fix: 修复挤出几何体侧面渐变错误 (#1128)

* fix: 修复 mouseup 失效

* fix: 修复 polyogn 侧面颜色出错
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YiQianYao 2022-05-28 18:10:10 +08:00 committed by GitHub
parent b82e4c250a
commit 66f4166e58
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@ -54,13 +54,6 @@ void main() {
textureOffset = opacityAndOffset.g;
// cal style mapping - 数据纹理映射部分的计算
if(styleMappingMat[0][3] < 1.0 ) {
// side
styleMappingMat[0][0] = 0.0;
} else {
}
vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);
vec4 project_pos = project_position(pos);