fix(mvt): source

This commit is contained in:
thinkinggis 2019-06-10 11:54:11 +08:00
commit 6a4af99c29
29 changed files with 437 additions and 118 deletions

View File

@ -76,7 +76,7 @@ scene.on('loaded', () => {
circleLayer.setData(pointOnCircle(timestamp / 1000));
requestAnimationFrame(animateMarker);
}
animateMarker(0);
//animateMarker(0);
/**
const layerText = scene.PointLayer({

View File

@ -35,15 +35,15 @@ const scene = new L7.Scene({
window.scene = scene;
scene.on('loaded', () => {
scene.ImageTileLayer({
zIndex:0
zIndex:4
})
.source('http://webst01.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}')
.source('http://t1.tianditu.com/DataServer?T=cva_w&X={x}&Y={y}&L={z}&tk=174705aebfe31b79b3587279e211cb9a')
.render();
$.getJSON('https://gw.alipayobjects.com/os/rmsportal/JToMOWvicvJOISZFCkEI.json', city => {
const citylayer = scene.PolygonLayer(
{
zIndex:4
zIndex:0
}
)
.source(city)

View File

@ -34,6 +34,7 @@ const scene = new L7.Scene({
});
window.scene = scene;
scene.on('loaded', () => {
const layer = scene.VectorTileLayer({
zIndex:0,
layerType:'point'
@ -42,28 +43,32 @@ scene.on('loaded', () => {
// http://alipay-rmsdeploy-image.cn-hangzhou.alipay.aliyun-inc.com/thinkgis/tile/point/{z}/{x}/{y}.pbf
// https://mvt.amap.com/district/CHN2/8/203/105/4096?key=
.source('http://alipay-rmsdeploy-image.cn-hangzhou.alipay.aliyun-inc.com/thinkgis/tile/point2/{z}/{x}/{y}.pbf',{
.source('http://alipay-rmsdeploy-image.cn-hangzhou.alipay.aliyun-inc.com/thinkgis/tile/china/all_point/{z}/{x}/{y}.pbf',{
parser:{
type: 'mvt',
sourceLayer:'layer',
//idField:'OBJECTID',
maxZoom: 17,
// idField:'adcode',
maxZoom: 14,
minZoom: 13,
}
})
.scale({
total:{
min:0,
max:1000000,
max:100000,
type:'log'
}
})
.shape('hexagon')
.size(2)
.shape('circle')
.size(5)
.active({fill:'red'})
.color('total', ['#d53e4f','#f46d43','#fdae61','#fee08b','#ffffbf','#e6f598','#abdda4','#66c2a5','#3288bd'].reverse())
//.color('#0D408C')
.style({
opacity:1.0
stroke: 'rgba(255,255,255,0.8)',
strokeWidth: 1,
strokeOpacity:0.6,
opacity: 1
})
.render(
);

View File

@ -30,7 +30,7 @@ const scene = new L7.Scene({
center: [116.5909,39.9225 ],
pitch: 0,
hash:true,
zoom: 14,
zoom: 4,
});
window.scene = scene;
@ -44,29 +44,29 @@ scene.on('loaded', () => {
// http://alipay-rmsdeploy-image.cn-hangzhou.alipay.aliyun-inc.com/thinkgis/tile/point/{z}/{x}/{y}.pbf
// https://mvt.amap.com/district/CHN2/8/203/105/4096?key=
.source('http://alipay-rmsdeploy-image.cn-hangzhou.alipay.aliyun-inc.com/thinkgis/tile/china/{z}/{x}/{y}.pbf',{
.source('http://alipay-rmsdeploy-image.cn-hangzhou.alipay.aliyun-inc.com/thinkgis/tile/china/village/{z}/{x}/{y}.pbf',{
parser:{
type: 'mvt',
sourceLayer:'layer',
idField:'adcode',
idField:'code',
maxZoom: 17,
}
})
.filter('province',name =>{
return name =='山东省'
.scale({
total:{
type:'linear',
min:0,
max:5000
}
})
.shape('fill')
.size(2)
.active({fill:'red'})
.color('name',name => {
//var colorHash = new ColorHash();
return colorHash.hex(name)
})
.active(false)
.color('total', ['#ffffe5','#fff7bc','#fee391','#fec44f','#fe9929','#ec7014','#cc4c02','#993404','#662506'])
.style({
opacity:1.0
})
.render(
);
.render();
layer.on('mousemove',(feature)=>{
console.log(feature);
})

View File

@ -0,0 +1,49 @@
import Util from '../../util';
import { updateObjecteUniform } from '../../util/object3d-util';
export default class BufferController {
constructor(cfg) {
// defs 列定义
Util.assign(this, cfg);
if (!this.mesh) this.mesh = this.layer;
}
_updateColorAttributes() {
const filterData = this.mesh.layerData;
const colorKey = {};
for (let e = 0; e < filterData.length; e++) {
const item = filterData[e];
colorKey[item.id] = item.color;
}
this.layer._activeIds = null; // 清空选中元素xwxw
const colorAttr = this.mesh.mesh.geometry.attributes.a_color;
const pickAttr = this.mesh.mesh.geometry.attributes.pickingId;
pickAttr.array.forEach((id, index) => {
id = Math.abs(id);
const color = colorKey[id];
id = Math.abs(id);
const item = filterData[id - 1];
if (item.hasOwnProperty('filter') && item.filter === false) {
colorAttr.array[index * 4 + 0] = 0;
colorAttr.array[index * 4 + 1] = 0;
colorAttr.array[index * 4 + 2] = 0;
colorAttr.array[index * 4 + 3] = 0;
pickAttr.array[index] = -id; // 通过Id数据过滤 id<0 不显示
} else {
colorAttr.array[index * 4 + 0] = color[0];
colorAttr.array[index * 4 + 1] = color[1];
colorAttr.array[index * 4 + 2] = color[2];
colorAttr.array[index * 4 + 3] = color[3];
pickAttr.array[index] = id;
}
});
colorAttr.needsUpdate = true;
pickAttr.needsUpdate = true;
}
_updateStyle(option) {
const newOption = { };
for (const key in option) {
newOption['u_' + key] = option[key];
}
updateObjecteUniform(this.mesh._object3D, newOption);
}
}

View File

@ -3,4 +3,32 @@ export default class EventContoller {
constructor(cfg) {
Util.assign(this, cfg);
}
_init() {
this.layer.scene.on('pick-' + this.layer.layerId, e => {
let { featureId, point2d, type } = e;
if (featureId < 0 && this._activeIds !== null) {
type = 'mouseleave';
}
this._activeIds = featureId;
// TODO 瓦片图层获取选中数据信息
const lnglat = this.layer.scene.containerToLngLat(point2d);
const { feature, style } = this.layer.getSelectFeature(featureId, lnglat);
// const style = this.layerData[featureId - 1];
const target = {
featureId,
feature,
style,
pixel: point2d,
type,
lnglat: { lng: lnglat.lng, lat: lnglat.lat }
};
if (featureId >= 0 || this._activeIds >= 0) { // 拾取到元素,或者离开元素
this.layer.emit(type, target);
}
});
}
_initMapEvent() {
}
}

View File

@ -2,9 +2,13 @@ import Scale from './scale';
import Mapping from './mapping';
import Picking from './pick';
import Interaction from './interaction';
import Event from './event';
import Buffer from './buffer';
export default {
Scale,
Mapping,
Picking,
Interaction
Interaction,
Event,
Buffer
};

View File

@ -20,13 +20,15 @@ export default class Mapping {
this._mapping();
}
update() {
this.mesh.set('scales', {});
this._initTileAttrs();
this._updateMaping();
}
_initControllers() {
const scales = this.layer.get('scaleOptions');
const scalesOption = this.layer.get('scaleOptions');
const scaleController = new ScaleController({
defs: {
...scales
...scalesOption
}
});
this.mesh.set('scaleController', scaleController);
@ -101,7 +103,10 @@ export default class Mapping {
// 通过透明度过滤数据
if (attrs.hasOwnProperty('filter')) {
mappedData.forEach(item => {
item.filter === false && (item.color[3] = 0);
if (item.filter === false) {
(item.color[3] = 0);
item.id = -item.id;
}
});
}
this.mesh.layerData = mappedData;

View File

@ -1,7 +1,7 @@
import Util from '../../util';
import * as THREE from '../three';
import pickingFragmentShader from '../engine/picking/picking_frag.glsl';
import { updateObjecteUniform } from '../../util/object3d-util';
import { updateObjecteUniform, destoryObject } from '../../util/object3d-util';
export default class PickContoller {
constructor(cfg) {
Util.assign(this, cfg);
@ -19,18 +19,32 @@ export default class PickContoller {
this.layer.scene._engine._picking.remove(object);
}
removePickingMesh(mesh) {
this.Object3D.remove(mesh);
this.pickObject3D.remove(mesh);
destoryObject(mesh);
}
removePickMeshByName(name) {
for (let i = 0; i < this.pickObject3D.children.length; i++) {
if (this.pickObject3D.children[i].name === name) {
this.removePickingMesh(this.pickObject3D.children[i]);
}
}
}
removeAllMesh() {
this.pickObject3D.children.forEach(element => {
this.pickObject3D.remove(element);
destoryObject(element);
});
}
addPickMesh(mesh) {
const pickmaterial = mesh.material.clone();
pickmaterial.fragmentShader = pickingFragmentShader;
const pickingMesh = new THREE[mesh.type](mesh.geometry, pickmaterial);
pickingMesh.name = this.layerId;
pickingMesh.name = mesh.name;
pickingMesh.onBeforeRender = () => {
const zoom = this.layer.scene.getZoom();
updateObjecteUniform(pickingMesh, { u_zoom: zoom });
};
this.pickObject3D.add(pickingMesh);
}
}

View File

@ -107,7 +107,6 @@ export default class Layer extends Base {
this._object3D.add(object);
if (type === 'fill') {
this.get('pickingController').addPickMesh(object);
// this._addPickMesh(object);// 不对边界线进行拾取
}
setTimeout(() => this.scene._engine.update(), 500);
}
@ -315,7 +314,8 @@ export default class Layer extends Base {
// 重绘 度量, 映射,顶点构建
repaint() {
this.set('scales', {});
this._initControllers();
const mappingCtr = new Controller.Mapping({ layer: this });
this.set('mappingController', mappingCtr);
// this._initAttrs();
// this._mapping();
this.redraw();
@ -467,7 +467,6 @@ export default class Layer extends Base {
// TODO 瓦片图层获取选中数据信息
const lnglat = this.scene.containerToLngLat(point2d);
const { feature, style } = this.getSelectFeature(featureId, lnglat);
// const style = this.layerData[featureId - 1];
const target = {
featureId,
feature,
@ -533,7 +532,7 @@ export default class Layer extends Base {
offset = 5;
this.shapeType = 'text' && (offset = 10);
} else if (this.type === 'polyline') {
} else if (this.type === 'polyline' || this.type === 'line') {
offset = 2;
} else if (this.type === 'polygon') {
offset = 1;
@ -551,7 +550,7 @@ export default class Layer extends Base {
this._object3D.children.forEach(child => {
this._object3D.remove(child);
});
this.removeFromPicking(this._pickingMesh);
this.get('pickingController').removeAllMesh();
this.draw();
}
// 更新mesh

View File

@ -20,7 +20,7 @@ export default class Source extends Base {
super(cfg);
const transform = this.get('transforms');
this._transforms = transform || [];
const mapType = this.get('mapType');
const mapType = this.get('mapType') || 'AMap';
this.projectFlat = getMap(mapType).project;
// 数据解析
this._init();
@ -56,10 +56,13 @@ export default class Source extends Base {
const { type = 'geojson' } = parser;
const data = this.get('data');
this.originData = getParser(type)(data, parser);
this.data = {
dataArray: clone(this.originData.dataArray)
};
this.data.extent = extent(this.data.dataArray);
// this.data = {
// dataArray: clone(this.originData.dataArray)
// };
this.data = this.originData;
if (this.data !== null) {
this.data.extent = extent(this.data.dataArray);
}
}
/**
* 数据统计
@ -96,6 +99,9 @@ export default class Source extends Base {
this._projectCoords();
}
_projectCoords() {
if (this.data === null) {
return;
}
this.data.dataArray.forEach(data => {
// data.coordinates = this._coordProject(data.coordinates);
data.coordinates = tranfrormCoord(data.coordinates, this._coorConvert.bind(this));

View File

@ -1,25 +1,46 @@
import { packUint8ToFloat } from '../../../util/vertex-compress';
const LEFT_SHIFT18 = 262144.0;
const LEFT_SHIFT20 = 1048576.0;
export default function circleBuffer(layerData) {
const index = [];
const aExtrude = [];
const aRadius = [];
const aColor = [];
const aPickingId = [];
const aPosition = [];
const aPackedData = [];
layerData.forEach(({ size = 0, color, id, coordinates }, i) => {
if (isNaN(size)) {
size = 0;
}
// pack color(vec4) into vec2
const packedColor = [
packUint8ToFloat(color[0] * 255, color[1] * 255),
packUint8ToFloat(color[2] * 255, color[3] * 255)
];
// construct point coords
aExtrude.push(-1, -1, 1, -1, 1, 1, -1, 1);
aRadius.push(size, size, size, size);
aColor.push(...color, ...color, ...color, ...color);
aPickingId.push(id, id, id, id);
[
[ -1, -1 ],
[ 1, -1 ],
[ 1, 1 ],
[ -1, 1 ]
].forEach(extrude => {
// vec4(color, color, (4-bit extrude, 16-bit size), id)
aPackedData.push(
...packedColor,
(extrude[0] + 1) * LEFT_SHIFT20 + (extrude[1] + 1) * LEFT_SHIFT18 + size,
id
);
});
// TODO如果使用相对瓦片坐标还可以进一步压缩
aPosition.push(...coordinates, ...coordinates, ...coordinates, ...coordinates);
index.push(...[ 0, 1, 2, 0, 2, 3 ].map(n => n + i * 4));
});
return {
aExtrude,
aRadius,
aColor,
aPickingId,
aPosition,
index
index,
aPackedData
};
}

View File

@ -1,6 +1,4 @@
attribute float a_radius;
attribute vec2 a_shape;
attribute vec4 a_color;
attribute vec4 a_packed_data;
uniform float u_zoom : 1;
uniform float u_stroke_width : 2;
@ -11,24 +9,44 @@ varying vec3 v_data;
varying vec4 v_color;
varying float v_radius;
void main() {
v_color = a_color;
v_radius = a_radius;
#pragma include "decode"
void main() {
// unpack color(vec2)
v_color = decode_color(a_packed_data.xy);
// unpack picking_id
float picking_id = a_packed_data.w;
// unpack data(extrude(4-bit), radius(16-bit))
float compressed = a_packed_data.z;
// extrude(4-bit)
vec2 extrude;
extrude.x = floor(compressed * SHIFT_RIGHT20);
compressed -= extrude.x * SHIFT_LEFT20;
extrude.x = extrude.x - 1.;
extrude.y = floor(compressed * SHIFT_RIGHT18);
compressed -= extrude.y * SHIFT_LEFT18;
extrude.y = extrude.y - 1.;
// radius(16-bit)
float radius = compressed;
v_radius = radius;
// extrude
float zoom_scale = pow(2., 20. - u_zoom);
vec2 offset = a_shape * (a_radius + u_stroke_width) * zoom_scale;
vec2 offset = extrude * (radius + u_stroke_width) * zoom_scale;
gl_Position = projectionMatrix * modelViewMatrix * vec4(position.xy + offset, 0.0, 1.0);
// anti-alias
float antialiasblur = 1.0 / (a_radius + u_stroke_width);
float antialiasblur = 1.0 / (radius + u_stroke_width);
// construct point coords
v_data = vec3(a_shape, antialiasblur);
v_data = vec3(extrude, antialiasblur);
// picking
if(pickingId == u_activeId) {
if(picking_id == u_activeId) {
v_color = u_activeColor;
}
worldId = id_toPickColor(pickingId);
worldId = id_toPickColor(picking_id);
}

View File

@ -51,9 +51,12 @@ import mask_quard_frag from '../shader/tile/mask_quard_frag.glsl';
import common from './common.glsl';
import { registerModule } from '../../util/shaderModule';
import pick_color from './shaderChunks/pick_color.glsl';
import decode from './shaderChunks/decode.glsl';
export function compileBuiltinModules() {
registerModule('point', { vs: point_vert, fs: point_frag });
registerModule('common', { vs: common, fs: common });
registerModule('decode', { vs: decode, fs: '' });
registerModule('pick_color', { vs: pick_color, fs: pick_color });
registerModule('circle', { vs: circle_vert, fs: circle_frag });
registerModule('polygon', { vs: polygon_vert, fs: polygon_frag });

View File

@ -19,5 +19,6 @@ void main() {
// vTime = 1.0- (28800. + mod(u_time* 10.,28800.)- position.z / 1000.) / 100.;
#endif
gl_Position = matModelViewProjection * vec4(position.xy, 0., 1.0);
gl_Position.z += 2. * gl_Position.w;
worldId = id_toPickColor(pickingId);
}

View File

@ -33,6 +33,7 @@ void main() {
float extrude_scale = pow(2.0, 20.0 - u_zoom);
vec3 offset = vec3(normal * a_size * extrude_scale / 2.0 * a_miter);
gl_Position = projectionMatrix * modelViewMatrix * vec4(position.xy + offset.xy, 0., 1.0);
// gl_Position.z -=0.8 * gl_Position.w;
#ifdef ANIMATE
float alpha =1.0 - fract( mod(1.0- a_distance,u_interval)* (1.0/u_interval) + u_time / u_duration);

View File

@ -56,6 +56,7 @@ void main() {
v_color = u_activeColor;
}
gl_Position = matModelViewProjection * vec4(newposition, 1.0);
// gl_Position.z +=1.0 * gl_Position.w;
}

View File

@ -0,0 +1,17 @@
#define SHIFT_RIGHT18 1.0 / 262144.0
#define SHIFT_RIGHT20 1.0 / 1048576.0
#define SHIFT_LEFT18 262144.0
#define SHIFT_LEFT20 1048576.0
vec2 unpack_float(const float packedValue) {
int packedIntValue = int(packedValue);
int v0 = packedIntValue / 256;
return vec2(v0, packedIntValue - v0 * 256);
}
vec4 decode_color(const vec2 encodedColor) {
return vec4(
unpack_float(encodedColor[0]) / 255.0,
unpack_float(encodedColor[1]) / 255.0
);
}

View File

@ -29,15 +29,11 @@ export default class PointLayer extends Layer {
}
}
// 2D circle 特殊处理
if (shape === 'circle') {
return 'circle';
}
if (
pointShape['2d'].indexOf(shape) !== -1 ||
pointShape['3d'].indexOf(shape) !== -1
) {
return 'fill';
return shape === 'circle' ? 'circle' : 'fill';
} else if (this.scene.image.imagesIds.indexOf(shape) !== -1) {
return 'image';
}
@ -45,11 +41,15 @@ export default class PointLayer extends Layer {
}
zoomchange(ev) {
super.zoomchange(ev);
this._updateData();
requestAnimationFrame(() => {
this._updateData();
});
}
dragend(ev) {
super.dragend(ev);
this._updateData();
requestAnimationFrame(() => {
this._updateData();
});
}
_updateData() {

View File

@ -9,14 +9,11 @@ export default function drawCircle(layerData, layer) {
const style = layer.get('styleOptions');
const activeOption = layer.get('activedOptions');
const { aColor, aExtrude, aPickingId, aPosition, index, aRadius } = PointBuffer.CircleBuffer(layerData, style);
const { aPosition, aPackedData, index } = PointBuffer.CircleBuffer(layerData, style);
const geometry = new THREE.BufferGeometry();
geometry.setIndex(index);
geometry.addAttribute('position', new THREE.Float32BufferAttribute(aPosition, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(aColor, 4));
geometry.addAttribute('pickingId', new THREE.Float32BufferAttribute(aPickingId, 1));
geometry.addAttribute('a_shape', new THREE.Float32BufferAttribute(aExtrude, 2));
geometry.addAttribute('a_radius', new THREE.Float32BufferAttribute(aRadius, 1));
geometry.addAttribute('a_packed_data', new THREE.Float32BufferAttribute(aPackedData, 4));
const material = new CircleMaterial({
u_opacity: style.opacity,
@ -28,5 +25,8 @@ export default function drawCircle(layerData, layer) {
});
material.depthTest = false;
const fillMesh = new THREE.Mesh(geometry, material);
aPosition.length = 0;
aPackedData.length = 0;
index.length = 0;
return fillMesh;
}

View File

@ -16,7 +16,6 @@ export default class ImageTile extends Tile {
const image = this._createDebugMesh();
this._createMesh(image);
this.emit('tileLoaded');
// return;
// const urlParams = {
// x: this._tile[0],
// y: this._tile[1],
@ -29,12 +28,10 @@ export default class ImageTile extends Tile {
// image.addEventListener('load', () => {
// this._isLoaded = true;
// this._createMesh(image);
// this.emit('tileLoaded');
// this._ready = true;
// }, false);
// // image.addEventListener('progress', event => {}, false);
// // image.addEventListener('error', event => {}, false);
// image.crossOrigin = '';
// // Load image
@ -83,6 +80,9 @@ export default class ImageTile extends Tile {
}
this._image.src = '';
}
updateColor() {
}
getSelectFeature() {
return {};

View File

@ -2,6 +2,10 @@ import TileLayer from './tileLayer';
import ImageTile from './imageTile';
export default class ImageTileLayer extends TileLayer {
constructor(scene, cfg) {
super(scene, cfg);
this.type = 'image';
}
_createTile(key, layer) {
return new ImageTile(key, this.url, layer);
}

View File

@ -21,7 +21,9 @@ export default class Tile extends Base {
this._center = this._tileBounds.getCenter();
this._centerLnglat = this._tileLnglatBounds.getCenter();
this._object3D = new THREE.Object3D();
this._object3D = new THREE.Object3D({ name: key });
this._object3D.frustumCulled = false;
// this._object3D.name = key;
this._object3D.onBeforeRender = () => {
};
this._isLoaded = false;
@ -29,14 +31,28 @@ export default class Tile extends Base {
}
_init(data) {
this._creatSource(data);
if (this.layerSource.data === null) {
return;
}
this._initControllers();
this._createMesh();
}
repaint() {
this._initControllers();
this._createMesh();
}
_initControllers() {
this.mapping = new Controller.Mapping({
const mappingCtr = new Controller.Mapping({
layer: this.layer,
mesh: this
});
const bufferCtr = new Controller.Buffer({
layer: this.layer,
mesh: this
});
this.set('mappingController', mappingCtr);
this.set('bufferController', bufferCtr);
}
_createMesh() {}
_getTileURL(urlParams) {
@ -98,10 +114,16 @@ export default class Tile extends Base {
return false;
}
_preRender() {
updateColor() {
const bufferCtr = this.get('bufferController');
this.get('mappingController').update();
bufferCtr._updateColorAttributes(this.getMesh().children[0]);
}
repaint() {
updateStyle() {
const bufferCtr = this.get('bufferController');
bufferCtr._updateStyle(this.getMesh().children[0]);
}
_preRender() {
}
destroy() {
super.destroy();

View File

@ -1,11 +1,13 @@
import Layer from '../../core/layer';
import Util from '../../util';
import diff from '../../util/diff';
import source from '../../core/source';
import * as THREE from '../../core/three';
import Controller from '../../core/controller/index';
import Global from '../../global';
const { pointShape } = Global;
import TileCache from './tileCache';
import { throttle, deepMix } from '@antv/util';
import { deepMix } from '@antv/util';
import { toLngLat, Bounds, Point } from '@antv/geo-coord';
import { wrapNum } from '@antv/geo-coord/lib/util/index';
import { epsg3857 } from '@antv/geo-coord/lib/geo/crs/crs-epsg3857';
@ -13,17 +15,17 @@ export default class TileLayer extends Layer {
constructor(scene, cfg) {
super(scene, {
...cfg,
minSourceZoom: 0,
maxSOurceZoom: 18,
keepBuffer: 2
});
this._tileCache = new TileCache(100, this._destroyTile);
this._tileCache = new TileCache(50, this._destroyTile);
this._crs = epsg3857;
this._tiles = new THREE.Object3D();
// this._pickTiles = new THREE.Object3D();
// this._pickTiles.name = this.layerId;
// this.scene._engine._picking.add(this._pickTiles);
this._tiles.frustumCulled = false;
this._tileKeys = [];
this.tileList = {};
this.type = this.get('layerType');
}
shape(field, values) {
const layerType = this.get('layerType');
@ -37,6 +39,8 @@ export default class TileLayer extends Layer {
this.url = url;
this.sourceCfg = cfg;
this.sourceCfg.mapType = this.scene.mapType;
this.set('minSourceZoom', this.sourceCfg.parser && this.sourceCfg.parser.minZoom || 0);
this.set('maxSourceZoom', this.sourceCfg.parser && this.sourceCfg.parser.maxZoom || 18);
return this;
}
tileSource(data, cfg) {
@ -57,31 +61,39 @@ export default class TileLayer extends Layer {
this.set('interacionController', interactionCtr);
}
render() {
this._initControllers();
this._initMapEvent();
// this._initAttrs();
this._initInteraction();
this.draw();
if (this.type !== 'image') {
this._initControllers();
}
this._visibleWithZoom();
this._updateDraw();
this.scene._engine.update();
return this;
}
draw() {
this._object3D.add(this._tiles);
this._calculateLOD();
}
drawTile() {
}
zoomchange(ev) {
super.zoomchange(ev);
throttle(this._calculateLOD, 200);
this._visibleWithZoom();
requestAnimationFrame(() => {
this._calculateLOD();
});
// throttle(this._calculateLOD, 200);
this._calculateLOD();
}
dragend(ev) {
super.dragend(ev);
this._calculateLOD();
requestAnimationFrame(() => {
this._calculateLOD();
});
// this._calculateLOD();
}
_calculateLOD() {
@ -90,17 +102,22 @@ export default class TileLayer extends Layer {
* 需要显示 current
* 是否保留 retain
*/
const zoom = Math.floor(this.scene.getZoom()) - 1;
const minZoom = this.get('minZoom');
const maxZoom = this.get('maxZoom');
const minSourceZoom = this.get('minSourceZoom');
const maxSourceZoom = this.get('maxSourceZoom');
const currentZoom = this.scene.getZoom();
if (currentZoom < minZoom || currentZoom > maxZoom) {
this._removeOutTiles();
this.tileZoom = zoom > maxSourceZoom ? maxSourceZoom : zoom;
if (currentZoom < minZoom || currentZoom > maxZoom || currentZoom < minSourceZoom) {
this._removeTiles();
this.hide();
return;
}
this.show();
this.updateTileList = [];
const zoom = Math.round(this.scene.getZoom()) - 1;
const center = this.scene.getCenter();
const centerPoint = this._crs.lngLatToPoint(toLngLat(center.lng, center.lat), zoom);
const centerPoint = this._crs.lngLatToPoint(toLngLat(center.lng, center.lat), this.tileZoom);
const centerXY = centerPoint.divideBy(256).round();
const pixelBounds = this._getPixelBounds();
const tileRange = this._pxBoundsToTileRange(pixelBounds);
@ -113,7 +130,7 @@ export default class TileLayer extends Layer {
isFinite(tileRange.max.y))) { throw new Error('Attempted to load an infinite number of tiles'); }
for (let j = tileRange.min.y; j <= tileRange.max.y; j++) {
for (let i = tileRange.min.x; i <= tileRange.max.x; i++) {
const coords = [ i, j, zoom ];
const coords = [ i, j, this.tileZoom ];
const tile = this.tileList[coords.join('_')];
if (tile) {
tile.current = true;
@ -157,7 +174,7 @@ export default class TileLayer extends Layer {
pointShape['2d'].indexOf(shape) !== -1 ||
pointShape['3d'].indexOf(shape) !== -1
) {
return 'fill';
return shape === 'circle' ? 'circle' : 'fill';
} else if (this.scene.image.imagesIds.indexOf(shape) !== -1) {
return 'image';
}
@ -211,6 +228,7 @@ export default class TileLayer extends Layer {
this._pruneTiles();
return;
}
tile.updateColor();
this._tiles.add(tile.getMesh());
t.active = true;
this._addPickTile(tile.getMesh());
@ -220,13 +238,17 @@ export default class TileLayer extends Layer {
}
}
_addPickTile(meshobj) {
if (this.type === 'image') {
return;
}
const pickCtr = this.get('pickingController');
const mesh = meshobj.children[0];
mesh.name = meshobj.name;
pickCtr.addPickMesh(mesh);
}
// 根据距离优先级查找
getSelectFeature(id, lnglat) {
const zoom = Math.round(this.scene.getZoom()) - 1;
const zoom = this.tileZoom;
const tilePoint = this._crs.lngLatToPoint(toLngLat(lnglat.lng, lnglat.lat), zoom);
const tileXY = tilePoint.divideBy(256).round();
const key = [ tileXY.x, tileXY.y, zoom ].join('_');
@ -236,7 +258,7 @@ export default class TileLayer extends Layer {
}
_pruneTiles() {
let tile;
const zoom = Math.round(this.scene.getZoom()) - 1;
const zoom = this.tileZoom;
for (const key in this.tileList) {
const c = this.tileList[key].coords;
if (c[2] !== zoom || !this.noPruneRange.contains(new Point(c[0], c[1]))) {
@ -303,6 +325,8 @@ export default class TileLayer extends Layer {
const tileObj = this._tileCache.getTile(key);
if (tileObj) {
tileObj._abortRequest();
const pickCtr = this.get('pickingController');
pickCtr && pickCtr.removePickMeshByName(tileObj.getMesh().name);
this._tiles.remove(tileObj.getMesh());
}
if (tileObj && tileObj.getMesh().type === 'composer') {
@ -321,6 +345,7 @@ export default class TileLayer extends Layer {
}
});
} // 移除 空的geom
this.scene._engine.update();
}
@ -333,12 +358,17 @@ export default class TileLayer extends Layer {
for (let i = this._tiles.children.length - 1; i >= 0; i--) {
this._tiles.remove(this._tiles.children[i]);
}
this.tileList = [];
this._tileKeys = [];
this._tileCache.destory();
const pickCtr = this.get('pickingController');
pickCtr.removeAllMesh();
}
_getPixelBounds() {
const viewPort = this.scene.getBounds().toBounds();
const NE = viewPort.getNorthEast();
const SW = viewPort.getSouthWest();
const zoom = Math.round(this.scene.getZoom()) - 1;
const zoom = this.tileZoom;
const center = this.scene.getCenter();
const NEPoint = this._crs.lngLatToPoint(toLngLat(NE.lng, NE.lat), zoom);
const SWPoint = this._crs.lngLatToPoint(toLngLat(SW.lng, SW.lat), zoom);
@ -379,9 +409,62 @@ export default class TileLayer extends Layer {
tile.destroy();
tile = null;
}
_updateAttributes() {
// 更新mapping
// 更新attribute
_updateDraw() {
const preAttrs = this.get('preAttrOptions');
const nextAttrs = this.get('attrOptions');
const preStyle = this.get('preStyleOption');
const nextStyle = this.get('styleOptions');
if (preAttrs === undefined && preStyle === undefined) { // 首次渲染
// this._mapping();
this._setPreOption();
this._scaleByZoom();
// this._initInteraction();
this._initMapEvent();
this.draw();
this._setPreOption();
return;
}
if (!this._tiles.children.length > 0) {
this._setPreOption();
return;
}
if (!Util.isEqual(preAttrs.color, nextAttrs.color)) {
this._tiles.children.forEach(tile => {
this._tileCache.getTile(tile.name).updateColor();
this.scene._engine.update();
});
}
// 更新数据过滤 filter
if (!Util.isEqual(preAttrs.filter, nextAttrs.filter)) {
// 更新color
this._tiles.children(tile => {
this._tileCache.get(tile.name).updateColor();
});
}
// 更新Size
if (!Util.isEqual(preAttrs.size, nextAttrs.size)) {
// this._tiles.children(tile => {
// this._tileCache.get(tile.name).updateSize();
// });
}
// 更新形状
if (!Util.isEqual(preAttrs.shape, nextAttrs.shape)) {
// this._tiles.children(tile => {
// this._tileCache.get(tile.name).updateShape();
// });
}
if (!Util.isEqual(preStyle, nextStyle)) {
// 判断新增,修改,删除
const newStyle = {};
Util.each(diff(preStyle, nextStyle), ({ type, key, value }) => {
(type !== 'remove') && (newStyle[key] = value);
// newStyle[key] = type === 'remove' ? null : value;
});
this._tiles.children(tile => {
this._tileCache.get(tile.name).updateStyle();
});
}
this._setPreOption();
}
destroy() {
}

View File

@ -32,6 +32,7 @@ export default class VectorTile extends Tile {
});
}
_creatSource(data) {
if (!data) return null;
this.layerSource = this.layer.tileSource(data, {
parser: {
tile: this._tile
@ -50,6 +51,7 @@ export default class VectorTile extends Tile {
};
this.mesh.onAfterRender = renderer => {
const context = renderer.context;
context.clear(context.STENCIL_BUFFER_BIT);
context.disable(context.STENCIL_TEST);
};
this._object3D.add(this.mesh);
@ -66,9 +68,9 @@ export default class VectorTile extends Tile {
u_time: this.layer.scene._engine.clock.getElapsedTime(),
u_zoom: zoom
});
if (this.layer.get('layerType') === 'point') { // 点图层目前不需要mask
return;
}
// if (this.layer.get('layerType') === 'point') { // 点图层目前不需要mask
// return;
// }
const maskScene = new THREE.Scene();
this.maskScene = maskScene;
const tileMesh = this._tileMaskMesh();

View File

@ -177,7 +177,8 @@ class Linear extends Base {
return 0;
}
const percent = (value - min) / (max - min);
const percent = Math.min(1, Math.max(0, (value - min) / (max - min))); // 数据控制到 0-1 范围
// const percent = (value - min) / (max - min);
const rangeMin = this.rangeMin();
const rangeMax = this.rangeMax();
return rangeMin + percent * (rangeMax - rangeMin);

View File

@ -7,13 +7,31 @@ export default function mvt(data, cfg) {
const layerName = cfg.sourceLayer;
const features = [];
const vectorLayer = tile.layers[layerName];
if (vectorLayer === undefined) {
return null;
}
for (let i = 0; i < vectorLayer.length; i++) {
const feature = vectorLayer.feature(i);
features.push(feature.toGeoJSON(cfg.tile[0], cfg.tile[1], cfg.tile[2]));
const geofeature = feature.toGeoJSON(cfg.tile[0], cfg.tile[1], cfg.tile[2]);
if (geofeature.geometry.type === 'Polygon' && geofeature.geometry.coordinates[0].length < 20) {
continue;
}
const newfc = {
geometry: geofeature.geometry,
type: 'Feature',
properties: {
total: geofeature.properties.total,
province: geofeature.properties.province,
bc_grade: geofeature.properties.bc_grade
}
};
features.push(newfc);
}
const geodata = {
type: 'FeatureCollection',
features
};
return geojson(geodata, cfg);
return features.length === 0 ? null : geojson(geodata, cfg);
}

View File

@ -9,10 +9,14 @@ export default class LRUCache {
constructor(limit = 50, destroy = () => {}) {
this.limit = limit;
this.destroy = destroy;
this._order = [];
this.clear();
}
clear() {
this._order.forEach(key => {
this.delete(key);
});
this._cache = {};
// access/update order, first item is oldest, last item is newest
this._order = [];

View File

@ -0,0 +1,13 @@
import clamp from '@antv/util/lib/clamp';
/**
* encode 2 8-bit unsigned int into a 16-bit float
* @param {number} a 8-bit int
* @param {number} b 8-bit int
* @return {number} float
*/
export function packUint8ToFloat(a, b) {
a = clamp(Math.floor(a), 0, 255);
b = clamp(Math.floor(b), 0, 255);
return 256 * a + b;
}