mirror of https://gitee.com/antv-l7/antv-l7
fix(scene):鼠标事件监听
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95ec71eedd
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58a7f5fb75
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@ -36,19 +36,25 @@ class Picking {
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this._resizeHandler = this._resizeTexture.bind(this);
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window.addEventListener('resize', this._resizeHandler, false);
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this._mouseUpHandler = this._onMouseUp.bind(this);
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this._world._container.addEventListener('mouseup', this._mouseUpHandler, false);
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this._world._container.addEventListener('mousemove', this._mouseUpHandler, false);
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this._world._container.addEventListener('mousemove', this._onWorldMove.bind(this), false);
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// this._mouseUpHandler = this._onMouseUp.bind(this);
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// this._world._container.addEventListener('mouseup', this._mouseUpHandler, false);
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// this._world._container.addEventListener('mousemove', this._mouseUpHandler, false);
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// this._world._container.addEventListener('mousemove', this._onWorldMove.bind(this), false);
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}
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pickdata(event) {
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const point = { x: event.clientX, y: event.clientY, type: event.type };
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const normalisedPoint = { x: 0, y: 0 };
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normalisedPoint.x = (point.x / this._width) * 2 - 1;
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normalisedPoint.y = -(point.y / this._height) * 2 + 1;
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this._pickAllObject(point, normalisedPoint);
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}
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_onMouseUp(event) {
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// Only react to main button click
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// if (event.button !== 0) {
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// return;
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// }
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const point = { x: event.clientX, y: event.clientY,type:event.type};
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const point = { x: event.clientX, y: event.clientY, type: event.type };
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const normalisedPoint = { x: 0, y: 0 };
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normalisedPoint.x = (point.x / this._width) * 2 - 1;
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normalisedPoint.y = -(point.y / this._height) * 2 + 1;
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@ -56,6 +62,7 @@ class Picking {
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// this._pick(point, normalisedPoint);
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}
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_onWorldMove() {
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this._needUpdate = true;
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@ -152,7 +159,7 @@ class Picking {
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point3d: _point3d,
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intersects
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};
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return item
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return item;
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}
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@ -65,6 +65,7 @@ export default class Layer extends Base {
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scene._engine._scene.add(this._object3D);
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this.layerMesh = null;
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this.layerLineMesh = null;
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this._addPickingEvents();
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}
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/**
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@ -260,11 +261,11 @@ export default class Layer extends Base {
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const resetHander = this._resetStyle.bind(this);
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if (this.get('allowActive')) {
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this.on('active', activeHander);
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this.on('mousemove', activeHander);
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this.on('mouseleave', resetHander);
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} else {
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this.off('active', activeHander);
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this.off('mousemove', activeHander);
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this.off('mouseleave', resetHander);
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}
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}
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@ -427,11 +428,11 @@ export default class Layer extends Base {
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});
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}
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}
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on(type, callback) {
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// on(type, callback) {
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this._addPickingEvents();
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super.on(type, callback);
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}
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// this._addPickingEvents();
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// super.on(type, callback);
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// }
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getPickingId() {
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return this.scene._engine._picking.getNextId();
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}
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@ -469,7 +470,7 @@ export default class Layer extends Base {
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_addPickingEvents() {
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// TODO: Find a way to properly remove this listener on destroy
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this.scene.on('pick-' + this.layerId, e => {
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const { featureId, point2d,type} = e;
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const { featureId, point2d, type } = e;
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if (featureId < -100 && this._activeIds !== null) {
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this.emit('mouseleave');
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@ -484,23 +485,9 @@ export default class Layer extends Base {
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pixel: point2d,
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lnglat: { lng: lnglat.lng, lat: lnglat.lat }
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};
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if(featureId>=0) {
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switch(type) {
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case 'mouseup':
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this.emit('click', target);
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break;
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case 'mousemove':
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this.emit('mousemove', target);
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this.emit('active', target);
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break;
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default:
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//this.emit('click', target);
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if (featureId >= 0) {
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this.emit(type, target);
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}
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}
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});
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}
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@ -642,7 +629,7 @@ export default class Layer extends Base {
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this._object3D = null;
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this.scene = null;
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}
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_preRender(){
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_preRender() {
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}
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}
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@ -18,7 +18,6 @@ export default class Scene extends Base {
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}
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_initEngine(mapContainer) {
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this._el = mapContainer;
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this._engine = new Engine(mapContainer, this);
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this._engine.run();
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}
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@ -41,6 +40,7 @@ export default class Scene extends Base {
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this.map = Map.map;
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Map.asyncCamera(this._engine);
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this.initLayer();
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this._registEvents();
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this.emit('loaded');
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});
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@ -87,7 +87,7 @@ export default class Scene extends Base {
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_addLayer() {
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}
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_registEvents(){
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_registEvents() {
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const events = [
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'mouseout',
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'mouseover',
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@ -98,11 +98,12 @@ export default class Scene extends Base {
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'click',
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'dblclick'
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];
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events.forEach((event)=>{
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this._el.addEventListener(event, e => {
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events.forEach(event => {
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this._container.addEventListener(event, e => {
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// 要素拾取
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this._engine._picking.pickdata(e);
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}, false);
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})
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});
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}
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// 代理map事件
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removeLayer(layer) {
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@ -9,8 +9,8 @@ export { Points } from 'three/src/objects/Points.js';
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export { LineSegments } from 'three/src/objects/LineSegments.js';
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export { Mesh } from 'three/src/objects/Mesh.js';
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export { Texture } from 'three/src/textures/Texture.js';
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//export { DirectionalLight } from 'three/src/lights/DirectionalLight.js';
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//export { AmbientLight } from 'three/src/lights/AmbientLight.js';
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// export { DirectionalLight } from 'three/src/lights/DirectionalLight.js';
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// export { AmbientLight } from 'three/src/lights/AmbientLight.js';
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export { WebGLRenderTarget } from 'three/src/renderers/WebGLRenderTarget.js';
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export { PerspectiveCamera } from 'three/src/cameras/PerspectiveCamera.js';
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export { BufferGeometry } from 'three/src/core/BufferGeometry.js';
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@ -154,11 +154,11 @@ export function Line(path, props, positionsIndex) {
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positions.push(...point);
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positions.push(...point);
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if(pointIndex===0){
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if (pointIndex === 0) {
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attrDistance.push(0, 0);
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} else{
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const d = attrDistance[pointIndex * 2-1] + lineSegmentDistance(path[pointIndex-1],path[pointIndex]);
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attrDistance.push(d,d);
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} else {
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const d = attrDistance[pointIndex * 2 - 1] + lineSegmentDistance(path[pointIndex - 1], path[pointIndex]);
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attrDistance.push(d, d);
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}
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index += 2;
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@ -171,9 +171,9 @@ export function Line(path, props, positionsIndex) {
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miter.push(-m);
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miter.push(m);
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});
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attrDistance = attrDistance.map((d)=>{
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return d / attrDistance[attrDistance.length-1];
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})
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attrDistance = attrDistance.map(d => {
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return d / attrDistance[attrDistance.length - 1];
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});
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return {
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positions,
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normal,
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@ -186,7 +186,7 @@ export function Line(path, props, positionsIndex) {
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};
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}
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function lineSegmentDistance(end,start) {
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function lineSegmentDistance(end, start) {
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const dx = start[0] - end[0];
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const dy = start[1] - end[1];
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const dz = start[2] - end[2];
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@ -60,12 +60,12 @@ export default class LineLayer extends Layer {
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if (animateOptions.enable) {
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material.setDefinesvalue('ANIMATE', true);
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const {duration,interval,trailLength,repeat = Infinity} = animateOptions;
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const { duration, interval, trailLength, repeat = Infinity } = animateOptions;
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this.animateDuration = this.scene._engine.clock.getElapsedTime() + duration * repeat;
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material.upDateUninform({
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u_duration: duration,
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u_interval: interval,
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u_trailLength:trailLength,
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u_trailLength: trailLength
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});
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@ -95,8 +95,8 @@ export default class LineLayer extends Layer {
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}
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return this;
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}
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_preRender(){
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if(this.animateDuration>0 && this.animateDuration< this.scene._engine.clock.getElapsedTime()){
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_preRender() {
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if (this.animateDuration > 0 && this.animateDuration < this.scene._engine.clock.getElapsedTime()) {
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this.layerMesh.material.setDefinesvalue('ANIMATE', false);
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this.emit('animateEnd');
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this.animateDuration = Infinity;
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@ -32,7 +32,7 @@ export default class PointLayer extends Layer {
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return this;
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}
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_prepareRender() {
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const { opacity, strokeWidth, stroke, strokeOpacity, shape, fill } = this.get('styleOptions');
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const { stroke, fill } = this.get('styleOptions');
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if (this.shapeType === 'text') { // 绘制文本图层
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this._textPoint();
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@ -58,16 +58,20 @@ export default class PointLayer extends Layer {
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}
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break;
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case 'image':// 绘制图片标注
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{
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const imageAttribute = PointBuffer.ImageBuffer(source.geoData, this.StyleData, { imagePos: this.scene.image.imagePos });
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const imageMesh = drawPoint.DrawImage(imageAttribute, { ...style, texture: this.scene.image.texture });
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this.add(imageMesh);
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break;
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}
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case 'normal' : // 原生点
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{
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const normalAttribute = PointBuffer.NormalBuffer(source.geoData, this.StyleData, style);
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const normalPointMesh = drawPoint.DrawNormal(normalAttribute, style);
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this.add(normalPointMesh);
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}
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}
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}
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_getShape() {
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let shape = null;
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if (!this.StyleData[0].hasOwnProperty('shape')) {
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@ -82,7 +86,7 @@ export default class PointLayer extends Layer {
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if (pointShape['2d'].indexOf(shape) !== -1 || pointShape['3d'].indexOf(shape) !== -1) {
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return 'fill';
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} else if (shape == 'text') {
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} else if (shape === 'text') {
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return 'text';
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} else if (this.scene.image.imagesIds.indexOf(shape) !== -1) {
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return 'image';
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