fix(core): delete composer.js

This commit is contained in:
thinkinggis 2019-03-25 15:09:12 +08:00
parent 1bdb04fa3f
commit 1ca12ff2f9
1 changed files with 0 additions and 150 deletions

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@ -1,150 +0,0 @@
// jscs:disable
/* eslint-disable */
import THREE from '../three';
import CopyShader from './CopyShader';
import ShaderPass from './ShaderPass';
import MaskPass, {ClearMaskPass} from './MaskPass';
/**
* @author alteredq / http://alteredqualia.com/
*/
var EffectComposer = function ( renderer, renderTarget ) {
this.renderer = renderer;
if ( renderTarget === undefined ) {
var pixelRatio = renderer.getPixelRatio();
var width = Math.floor( renderer.context.canvas.width / pixelRatio ) || 1;
var height = Math.floor( renderer.context.canvas.height / pixelRatio ) || 1;
var parameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBAFormat, stencilBuffer: false };
renderTarget = new THREE.WebGLRenderTarget( width, height, parameters );
}
this.renderTarget1 = renderTarget;
this.renderTarget2 = renderTarget.clone();
this.writeBuffer = this.renderTarget1;
this.readBuffer = this.renderTarget2;
this.passes = [];
if ( CopyShader === undefined )
console.error( "EffectComposer relies on THREE.CopyShader" );
this.copyPass = new ShaderPass( CopyShader );
};
EffectComposer.prototype = {
swapBuffers: function() {
var tmp = this.readBuffer;
this.readBuffer = this.writeBuffer;
this.writeBuffer = tmp;
},
addPass: function ( pass ) {
this.passes.push( pass );
},
insertPass: function ( pass, index ) {
this.passes.splice( index, 0, pass );
},
render: function ( delta ) {
this.writeBuffer = this.renderTarget1;
this.readBuffer = this.renderTarget2;
var maskActive = false;
var pass, i, il = this.passes.length;
for ( i = 0; i < il; i ++ ) {
pass = this.passes[ i ];
if ( ! pass.enabled ) continue;
pass.render( this.renderer, this.writeBuffer, this.readBuffer, delta, maskActive );
if ( pass.needsSwap ) {
if ( maskActive ) {
var context = this.renderer.context;
context.stencilFunc( context.NOTEQUAL, 1, 0xffffffff );
this.copyPass.render( this.renderer, this.writeBuffer, this.readBuffer, delta );
context.stencilFunc( context.EQUAL, 1, 0xffffffff );
}
this.swapBuffers();
}
if ( pass instanceof MaskPass ) {
maskActive = true;
} else if ( pass instanceof ClearMaskPass ) {
maskActive = false;
}
}
},
reset: function ( renderTarget ) {
if ( renderTarget === undefined ) {
renderTarget = this.renderTarget1.clone();
var pixelRatio = this.renderer.getPixelRatio();
renderTarget.setSize(
Math.floor( this.renderer.context.canvas.width / pixelRatio ),
Math.floor( this.renderer.context.canvas.height / pixelRatio )
);
}
this.renderTarget1.dispose();
this.renderTarget1 = renderTarget;
this.renderTarget2.dispose();
this.renderTarget2 = renderTarget.clone();
this.writeBuffer = this.renderTarget1;
this.readBuffer = this.renderTarget2;
},
setSize: function ( width, height ) {
this.renderTarget1.setSize( width, height );
this.renderTarget2.setSize( width, height );
}
};
export default EffectComposer;
THREE.EffectComposer = EffectComposer;