mirror of https://gitee.com/antv-l7/antv-l7
feat: 增加点击建筑 demo
This commit is contained in:
parent
b86055f322
commit
64bfbb4592
|
@ -136,6 +136,10 @@ L7 将 threejs 的引用封装成一个特殊的图层对象,在使用上与
|
|||
|
||||
用户通过该方法管理加载模型的动画
|
||||
|
||||
### getRenderCamera(): THREE.Camera
|
||||
|
||||
返回根据当前地图场景参数下对应的 THREEJS 相机
|
||||
|
||||
## 加载模型
|
||||
|
||||
用户可以使用 threejs 提供的能力加载其支持的任意模型
|
||||
|
|
|
@ -18,6 +18,11 @@
|
|||
"filename": "mapbox_ant.js",
|
||||
"title": "mapbox 地图",
|
||||
"screenshot":"https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*kflKRJvm3hYAAAAAAAAAAAAAARQnAQ"
|
||||
},
|
||||
{
|
||||
"filename": "space_click.js",
|
||||
"title": "点击建筑",
|
||||
"screenshot":"https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*AY5vSIMeLy8AAAAAAAAAAAAAARQnAQ"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
@ -0,0 +1,423 @@
|
|||
import { Scene } from '@antv/l7';
|
||||
import { GaodeMap } from '@antv/l7-maps';
|
||||
import { ThreeLayer, ThreeRender } from '@antv/l7-three';
|
||||
import * as THREE from 'three';
|
||||
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
|
||||
import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader';
|
||||
import { animate, easeInOut } from 'popmotion';
|
||||
|
||||
function changeValue(
|
||||
startValue,
|
||||
endValue,
|
||||
duration = 500,
|
||||
callback,
|
||||
complete
|
||||
) {
|
||||
if (typeof startValue === 'number') {
|
||||
animate({
|
||||
from: {
|
||||
v: startValue
|
||||
},
|
||||
to: {
|
||||
v: endValue
|
||||
},
|
||||
ease: easeInOut,
|
||||
duration,
|
||||
onUpdate: o => {
|
||||
callback(o.v);
|
||||
return '';
|
||||
},
|
||||
onComplete: () => {
|
||||
complete && complete();
|
||||
return '';
|
||||
}
|
||||
});
|
||||
} else {
|
||||
animate({
|
||||
from: {
|
||||
lng: startValue.lng,
|
||||
lat: startValue.lat,
|
||||
pitch: startValue.pitch,
|
||||
rotation: startValue.rotation,
|
||||
zoom: startValue.zoom
|
||||
},
|
||||
to: {
|
||||
lng: (endValue).lng,
|
||||
lat: (endValue).lat,
|
||||
pitch: (endValue).pitch,
|
||||
rotation: (endValue).rotation,
|
||||
zoom: (endValue).zoom
|
||||
},
|
||||
ease: easeInOut,
|
||||
duration,
|
||||
onUpdate: o => {
|
||||
callback(o);
|
||||
return '';
|
||||
},
|
||||
onComplete: () => {
|
||||
complete && complete();
|
||||
return '';
|
||||
}
|
||||
});
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
const raycaster = new THREE.Raycaster();
|
||||
const lng = 120.1;
|
||||
const lat = 30.265;
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
map: new GaodeMap({
|
||||
center: [ lng, lat ],
|
||||
pitch: 70,
|
||||
rotation: 220,
|
||||
zoom: 16
|
||||
})
|
||||
});
|
||||
|
||||
scene.on('loaded', () => {
|
||||
|
||||
const mouse = new THREE.Vector2();
|
||||
let zspace,
|
||||
aspace,
|
||||
ASpaceTextMesh,
|
||||
ZSpaceTextMesh;
|
||||
|
||||
scene.registerRenderService(ThreeRender);
|
||||
|
||||
const center = scene.getCenter();
|
||||
|
||||
const threeJSLayer = new ThreeLayer({
|
||||
enableMultiPassRenderer: false,
|
||||
// @ts-ignore
|
||||
onAddMeshes: (threeScene, layer) => {
|
||||
threeScene.add(new THREE.AmbientLight(0xffffff));
|
||||
const sunlight = new THREE.DirectionalLight(0xffffff, 0.25);
|
||||
sunlight.position.set(0, 80000000, 100000000);
|
||||
sunlight.matrixWorldNeedsUpdate = true;
|
||||
threeScene.add(sunlight);
|
||||
|
||||
// map
|
||||
// https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*gA0NRbuOF5cAAAAAAAAAAAAAARQnAQ
|
||||
|
||||
// height
|
||||
// https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*eYFaRYlnnOUAAAAAAAAAAAAAARQnAQ
|
||||
|
||||
const image = new Image();
|
||||
image.crossOrigin = '';
|
||||
image.src =
|
||||
'https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*eYFaRYlnnOUAAAAAAAAAAAAAARQnAQ';
|
||||
image.onload = () => {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.width = image.width;
|
||||
canvas.height = image.height;
|
||||
const ctx = canvas.getContext('2d');
|
||||
ctx.drawImage(image, 0, 0, image.width, image.height);
|
||||
const heightData = ctx.getImageData(0, 0, image.width, image.height)
|
||||
.data;
|
||||
|
||||
const s = 53000;
|
||||
|
||||
const geometry = new THREE.PlaneGeometry(s, s, 255, 255);
|
||||
|
||||
geometry.vertices.map((v, i) => {
|
||||
const r = heightData[i * 4];
|
||||
const g = heightData[i * 4 + 1];
|
||||
const b = heightData[i * 4 + 2];
|
||||
let h =
|
||||
-10000.0 +
|
||||
(r * 255.0 * 256.0 * 256.0 + g * 255.0 * 256.0 + b * 255.0) *
|
||||
0.1;
|
||||
h = h / 20 - 127600;
|
||||
h = Math.max(0, h);
|
||||
|
||||
v.z = h;
|
||||
return '';
|
||||
});
|
||||
const material = new THREE.MeshPhongMaterial({
|
||||
transparent: true,
|
||||
// opacity: 0.6,
|
||||
map: new THREE.TextureLoader().load(
|
||||
'https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*gA0NRbuOF5cAAAAAAAAAAAAAARQnAQ'
|
||||
)
|
||||
});
|
||||
const plane = new THREE.Mesh(geometry, material);
|
||||
layer.setObjectLngLat(plane, [ 120.1008, 30.2573 ], 0);
|
||||
plane.position.z = 10;
|
||||
threeScene.add(plane);
|
||||
|
||||
return '';
|
||||
};
|
||||
|
||||
// 使用 Three.js glTFLoader 加载模型
|
||||
const loader = new GLTFLoader();
|
||||
loader.load(
|
||||
'https://gw.alipayobjects.com/os/bmw-prod/3ca0a546-92d8-4ba0-a89c-017c218d5bea.gltf',
|
||||
gltf => {
|
||||
const antModel = gltf.scene;
|
||||
layer.adjustMeshToMap(antModel);
|
||||
layer.setMeshScale(antModel, 20, 20, 20);
|
||||
layer.setObjectLngLat(
|
||||
antModel,
|
||||
[ center.lng - 0.002, center.lat ],
|
||||
0
|
||||
);
|
||||
|
||||
const animations = gltf.animations;
|
||||
if (animations && animations.length) {
|
||||
const mixer = new THREE.AnimationMixer(antModel);
|
||||
const animation = animations[1];
|
||||
const action = mixer.clipAction(animation);
|
||||
action.play();
|
||||
layer.addAnimateMixer(mixer);
|
||||
}
|
||||
antModel.rotation.y = Math.PI;
|
||||
// 向场景中添加模型
|
||||
threeScene.add(antModel);
|
||||
// 重绘图层
|
||||
layer.render();
|
||||
return '';
|
||||
}
|
||||
);
|
||||
|
||||
const v = `
|
||||
varying vec2 vUv;
|
||||
varying vec4 worldPosition;
|
||||
void main() {
|
||||
vUv = uv;
|
||||
worldPosition = modelMatrix * vec4(position, 1.0);
|
||||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||||
}`;
|
||||
const f = `
|
||||
varying vec2 vUv;
|
||||
varying vec4 worldPosition;
|
||||
uniform vec3 color;
|
||||
void main() {
|
||||
gl_FragColor = vec4(color, fract(worldPosition.z / 50.0));
|
||||
}`;
|
||||
const shadermaterial = new THREE.ShaderMaterial({
|
||||
uniforms: {
|
||||
color: {
|
||||
value: new THREE.Vector3(0.21372549, 0.34705882, 0.56470588)
|
||||
}
|
||||
},
|
||||
vertexShader: v,
|
||||
fragmentShader: f
|
||||
});
|
||||
|
||||
const fbxLoaded = new FBXLoader();
|
||||
// load ZSpace
|
||||
fbxLoaded.load(
|
||||
'https://gw.alipayobjects.com/os/bmw-prod/af1652c9-3c4f-4e73-ac4c-1f78fefbaf6a.fbx',
|
||||
gltf => {
|
||||
zspace = gltf;
|
||||
layer.adjustMeshToMap(zspace);
|
||||
// @ts-ignore
|
||||
zspace.children[0].material = shadermaterial;
|
||||
layer.setMeshScale(zspace, 10, 10, 10);
|
||||
|
||||
layer.setObjectLngLat(zspace, [ 120.1015, 30.2661 ], 0);
|
||||
zspace.rotation.x = Math.PI * 2;
|
||||
zspace.rotation.z = -Math.PI * (-2 / 15);
|
||||
threeScene.add(zspace);
|
||||
|
||||
return '';
|
||||
}
|
||||
);
|
||||
|
||||
fbxLoaded.load(
|
||||
'https://gw.alipayobjects.com/os/bmw-prod/11d6e4c1-bd5b-4dc1-bae5-ac51c14e9056.fbx',
|
||||
model => {
|
||||
aspace = model;
|
||||
layer.adjustMeshToMap(aspace);
|
||||
// @ts-ignore
|
||||
aspace.children[0].material = shadermaterial;
|
||||
|
||||
layer.setMeshScale(aspace, 8, 8, 8);
|
||||
layer.setObjectLngLat(aspace, [ 120.099, 30.261 ], 0);
|
||||
aspace.rotation.x = Math.PI * 2;
|
||||
aspace.rotation.z = -Math.PI * (3 / 15);
|
||||
threeScene.add(aspace);
|
||||
|
||||
return '';
|
||||
}
|
||||
);
|
||||
|
||||
const textLoader = new THREE.FontLoader();
|
||||
textLoader.load(
|
||||
'https://gw.alipayobjects.com/os/bmw-prod/0a3f46eb-294e-4d95-87f2-052c26ad4bf1.json',
|
||||
font => {
|
||||
const fontOptions = {
|
||||
size: 360, // 字号大小,一般为大写字母的高度
|
||||
height: 50, // 文字的厚度
|
||||
font, // 字体,默认是'helvetiker',需对应引用的字体文件
|
||||
bevelThickness: 10, // 倒角厚度
|
||||
bevelSize: 10, // 倒角宽度
|
||||
curveSegments: 30, // 弧线分段数,使得文字的曲线更加光滑
|
||||
bevelEnabled: true // 布尔值,是否使用倒角,意为在边缘处斜切
|
||||
};
|
||||
const aspaceGeo = new THREE.TextGeometry('ASpace', fontOptions);
|
||||
aspaceGeo.center();
|
||||
const zspaceGeo = new THREE.TextGeometry('ZSpace', fontOptions);
|
||||
zspaceGeo.center();
|
||||
|
||||
const fontMat = new THREE.MeshPhongMaterial({
|
||||
color: 0xcccccc,
|
||||
shininess: 60,
|
||||
specular: 0xcccccc
|
||||
});
|
||||
|
||||
const testHeight = 900;
|
||||
|
||||
ASpaceTextMesh = new THREE.Mesh(aspaceGeo, fontMat);
|
||||
ASpaceTextMesh.rotation.x = Math.PI / 2;
|
||||
ASpaceTextMesh.rotation.y = (-Math.PI * 3) / 4;
|
||||
layer.setObjectLngLat(
|
||||
ASpaceTextMesh,
|
||||
[ 120.099, 30.261 ],
|
||||
testHeight
|
||||
);
|
||||
threeScene.add(ASpaceTextMesh);
|
||||
|
||||
ZSpaceTextMesh = new THREE.Mesh(zspaceGeo, fontMat);
|
||||
ZSpaceTextMesh.rotation.x = Math.PI / 2;
|
||||
ZSpaceTextMesh.rotation.y = (-Math.PI * 3) / 4;
|
||||
layer.setObjectLngLat(
|
||||
ZSpaceTextMesh,
|
||||
[ 120.103, 30.2661 ],
|
||||
testHeight
|
||||
);
|
||||
threeScene.add(ZSpaceTextMesh);
|
||||
|
||||
getH(0, 200);
|
||||
function getH(h1, h2) {
|
||||
changeValue(
|
||||
h1,
|
||||
h2,
|
||||
1000,
|
||||
h => {
|
||||
ASpaceTextMesh.position.z = testHeight + h;
|
||||
ZSpaceTextMesh.position.z = testHeight + h;
|
||||
return '';
|
||||
},
|
||||
() => {
|
||||
setTimeout(() => getH(h2, h1), 10);
|
||||
return '';
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
return '';
|
||||
}
|
||||
);
|
||||
}
|
||||
})
|
||||
.source({
|
||||
type: 'FeatureCollection',
|
||||
features: [
|
||||
{
|
||||
type: 'Feature',
|
||||
properties: {},
|
||||
geometry: {
|
||||
type: 'Point',
|
||||
coordinates: [ 111.4453125, 32.84267363195431 ]
|
||||
}
|
||||
}
|
||||
]
|
||||
})
|
||||
.animate(true);
|
||||
scene.addLayer(threeJSLayer);
|
||||
// @ts-ignore
|
||||
let currentCamera = threeJSLayer.threeRenderService.getRenderCamera();
|
||||
const currentView = {
|
||||
lng: center.lng,
|
||||
lat: center.lat,
|
||||
pitch: 70,
|
||||
rotation: 220,
|
||||
zoom: 16
|
||||
};
|
||||
|
||||
scene.on('zoom', () => {
|
||||
const cen = scene.getCenter();
|
||||
currentView.lng = cen.lng;
|
||||
currentView.lat = cen.lat;
|
||||
currentView.pitch = scene.getPitch();
|
||||
currentView.zoom = scene.getZoom();
|
||||
return '';
|
||||
});
|
||||
|
||||
scene.getMapService().on('mapchange', () => {
|
||||
// @ts-ignore
|
||||
currentCamera = threeJSLayer.getRenderCamera();
|
||||
currentView.pitch = scene.getPitch();
|
||||
return '';
|
||||
});
|
||||
|
||||
const ASpaceView = {
|
||||
lng: 120.109509,
|
||||
lat: 30.251529,
|
||||
pitch: 83,
|
||||
rotation: 225,
|
||||
zoom: 16
|
||||
};
|
||||
const ZSpaceView = {
|
||||
lng: 120.112026,
|
||||
lat: 30.256881,
|
||||
pitch: 80,
|
||||
rotation: 220,
|
||||
zoom: 16
|
||||
};
|
||||
|
||||
scene.on('click', ev => {
|
||||
// @ts-ignore
|
||||
const size = scene?.map?.getSize();
|
||||
mouse.x = (ev.pixel.x / size.width) * 2 - 1;
|
||||
mouse.y = -(ev.pixel.y / size.height) * 2 + 1;
|
||||
raycaster.setFromCamera(mouse, currentCamera);
|
||||
const intersects = raycaster.intersectObjects([ zspace, aspace ], true);
|
||||
if (intersects.length > 0) {
|
||||
const object = intersects[0].object;
|
||||
if (object.name === 'Z空间') {
|
||||
selectSpace(currentView, ZSpaceView, ZSpaceTextMesh);
|
||||
} else {
|
||||
selectSpace(currentView, ASpaceView, ASpaceTextMesh);
|
||||
}
|
||||
}
|
||||
return '';
|
||||
});
|
||||
|
||||
function selectSpace(
|
||||
currentView,
|
||||
targetView,
|
||||
spaceText
|
||||
) {
|
||||
if (spaceText) {
|
||||
changeValue(
|
||||
spaceText.rotation.y,
|
||||
spaceText.rotation.y + Math.PI * 2,
|
||||
500,
|
||||
r => {
|
||||
spaceText.rotation.y = r;
|
||||
return '';
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
changeValue(currentView, targetView, 500, view => {
|
||||
scene.setCenter([ view.lng, view.lat ]);
|
||||
scene.setPitch(view.pitch);
|
||||
scene.setRotation(view.rotation);
|
||||
scene.setZoom(view.zoom);
|
||||
|
||||
currentView.lng = view.lng;
|
||||
currentView.lat = view.lat;
|
||||
currentView.pitch = view.pitch;
|
||||
currentView.rotation = view.rotation;
|
||||
currentView.zoom = view.zoom;
|
||||
|
||||
return '';
|
||||
});
|
||||
}
|
||||
return '';
|
||||
});
|
|
@ -12,6 +12,7 @@ window.l7District = require('@antv/l7-district');
|
|||
window.l7Three = require('@antv/l7-three');
|
||||
window.three = require('three');
|
||||
window.GLTFLoader = require('three/examples/jsm/loaders/GLTFLoader');
|
||||
window.FBXLoader = require('three/examples/jsm/loaders/FBXLoader');
|
||||
window.react = require('react');
|
||||
window.popmotion = require('popmotion');
|
||||
window.reactDom = require('react-dom');
|
||||
|
|
Loading…
Reference in New Issue