`   ![map-marker.png](https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*BJ6cTpDcuLcAAAAAAAAAAABkARQnAQ)  设置默认 marker 的颜色
- element    `Dom|string`    自定义 marker Dom 节点,可以是 dom 实例,也可以是 dom id
- anchor     `string`  锚点位置   支持 center, top, top-left, top-right, bottom, bottom-left,bottom-                        right,left, right
- anchor     `string`  锚点位置   支持 center, top, top-left, top-right, bottom, bottom-left,bottom-right,left, right
- offset    `Array`  偏移量  [ 0, 0 ] 分别表示 X, Y 的偏移量
- extData 用户自定义属性,支持任意数据类型,存储 marker 属性信息
@ -37,6 +37,12 @@ Marker
获取 marker dom Element
### setElement
- element `dom`
设置 element 通过此方法更新 Marker 样式
#### getLngLat
获取 marker 经纬度坐标
@ -45,6 +51,14 @@ Marker
开启或者关闭 marker 弹出框
#### openPopup
打开 Popup
### closePopup
关闭 popup
#### setPopup
为 marker 设置 popup

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@ -33,11 +33,10 @@ scene.addMarkerLayer(markerLayer);
#### option
- cluster 是部分聚合 `boolean` 默认 `false`
- cluster 聚合 `boolean` 默认 `false`
- clusterOption 聚合配置
- cluster 是部分聚合
- element `function`
- element `function` 通过回调函数设置聚合 Marker 的样式,返回 dom 元素
后续会增加更多配置项目
@ -47,7 +46,7 @@ scene.addMarkerLayer(markerLayer);
参数
- marker `Marker` 需要添加的 Marker
- marker `IMarker` 需要添加的 Marker
添加 Marker

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@ -60,6 +60,14 @@ var html =
popup.setHtml(html);
```
#### setDOMContent
- 参数 htmlNode dom 对象
区别于 setHtml 对象只能传字符串
**tips**
如果需要将 react 组件渲染到 popup 可以用此方法。
#### setText
设置 popup 显示文本内容

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@ -73,6 +73,13 @@ const pointLayer = new PointLayer({})
strokeWidth: 1,
});
```
[聚合图使用案例](../../../examples/point/cluster)
### FAQ
PointLayer的聚合图采用WebGL绘制不支持自定义具体聚合样式如果有自定义的需求可以使用MarkerLayer的聚合功能你可以通过Dom完全自定义样式。
[MarkerLayer聚合](../../component/markerLayer)

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@ -7,6 +7,13 @@ order: 0
source 地理数据处理模块主要包含数据解析parser),和数据处理(transform);
- data
- option
- cluster **boolean** 是否聚合
- clusterOption 聚合配置项
- parser 数据解析配置
- transforms 数据处理配置
### parser
不同数据类型处理成统一数据格式。矢量数据包括 GeoJON, CSVJson 等不同数据格式,栅格数据,包括 RasterImage 数据。将来还会支持瓦片格式数据。
@ -23,6 +30,14 @@ source 地理数据处理模块主要包含数据解析parser),和数据
## API
### cluster `boolean` 可选 可以只设置
### clusterOption 可选
- radius 聚合半径 **number** default 40
- minZoom: 最小聚合缩放等级 **number** default 0
- maxZoom: 最大聚合缩放等级 **number** default 16
### parser
**配置项**
@ -38,6 +53,17 @@ source 地理数据处理模块主要包含数据解析parser),和数据
layer.source(data);
```
### Source 更新
如果数据发生改变,可以需要更新数据
可以通过调用 layer 的 setData 方法实现数据的更新
具体见 [Layer](../layer/layer/#setdata)
```javascript
layer.setData(data);
```
#### JSON
[JSON 数据格式解析](./json)
@ -54,6 +80,23 @@ layer.source(data);
### transforms
tranforms 处理的是的标准化之后的数据
标准化之后的数据结构包括 coordinates 地理坐标字段,以及其他属性字段。
处理完之后返回的也是标准数据
```json
[
{
"coordinates": [[]], // 地理坐标字段
"_id": "122", // 标准化之后新增字段
"name": "test",
"value": 1
// ....
}
]
```
目前支持两种热力图使用的数据处理方法 gridhexagon transform 配置项
- type 数据处理类型

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@ -30,7 +30,7 @@ source 地理数据处理模块主要包含数据解析parser),和数据
## API
### cluster ``boolean` 可选 可以只设置
### cluster `boolean` 可选 可以只设置
### clusterOption 可选
@ -38,6 +38,8 @@ source 地理数据处理模块主要包含数据解析parser),和数据
- minZoom: 最小聚合缩放等级 **number** default 0
- maxZoom: 最大聚合缩放等级 **number** default 16
[聚合图使用案例](../../../examples/point/cluster)
### parser
**配置项**

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@ -20,6 +20,7 @@ export default class Marker extends EventEmitter {
private mapsService: IMapService<unknown>;
private lngLat: ILngLat;
private scene: Container;
private added: boolean = false;
constructor(option?: Partial<IMarkerOption>) {
super();
this.markerOption = {
@ -49,6 +50,8 @@ export default class Marker extends EventEmitter {
this.registerMarkerEvent(element as HTMLElement);
this.mapsService.on('camerachange', this.update);
this.update();
this.added = true;
this.emit('added');
return this;
}
@ -97,6 +100,55 @@ export default class Marker extends EventEmitter {
return this.markerOption.element as HTMLElement;
}
public setElement(el: HTMLElement): this {
if (!this.added) {
this.once('added', () => {
this.setElement(el);
});
return this;
}
const { element } = this.markerOption;
if (element) {
DOM.remove(element);
}
this.markerOption.element = el;
this.init();
this.mapsService.getMarkerContainer().appendChild(el as HTMLElement);
this.registerMarkerEvent(el as HTMLElement);
this.update();
return this;
}
public openPopup(): this {
if (!this.added) {
this.once('added', () => {
this.openPopup();
});
return this;
}
const popup = this.popup;
if (!popup) {
return this;
}
if (!popup.isOpen()) {
popup.addTo(this.scene);
}
return this;
}
public closePopup(): this {
if (!this.added) {
this.once('added', () => {
this.closePopup();
});
}
const popup = this.popup;
if (popup) {
popup.remove();
}
return this;
}
public setPopup(popup: IPopup) {
this.popup = popup;
if (this.lngLat) {

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@ -23,6 +23,7 @@ export default class Popup extends EventEmitter implements IPopup {
private timeoutInstance: any;
private container: HTMLElement;
private tip: HTMLElement;
private scene: Container;
constructor(cfg?: Partial<IPopupOption>) {
super();
@ -36,6 +37,7 @@ export default class Popup extends EventEmitter implements IPopup {
public addTo(scene: Container) {
this.mapsService = scene.get<IMapService>(TYPES.IMapService);
this.mapsService.on('camerachange', this.update);
this.scene = scene;
this.update();
if (this.popupOption.closeOnClick) {
this.timeoutInstance = setTimeout(() => {
@ -45,6 +47,14 @@ export default class Popup extends EventEmitter implements IPopup {
return this;
}
public close(): void {
this.remove();
}
public open(): void {
this.addTo(this.scene);
}
public setHTML(html: string) {
const frag = window.document.createDocumentFragment();
const temp = window.document.createElement('body');

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@ -19,6 +19,9 @@ export interface IMarker {
setExtData(data: any): void;
setPopup(popup: IPopup): void;
togglePopup(): this;
openPopup(): this;
closePopup(): this;
setElement(el: HTMLElement): this;
}
export interface IMarkerService {
container: HTMLElement;

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@ -10,6 +10,8 @@ export interface IPopup {
setText(text: string): this;
setMaxWidth(maxWidth: string): this;
isOpen(): boolean;
open(): void;
close(): void;
}
export interface IPopupService {
addPopup(popup: IPopup): void;

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@ -106,6 +106,8 @@ export default class ImageModel extends BaseModel {
const { createTexture2D } = this.rendererService;
this.texture = createTexture2D({
data: this.iconService.getCanvas(),
mag: gl.LINEAR,
min: gl.LINEAR,
width: 1024,
height: this.iconService.canvasHeight || 128,
});

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@ -9,6 +9,7 @@ uniform float u_stroke_opacity : 1;
uniform float u_opacity : 1;
varying float v_size;
#pragma include "picking"
void main(){
vec2 pos= v_uv / u_textSize + gl_PointCoord / u_textSize * 64.;
vec2 fragmentPosition = 2.0*gl_PointCoord - 1.0;
@ -24,5 +25,5 @@ float r = 1.0 - smoothstep(radius-(radius*0.01),
}else {
gl_FragColor= step(0.01, textureColor.x) * v_color;
}
return;
gl_FragColor = filterColor(gl_FragColor);
}

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@ -11,6 +11,7 @@ uniform float u_stroke_width : 1;
varying float v_size;
#pragma include "projection"
#pragma include "picking"
void main() {
v_color = a_Color;
@ -20,5 +21,6 @@ void main() {
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));
gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;
setPickingColor(a_PickingColor);
}

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@ -13,6 +13,7 @@ varying vec4 v_color;
varying vec2 v_uv;
varying float v_gamma_scale;
#pragma include "picking"
void main() {
// get sdf from atlas
float dist = texture2D(u_sdf_map, v_uv).a;
@ -27,4 +28,5 @@ void main() {
highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);
gl_FragColor = mix(v_color * u_opacity, u_stroke, smoothstep(0., 0.5, 1. - dist)) * alpha;
gl_FragColor = filterColor(gl_FragColor);
}

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@ -14,6 +14,7 @@ varying float v_gamma_scale;
varying vec4 v_color;
#pragma include "projection"
#pragma include "picking"
void main() {
v_color = a_Color;
@ -29,6 +30,6 @@ void main() {
gl_Position = vec4(projected_position.xy / projected_position.w
+ a_textOffsets * fontScale / u_ViewportSize * 2. * u_DevicePixelRatio, 0.0, 1.0);
v_gamma_scale = gl_Position.w;
setPickingColor(a_PickingColor);
}

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@ -142,3 +142,13 @@ export function triggerResize() {
window.dispatchEvent(evt);
}
}
export function printCanvas(canvas: HTMLCanvasElement) {
const css = [
'padding: ' + (canvas.height / 2 - 8) + 'px ' + canvas.width / 2 + 'px;',
'line-height: ' + canvas.height + 'px;',
'background-image: url(' + canvas.toDataURL() + ');',
];
// tslint:disable-next-line:no-console
console.log('%c\n', css.join(''));
}

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@ -1,5 +1,5 @@
// @ts-ignore
import { Marker, PointLayer, PolygonLayer, Scene } from '@antv/l7';
import { Marker, PointLayer, PolygonLayer, Popup, Scene } from '@antv/l7';
import { GaodeMap, Mapbox } from '@antv/l7-maps';
import * as React from 'react';
@ -26,10 +26,22 @@ export default class MarkerComponent extends React.Component {
});
this.scene = scene;
const marker = new Marker().setLnglat({
lng: 120.184824,
lat: 30.248341,
});
const popup = new Popup({
offsets: [0, 20],
}).setText('hello');
const marker = new Marker()
.setLnglat({
lng: 120.184824,
lat: 30.248341,
})
.setPopup(popup);
scene.addMarker(marker);
const el = document.createElement('h1');
el.innerHTML = 'Marker';
marker.setElement(el);
const arr = [
{
@ -54,6 +66,7 @@ export default class MarkerComponent extends React.Component {
.style({
opacity: 1,
});
scene.addLayer(pointLayer);
scene.addMarker(marker);

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@ -47,6 +47,9 @@ export default class PointImage extends React.Component {
.shape('name', ['00', '01', '02'])
.size(30);
scene.addLayer(imageLayer);
imageLayer.on('click', (e) => {
console.log(e);
});
}
public render() {

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@ -53,6 +53,9 @@ export default class TextLayerDemo extends React.Component {
// strokeOpacity: 1.0,
});
scene.addLayer(pointLayer);
pointLayer.on('click', (e) => {
console.log(e);
});
this.scene = scene;

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@ -2,8 +2,6 @@
import { PointLayer, Scene } from '@antv/l7';
import { GaodeMap } from '@antv/l7-maps';
import * as React from 'react';
// import imageIcon from './image/icon.svg';
export default class MultiGaodeMap extends React.Component {
private scene1: Scene;
private scene2: Scene;