mirror of https://gitee.com/antv-l7/antv-l7
refactor(layer): point,polygon line model
This commit is contained in:
parent
0acdd48db3
commit
82b9ea3afc
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@ -1,4 +1,4 @@
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import { Arc2DLineLayer } from '@l7/layers';
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import { LineLayer } from '@l7/layers';
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import { Scene } from '@l7/scene';
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const scene = new Scene({
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id: 'map',
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@ -13,7 +13,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/UEXQMifxtkQlYfChpPwT.txt')
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.then((res) => res.text())
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.then((data) => {
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const layer =
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new Arc2DLineLayer({})
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new LineLayer({})
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.source(data, {
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parser: {
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type: 'csv',
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@ -1,5 +1,5 @@
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import { Scene } from '@l7/scene';
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import { Point3dLayer} from '@l7/layers'
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import { PointLayer} from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/oVTMqfzuuRFKiDwhPSFL.json')
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.then((res) => res.json())
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.then((data) => {
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const pointLayer =
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new Point3dLayer({
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new PointLayer({
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})
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.source(data.list, {
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parser: {
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@ -1,6 +1,6 @@
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import { Scene } from '@l7/scene';
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import { PointNormalLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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type: 'amap',
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@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/BElVQFEFvpAKzddxFZxJ.txt')
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.then((res) => res.text())
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.then((data) => {
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const pointLayer =
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new PointNormalLayer({
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new PointLayer({
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})
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.source(data, {
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parser: {
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@ -1,6 +1,6 @@
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import { Scene } from '@l7/scene';
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import { PointNormalLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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pitch: 64.88,
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@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/513add53-dcb2-4295-8860-9e7
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.then((res) => res.json())
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.then((data) => {
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const pointLayer =
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new PointNormalLayer({
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new PointLayer({
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})
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.source(data)
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@ -1,4 +1,4 @@
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import { ArcLineLayer } from '@l7/layers';
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import { LineLayer } from '@l7/layers';
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import { Scene } from '@l7/scene';
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const scene = new Scene({
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id: 'map',
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@ -8,11 +8,11 @@ const scene = new Scene({
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center: [0., 23.107329],
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zoom: 0,
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});
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console.time('loadData');
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fetch('https://gw.alipayobjects.com/os/basement_prod/b83699f9-a96d-49b8-b2ea-f99299faebaf.json')
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.then((res) => res.json())
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.then((data) => {
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console.timeEnd('loadData');
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function getAirportCoord(idx) {
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return [data.airports[idx][3], data.airports[idx][4]];
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}
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@ -24,9 +24,9 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/b83699f9-a96d-49b8-b2ea-f99
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]
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}
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});
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console.timeEnd('loadData');
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const layer =
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new ArcLineLayer({})
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new LineLayer({})
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.source(routes, {
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parser: {
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type: 'json',
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@ -1,4 +1,4 @@
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import { Arc2DLineLayer } from '@l7/layers';
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import { LineLayer } from '@l7/layers';
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import { Scene } from '@l7/scene';
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const scene = new Scene({
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id: 'map',
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@ -8,28 +8,27 @@ const scene = new Scene({
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center: [107.77791556935472, 35.443286920228644],
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zoom: 2.9142882493605033,
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});
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window.mapScene = scene;
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fetch('https://gw.alipayobjects.com/os/rmsportal/UEXQMifxtkQlYfChpPwT.txt')
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.then((res) => res.text())
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.then((data) => {
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const layer =
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new Arc2DLineLayer({})
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.source(data, {
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parser: {
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type: 'csv',
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x: 'lng1',
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y: 'lat1',
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x1: 'lng2',
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y1: 'lat2',
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},
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})
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.size(1)
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.shape('arc')
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.color('#8C1EB2')
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.style({
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opacity: 0.8,
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blur: 0.99
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})
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;
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scene.addLayer(layer);
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new LineLayer({})
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.source(data, {
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parser: {
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type: 'csv',
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x: 'lng1',
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y: 'lat1',
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x1: 'lng2',
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y1: 'lat2',
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},
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})
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.size(1)
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.shape('greatcircle')
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.color('#8C1EB2')
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.style({
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opacity: 0.8,
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blur: 0.99
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})
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;
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scene.addLayer(layer);
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})
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@ -1,4 +1,4 @@
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import { Arc3DLineLayer } from '@l7/layers';
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import { LineLayer } from '@l7/layers';
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import { Scene } from '@l7/scene';
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const scene = new Scene({
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id: 'map',
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@ -8,12 +8,11 @@ const scene = new Scene({
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center: [-74.06355155037261,40.73507179789368],
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zoom: 11.8623,
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});
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window.mapScene = scene;
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fetch('https://gw.alipayobjects.com/os/basement_prod/bd33a685-a17e-4686-bc79-b0e6a89fd950.csv')
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.then((res) => res.text())
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.then((data) => {
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const layer =
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new Arc3DLineLayer({})
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new LineLayer({})
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.source(data, {
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parser: {
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type: 'csv',
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@ -24,7 +23,7 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/bd33a685-a17e-4686-bc79-b0e
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},
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})
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.size(1)
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.shape('arc')
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.shape('arc3d')
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.color('#0C47BF')
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.style({
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opacity: 1,
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@ -1,4 +1,4 @@
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import { Arc3DLineLayer } from '@l7/layers';
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import { LineLayer } from '@l7/layers';
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import { Scene } from '@l7/scene';
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const scene = new Scene({
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id: 'map',
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@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/UEXQMifxtkQlYfChpPwT.txt')
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.then((res) => res.text())
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.then((data) => {
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const layer =
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new Arc3DLineLayer({})
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new LineLayer({})
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.source(data, {
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parser: {
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type: 'csv',
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@ -26,7 +26,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/UEXQMifxtkQlYfChpPwT.txt')
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},
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})
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.size(1)
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.shape('arc')
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.shape('arc3d')
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.color('#FF7C6A')
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.style({
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opacity: 0.8,
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@ -1,5 +1,5 @@
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import { Scene } from '@l7/scene';
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import { PointLayer, PointImageLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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pitch: 0,
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@ -8,8 +8,8 @@
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"filename": "point.js",
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"title": "气泡图",
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"screenshot":"https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*_9ETS5_1yCEAAAAAAAAAAABkARQnAQ"
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},
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},
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{
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"filename": "color.js",
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"title": "形状映射",
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"filename": "world.js",
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"title": "气泡图",
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"screenshot": "https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*DMREQYwsCF4AAAAAAAAAAABkARQnAQ"
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},
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{
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"filename": "normal.js",
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"title": "城市亮度图",
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"screenshot": "https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*Xp7iRaORYuIAAAAAAAAAAABkARQnAQ"
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}, {
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"filename": "scatter.js",
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"title": "定点图",
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"screenshot":"https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*Jt3ZSb8VH98AAAAAAAAAAABkARQnAQ"
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}
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]
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}
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@ -1,5 +1,5 @@
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import { Scene } from '@l7/scene';
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import { PointLayer, PointImageLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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pitch: 0,
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import { Scene } from '@l7/scene';
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import { PointLayer, PointImageLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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pitch: 0,
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@ -9,7 +9,6 @@ const scene = new Scene({
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zoom: 2.194613775109773,
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maxZoom: 10
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});
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window.mapScene = scene;
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fetch('https://gw.alipayobjects.com/os/basement_prod/337ddbb7-aa3f-4679-ab60-d64359241955.json')
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.then((res) => res.json())
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.then((data) => {
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@ -1,11 +1,11 @@
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import { Scene } from '@l7/scene';
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import { Point3dLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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pitch: 65.68421052631578,
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type: 'amap',
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style: 'dark',
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center: [121.3917,31.259242],
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center: [121.3917, 31.259242],
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zoom: 14.55,
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rotation: 120
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@ -16,7 +16,7 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9
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.then((res) => res.json())
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.then((data) => {
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const pointLayer =
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new Point3dLayer({
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new PointLayer({
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})
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.source(data, {
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parser: {
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@ -24,16 +24,16 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9
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x: 'longitude',
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y: 'latitude'
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}
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}).shape('name',['cylinder', 'triangleColumn', 'hexagonColumn','squareColumn'])
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.size('unit_price', (h)=>{
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return [ 6,6, h / 500 ]
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}).shape('name', ['cylinder', 'triangleColumn', 'hexagonColumn', 'squareColumn'])
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.size('unit_price', (h) => {
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return [6, 6, h / 500]
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})
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.color('name',['#739DFF', "#61FCBF",'#FFDE74','#FF896F'])
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.color('name', ['#739DFF', "#61FCBF", '#FFDE74', '#FF896F'])
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.style({
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opacity: 1.0,
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})
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scene.addLayer(pointLayer);
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scene.addLayer(pointLayer);
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});
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@ -1,12 +1,12 @@
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import { Scene } from '@l7/scene';
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import { Point3dLayer } from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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pitch: 65.68421052631578,
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type: 'mapbox',
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style: 'light',
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center: [121.3917,31.259242],
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zoom: 14.55,
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center: [121.3917, 31.259242],
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zoom: 13.55,
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rotation: 120
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});
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@ -16,7 +16,7 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9
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.then((res) => res.json())
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.then((data) => {
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const pointLayer =
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new Point3dLayer({
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new PointLayer({
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})
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.source(data, {
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parser: {
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@ -24,16 +24,16 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9
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x: 'longitude',
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y: 'latitude'
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}
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}).shape('name',['cylinder', 'triangleColumn', 'hexagonColumn','squareColumn'])
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.size('unit_price', (h)=>{
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return [ 6,6, h / 500 ]
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}).shape('name', ['cylinder', 'triangleColumn', 'hexagonColumn', 'squareColumn'])
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.size('unit_price', (h) => {
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return [6, 6, h / 500]
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})
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.color('name',['#5B8FF9', "#70E3B5",'#FFD458','#FF7C6A'])
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.color('name', ['#5B8FF9', "#70E3B5", '#FFD458', '#FF7C6A'])
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.style({
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opacity: 1.0,
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})
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scene.addLayer(pointLayer);
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scene.addLayer(pointLayer);
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});
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@ -1,5 +1,5 @@
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import { Scene } from '@l7/scene';
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import { Point3dLayer} from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/oVTMqfzuuRFKiDwhPSFL.json')
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.then((res) => res.json())
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.then((data) => {
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const pointLayer =
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new Point3dLayer({
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new PointLayer({
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})
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.source(data.list, {
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parser: {
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@ -23,22 +23,22 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/oVTMqfzuuRFKiDwhPSFL.json')
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x: 'j',
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y: 'w'
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}
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})
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})
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.shape('cylinder')
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.size('t', function(level) {
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.size('t', function (level) {
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return [1, 2, level * 2 + 20];
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})
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.color('t',[
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.color('t', [
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'#094D4A', '#146968',
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'#1D7F7E', '#289899',
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'#34B6B7', '#4AC5AF',
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'#5FD3A6', '#7BE39E',
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'#A1EDB8', '#CEF8D6'
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],)
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])
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.style({
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opacity: 1.0,
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})
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scene.addLayer(pointLayer);
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console.log(pointLayer);
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scene.addLayer(pointLayer);
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console.log(pointLayer);
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});
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@ -1,5 +1,5 @@
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import { Scene } from '@l7/scene';
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import { Point3dLayer} from '@l7/layers'
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import { PointLayer } from '@l7/layers'
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const scene = new Scene({
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id: 'map',
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|
@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/oVTMqfzuuRFKiDwhPSFL.json')
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.then((res) => res.json())
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.then((data) => {
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const pointLayer =
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new Point3dLayer({
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new PointLayer({
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})
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.source(data.list, {
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parser: {
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|
@ -23,16 +23,16 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/oVTMqfzuuRFKiDwhPSFL.json')
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x: 'j',
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y: 'w'
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}
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})
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})
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.shape('cylinder')
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.size('t', function(level) {
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.size('t', function (level) {
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return [1, 2, level * 2 + 20];
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})
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.color('#006CFF')
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.style({
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opacity: 1.0,
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})
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scene.addLayer(pointLayer);
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console.log(pointLayer);
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scene.addLayer(pointLayer);
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console.log(pointLayer);
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});
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@ -1,31 +1,31 @@
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import { Scene } from '@l7/scene';
|
||||
import { PointImageLayer } from '@l7/layers'
|
||||
import { PointLayer } from '@l7/layers'
|
||||
console.log(this);
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
pitch: 0,
|
||||
type: 'amap',
|
||||
style: 'light',
|
||||
center: [121.434765,31.256735],
|
||||
center: [121.434765, 31.256735],
|
||||
zoom: 14.83,
|
||||
});
|
||||
|
||||
fetch('https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9140d288ae.json')
|
||||
.then((res) => res.json())
|
||||
.then((data) => {
|
||||
scene.addImage(
|
||||
'00',
|
||||
'https://gw.alipayobjects.com/zos/basement_prod/604b5e7f-309e-40db-b95b-4fac746c5153.svg',
|
||||
);
|
||||
scene.addImage(
|
||||
'01',
|
||||
'https://gw.alipayobjects.com/zos/basement_prod/30580bc9-506f-4438-8c1a-744e082054ec.svg',
|
||||
);
|
||||
scene.addImage(
|
||||
'02',
|
||||
'https://gw.alipayobjects.com/zos/basement_prod/7aa1f460-9f9f-499f-afdf-13424aa26bbf.svg',
|
||||
);
|
||||
const imageLayer = new PointImageLayer()
|
||||
scene.addImage(
|
||||
'00',
|
||||
'https://gw.alipayobjects.com/zos/basement_prod/604b5e7f-309e-40db-b95b-4fac746c5153.svg',
|
||||
);
|
||||
scene.addImage(
|
||||
'01',
|
||||
'https://gw.alipayobjects.com/zos/basement_prod/30580bc9-506f-4438-8c1a-744e082054ec.svg',
|
||||
);
|
||||
scene.addImage(
|
||||
'02',
|
||||
'https://gw.alipayobjects.com/zos/basement_prod/7aa1f460-9f9f-499f-afdf-13424aa26bbf.svg',
|
||||
);
|
||||
const imageLayer = new PointLayer()
|
||||
.source(data, {
|
||||
parser: {
|
||||
type: 'json',
|
||||
|
@ -33,9 +33,9 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/893d1d5f-11d9-45f3-8322-ee9
|
|||
y: 'latitude'
|
||||
}
|
||||
})
|
||||
.shape('name', ['00', '01','02'])
|
||||
.shape('name', ['00', '01', '02'])
|
||||
.size(20);
|
||||
scene.addLayer(imageLayer);
|
||||
scene.addLayer(imageLayer);
|
||||
});
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
import { Scene } from '@l7/scene';
|
||||
import { PointImageLayer } from '@l7/layers'
|
||||
console.log(this);
|
||||
import { PointLayer } from '@l7/layers'
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
pitch: 0,
|
||||
|
@ -13,18 +12,17 @@ const scene = new Scene({
|
|||
fetch('https://gw.alipayobjects.com/os/basement_prod/e2fc6e0a-af2a-4320-96e5-d9f5a5fda442.json')
|
||||
.then((res) => res.json())
|
||||
.then((data) => {
|
||||
scene.addImage(
|
||||
'marker',
|
||||
'https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*BJ6cTpDcuLcAAAAAAAAAAABkARQnAQ',
|
||||
);
|
||||
const imageLayer = new PointImageLayer()
|
||||
.source(data,)
|
||||
scene.addImage(
|
||||
'marker',
|
||||
'https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*BJ6cTpDcuLcAAAAAAAAAAABkARQnAQ',
|
||||
);
|
||||
const imageLayer = new PointLayer()
|
||||
.source(data)
|
||||
.shape('marker')
|
||||
.size(12);
|
||||
scene.addLayer(imageLayer);
|
||||
scene.addLayer(imageLayer);
|
||||
|
||||
});
|
||||
|
||||
window.mapscene =scene;
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import { Scene } from '@l7/scene';
|
||||
import { PointImageLayer } from '@l7/layers'
|
||||
import { PointLayer } from '@l7/layers'
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
type: 'amap',
|
||||
|
@ -25,13 +25,13 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/c6042c6b-45fd-4e2e-adf8-fdb
|
|||
.then((res) => res.json())
|
||||
.then((data) => {
|
||||
|
||||
const imageLayer = new PointImageLayer()
|
||||
const imageLayer = new PointLayer()
|
||||
.source(data)
|
||||
.shape('w', function(w) {
|
||||
.shape('w', function (w) {
|
||||
return w;
|
||||
})
|
||||
.size(15)
|
||||
scene.addLayer(imageLayer);
|
||||
scene.addLayer(imageLayer);
|
||||
});
|
||||
|
||||
|
||||
|
|
|
@ -5,10 +5,9 @@
|
|||
},
|
||||
"demos": [
|
||||
{
|
||||
"filename": "scatter.js",
|
||||
"title": "定点图",
|
||||
"screenshot":"https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*Jt3ZSb8VH98AAAAAAAAAAABkARQnAQ"
|
||||
|
||||
"filename": "normal2.js",
|
||||
"title": "城市亮度图",
|
||||
"screenshot": "https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*Xp7iRaORYuIAAAAAAAAAAABkARQnAQ"
|
||||
},
|
||||
{
|
||||
"filename": "normal.js",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
|
||||
import { Scene } from '@l7/scene';
|
||||
import { PointNormalLayer } from '@l7/layers'
|
||||
import { PointLayer } from '@l7/layers'
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
type: 'amap',
|
||||
|
@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/rmsportal/BElVQFEFvpAKzddxFZxJ.txt')
|
|||
.then((res) => res.text())
|
||||
.then((data) => {
|
||||
const pointLayer =
|
||||
new PointNormalLayer({
|
||||
new PointLayer({
|
||||
})
|
||||
.source(data, {
|
||||
parser: {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
|
||||
import { Scene } from '@l7/scene';
|
||||
import { PointNormalLayer } from '@l7/layers'
|
||||
import { PointLayer } from '@l7/layers'
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
pitch: 64.88,
|
||||
|
@ -15,7 +15,7 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/513add53-dcb2-4295-8860-9e7
|
|||
.then((res) => res.json())
|
||||
.then((data) => {
|
||||
const pointLayer =
|
||||
new PointNormalLayer({
|
||||
new PointLayer({
|
||||
|
||||
})
|
||||
.source(data)
|
|
@ -1,5 +1,5 @@
|
|||
import { Scene } from '@l7/scene';
|
||||
import { Polygon3DLayer } from '@l7/layers'
|
||||
import { PolygonLayer } from '@l7/layers'
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
pitch: 15.05263,
|
||||
|
@ -14,10 +14,10 @@ fetch('https://gw.alipayobjects.com/os/basement_prod/972566c5-a2b9-4a7e-8da1-bae
|
|||
.then((res) => res.json())
|
||||
.then((data) => {
|
||||
const layer =
|
||||
new Polygon3DLayer ({
|
||||
new PolygonLayer ({
|
||||
})
|
||||
.source(data)
|
||||
.shape('fill')
|
||||
.shape('extrude')
|
||||
.size('h20',[100, 120, 160, 200, 260, 500])
|
||||
.color('h20', ['#816CAD',
|
||||
'#A67FB5', '#C997C7',
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
import { SyncBailHook, SyncHook } from 'tapable';
|
||||
import Clock from '../../utils/clock';
|
||||
import { IGlobalConfigService } from '../config/IConfigService';
|
||||
import { IModel } from '../renderer/IModel';
|
||||
import { IModel, IModelInitializationOptions } from '../renderer/IModel';
|
||||
import { IMultiPassRenderer } from '../renderer/IMultiPassRenderer';
|
||||
import { IUniform } from '../renderer/IUniform';
|
||||
import { ISource, ISourceCFG } from '../source/ISourceService';
|
||||
import {
|
||||
IAnimateOption,
|
||||
|
@ -12,6 +13,7 @@ import {
|
|||
IStyleAttributeService,
|
||||
StyleAttrField,
|
||||
StyleAttributeOption,
|
||||
Triangulation,
|
||||
} from './IStyleAttributeService';
|
||||
|
||||
export interface ILayerGlobalConfig {
|
||||
|
@ -24,6 +26,19 @@ export interface ILayerGlobalConfig {
|
|||
[key: string]: IScale;
|
||||
};
|
||||
}
|
||||
export interface ILayerModelInitializationOptions {
|
||||
moduleName: string;
|
||||
vertexShader: string;
|
||||
fragmentShader: string;
|
||||
triangulation: Triangulation;
|
||||
}
|
||||
export interface ILayerModel {
|
||||
getUninforms(): IModelUniform;
|
||||
buildModels(): IModel[];
|
||||
}
|
||||
export interface IModelUniform {
|
||||
[key: string]: IUniform;
|
||||
}
|
||||
|
||||
export interface IPickedFeature {
|
||||
x: number;
|
||||
|
@ -59,6 +74,10 @@ export interface ILayer {
|
|||
};
|
||||
multiPassRenderer: IMultiPassRenderer;
|
||||
styleAttributeService: IStyleAttributeService;
|
||||
buildLayerModel(
|
||||
options: ILayerModelInitializationOptions &
|
||||
Partial<IModelInitializationOptions>,
|
||||
): IModel;
|
||||
init(): ILayer;
|
||||
size(field: StyleAttrField, value?: StyleAttributeOption): ILayer;
|
||||
color(field: StyleAttrField, value?: StyleAttributeOption): ILayer;
|
||||
|
|
|
@ -9,6 +9,8 @@ import {
|
|||
IInteractionService,
|
||||
ILayer,
|
||||
ILayerInitializationOptions,
|
||||
ILayerModel,
|
||||
ILayerModelInitializationOptions,
|
||||
ILayerPlugin,
|
||||
ILayerService,
|
||||
IMapService,
|
||||
|
@ -38,13 +40,6 @@ import { SyncBailHook, SyncHook } from 'tapable';
|
|||
import { normalizePasses } from '../plugins/MultiPassRendererPlugin';
|
||||
import baseLayerSchema from './schema';
|
||||
|
||||
export interface ILayerModelInitializationOptions {
|
||||
moduleName: string;
|
||||
vertexShader: string;
|
||||
fragmentShader: string;
|
||||
triangulation: Triangulation;
|
||||
}
|
||||
|
||||
/**
|
||||
* 分配 layer id
|
||||
*/
|
||||
|
@ -110,15 +105,15 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
|
|||
public readonly configService: IGlobalConfigService;
|
||||
|
||||
@lazyInject(TYPES.IIconService)
|
||||
protected readonly iconService: IIconService;
|
||||
public readonly iconService: IIconService;
|
||||
|
||||
@lazyInject(TYPES.IFontService)
|
||||
protected readonly fontService: IFontService;
|
||||
|
||||
protected layerSource: Source;
|
||||
public readonly fontService: IFontService;
|
||||
|
||||
@lazyInject(TYPES.IRendererService)
|
||||
protected readonly rendererService: IRendererService;
|
||||
public readonly rendererService: IRendererService;
|
||||
|
||||
protected layerSource: Source;
|
||||
|
||||
@lazyInject(TYPES.IShaderModuleService)
|
||||
protected readonly shaderModuleService: IShaderModuleService;
|
||||
|
@ -129,6 +124,8 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
|
|||
@lazyInject(TYPES.ILayerService)
|
||||
protected readonly layerService: ILayerService;
|
||||
|
||||
protected layerModel: ILayerModel;
|
||||
|
||||
protected enodeOptions: {
|
||||
[type: string]: {
|
||||
field: StyleAttributeField;
|
||||
|
@ -441,7 +438,7 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
|
|||
this.interactionService.triggerHover({ x, y });
|
||||
}
|
||||
|
||||
protected buildLayerModel(
|
||||
public buildLayerModel(
|
||||
options: ILayerModelInitializationOptions &
|
||||
Partial<IModelInitializationOptions>,
|
||||
): IModel {
|
||||
|
|
|
@ -0,0 +1,55 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
IFontService,
|
||||
IGlobalConfigService,
|
||||
IIconService,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IMapService,
|
||||
IModel,
|
||||
IModelUniform,
|
||||
IRendererService,
|
||||
IStyleAttributeService,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
} from '@l7/core';
|
||||
|
||||
export default class BaseModel implements ILayerModel {
|
||||
protected layer: ILayer;
|
||||
|
||||
@lazyInject(TYPES.IGlobalConfigService)
|
||||
protected readonly configService: IGlobalConfigService;
|
||||
|
||||
@lazyInject(TYPES.IIconService)
|
||||
protected readonly iconService: IIconService;
|
||||
|
||||
@lazyInject(TYPES.IFontService)
|
||||
protected readonly fontService: IFontService;
|
||||
|
||||
@lazyInject(TYPES.IRendererService)
|
||||
protected readonly rendererService: IRendererService;
|
||||
|
||||
@lazyInject(TYPES.IMapService)
|
||||
protected readonly map: IMapService;
|
||||
|
||||
constructor(layer: ILayer) {
|
||||
this.layer = layer;
|
||||
this.registerBuiltinAttributes();
|
||||
}
|
||||
|
||||
public getUninforms(): IModelUniform {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
|
||||
public buildModels(): IModel[] {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
|
||||
protected registerBuiltinAttributes() {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
import { IEncodeFeature } from '@l7/core';
|
||||
import { aProjectFlat, lngLatToMeters } from '@l7/utils';
|
||||
import earcut from 'earcut';
|
||||
import { vec3 } from 'gl-matrix';
|
||||
import getNormals from '../utils/polylineNormal';
|
||||
import extrudePolygon, {
|
||||
|
@ -82,6 +83,18 @@ export function LineTriangulation(feature: IEncodeFeature) {
|
|||
};
|
||||
}
|
||||
|
||||
export function polygonTriangulation(feature: IEncodeFeature) {
|
||||
const { coordinates } = feature;
|
||||
const flattengeo = earcut.flatten(coordinates as number[][][]);
|
||||
const { vertices, dimensions, holes } = flattengeo;
|
||||
|
||||
return {
|
||||
indices: earcut(vertices, holes, dimensions),
|
||||
vertices,
|
||||
size: dimensions,
|
||||
};
|
||||
}
|
||||
|
||||
export function PolygonExtrudeTriangulation(feature: IEncodeFeature) {
|
||||
const coordinates = feature.coordinates as IPosition[][];
|
||||
const { positions, index, normals } = extrude_PolygonNormal(
|
||||
|
@ -155,7 +168,7 @@ export function RasterImageTriangulation(feature: IEncodeFeature) {
|
|||
* @param segNum 弧线线段数
|
||||
*/
|
||||
export function LineArcTriangulation(feature: IEncodeFeature) {
|
||||
const segNum = 30;
|
||||
const segNum = 20;
|
||||
const coordinates = feature.coordinates as IPosition[];
|
||||
const positions = [];
|
||||
const indexArray = [];
|
||||
|
|
|
@ -4,20 +4,15 @@ import HeatMapGrid3dLayer from './heatmap/gird3d';
|
|||
import HeatMapGridLayer from './heatmap/grid';
|
||||
import HeatMapLayer from './heatmap/heatmap';
|
||||
import HeatMapHexagonLayer from './heatmap/hexagon';
|
||||
import ArcLineLayer from './line/arc';
|
||||
import Arc2DLineLayer from './line/arc2d';
|
||||
import Arc3DLineLayer from './line/arc3d';
|
||||
|
||||
import DashLineLayer from './line/dash';
|
||||
import LineLayer from './line/index';
|
||||
import Point3dLayer from './point/extrude';
|
||||
import PointLayer from './point/fill';
|
||||
import PointImageLayer from './point/image';
|
||||
import PointNormalLayer from './point/normal';
|
||||
import PointLayer from './point';
|
||||
|
||||
import TextLayer from './point/text';
|
||||
// import Point from './point/point';
|
||||
import PolygonLayer from './polygon';
|
||||
import Polygon3DLayer from './polygon/polygon3D';
|
||||
// import Polygon3DLayer from './polygon/polygon3D';
|
||||
import ImageLayer from './raster/image';
|
||||
import RasterLayer from './raster/raster';
|
||||
import Raster2DLayer from './raster/raster2d';
|
||||
|
@ -83,19 +78,13 @@ export {
|
|||
BaseLayer,
|
||||
PointLayer,
|
||||
PolygonLayer,
|
||||
Point3dLayer,
|
||||
PointImageLayer,
|
||||
LineLayer,
|
||||
DashLineLayer,
|
||||
Polygon3DLayer,
|
||||
// Polygon3DLayer,
|
||||
ImageLayer,
|
||||
ArcLineLayer,
|
||||
Arc2DLineLayer,
|
||||
Arc3DLineLayer,
|
||||
RasterLayer,
|
||||
HeatMapLayer,
|
||||
TextLayer,
|
||||
PointNormalLayer,
|
||||
HeatMapGrid3dLayer,
|
||||
HeatMapHexagonLayer,
|
||||
HeatMapGridLayer,
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
import { AttributeType, gl, IEncodeFeature, ILayer } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { LineTriangulation } from '../core/triangulation';
|
||||
import line_frag from './shaders/line_frag.glsl';
|
||||
import line_vert from './shaders/line_vert.glsl';
|
||||
import LineModels, { LineModelType } from './models';
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
|
@ -24,129 +22,24 @@ export default class LineLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
}
|
||||
|
||||
protected renderModels() {
|
||||
const {
|
||||
enable,
|
||||
interval = 0.2,
|
||||
trailLength = 0.2,
|
||||
duration = 2,
|
||||
} = this.animateOptions;
|
||||
const animate = enable ? 1 : 0;
|
||||
const { opacity } = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1.0,
|
||||
u_time:
|
||||
this.layerService.clock.getElapsedTime() - this.animateStartTime,
|
||||
u_animate: [animate, duration, interval, trailLength],
|
||||
},
|
||||
uniforms: this.layerModel.getUninforms(),
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
moduleName: 'line',
|
||||
vertexShader: line_vert,
|
||||
fragmentShader: line_frag,
|
||||
triangulation: LineTriangulation,
|
||||
blend: {
|
||||
enable: true,
|
||||
func: {
|
||||
srcRGB: gl.SRC_ALPHA,
|
||||
srcAlpha: 1,
|
||||
dstRGB: gl.ONE_MINUS_SRC_ALPHA,
|
||||
dstAlpha: 1,
|
||||
},
|
||||
},
|
||||
}),
|
||||
];
|
||||
// this.initAnimate();
|
||||
const shape = this.getModelType();
|
||||
this.layerModel = new LineModels[shape](this);
|
||||
this.models = this.layerModel.buildModels();
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Size',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.DYNAMIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 2,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
) => {
|
||||
const { size } = feature;
|
||||
return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'normal',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Normal',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.STATIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 3,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
normal: number[],
|
||||
) => {
|
||||
return normal;
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'miter',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Miter',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.DYNAMIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 1,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
) => {
|
||||
return [vertex[4]];
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
// 拆分的动画插件
|
||||
private initAnimate() {
|
||||
const { enable } = this.animateOptions;
|
||||
if (enable) {
|
||||
this.layerService.startAnimate();
|
||||
this.animateStartTime = this.layerService.clock.getElapsedTime();
|
||||
}
|
||||
private getModelType(): LineModelType {
|
||||
const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute(
|
||||
'shape',
|
||||
);
|
||||
const shape = shapeAttribute?.scale?.field as LineModelType;
|
||||
return shape || 'line';
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,46 +1,39 @@
|
|||
import { AttributeType, gl, IEncodeFeature, ILayer } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { LineArcTriangulation } from '../core/triangulation';
|
||||
import line_arc_frag from './shaders/line_arc_frag.glsl';
|
||||
import line_arc2d_vert from './shaders/line_bezier_vert.glsl';
|
||||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
IModelUniform,
|
||||
} from '@l7/core';
|
||||
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { LineArcTriangulation } from '../../core/triangulation';
|
||||
import line_arc_frag from '../shaders/line_arc_frag.glsl';
|
||||
import line_arc2d_vert from '../shaders/line_bezier_vert.glsl';
|
||||
|
||||
interface IArcLayerStyleOptions {
|
||||
opacity: number;
|
||||
segmentNumber: number;
|
||||
blur: number;
|
||||
}
|
||||
export default class ArcLineLayer extends BaseLayer<IArcLayerStyleOptions> {
|
||||
public name: string = 'LineLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
export default class ArcModel extends BaseModel {
|
||||
public getUninforms(): IModelUniform {
|
||||
const {
|
||||
opacity,
|
||||
blur = 0.99,
|
||||
} = this.layer.getStyleOptions() as IArcLayerStyleOptions;
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
u_opacity: opacity || 1,
|
||||
segmentNumber: 30,
|
||||
u_blur: blur,
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
const { opacity, blur = 0.99 } = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1,
|
||||
segmentNumber: 30,
|
||||
u_blur: blur,
|
||||
},
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'arc2dline',
|
||||
vertexShader: line_arc2d_vert,
|
||||
fragmentShader: line_arc_frag,
|
||||
|
@ -59,9 +52,9 @@ export default class ArcLineLayer extends BaseLayer<IArcLayerStyleOptions> {
|
|||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -85,7 +78,7 @@ export default class ArcLineLayer extends BaseLayer<IArcLayerStyleOptions> {
|
|||
},
|
||||
});
|
||||
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'instance', // 弧线起始点信息
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
|
@ -1,44 +1,33 @@
|
|||
import { AttributeType, gl, IEncodeFeature, ILayer } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { LineArcTriangulation } from '../core/triangulation';
|
||||
import line_arc_frag from './shaders/line_arc_frag.glsl';
|
||||
import line_arc_vert from './shaders/line_arc_vert.glsl';
|
||||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
IModelUniform,
|
||||
} from '@l7/core';
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { LineArcTriangulation } from '../../core/triangulation';
|
||||
import line_arc_frag from '../shaders/line_arc_frag.glsl';
|
||||
import line_arc_vert from '../shaders/line_arc_vert.glsl';
|
||||
|
||||
interface IArcLayerStyleOptions {
|
||||
opacity: number;
|
||||
segmentNumber: number;
|
||||
}
|
||||
export default class Arc3DLineLayer extends BaseLayer<IArcLayerStyleOptions> {
|
||||
public name: string = 'LineLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
export default class Arc3DModel extends BaseModel {
|
||||
public getUninforms(): IModelUniform {
|
||||
const { opacity } = this.layer.getStyleOptions() as IArcLayerStyleOptions;
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
u_opacity: opacity || 1,
|
||||
segmentNumber: 30,
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
const { opacity } = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1,
|
||||
segmentNumber: 30,
|
||||
},
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'arcline',
|
||||
vertexShader: line_arc_vert,
|
||||
fragmentShader: line_arc_frag,
|
||||
|
@ -55,10 +44,9 @@ export default class Arc3DLineLayer extends BaseLayer<IArcLayerStyleOptions> {
|
|||
}),
|
||||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -82,7 +70,7 @@ export default class Arc3DLineLayer extends BaseLayer<IArcLayerStyleOptions> {
|
|||
},
|
||||
});
|
||||
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'instance', // 弧线起始点信息
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
|
@ -0,0 +1,22 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
} from '@l7/core';
|
||||
|
||||
import BaseModel from '../../core/baseModel';
|
||||
export default class ArcModel extends BaseModel {
|
||||
public getUninforms() {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
|
||||
public buildModels(): IModel[] {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
private registerBuiltinAttributes() {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
}
|
|
@ -1,48 +1,39 @@
|
|||
import { AttributeType, gl, IEncodeFeature, ILayer } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { LineArcTriangulation } from '../core/triangulation';
|
||||
import line_arc2d_vert from './shaders/line_arc2d_vert.glsl';
|
||||
import line_arc_frag from './shaders/line_arc_frag.glsl';
|
||||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
IModelUniform,
|
||||
} from '@l7/core';
|
||||
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { LineArcTriangulation } from '../../core/triangulation';
|
||||
import line_arc2d_vert from '../shaders/line_arc2d_vert.glsl';
|
||||
import line_arc_frag from '../shaders/line_arc_frag.glsl';
|
||||
|
||||
interface IArcLayerStyleOptions {
|
||||
opacity: number;
|
||||
segmentNumber: number;
|
||||
blur: number;
|
||||
}
|
||||
export default class ArcCircleLineLayer extends BaseLayer<
|
||||
IArcLayerStyleOptions
|
||||
> {
|
||||
public name: string = 'LineLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
export default class GreatCircleModel extends BaseModel {
|
||||
public getUninforms(): IModelUniform {
|
||||
const {
|
||||
opacity,
|
||||
blur = 0.99,
|
||||
} = this.layer.getStyleOptions() as IArcLayerStyleOptions;
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
u_opacity: opacity || 1,
|
||||
segmentNumber: 30,
|
||||
u_blur: blur,
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
const { opacity, blur = 0.99 } = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1,
|
||||
segmentNumber: 30,
|
||||
u_blur: blur,
|
||||
},
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'arc2dline',
|
||||
vertexShader: line_arc2d_vert,
|
||||
fragmentShader: line_arc_frag,
|
||||
|
@ -60,10 +51,9 @@ export default class ArcCircleLineLayer extends BaseLayer<
|
|||
}),
|
||||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -87,7 +77,7 @@ export default class ArcCircleLineLayer extends BaseLayer<
|
|||
},
|
||||
});
|
||||
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'instance', // 弧线起始点信息
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
|
@ -0,0 +1,15 @@
|
|||
import ArcModel from './arc';
|
||||
import Arc3DModel from './arc_3d';
|
||||
import GreatCircleModel from './great_circle';
|
||||
import LineModel from './line';
|
||||
|
||||
export type LineModelType = 'arc' | 'arc3d' | 'greatcircle' | 'line';
|
||||
|
||||
const LineModels: { [key in LineModelType]: any } = {
|
||||
arc: ArcModel,
|
||||
arc3d: Arc3DModel,
|
||||
greatcircle: GreatCircleModel,
|
||||
line: LineModel,
|
||||
};
|
||||
|
||||
export default LineModels;
|
|
@ -0,0 +1,120 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
IModelUniform,
|
||||
} from '@l7/core';
|
||||
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { LineTriangulation } from '../../core/triangulation';
|
||||
import line_frag from '../shaders/line_frag.glsl';
|
||||
import line_vert from '../shaders/line_vert.glsl';
|
||||
|
||||
interface ILineLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
export default class LineModel extends BaseModel {
|
||||
public getUninforms(): IModelUniform {
|
||||
const { opacity } = this.layer.getStyleOptions() as ILineLayerStyleOptions;
|
||||
return {
|
||||
u_opacity: opacity || 1.0,
|
||||
};
|
||||
}
|
||||
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'line',
|
||||
vertexShader: line_vert,
|
||||
fragmentShader: line_frag,
|
||||
triangulation: LineTriangulation,
|
||||
blend: {
|
||||
enable: true,
|
||||
func: {
|
||||
srcRGB: gl.SRC_ALPHA,
|
||||
srcAlpha: 1,
|
||||
dstRGB: gl.ONE_MINUS_SRC_ALPHA,
|
||||
dstAlpha: 1,
|
||||
},
|
||||
},
|
||||
}),
|
||||
];
|
||||
}
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Size',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.DYNAMIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 2,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
) => {
|
||||
const { size } = feature;
|
||||
return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
// point layer size;
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'normal',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Normal',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.STATIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 3,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
normal: number[],
|
||||
) => {
|
||||
return normal;
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'miter',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Miter',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.DYNAMIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 1,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
) => {
|
||||
return [vertex[4]];
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
|
@ -1,79 +0,0 @@
|
|||
// import BaseBuffer, {
|
||||
// IBufferInfo,
|
||||
// IEncodeFeature,
|
||||
// Position,
|
||||
// } from '../../core/BaseBuffer';
|
||||
// import extrudePolygon, { IExtrudeGeomety } from '../shape/extrude';
|
||||
// import { geometryShape, ShapeType2D, ShapeType3D } from '../shape/Path';
|
||||
// interface IGeometryCache {
|
||||
// [key: string]: IExtrudeGeomety;
|
||||
// }
|
||||
// export default class ExtrudeBuffer extends BaseBuffer {
|
||||
// private indexOffset: number = 0;
|
||||
// private verticesOffset: number = 0;
|
||||
// private geometryCache: IGeometryCache;
|
||||
// public buildFeatures() {
|
||||
// const layerData = this.data as IEncodeFeature[];
|
||||
// layerData.forEach((feature: IEncodeFeature) => {
|
||||
// this.calculateFill(feature);
|
||||
// });
|
||||
// }
|
||||
|
||||
// protected calculateFeatures() {
|
||||
// const layerData = this.data as IEncodeFeature[];
|
||||
// this.geometryCache = {};
|
||||
// this.verticesOffset = 0;
|
||||
// this.indexOffset = 0;
|
||||
// layerData.forEach((feature: IEncodeFeature) => {
|
||||
// const { shape } = feature;
|
||||
// const { positions, index } = this.getGeometry(shape as ShapeType3D);
|
||||
// this.verticesCount += positions.length / 3;
|
||||
// this.indexCount += index.length;
|
||||
// });
|
||||
// }
|
||||
// protected initAttributes() {
|
||||
// super.initAttributes();
|
||||
// this.attributes.miters = new Float32Array(this.verticesCount * 3);
|
||||
// this.attributes.normals = new Float32Array(this.verticesCount * 3);
|
||||
// this.attributes.sizes = new Float32Array(this.verticesCount * 3);
|
||||
// }
|
||||
// private calculateFill(feature: IEncodeFeature) {
|
||||
// const { coordinates, shape } = feature;
|
||||
// const instanceGeometry = this.getGeometry(shape as ShapeType3D);
|
||||
// const numPoint = instanceGeometry.positions.length / 3;
|
||||
// feature.bufferInfo = {
|
||||
// verticesOffset: this.verticesOffset,
|
||||
// indexOffset: this.indexOffset,
|
||||
// dimensions: 3,
|
||||
// };
|
||||
// this.encodeArray(feature, numPoint);
|
||||
// this.attributes.miters.set(
|
||||
// instanceGeometry.positions,
|
||||
// this.verticesOffset * 3,
|
||||
// );
|
||||
// const indexArray = instanceGeometry.index.map((v) => {
|
||||
// return v + this.verticesOffset;
|
||||
// });
|
||||
// this.indexArray.set(indexArray, this.indexOffset);
|
||||
// const position: number[] = [];
|
||||
// for (let i = 0; i < numPoint; i++) {
|
||||
// const coor = coordinates as Position;
|
||||
// position.push(coor[0], coor[1], coor[2] || 0);
|
||||
// }
|
||||
// this.attributes.positions.set(position, this.verticesOffset * 3);
|
||||
// this.verticesOffset += numPoint;
|
||||
// this.indexOffset += indexArray.length;
|
||||
// }
|
||||
|
||||
// private getGeometry(shape: ShapeType3D): IExtrudeGeomety {
|
||||
// if (this.geometryCache && this.geometryCache[shape]) {
|
||||
// return this.geometryCache[shape];
|
||||
// }
|
||||
// const path = geometryShape[shape]
|
||||
// ? geometryShape[shape]()
|
||||
// : geometryShape.cylinder();
|
||||
// const geometry = extrudePolygon([path]);
|
||||
// this.geometryCache[shape] = geometry;
|
||||
// return geometry;
|
||||
// }
|
||||
// }
|
|
@ -1,22 +0,0 @@
|
|||
// import BaseBuffer, { IEncodeFeature, Position } from '../../core/BaseBuffer';
|
||||
// export default class ImageBuffer extends BaseBuffer {
|
||||
// protected calculateFeatures() {
|
||||
// const layerData = this.data as IEncodeFeature[];
|
||||
// this.verticesCount = layerData.length;
|
||||
// this.indexCount = layerData.length;
|
||||
// }
|
||||
// protected buildFeatures() {
|
||||
// const layerData = this.data as IEncodeFeature[];
|
||||
// this.attributes.uv = new Float32Array(this.verticesCount * 2);
|
||||
// layerData.forEach((item: IEncodeFeature, index: number) => {
|
||||
// const { color = [0, 0, 0, 0], size, id, shape, coordinates } = item;
|
||||
// const { x, y } = this.iconMap[shape as string] || { x: 0, y: 0 };
|
||||
// const coor = coordinates as Position;
|
||||
// this.attributes.positions.set(coor, index * 3);
|
||||
// this.attributes.colors.set(color, index * 4);
|
||||
// this.attributes.pickingIds.set([id as number], index);
|
||||
// this.attributes.sizes.set([size as number], index); //
|
||||
// this.attributes.uv.set([x, y], index * 2);
|
||||
// });
|
||||
// }
|
||||
// }
|
|
@ -1,18 +1,6 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IStyleAttributeService,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
} from '@l7/core';
|
||||
import { IEncodeFeature } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { rgb2arr } from '../utils/color';
|
||||
import pointFillFrag from './shaders/fill_frag.glsl';
|
||||
import pointFillVert from './shaders/fill_vert.glsl';
|
||||
import PointModels, { PointType } from './models/index';
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
strokeWidth: number;
|
||||
|
@ -20,7 +8,6 @@ interface IPointLayerStyleOptions {
|
|||
}
|
||||
export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
||||
public name: string = 'PointLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
return {
|
||||
properties: {
|
||||
|
@ -32,4 +19,44 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
},
|
||||
};
|
||||
}
|
||||
protected renderModels() {
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: this.layerModel.getUninforms(),
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
const modelType = this.getModelType();
|
||||
this.layerModel = new PointModels[modelType](this);
|
||||
this.models = this.layerModel.buildModels();
|
||||
}
|
||||
|
||||
private getModelType(): PointType {
|
||||
// pointlayer
|
||||
// 2D、 3d、 shape、image、text、normal、
|
||||
const layerData = this.getEncodedData();
|
||||
const { shape2d, shape3d } = this.configService.getConfig();
|
||||
const iconMap = this.iconService.getIconMap();
|
||||
const item = layerData.find((fe: IEncodeFeature) => {
|
||||
return fe.hasOwnProperty('shape');
|
||||
});
|
||||
if (!item) {
|
||||
return 'normal';
|
||||
} else {
|
||||
const shape = item.shape;
|
||||
if (shape2d?.indexOf(shape as string) !== -1) {
|
||||
return 'fill';
|
||||
}
|
||||
if (shape3d?.indexOf(shape as string) !== -1) {
|
||||
return 'extrude';
|
||||
}
|
||||
if (iconMap.hasOwnProperty(shape as string)) {
|
||||
return 'image';
|
||||
}
|
||||
return 'text';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,42 +1,29 @@
|
|||
import { AttributeType, gl, IEncodeFeature, ILayer } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { PointExtrudeTriangulation } from '../core/triangulation';
|
||||
import pointExtrudeFrag from './shaders/extrude_frag.glsl';
|
||||
import pointExtrudeVert from './shaders/extrude_vert.glsl';
|
||||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
} from '@l7/core';
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { PointExtrudeTriangulation } from '../../core/triangulation';
|
||||
import pointExtrudeFrag from '../shaders/extrude_frag.glsl';
|
||||
import pointExtrudeVert from '../shaders/extrude_vert.glsl';
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
||||
public name: string = 'PointLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
export default class ExtrudeModel extends BaseModel {
|
||||
public getUninforms() {
|
||||
const { opacity } = this.layer.getStyleOptions() as IPointLayerStyleOptions;
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
u_opacity: opacity || 1.0,
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
const { opacity } = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1.0,
|
||||
},
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'pointExtrude',
|
||||
vertexShader: pointExtrudeVert,
|
||||
fragmentShader: pointExtrudeFrag,
|
||||
|
@ -53,10 +40,9 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
}),
|
||||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -93,7 +79,7 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
});
|
||||
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'normal',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -116,7 +102,7 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
},
|
||||
},
|
||||
});
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'pos',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
|
@ -3,78 +3,52 @@ import {
|
|||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IModel,
|
||||
IStyleAttributeService,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
} from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { rgb2arr } from '../utils/color';
|
||||
import pointFillFrag from './shaders/fill_frag.glsl';
|
||||
import pointFillVert from './shaders/fill_vert.glsl';
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { PointFillTriangulation } from '../../core/triangulation';
|
||||
import { rgb2arr } from '../../utils/color';
|
||||
import pointFillFrag from '../shaders/fill_frag.glsl';
|
||||
import pointFillVert from '../shaders/fill_vert.glsl';
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
strokeWidth: number;
|
||||
strokeColor: string;
|
||||
}
|
||||
export function PointTriangulation(feature: IEncodeFeature) {
|
||||
const coordinates = feature.coordinates as number[];
|
||||
return {
|
||||
vertices: [...coordinates, ...coordinates, ...coordinates, ...coordinates],
|
||||
extrude: [-1, -1, 1, -1, 1, 1, -1, 1],
|
||||
indices: [0, 1, 2, 2, 3, 0],
|
||||
size: coordinates.length,
|
||||
};
|
||||
}
|
||||
export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
||||
public name: string = 'PointLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
export default class FillModel extends BaseModel {
|
||||
public getUninforms() {
|
||||
const {
|
||||
opacity = 1,
|
||||
strokeColor = 'rgb(0,0,0,0)',
|
||||
strokeWidth = 1,
|
||||
} = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity,
|
||||
u_stroke_width: strokeWidth,
|
||||
u_stroke_color: rgb2arr(strokeColor),
|
||||
},
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
} = this.layer.getStyleOptions() as IPointLayerStyleOptions;
|
||||
return {
|
||||
u_opacity: opacity,
|
||||
u_stroke_width: strokeWidth,
|
||||
u_stroke_color: rgb2arr(strokeColor),
|
||||
};
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'pointfill',
|
||||
vertexShader: pointFillVert,
|
||||
fragmentShader: pointFillFrag,
|
||||
triangulation: PointTriangulation,
|
||||
triangulation: PointFillTriangulation,
|
||||
depth: { enable: false },
|
||||
}),
|
||||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
protected registerBuiltinAttributes() {
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'extrude',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -100,7 +74,7 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
});
|
||||
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -125,7 +99,7 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
});
|
||||
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'shape',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -144,7 +118,8 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
attributeIdx: number,
|
||||
) => {
|
||||
const { shape = 2 } = feature;
|
||||
const shape2d = layer.configService.getConfig().shape2d as string[];
|
||||
const shape2d = this.layer.configService.getConfig()
|
||||
.shape2d as string[];
|
||||
const shapeIndex = shape2d.indexOf(shape as string);
|
||||
return [shapeIndex];
|
||||
},
|
|
@ -3,73 +3,44 @@ import {
|
|||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IStyleAttributeService,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
ITexture2D,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
} from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { PointImageTriangulation } from '../core/triangulation';
|
||||
import pointImageFrag from './shaders/image_frag.glsl';
|
||||
import pointImageVert from './shaders/image_vert.glsl';
|
||||
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { PointImageTriangulation } from '../../core/triangulation';
|
||||
import pointImageFrag from '../shaders/image_frag.glsl';
|
||||
import pointImageVert from '../shaders/image_vert.glsl';
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
export function PointTriangulation(feature: IEncodeFeature) {
|
||||
const coordinates = feature.coordinates as number[];
|
||||
return {
|
||||
vertices: [...coordinates, ...coordinates, ...coordinates, ...coordinates],
|
||||
extrude: [-1, -1, 1, -1, 1, 1, -1, 1],
|
||||
indices: [0, 1, 2, 2, 3, 0],
|
||||
size: coordinates.length,
|
||||
};
|
||||
}
|
||||
export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
||||
public name: string = 'PointLayer';
|
||||
|
||||
export default class ImageModel extends BaseModel {
|
||||
private texture: ITexture2D;
|
||||
protected getConfigSchema() {
|
||||
|
||||
public getUninforms() {
|
||||
const { opacity } = this.layer.getStyleOptions() as IPointLayerStyleOptions;
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
u_opacity: opacity || 1.0,
|
||||
u_texture: this.texture,
|
||||
u_textSize: [1024, this.iconService.canvasHeight || 128],
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
const { opacity } = this.getStyleOptions();
|
||||
const { createTexture2D } = this.rendererService;
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1.0,
|
||||
u_texture: this.texture,
|
||||
u_textSize: [1024, this.iconService.canvasHeight || 128],
|
||||
},
|
||||
}),
|
||||
);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
public buildModels(): IModel[] {
|
||||
this.registerBuiltinAttributes();
|
||||
this.updateTexture();
|
||||
this.iconService.on('imageUpdate', () => {
|
||||
this.updateTexture();
|
||||
this.renderModels();
|
||||
this.layer.render(); // TODO 调用全局render
|
||||
});
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'pointImage',
|
||||
vertexShader: pointImageVert,
|
||||
fragmentShader: pointImageFrag,
|
||||
triangulation: PointTriangulation,
|
||||
triangulation: PointImageTriangulation,
|
||||
primitive: gl.POINTS,
|
||||
depth: { enable: false },
|
||||
blend: {
|
||||
|
@ -85,9 +56,9 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -112,7 +83,7 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
});
|
||||
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'uv',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
|
@ -139,6 +110,7 @@ export default class PointLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
},
|
||||
});
|
||||
}
|
||||
|
||||
private updateTexture() {
|
||||
const { createTexture2D } = this.rendererService;
|
||||
this.texture = createTexture2D({
|
|
@ -0,0 +1,17 @@
|
|||
import { ILayerModel } from '@l7/core';
|
||||
import ExtrudeModel from './extrude';
|
||||
import FillModel from './fill';
|
||||
import IMageModel from './image';
|
||||
import NormalModel from './normal';
|
||||
|
||||
export type PointType = 'fill' | 'image' | 'normal' | 'extrude' | 'text';
|
||||
|
||||
const PointModels: { [key in PointType]: any } = {
|
||||
fill: FillModel,
|
||||
image: IMageModel,
|
||||
normal: NormalModel,
|
||||
extrude: ExtrudeModel,
|
||||
text: null,
|
||||
};
|
||||
|
||||
export default PointModels;
|
|
@ -3,16 +3,15 @@ import {
|
|||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IStyleAttributeService,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
} from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { rgb2arr } from '../utils/color';
|
||||
import normalFrag from './shaders/normal_frag.glsl';
|
||||
import normalVert from './shaders/normal_vert.glsl';
|
||||
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { rgb2arr } from '../../utils/color';
|
||||
import normalFrag from '../shaders/normal_frag.glsl';
|
||||
import normalVert from '../shaders/normal_vert.glsl';
|
||||
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
strokeWidth: number;
|
||||
|
@ -26,45 +25,24 @@ export function PointTriangulation(feature: IEncodeFeature) {
|
|||
size: coordinates.length,
|
||||
};
|
||||
}
|
||||
export default class PointNormalLayer extends BaseLayer<
|
||||
IPointLayerStyleOptions
|
||||
> {
|
||||
public name: string = 'PointLayer';
|
||||
|
||||
protected getConfigSchema() {
|
||||
return {
|
||||
properties: {
|
||||
opacity: {
|
||||
type: 'number',
|
||||
minimum: 0,
|
||||
maximum: 1,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected renderModels() {
|
||||
export default class NormalModel extends BaseModel {
|
||||
public getUninforms() {
|
||||
const {
|
||||
opacity = 1,
|
||||
strokeColor = 'rgb(0,0,0,0)',
|
||||
strokeWidth = 1,
|
||||
} = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity,
|
||||
u_stroke_width: strokeWidth,
|
||||
u_stroke_color: rgb2arr(strokeColor),
|
||||
},
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
} = this.layer.getStyleOptions() as IPointLayerStyleOptions;
|
||||
return {
|
||||
u_opacity: opacity,
|
||||
u_stroke_width: strokeWidth,
|
||||
u_stroke_color: rgb2arr(strokeColor),
|
||||
};
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.registerBuiltinAttributes(this);
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'normalpoint',
|
||||
vertexShader: normalVert,
|
||||
fragmentShader: normalFrag,
|
||||
|
@ -84,9 +62,9 @@ export default class PointNormalLayer extends BaseLayer<
|
|||
];
|
||||
}
|
||||
|
||||
private registerBuiltinAttributes(layer: ILayer) {
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
layer.styleAttributeService.registerStyleAttribute({
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
|
@ -0,0 +1,30 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
IModel,
|
||||
} from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { PointExtrudeTriangulation } from '../core/triangulation';
|
||||
import pointExtrudeFrag from './shaders/extrude_frag.glsl';
|
||||
import pointExtrudeVert from './shaders/extrude_vert.glsl';
|
||||
|
||||
export default class ExtrudeModel implements ILayerModel {
|
||||
private layer: ILayer;
|
||||
constructor(layer: ILayer) {
|
||||
this.layer = layer;
|
||||
this.registerBuiltinAttributes();
|
||||
}
|
||||
public getUninforms() {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
|
||||
public buildModels(): IModel[] {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
private registerBuiltinAttributes() {
|
||||
throw new Error('Method not implemented.');
|
||||
}
|
||||
}
|
|
@ -1,25 +1,11 @@
|
|||
import { IEncodeFeature } from '@l7/core';
|
||||
import earcut from 'earcut';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import polygon_frag from './shaders/polygon_frag.glsl';
|
||||
import polygon_vert from './shaders/polygon_vert.glsl';
|
||||
import PolygonModels, { PolygonModelType } from './models/';
|
||||
|
||||
interface IPolygonLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
|
||||
export function polygonTriangulation(feature: IEncodeFeature) {
|
||||
const { coordinates } = feature;
|
||||
const flattengeo = earcut.flatten(coordinates as number[][][]);
|
||||
const { vertices, dimensions, holes } = flattengeo;
|
||||
|
||||
return {
|
||||
indices: earcut(vertices, holes, dimensions),
|
||||
vertices,
|
||||
size: dimensions,
|
||||
};
|
||||
}
|
||||
|
||||
export default class PolygonLayer extends BaseLayer<IPolygonLayerStyleOptions> {
|
||||
public name: string = 'PolygonLayer';
|
||||
|
||||
|
@ -36,26 +22,25 @@ export default class PolygonLayer extends BaseLayer<IPolygonLayerStyleOptions> {
|
|||
}
|
||||
|
||||
protected renderModels() {
|
||||
const { opacity } = this.getStyleOptions();
|
||||
this.models.forEach((model) =>
|
||||
model.draw({
|
||||
uniforms: {
|
||||
u_opacity: opacity || 1.0,
|
||||
},
|
||||
uniforms: this.layerModel.getUninforms(),
|
||||
}),
|
||||
);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected buildModels() {
|
||||
this.models = [
|
||||
this.buildLayerModel({
|
||||
moduleName: 'polygon',
|
||||
vertexShader: polygon_vert,
|
||||
fragmentShader: polygon_frag,
|
||||
triangulation: polygonTriangulation,
|
||||
depth: { enable: false },
|
||||
}),
|
||||
];
|
||||
const shape = this.getModelType();
|
||||
this.layerModel = new PolygonModels[shape](this);
|
||||
this.models = this.layerModel.buildModels();
|
||||
}
|
||||
|
||||
private getModelType(): PolygonModelType {
|
||||
const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute(
|
||||
'shape',
|
||||
);
|
||||
const shape = shapeAttribute?.scale?.field as PolygonModelType;
|
||||
return shape || 'fill';
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,92 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IModel,
|
||||
IStyleAttributeService,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
} from '@l7/core';
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { PolygonExtrudeTriangulation } from '../../core/triangulation';
|
||||
import polygonExtrudeFrag from '../shaders/polygon_extrude_frag.glsl';
|
||||
import polygonExtrudeVert from '../shaders/polygon_extrude_vert.glsl';
|
||||
interface IPolygonLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
export default class ExtrudeModel extends BaseModel {
|
||||
public getUninforms() {
|
||||
const {
|
||||
opacity = 1,
|
||||
} = this.layer.getStyleOptions() as IPolygonLayerStyleOptions;
|
||||
return {
|
||||
u_opacity: opacity,
|
||||
};
|
||||
}
|
||||
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'polygonExtrude',
|
||||
vertexShader: polygonExtrudeVert,
|
||||
fragmentShader: polygonExtrudeFrag,
|
||||
triangulation: PolygonExtrudeTriangulation,
|
||||
}),
|
||||
];
|
||||
}
|
||||
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'normal',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Normal',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.STATIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 3,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
normal: number[],
|
||||
) => {
|
||||
return normal;
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
this.layer.styleAttributeService.registerStyleAttribute({
|
||||
name: 'size',
|
||||
type: AttributeType.Attribute,
|
||||
descriptor: {
|
||||
name: 'a_Size',
|
||||
buffer: {
|
||||
// give the WebGL driver a hint that this buffer may change
|
||||
usage: gl.DYNAMIC_DRAW,
|
||||
data: [],
|
||||
type: gl.FLOAT,
|
||||
},
|
||||
size: 1,
|
||||
update: (
|
||||
feature: IEncodeFeature,
|
||||
featureIdx: number,
|
||||
vertex: number[],
|
||||
attributeIdx: number,
|
||||
) => {
|
||||
const { size } = feature;
|
||||
return Array.isArray(size) ? [size[0]] : [size as number];
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
import {
|
||||
AttributeType,
|
||||
gl,
|
||||
IEncodeFeature,
|
||||
ILayer,
|
||||
ILayerModel,
|
||||
ILayerPlugin,
|
||||
ILogService,
|
||||
IModel,
|
||||
IStyleAttributeService,
|
||||
lazyInject,
|
||||
TYPES,
|
||||
} from '@l7/core';
|
||||
import BaseModel from '../../core/baseModel';
|
||||
import { polygonTriangulation } from '../../core/triangulation';
|
||||
import polygon_frag from '../shaders/polygon_frag.glsl';
|
||||
import polygon_vert from '../shaders/polygon_vert.glsl';
|
||||
|
||||
interface IPolygonLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
export default class FillModel extends BaseModel {
|
||||
public getUninforms() {
|
||||
const {
|
||||
opacity = 1,
|
||||
} = this.layer.getStyleOptions() as IPolygonLayerStyleOptions;
|
||||
return {
|
||||
u_opacity: opacity,
|
||||
};
|
||||
}
|
||||
|
||||
public buildModels(): IModel[] {
|
||||
return [
|
||||
this.layer.buildLayerModel({
|
||||
moduleName: 'polygon',
|
||||
vertexShader: polygon_vert,
|
||||
fragmentShader: polygon_frag,
|
||||
triangulation: polygonTriangulation,
|
||||
depth: { enable: false },
|
||||
}),
|
||||
];
|
||||
}
|
||||
|
||||
protected registerBuiltinAttributes() {
|
||||
// point layer size;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
import ExtrudeModel from './extrude';
|
||||
import FillModel from './fill';
|
||||
|
||||
export type PolygonModelType = 'fill' | 'extrude';
|
||||
|
||||
const PolygonModels: { [key in PolygonModelType]: any } = {
|
||||
fill: FillModel,
|
||||
extrude: ExtrudeModel,
|
||||
};
|
||||
|
||||
export default PolygonModels;
|
|
@ -1,8 +1,8 @@
|
|||
import { AttributeType, gl, IEncodeFeature, ILayer } from '@l7/core';
|
||||
import BaseLayer from '../core/BaseLayer';
|
||||
import { PolygonExtrudeTriangulation } from '../core/triangulation';
|
||||
import pointExtrudeFrag from './shaders/polygon_extrude_frag.glsl';
|
||||
import pointExtrudeVert from './shaders/polygon_extrude_vert.glsl';
|
||||
import polygonExtrudeFrag from './shaders/polygon_extrude_frag.glsl';
|
||||
import polygonExtrudeVert from './shaders/polygon_extrude_vert.glsl';
|
||||
interface IPointLayerStyleOptions {
|
||||
opacity: number;
|
||||
}
|
||||
|
@ -38,8 +38,8 @@ export default class PolygonLayer extends BaseLayer<IPointLayerStyleOptions> {
|
|||
this.models = [
|
||||
this.buildLayerModel({
|
||||
moduleName: 'polygonExtrude',
|
||||
vertexShader: pointExtrudeVert,
|
||||
fragmentShader: pointExtrudeFrag,
|
||||
vertexShader: polygonExtrudeVert,
|
||||
fragmentShader: polygonExtrudeFrag,
|
||||
triangulation: PolygonExtrudeTriangulation,
|
||||
}),
|
||||
];
|
||||
|
|
Loading…
Reference in New Issue