Merge branch 'pick' into 'master'

Pick

修复了geojson 面状图形高亮颜色错乱的问题

See merge request !10
This commit is contained in:
thinkinggis 2019-03-06 16:46:25 +08:00
commit 8436799063
20 changed files with 152 additions and 1760 deletions

View File

@ -30,7 +30,7 @@ const scene = new L7.Scene({
});
scene.on('loaded', () => {
$.get('https://gw.alipayobjects.com/os/rmsportal/oVTMqfzuuRFKiDwhPSFL.json', data => {
scene.PointLayer({
window.layer = scene.PointLayer({
zIndex: 2
})
.source(data.list, {

View File

@ -96,7 +96,7 @@ scene.on('loaded', () => {
})
.render();
console.log(citylayer);
citylayer.on('click',(e)=>{
$("#info").css({'left': e.pixel.x,'top':e.pixel.y, display:'block'});
$("#info").html(`<p>${e.feature.properties.area || e.feature.properties.name }<span">${e.feature.properties.pm2_5_24h || 0}</span></p>`);

View File

@ -98,7 +98,7 @@ class Picking {
}
const item = {
layerId,
featureId: id - 1,
featureId: id,
point2d: _point2d,
point3d: _point3d,
intersects

View File

@ -213,6 +213,10 @@ export default class Layer extends Base {
}
texture() {
}
fitBounds() {
const extent = this.layerSource.data.extent;
this.scene.fitBounds(extent);
}
hide() {
this._visible(false);
@ -276,12 +280,12 @@ export default class Layer extends Base {
const { featureId } = e;
if (featureId < 0) return;
const activeStyle = this.get('activedOptions');
// const selectFeatureIds = this.layerSource.getSelectFeatureId(featureId);
const selectFeatureIndexId = this.layerSource.getSeletFeatureIndex(featureId);
// 如果数据不显示状态则不进行高亮
if (this.layerData[featureId].hasOwnProperty('filter') && this.layerData[featureId].filter === false) { return; }
const style = Util.assign({}, this.layerData[featureId]);
const style = Util.assign({}, this.layerData[selectFeatureIndexId]); // 要素ID 和dataId不是对应关系
style.color = ColorUtil.toRGB(activeStyle.fill).map(e => e / 255);
this.updateStyle([ featureId ], style);
this.updateStyle([ featureId ], style, selectFeatureIndexId);
}
@ -347,6 +351,7 @@ export default class Layer extends Base {
const attr = attrs[k];
attr.needUpdate = false;
const names = attr.names;
const values = self._getAttrValues(attr, record);
if (names.length > 1) { // position 之类的生成多个字段的属性
for (let j = 0; j < values.length; j++) {
@ -472,10 +477,10 @@ export default class Layer extends Base {
}
_initEvents() {
this.scene.on('pick-' + this.layerId, e => {
const { featureId, point2d, type } = e;
let { featureId, point2d, type } = e;
if (featureId < -100 && this._activeIds !== null) {
this.emit('mouseleave');
return;
type = 'mouseleave';
featureId = this._activeIds[0];
}
const feature = this.layerSource.getSelectFeature(featureId);
const lnglat = this.scene.containerToLngLat(point2d);
@ -483,6 +488,7 @@ export default class Layer extends Base {
featureId,
feature,
pixel: point2d,
type,
lnglat: { lng: lnglat.lng, lat: lnglat.lat }
};
if (featureId >= 0) {
@ -504,9 +510,9 @@ export default class Layer extends Base {
const pickingId = this.layerMesh.geometry.attributes.pickingId.array;
const color = style.color;
const colorAttr = this.layerMesh.geometry.attributes.a_color;
const firstId = pickingId.indexOf(featureStyleId[0] + 1);
const firstId = pickingId.indexOf(featureStyleId[0]);
for (let i = firstId; i < pickingId.length; i++) {
if (pickingId[i] === featureStyleId[0] + 1) {
if (pickingId[i] === featureStyleId[0]) {
colorAttr.array[i * 4 + 0] = color[0];
colorAttr.array[i * 4 + 1] = color[1];
colorAttr.array[i * 4 + 2] = color[2];
@ -578,14 +584,14 @@ export default class Layer extends Base {
* 重置高亮要素
*/
_resetStyle() {
const pickingId = this.layerMesh.geometry.attributes.pickingId.array;
const colorAttr = this.layerMesh.geometry.attributes.a_color;
this._activeIds.forEach(index => {
const color = this.layerData[index].color;
const firstId = pickingId.indexOf(index + 1);
const selectFeatureIndexId = this.layerSource.getSeletFeatureIndex(index);
const color = this.layerData[selectFeatureIndexId].color;
const firstId = pickingId.indexOf(index);
for (let i = firstId; i < pickingId.length; i++) {
if (pickingId[i] === index + 1) {
if (pickingId[i] === index) {
colorAttr.array[i * 4 + 0] = color[0];
colorAttr.array[i * 4 + 1] = color[1];
colorAttr.array[i * 4 + 2] = color[2];

View File

@ -1,7 +1,7 @@
import Base from './base';
import Controller from './controller/index';
import { getTransform, getParser } from '../source';
import { extent } from '../util/geo';
import { getMap } from '../map/index';
export default class Source extends Base {
getDefaultCfg() {
@ -10,8 +10,7 @@ export default class Source extends Base {
defs: {},
parser: {},
transforms: [],
scales: {
},
scales: {},
options: {}
};
}
@ -32,6 +31,7 @@ export default class Source extends Base {
const { type = 'geojson' } = parser;
const data = this.get('data');
this.data = getParser(type)(data, parser);
this.data.extent = extent(this.data.dataArray);
}
/**
* 数据统计
@ -40,7 +40,8 @@ export default class Source extends Base {
const trans = this._transforms;
trans.forEach(tran => {
const { type } = tran;
this.data = getTransform(type)(this.data, tran);
const data = getTransform(type)(this.data, tran);
Object.assign(this.data, data);
});
this._transforms = trans;
}
@ -81,7 +82,6 @@ export default class Source extends Base {
return geo;
}
_coordProject(geo) {
if (Array.isArray(geo[0][0])) {
return geo.map(coor => {
return this._coordProject(coor);
@ -89,22 +89,36 @@ export default class Source extends Base {
}
if (!Array.isArray(geo[0])) {
return this._coorConvert(geo);
}
return geo.map(coor => {
return this._coorConvert(coor);
});
}
_coorConvert(geo) {
const ll = this.projectFlat(geo);
return [ ll.x, ll.y, geo[2] || 0 ];
}
getSelectFeature(featureId) {
const data = this.get('data');
// 如果是GeoJSON 数据返回原数
return data.features ? data.features[featureId] : this.data.dataArray[featureId];
// 颜色编码从1开始要素索引从0开始所以颜色转变要素需要减1
return data.features
? data.features[featureId - 1]
: this.data.dataArray[featureId - 1];
}
getSeletFeatureIndex(featureId) {
const data = this.get('data');
if (!data.features) {
return featureId - 1;
}
let featureIndex = 0;
for (let i = 0; i < this.data.dataArray.length; i++) {
const item = this.data.dataArray[i];
if (item._id === featureId) {
break;
}
featureIndex++;
}
return featureIndex;
}
}

View File

@ -1,4 +1,5 @@
precision highp float;
attribute float pickingId;
attribute vec4 a_color;
attribute float a_size;
attribute float a_shape;

View File

@ -0,0 +1,7 @@
vec4 id_topickColor(float pickingId) {
float id = step(0.,pickingId) * pickingId;
vec3 a = fract(vec3(1.0/255.0, 1.0/(255.0*255.0), 1.0/(255.0*255.0*255.0)) * id);
a -= a.xxy * vec3(0.0, 1.0/255.0, 1.0/255.0);
vec4 worldId = vec4(a,1);
return worldId
}

View File

@ -17,7 +17,7 @@ export default class GaodeMap extends Base {
let d = Math.PI / 180;
let x = lnglat[0] * d;
let y = lat * d;
y = Math.log(Math.tan((Math.PI / 4) + (y / 2)));
y = Math.log(Math.tan(Math.PI / 4 + y / 2));
const a = 0.5 / Math.PI,
b = 0.5,
c = -0.5 / Math.PI;
@ -34,7 +34,6 @@ export default class GaodeMap extends Base {
setTimeout(() => {
this.emit('mapLoad');
}, 100);
}
initMap() {
@ -52,7 +51,6 @@ export default class GaodeMap extends Base {
}
this.set('zooms', [ this.get('minZoom'), this.get('maxZoom') ]);
this.map = new AMap.Map(this.container, this._attrs);
}
asyncCamera(engine) {
this._engine = engine;
@ -64,7 +62,7 @@ export default class GaodeMap extends Base {
let { fov, near, far, height, pitch, rotation, aspect } = mapCamera;
pitch *= DEG2RAD;
rotation *= DEG2RAD;
camera.fov = 180 * fov / Math.PI;
camera.fov = (180 * fov) / Math.PI;
camera.aspect = aspect;
camera.near = near;
camera.far = far;
@ -97,32 +95,78 @@ export default class GaodeMap extends Base {
const canvasContainer = document.getElementById(this.container);
this.canvasContainer = canvasContainer;
this.renderDom = document.createElement('div');
this.renderDom.style.cssText += 'position: absolute;top: 0; z-index:1;height: 100%;width: 100%;pointer-events: none;';
this.renderDom.style.cssText +=
'position: absolute;top: 0; z-index:1;height: 100%;width: 100%;pointer-events: none;';
this.renderDom.id = 'l7_canvaslayer';
canvasContainer.appendChild(this.renderDom);
}
mixMap(scene) {
const map = this.map;
scene.getZoom = () => { return map.getZoom(); };
scene.getCenter = () => { return map.getCenter(); };
scene.getSize = () => { return map.getSize(); };
scene.getPitch = () => { return map.getPitch(); };
scene.getRotation = () => { return map.getRotation(); };
scene.getStatus = () => { return map.getStatus(); };
scene.getScale = () => { return map.getScale(); };
scene.getZoom = () => { return map.getZoom(); };
scene.setZoom = () => { return map.setZoom(); };
scene.setBounds = () => { return map.setBounds(); };
scene.setRotation = () => { return map.setRotation(); };
scene.zoomIn = () => { return map.zoomIn(); };
scene.setRotation = () => { return map.setRotation(); };
scene.zoomOut = () => { return map.zoomOut(); };
scene.panTo = () => { return map.panTo(); };
scene.panBy = () => { return map.panBy(); };
scene.setPitch = () => { return map.setPitch(); };
scene.pixelToLngLat = () => { return map.pixelToLngLat(); };
scene.lngLatToPixel = () => { return map.lngLatToPixel(); };
scene.setMapStyle = () => { return map.setMapStyle(); };
scene.getZoom = () => {
return map.getZoom();
};
scene.getCenter = () => {
return map.getCenter();
};
scene.getSize = () => {
return map.getSize();
};
scene.getPitch = () => {
return map.getPitch();
};
scene.getRotation = () => {
return map.getRotation();
};
scene.getStatus = () => {
return map.getStatus();
};
scene.getScale = () => {
return map.getScale();
};
scene.getZoom = () => {
return map.getZoom();
};
scene.setZoom = () => {
return map.setZoom();
};
scene.setBounds = () => {
return map.setBounds();
};
scene.setRotation = () => {
return map.setRotation();
};
scene.zoomIn = () => {
return map.zoomIn();
};
scene.setRotation = () => {
return map.setRotation();
};
scene.zoomOut = () => {
return map.zoomOut();
};
scene.panTo = () => {
return map.panTo();
};
scene.panBy = () => {
return map.panBy();
};
scene.setPitch = () => {
return map.setPitch();
};
scene.pixelToLngLat = () => {
return map.pixelToLngLat();
};
scene.lngLatToPixel = () => {
return map.lngLatToPixel();
};
scene.setMapStyle = () => {
return map.setMapStyle();
};
scene.fitBounds = extent => {
return map.setBounds(
new AMap.Bounds([ extent[0], extent[1] ], [ extent[2], extent[3] ])
);
};
scene.containerToLngLat = pixel => {
const ll = new AMap.Pixel(pixel.x, pixel.y);
return map.containerToLngLat(ll);

View File

@ -1,69 +0,0 @@
export default class GaodeMap {
constructor(map) {
this.map = map;
}
getZoom() {
return this.map.getZoom();
}
getCenter() {
return this.map.getCenter();
}
getSize() {
return this.map.getSize();
}
getPitch() {
return this.map.getPitch();
}
getRotation() {
return this.map.getRotation();
}
getStatus() {
return this.map.getStatus();
}
getScale() {
return this.map.getScale();
}
setZoom(zoom) {
return this.map.setZoom(zoom);
}
setCenter(lnglat) {
return this.map.setCenter(lnglat);
}
setBounds(bounds) {
return this.map.setBounds(bounds);
}
setRotation(rotation) {
return this.map.setRotation(rotation);
}
zoomIn() {
return this.map.zoomIn();
}
zoomOut() {
return this.map.zoomOut();
}
panTo(lngLat) {
return this.map.panTo(lngLat);
}
panBy(x, y) {
return this.map.panBy(x, y);
}
setPitch(pitch) {
return this.map.setPitch(pitch);
}
pixelToLngLat(lngLat, level) {
return this.map.pixelToLngLat(lngLat, level);
}
lngLatToPixel(lngLat, level) {
return this.map.lnglatToPixel(lngLat, level);
}
containerToLngLat(pixel) {
const ll = new AMap.Pixel(pixel.x, pixel.y);
return this.map.containerToLngLat(ll);
}
setMapStyle(style) {
return this.map.setMapStyle(style);
}
}

View File

@ -5,9 +5,9 @@ export default function csv(data, cfg) {
const resultdata = [];
csvdata.forEach((col, featureIndex) => {
let coordinates = [];
if (x && y) { coordinates = [ col[x], col[y] ]; } // 点数据
if (x && y) { coordinates = [ col[x] * 1, col[y] * 1 ]; } // 点数据
if (x1 && y1) { // 弧线 或者线段
coordinates = [[ col[x], col[y] ], [ col[x1], col[y1] ]];
coordinates = [[ col[x] * 1, col[y] * 1 ], [ col[x1] * 1, col[y1] * 1 ]];
}
col._id = featureIndex + 1;
const dataItem = {

View File

@ -1,22 +0,0 @@
/**
* @fileOverview track g2
* @author dxq613@gmail.com
*/
import Global from './global';
const SERVER_URL = 'https://kcart.alipay.com/web/bi.do';
// 延迟发送请求
setTimeout(function() {
if (Global.trackable) {
const image = new Image();
const newObj = {
pg: document.URL,
r: new Date().getTime(),
l7: true,
version: Global.version,
page_type: 'syslog'
};
const d = encodeURIComponent(JSON.stringify([ newObj ]));
image.src = `${SERVER_URL}?BIProfile=merge&d=${d}`;
}
}, 3000);

View File

@ -1,8 +1,3 @@
/**
* @fileOverview The util method based on the lodash.
* @author dxq613@gmail.com
* @see https://github.com/lodash/lodash
*/
import Utils from '@antv/util';
const Util = Utils.mix({}, Utils, {
@ -13,33 +8,7 @@ const Util = Utils.mix({}, Utils, {
isNaN,
snapEqual: Utils.isNumberEqual,
remove: Utils.pull,
inArray: Utils.contains,
/**
* 将用户输入的 padding 转换成 [top, right, bottom, right] 的模式
* @param {Number|Array} padding 输入的padding
* @return {Array} 四个padding
*/
toAllPadding(padding) {
let top = 0;
let left = 0;
let right = 0;
let bottom = 0;
if (Util.isNumber(padding) || Util.isString(padding)) {
top = left = right = bottom = padding;
} else if (Util.isArray(padding)) {
top = padding[0];
right = !Util.isNil(padding[1]) ? padding[1] : padding[0];
bottom = !Util.isNil(padding[2]) ? padding[2] : padding[0];
left = !Util.isNil(padding[3]) ? padding[3] : right;
} else if (Util.isObject(padding)) {
top = padding.top || 0;
right = padding.right || 0;
bottom = padding.bottom || 0;
left = padding.left || 0;
}
return [ top, right, bottom, left ];
}
inArray: Utils.contains
});
Util.Array = {

View File

@ -1,115 +0,0 @@
const PRECISION = 0.00001; // 常量据的精度小于这个精度认为是0
const RADIAN = Math.PI / 180;
const DEGREE = 180 / Math.PI;
export default {
isFunction: require('lodash/isFunction'),
isObject: require('lodash/isObject'),
isBoolean: require('lodash/isBoolean'),
isNil: require('lodash/isNil'),
isString: require('lodash/isString'),
isArray: require('lodash/isArray'),
isNumber: require('lodash/isNumber'),
isEmpty: require('lodash/isEmpty'), // isBlank
uniqueId: require('lodash/uniqueId'),
clone: require('lodash/clone'),
assign: require('lodash/assign'), // simpleMix
merge: require('lodash/merge'), // mix
upperFirst: require('lodash/upperFirst'), // ucfirst
remove: require('lodash/pull'),
each: require('lodash/forEach'),
isEqual: require('lodash/isEqual'),
toArray: require('lodash/toArray'),
extend(subclass, superclass, overrides, staticOverrides) {
// 如果只提供父类构造函数,则自动生成子类构造函数
if (!this.isFunction(superclass)) {
overrides = superclass;
superclass = subclass;
subclass = function() {};
}
const create = Object.create ?
function(proto, c) {
return Object.create(proto, {
constructor: {
value: c
}
});
} :
function(proto, c) {
function F() {}
F.prototype = proto;
const o = new F();
o.constructor = c;
return o;
};
const superObj = create(superclass.prototype, subclass); // new superclass(),//实例化父类作为子类的prototype
subclass.prototype = this.merge(superObj, subclass.prototype); // 指定子类的prototype
subclass.superclass = create(superclass.prototype, superclass);
this.merge(superObj, overrides);
this.merge(subclass, staticOverrides);
return subclass;
},
augment(c) {
const args = this.toArray(arguments);
for (let i = 1; i < args.length; i++) {
let obj = args[i];
if (this.isFunction(obj)) {
obj = obj.prototype;
}
this.merge(c.prototype, obj);
}
},
/**
* 判断两个数是否相等
* @param {Number} a
* @param {Number} b
* @return {Boolean} 是否相等
**/
isNumberEqual(a, b) {
return Math.abs((a - b)) < PRECISION;
},
/**
* 获取角度对应的弧度
* @param {Number} degree 角度
* @return {Number} 弧度
**/
toRadian(degree) {
return RADIAN * degree;
},
/**
* 获取弧度对应的角度
* @param {Number} radian 弧度
* @return {Number} 角度
**/
toDegree(radian) {
return DEGREE * radian;
},
/**
* 广义取模运算
* @param {Number} n 被取模的值
* @param {Number} m
* @return {Number} 返回n m 取模的结果
*/
mod(n, m) {
return ((n % m) + m) % m;
},
/**
* 把a夹在minmax中间, 低于min的返回min高于max的返回max否则返回自身
* @param {Number} a
* @param {Number} min 下限
* @param {Number} max 上限
* @return {Number} 返回结果值
**/
clamp(a, min, max) {
if (a < min) {
return min;
} else if (a > max) {
return max;
}
return a;
}
};

View File

@ -1,168 +0,0 @@
import Util from './common';
const TABLE = document.createElement('table');
const TABLE_TR = document.createElement('tr');
const FRAGMENT_REG = /^\s*<(\w+|!)[^>]*>/;
const CONTAINERS = {
tr: document.createElement('tbody'),
tbody: TABLE,
thead: TABLE,
tfoot: TABLE,
td: TABLE_TR,
th: TABLE_TR,
'*': document.createElement('div')
};
export default {
getBoundingClientRect(node, defaultValue) {
if (node && node.getBoundingClientRect) {
const rect = node.getBoundingClientRect();
const top = document.documentElement.clientTop;
const left = document.documentElement.clientLeft;
return {
top: rect.top - top,
bottom: rect.bottom - top,
left: rect.left - left,
right: rect.right - left
};
}
return defaultValue || null;
},
/**
* 获取样式
* @param {Object} dom DOM节点
* @param {String} name 样式名
* @param {Any} defaultValue 默认值
* @return {String} 属性值
*/
getStyle(dom, name, defaultValue) {
try {
if (window.getComputedStyle) {
return window.getComputedStyle(dom, null)[name];
}
return dom.currentStyle[name];
} catch (e) {
if (!Util.isNil(defaultValue)) {
return defaultValue;
}
return null;
}
},
modifyCSS(dom, css) {
if (dom) {
for (const key in css) {
if (css.hasOwnProperty(key)) {
dom.style[key] = css[key];
}
}
}
return dom;
},
/**
* 创建DOM 节点
* @param {String} str Dom 字符串
* @return {HTMLElement} DOM 节点
*/
createDom(str) {
let name = FRAGMENT_REG.test(str) && RegExp.$1;
if (!(name in CONTAINERS)) {
name = '*';
}
const container = CONTAINERS[name];
str = str.replace(/(^\s*)|(\s*$)/g, '');
container.innerHTML = '' + str;
const dom = container.childNodes[0];
container.removeChild(dom);
return dom;
},
getRatio() {
return window.devicePixelRatio ? window.devicePixelRatio : 2;
},
/**
* 获取宽度
* @param {HTMLElement} el dom节点
* @param {Number} defaultValue 默认值
* @return {Number} 宽度
*/
getWidth(el, defaultValue) {
let width = this.getStyle(el, 'width', defaultValue);
if (width === 'auto') {
width = el.offsetWidth;
}
return parseFloat(width);
},
/**
* 获取高度
* @param {HTMLElement} el dom节点
* @param {Number} defaultValue 默认值
* @return {Number} 高度
*/
getHeight(el, defaultValue) {
let height = this.getStyle(el, 'height', defaultValue);
if (height === 'auto') {
height = el.offsetHeight;
}
return parseFloat(height);
},
/**
* 获取外层高度
* @param {HTMLElement} el dom节点
* @param {Number} defaultValue 默认值
* @return {Number} 高度
*/
getOuterHeight(el, defaultValue) {
const height = this.getHeight(el, defaultValue);
const bTop = parseFloat(this.getStyle(el, 'borderTopWidth')) || 0;
const pTop = parseFloat(this.getStyle(el, 'paddingTop')) || 0;
const pBottom = parseFloat(this.getStyle(el, 'paddingBottom')) || 0;
const bBottom = parseFloat(this.getStyle(el, 'borderBottomWidth')) || 0;
return height + bTop + bBottom + pTop + pBottom;
},
/**
* 获取外层宽度
* @param {HTMLElement} el dom节点
* @param {Number} defaultValue 默认值
* @return {Number} 宽度
*/
getOuterWidth(el, defaultValue) {
const width = this.getWidth(el, defaultValue);
const bLeft = parseFloat(this.getStyle(el, 'borderLeftWidth')) || 0;
const pLeft = parseFloat(this.getStyle(el, 'paddingLeft')) || 0;
const pRight = parseFloat(this.getStyle(el, 'paddingRight')) || 0;
const bRight = parseFloat(this.getStyle(el, 'borderRightWidth')) || 0;
return width + bLeft + bRight + pLeft + pRight;
},
/**
* 添加事件监听器
* @param {Object} target DOM对象
* @param {String} eventType 事件名
* @param {Funtion} callback 回调函数
* @return {Object} 返回对象
*/
addEventListener(target, eventType, callback) {
if (target) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, false);
return {
remove() {
target.removeEventListener(eventType, callback, false);
}
};
} else if (target.attachEvent) {
target.attachEvent('on' + eventType, callback);
return {
remove() {
target.detachEvent('on' + eventType, callback);
}
};
}
}
},
requestAnimationFrame(fn) {
const method = window.requestAnimationFrame || window.webkitRequestAnimationFrame || function(fn) {
return setTimeout(fn, 16);
};
return method(fn);
}
};

View File

@ -1,201 +0,0 @@
import Util from '../util/index';
const regexTags = /[MLHVQTCSAZ]([^MLHVQTCSAZ]*)/ig;
const regexDot = /[^\s\,]+/ig;
const regexLG = /^l\s*\(\s*([\d.]+)\s*\)\s*(.*)/i;
const regexRG = /^r\s*\(\s*([\d.]+)\s*,\s*([\d.]+)\s*,\s*([\d.]+)\s*\)\s*(.*)/i;
const regexPR = /^p\s*\(\s*([axyn])\s*\)\s*(.*)/i;
const regexColorStop = /[\d.]+:(#[^\s]+|[^\)]+\))/ig;
const numColorCache = {};
function addStop(steps, gradient) {
const arr = steps.match(regexColorStop);
Util.each(arr, function(item) {
item = item.split(':');
gradient.addColorStop(item[0], item[1]);
});
}
function parseLineGradient(color, self) {
const arr = regexLG.exec(color);
const angle = Util.mod(Util.toRadian(parseFloat(arr[1])), Math.PI * 2);
const steps = arr[2];
const box = self.getBBox();
let start;
let end;
if (angle >= 0 && angle < 0.5 * Math.PI) {
start = {
x: box.minX,
y: box.minY
};
end = {
x: box.maxX,
y: box.maxY
};
} else if (0.5 * Math.PI <= angle && angle < Math.PI) {
start = {
x: box.maxX,
y: box.minY
};
end = {
x: box.minX,
y: box.maxY
};
} else if (Math.PI <= angle && angle < 1.5 * Math.PI) {
start = {
x: box.maxX,
y: box.maxY
};
end = {
x: box.minX,
y: box.minY
};
} else {
start = {
x: box.minX,
y: box.maxY
};
end = {
x: box.maxX,
y: box.minY
};
}
const tanTheta = Math.tan(angle);
const tanTheta2 = tanTheta * tanTheta;
const x = ((end.x - start.x) + tanTheta * (end.y - start.y)) / (tanTheta2 + 1) + start.x;
const y = tanTheta * ((end.x - start.x) + tanTheta * (end.y - start.y)) / (tanTheta2 + 1) + start.y;
const context = self.get('context');
const gradient = context.createLinearGradient(start.x, start.y, x, y);
addStop(steps, gradient);
return gradient;
}
function parseRadialGradient(color, self) {
const arr = regexRG.exec(color);
const fx = parseFloat(arr[1]);
const fy = parseFloat(arr[2]);
const fr = parseFloat(arr[3]);
const steps = arr[4];
const box = self.getBBox();
const context = self.get('context');
const width = box.maxX - box.minX;
const height = box.maxY - box.minY;
const r = Math.sqrt(width * width + height * height) / 2;
const gradient = context.createRadialGradient(box.minX + width * fx, box.minY + height * fy, fr * r, box.minX + width / 2, box.minY + height / 2, r);
addStop(steps, gradient);
return gradient;
}
function parsePattern(color, self) {
if (self.get('patternSource') && self.get('patternSource') === color) {
return self.get('pattern');
}
let pattern;
let img;
const arr = regexPR.exec(color);
let repeat = arr[1];
const source = arr[2];
// Function to be called when pattern loads
function onload() {
// Create pattern
const context = self.get('context');
pattern = context.createPattern(img, repeat);
self.setSilent('pattern', pattern); // be a cache
self.setSilent('patternSource', color);
}
switch (repeat) {
case 'a':
repeat = 'repeat';
break;
case 'x':
repeat = 'repeat-x';
break;
case 'y':
repeat = 'repeat-y';
break;
case 'n':
repeat = 'no-repeat';
break;
default:
repeat = 'no-repeat';
}
img = new Image();
// If source URL is not a data URL
if (!source.match(/^data:/i)) {
// Set crossOrigin for this image
img.crossOrigin = 'Anonymous';
}
img.src = source;
if (img.complete) {
onload();
} else {
img.onload = onload;
// Fix onload() bug in IE9
// eslint-disable-next-line
img.src = img.src;
}
return pattern;
}
export default {
parsePath(path) {
path = path || [];
if (Util.isArray(path)) {
return path;
}
if (Util.isString(path)) {
path = path.match(regexTags);
Util.each(path, function(item, index) {
item = item.match(regexDot);
if (item[0].length > 1) {
const tag = item[0].charAt(0);
item.splice(1, 0, item[0].substr(1));
item[0] = tag;
}
Util.each(item, function(sub, i) {
if (!isNaN(sub)) {
item[i] = +sub;
}
});
path[index] = item;
});
return path;
}
},
parseStyle(color, self) {
if (Util.isString(color)) {
if (color[1] === '(' || color[2] === '(') {
if (color[0] === 'l') { // regexLG.test(color)
return parseLineGradient(color, self);
} else if (color[0] === 'r') { // regexRG.test(color)
return parseRadialGradient(color, self);
} else if (color[0] === 'p') { // regexPR.test(color)
return parsePattern(color, self);
}
}
return color;
}
},
numberToColor(num) {
// 增加缓存
let color = numColorCache[num];
if (!color) {
let str = num.toString(16);
for (let i = str.length; i < 6; i++) {
str = '0' + str;
}
color = '#' + str;
numColorCache[num] = color;
}
return color;
}
};

26
src/util/geo.js Normal file
View File

@ -0,0 +1,26 @@
/**
* 计算地理数据范围
* @param {dataArray} data 地理坐标数据
* @return {Array} extent
*/
export function extent(data) {
const extent = [ Infinity, Infinity, -Infinity, -Infinity ];
data.forEach(item => {
const { coordinates } = item;
calcExtent(extent, coordinates);
});
return extent;
}
function calcExtent(extent, coords) {
coords.forEach(coord => {
if (Array.isArray(coord[0])) {
calcExtent(extent, coord);
} else {
if (extent[0] > coord[0]) extent[0] = coord[0];
if (extent[1] > coord[1]) extent[1] = coord[1];
if (extent[2] < coord[0]) extent[2] = coord[0];
if (extent[3] < coord[1]) extent[3] = coord[1];
}
});
return extent;
}

View File

@ -1,24 +0,0 @@
export default function loadCSS(url) {
return new Promise((resolve, reject) => {
try {
const style = document.createElement('style');
style.textContent = '@import "' + url + '"';
const fi = setInterval(function() {
try {
// Only populated when file is loaded
if (style.sheet.cssRules) {
clearInterval(fi);
resolve();
}
} catch (e) {
throw e;
}
}, 10);
document.head.appendChild(style);
} catch (err) {
reject(err);
}
});
}

View File

@ -1,20 +0,0 @@
/*
* @Author: ThinkGIS
* @Date: 2018-06-07 14:05:12
* @Last Modified by: ThinkGIS
* @Last Modified time: 2018-06-08 10:03:32
*/
export default function loadScript(src) {
return new Promise((resolve, reject) => {
try {
const script = document.createElement('script');
script.src = src;
script.onload = resolve;
script.onerror = reject;
document.head.appendChild(script);
} catch (err) {
reject(err);
}
});
}

View File

@ -1,91 +0,0 @@
import CommonUtil from './common';
import mat3 from 'gl-matrix/src/gl-matrix/mat3';
import vec3 from 'gl-matrix/src/gl-matrix/vec3';
import vec2 from 'gl-matrix/src/gl-matrix/vec2';
vec2.angle = function(v1, v2) {
const theta = vec2.dot(v1, v2) / (vec2.length(v1) * vec2.length(v2));
return Math.acos(CommonUtil.clamp(theta, -1, 1));
};
/**
* 向量 v1 向量 v2 夹角的方向
* @param {Array} v1 向量
* @param {Array} v2 向量
* @return {Boolean} >= 0 顺时针 < 0 逆时针
*/
vec2.direction = function(v1, v2) {
return v1[0] * v2[1] - v2[0] * v1[1];
};
vec2.angleTo = function(v1, v2, direct) {
const angle = vec2.angle(v1, v2);
const angleLargeThanPI = vec2.direction(v1, v2) >= 0;
if (direct) {
if (angleLargeThanPI) {
return Math.PI * 2 - angle;
}
return angle;
}
if (angleLargeThanPI) {
return angle;
}
return Math.PI * 2 - angle;
};
vec2.vertical = function(out, v, flag) {
if (flag) {
out[0] = v[1];
out[1] = -1 * v[0];
} else {
out[0] = -1 * v[1];
out[1] = v[0];
}
return out;
};
mat3.translate = function(out, a, v) {
const transMat = new Array(9);
mat3.fromTranslation(transMat, v);
return mat3.multiply(out, transMat, a);
};
mat3.rotate = function(out, a, rad) {
const rotateMat = new Array(9);
mat3.fromRotation(rotateMat, rad);
return mat3.multiply(out, rotateMat, a);
};
mat3.scale = function(out, a, v) {
const scaleMat = new Array(9);
mat3.fromScaling(scaleMat, v);
return mat3.multiply(out, scaleMat, a);
};
export default {
mat3,
vec2,
vec3,
transform(m, ts) {
m = CommonUtil.clone(m);
CommonUtil.each(ts, t => {
switch (t[0]) {
case 't':
mat3.translate(m, m, [ t[1], t[2] ]);
break;
case 's':
mat3.scale(m, m, [ t[1], t[2] ]);
break;
case 'r':
mat3.rotate(m, m, t[1]);
break;
case 'm':
mat3.multiply(m, m, t[1]);
break;
default:
return false;
}
});
return m;
}
};

View File

@ -1,965 +0,0 @@
import Util from './common';
const SPACES = '\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029';
const PATH_COMMAND = new RegExp('([a-z])[' + SPACES + ',]*((-?\\d*\\.?\\d*(?:e[\\-+]?\\d+)?[' + SPACES + ']*,?[' + SPACES + ']*)+)', 'ig');
const PATH_VALUES = new RegExp('(-?\\d*\\.?\\d*(?:e[\\-+]?\\d+)?)[' + SPACES + ']*,?[' + SPACES + ']*', 'ig');
// Parses given path string into an array of arrays of path segments
const parsePathString = function(pathString) {
if (!pathString) {
return null;
}
if (typeof pathString === typeof []) {
return pathString;
}
const paramCounts = {
a: 7,
c: 6,
o: 2,
h: 1,
l: 2,
m: 2,
r: 4,
q: 4,
s: 4,
t: 2,
v: 1,
u: 3,
z: 0
};
const data = [];
String(pathString).replace(PATH_COMMAND, function(a, b, c) {
const params = [];
let name = b.toLowerCase();
c.replace(PATH_VALUES, function(a, b) {
b && params.push(+b);
});
if (name === 'm' && params.length > 2) {
data.push([ b ].concat(params.splice(0, 2)));
name = 'l';
b = b === 'm' ? 'l' : 'L';
}
if (name === 'o' && params.length === 1) {
data.push([ b, params[0] ]);
}
if (name === 'r') {
data.push([ b ].concat(params));
} else {
while (params.length >= paramCounts[name]) {
data.push([ b ].concat(params.splice(0, paramCounts[name])));
if (!paramCounts[name]) {
break;
}
}
}
});
return data;
};
// http://schepers.cc/getting-to-the-point
const catmullRom2bezier = function(crp, z) {
const d = [];
for (let i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) {
const p = [{
x: +crp[i - 2],
y: +crp[i - 1]
}, {
x: +crp[i],
y: +crp[i + 1]
}, {
x: +crp[i + 2],
y: +crp[i + 3]
}, {
x: +crp[i + 4],
y: +crp[i + 5]
}];
if (z) {
if (!i) {
p[0] = {
x: +crp[iLen - 2],
y: +crp[iLen - 1]
};
} else if (iLen - 4 === i) {
p[3] = {
x: +crp[0],
y: +crp[1]
};
} else if (iLen - 2 === i) {
p[2] = {
x: +crp[0],
y: +crp[1]
};
p[3] = {
x: +crp[2],
y: +crp[3]
};
}
} else {
if (iLen - 4 === i) {
p[3] = p[2];
} else if (!i) {
p[0] = {
x: +crp[i],
y: +crp[i + 1]
};
}
}
d.push([ 'C',
(-p[0].x + 6 * p[1].x + p[2].x) / 6,
(-p[0].y + 6 * p[1].y + p[2].y) / 6,
(p[1].x + 6 * p[2].x - p[3].x) / 6,
(p[1].y + 6 * p[2].y - p[3].y) / 6,
p[2].x,
p[2].y
]);
}
return d;
};
const ellipsePath = function(x, y, rx, ry, a) {
let res = [];
if (a === null && ry === null) {
ry = rx;
}
x = +x;
y = +y;
rx = +rx;
ry = +ry;
if (a !== null) {
const rad = Math.PI / 180;
const x1 = x + rx * Math.cos(-ry * rad);
const x2 = x + rx * Math.cos(-a * rad);
const y1 = y + rx * Math.sin(-ry * rad);
const y2 = y + rx * Math.sin(-a * rad);
res = [
[ 'M', x1, y1 ],
[ 'A', rx, rx, 0, +(a - ry > 180), 0, x2, y2 ]
];
} else {
res = [
[ 'M', x, y ],
[ 'm', 0, -ry ],
[ 'a', rx, ry, 0, 1, 1, 0, 2 * ry ],
[ 'a', rx, ry, 0, 1, 1, 0, -2 * ry ],
[ 'z' ]
];
}
return res;
};
const pathToAbsolute = function(pathArray) {
pathArray = parsePathString(pathArray);
if (!pathArray || !pathArray.length) {
return [
[ 'M', 0, 0 ]
];
}
let res = [];
let x = 0;
let y = 0;
let mx = 0;
let my = 0;
let start = 0;
let pa0;
let dots;
if (pathArray[0][0] === 'M') {
x = +pathArray[0][1];
y = +pathArray[0][2];
mx = x;
my = y;
start++;
res[0] = [ 'M', x, y ];
}
const crz = pathArray.length === 3 &&
pathArray[0][0] === 'M' &&
pathArray[1][0].toUpperCase() === 'R' &&
pathArray[2][0].toUpperCase() === 'Z';
for (let r, pa, i = start, ii = pathArray.length; i < ii; i++) {
res.push(r = []);
pa = pathArray[i];
pa0 = pa[0];
if (pa0 !== pa0.toUpperCase()) {
r[0] = pa0.toUpperCase();
switch (r[0]) {
case 'A':
r[1] = pa[1];
r[2] = pa[2];
r[3] = pa[3];
r[4] = pa[4];
r[5] = pa[5];
r[6] = +pa[6] + x;
r[7] = +pa[7] + y;
break;
case 'V':
r[1] = +pa[1] + y;
break;
case 'H':
r[1] = +pa[1] + x;
break;
case 'R':
dots = [ x, y ].concat(pa.slice(1));
for (let j = 2, jj = dots.length; j < jj; j++) {
dots[j] = +dots[j] + x;
dots[++j] = +dots[j] + y;
}
res.pop();
res = res.concat(catmullRom2bezier(dots, crz));
break;
case 'O':
res.pop();
dots = ellipsePath(x, y, pa[1], pa[2]);
dots.push(dots[0]);
res = res.concat(dots);
break;
case 'U':
res.pop();
res = res.concat(ellipsePath(x, y, pa[1], pa[2], pa[3]));
r = [ 'U' ].concat(res[res.length - 1].slice(-2));
break;
case 'M':
mx = +pa[1] + x;
my = +pa[2] + y;
break; // for lint
default:
for (let j = 1, jj = pa.length; j < jj; j++) {
r[j] = +pa[j] + ((j % 2) ? x : y);
}
}
} else if (pa0 === 'R') {
dots = [ x, y ].concat(pa.slice(1));
res.pop();
res = res.concat(catmullRom2bezier(dots, crz));
r = [ 'R' ].concat(pa.slice(-2));
} else if (pa0 === 'O') {
res.pop();
dots = ellipsePath(x, y, pa[1], pa[2]);
dots.push(dots[0]);
res = res.concat(dots);
} else if (pa0 === 'U') {
res.pop();
res = res.concat(ellipsePath(x, y, pa[1], pa[2], pa[3]));
r = [ 'U' ].concat(res[res.length - 1].slice(-2));
} else {
for (let k = 0, kk = pa.length; k < kk; k++) {
r[k] = pa[k];
}
}
pa0 = pa0.toUpperCase();
if (pa0 !== 'O') {
switch (r[0]) {
case 'Z':
x = +mx;
y = +my;
break;
case 'H':
x = r[1];
break;
case 'V':
y = r[1];
break;
case 'M':
mx = r[r.length - 2];
my = r[r.length - 1];
break; // for lint
default:
x = r[r.length - 2];
y = r[r.length - 1];
}
}
}
return res;
};
const l2c = function(x1, y1, x2, y2) {
return [ x1, y1, x2, y2, x2, y2 ];
};
const q2c = function(x1, y1, ax, ay, x2, y2) {
const _13 = 1 / 3;
const _23 = 2 / 3;
return [
_13 * x1 + _23 * ax,
_13 * y1 + _23 * ay,
_13 * x2 + _23 * ax,
_13 * y2 + _23 * ay,
x2,
y2
];
};
const a2c = function(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
// for more information of where this math came from visit:
// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
if (rx === ry) {
rx += 1;
}
const _120 = Math.PI * 120 / 180;
const rad = Math.PI / 180 * (+angle || 0);
let res = [];
let xy;
let f1;
let f2;
let cx;
let cy;
const rotate = function(x, y, rad) {
const X = x * Math.cos(rad) - y * Math.sin(rad);
const Y = x * Math.sin(rad) + y * Math.cos(rad);
return {
x: X,
y: Y
};
};
if (!recursive) {
xy = rotate(x1, y1, -rad);
x1 = xy.x;
y1 = xy.y;
xy = rotate(x2, y2, -rad);
x2 = xy.x;
y2 = xy.y;
if (x1 === x2 && y1 === y2) { // 若弧的起始点和终点重叠则错开一点
x2 += 1;
y2 += 1;
}
// const cos = Math.cos(Math.PI / 180 * angle);
// const sin = Math.sin(Math.PI / 180 * angle);
const x = (x1 - x2) / 2;
const y = (y1 - y2) / 2;
let h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
if (h > 1) {
h = Math.sqrt(h);
rx = h * rx;
ry = h * ry;
}
const rx2 = rx * rx;
const ry2 = ry * ry;
const k = (large_arc_flag === sweep_flag ? -1 : 1) *
Math.sqrt(Math.abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x)));
cx = k * rx * y / ry + (x1 + x2) / 2;
cy = k * -ry * x / rx + (y1 + y2) / 2;
f1 = Math.asin(((y1 - cy) / ry).toFixed(9));
f2 = Math.asin(((y2 - cy) / ry).toFixed(9));
f1 = x1 < cx ? Math.PI - f1 : f1;
f2 = x2 < cx ? Math.PI - f2 : f2;
f1 < 0 && (f1 = Math.PI * 2 + f1);
f2 < 0 && (f2 = Math.PI * 2 + f2);
if (sweep_flag && f1 > f2) {
f1 = f1 - Math.PI * 2;
}
if (!sweep_flag && f2 > f1) {
f2 = f2 - Math.PI * 2;
}
} else {
f1 = recursive[0];
f2 = recursive[1];
cx = recursive[2];
cy = recursive[3];
}
let df = f2 - f1;
if (Math.abs(df) > _120) {
const f2old = f2;
const x2old = x2;
const y2old = y2;
f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
x2 = cx + rx * Math.cos(f2);
y2 = cy + ry * Math.sin(f2);
res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [ f2, f2old, cx, cy ]);
}
df = f2 - f1;
const c1 = Math.cos(f1);
const s1 = Math.sin(f1);
const c2 = Math.cos(f2);
const s2 = Math.sin(f2);
const t = Math.tan(df / 4);
const hx = 4 / 3 * rx * t;
const hy = 4 / 3 * ry * t;
const m1 = [ x1, y1 ];
const m2 = [ x1 + hx * s1, y1 - hy * c1 ];
const m3 = [ x2 + hx * s2, y2 - hy * c2 ];
const m4 = [ x2, y2 ];
m2[0] = 2 * m1[0] - m2[0];
m2[1] = 2 * m1[1] - m2[1];
if (recursive) {
return [ m2, m3, m4 ].concat(res);
}
res = [ m2, m3, m4 ].concat(res).join().split(',');
const newres = [];
for (let i = 0, ii = res.length; i < ii; i++) {
newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x;
}
return newres;
};
const pathTocurve = function(path, path2) {
const p = pathToAbsolute(path);
const p2 = path2 && pathToAbsolute(path2);
const attrs = {
x: 0,
y: 0,
bx: 0,
by: 0,
X: 0,
Y: 0,
qx: null,
qy: null
};
const attrs2 = {
x: 0,
y: 0,
bx: 0,
by: 0,
X: 0,
Y: 0,
qx: null,
qy: null
};
const pcoms1 = []; // path commands of original path p
const pcoms2 = []; // path commands of original path p2
let pfirst = ''; // temporary holder for original path command
let pcom = ''; // holder for previous path command of original path
let ii;
const processPath = function(path, d, pcom) {
let nx,
ny;
if (!path) {
return [ 'C', d.x, d.y, d.x, d.y, d.x, d.y ];
}!(path[0] in {
T: 1,
Q: 1
}) && (d.qx = d.qy = null);
switch (path[0]) {
case 'M':
d.X = path[1];
d.Y = path[2];
break;
case 'A':
path = [ 'C' ].concat(a2c.apply(0, [ d.x, d.y ].concat(path.slice(1))));
break;
case 'S':
if (pcom === 'C' || pcom === 'S') { // In "S" case we have to take into account, if the previous command is C/S.
nx = d.x * 2 - d.bx; // And reflect the previous
ny = d.y * 2 - d.by; // command's control point relative to the current point.
} else { // or some else or nothing
nx = d.x;
ny = d.y;
}
path = [ 'C', nx, ny ].concat(path.slice(1));
break;
case 'T':
if (pcom === 'Q' || pcom === 'T') { // In "T" case we have to take into account, if the previous command is Q/T.
d.qx = d.x * 2 - d.qx; // And make a reflection similar
d.qy = d.y * 2 - d.qy; // to case "S".
} else { // or something else or nothing
d.qx = d.x;
d.qy = d.y;
}
path = [ 'C' ].concat(q2c(d.x, d.y, d.qx, d.qy, path[1], path[2]));
break;
case 'Q':
d.qx = path[1];
d.qy = path[2];
path = [ 'C' ].concat(q2c(d.x, d.y, path[1], path[2], path[3], path[4]));
break;
case 'L':
path = [ 'C' ].concat(l2c(d.x, d.y, path[1], path[2]));
break;
case 'H':
path = [ 'C' ].concat(l2c(d.x, d.y, path[1], d.y));
break;
case 'V':
path = [ 'C' ].concat(l2c(d.x, d.y, d.x, path[1]));
break;
case 'Z':
path = [ 'C' ].concat(l2c(d.x, d.y, d.X, d.Y));
break;
default:
break;
}
return path;
};
const fixArc = function(pp, i) {
if (pp[i].length > 7) {
pp[i].shift();
const pi = pp[i];
while (pi.length) {
pcoms1[i] = 'A'; // if created multiple C:s, their original seg is saved
p2 && (pcoms2[i] = 'A'); // the same as above
pp.splice(i++, 0, [ 'C' ].concat(pi.splice(0, 6)));
}
pp.splice(i, 1);
ii = Math.max(p.length, p2 && p2.length || 0);
}
};
const fixM = function(path1, path2, a1, a2, i) {
if (path1 && path2 && path1[i][0] === 'M' && path2[i][0] !== 'M') {
path2.splice(i, 0, [ 'M', a2.x, a2.y ]);
a1.bx = 0;
a1.by = 0;
a1.x = path1[i][1];
a1.y = path1[i][2];
ii = Math.max(p.length, p2 && p2.length || 0);
}
};
ii = Math.max(p.length, p2 && p2.length || 0);
for (let i = 0; i < ii; i++) {
p[i] && (pfirst = p[i][0]); // save current path command
if (pfirst !== 'C') { // C is not saved yet, because it may be result of conversion
pcoms1[i] = pfirst; // Save current path command
i && (pcom = pcoms1[i - 1]); // Get previous path command pcom
}
p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath
if (pcoms1[i] !== 'A' && pfirst === 'C') pcoms1[i] = 'C'; // A is the only command
// which may produce multiple C:s
// so we have to make sure that C is also C in original path
fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1
if (p2) { // the same procedures is done to p2
p2[i] && (pfirst = p2[i][0]);
if (pfirst !== 'C') {
pcoms2[i] = pfirst;
i && (pcom = pcoms2[i - 1]);
}
p2[i] = processPath(p2[i], attrs2, pcom);
if (pcoms2[i] !== 'A' && pfirst === 'C') {
pcoms2[i] = 'C';
}
fixArc(p2, i);
}
fixM(p, p2, attrs, attrs2, i);
fixM(p2, p, attrs2, attrs, i);
const seg = p[i];
const seg2 = p2 && p2[i];
const seglen = seg.length;
const seg2len = p2 && seg2.length;
attrs.x = seg[seglen - 2];
attrs.y = seg[seglen - 1];
attrs.bx = parseFloat(seg[seglen - 4]) || attrs.x;
attrs.by = parseFloat(seg[seglen - 3]) || attrs.y;
attrs2.bx = p2 && (parseFloat(seg2[seg2len - 4]) || attrs2.x);
attrs2.by = p2 && (parseFloat(seg2[seg2len - 3]) || attrs2.y);
attrs2.x = p2 && seg2[seg2len - 2];
attrs2.y = p2 && seg2[seg2len - 1];
}
return p2 ? [ p, p2 ] : p;
};
const p2s = /,?([a-z]),?/gi;
const parsePathArray = function(path) {
return path.join(',').replace(p2s, '$1');
};
const base3 = function(t, p1, p2, p3, p4) {
const t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4;
const t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3;
return t * t2 - 3 * p1 + 3 * p2;
};
const bezlen = function(x1, y1, x2, y2, x3, y3, x4, y4, z) {
if (z === null) {
z = 1;
}
z = z > 1 ? 1 : z < 0 ? 0 : z;
const z2 = z / 2;
const n = 12;
const Tvalues = [ -0.1252, 0.1252, -0.3678, 0.3678, -0.5873, 0.5873, -0.7699, 0.7699, -0.9041, 0.9041, -0.9816, 0.9816 ];
const Cvalues = [ 0.2491, 0.2491, 0.2335, 0.2335, 0.2032, 0.2032, 0.1601, 0.1601, 0.1069, 0.1069, 0.0472, 0.0472 ];
let sum = 0;
for (let i = 0; i < n; i++) {
const ct = z2 * Tvalues[i] + z2;
const xbase = base3(ct, x1, x2, x3, x4);
const ybase = base3(ct, y1, y2, y3, y4);
const comb = xbase * xbase + ybase * ybase;
sum += Cvalues[i] * Math.sqrt(comb);
}
return z2 * sum;
};
const curveDim = function(x0, y0, x1, y1, x2, y2, x3, y3) {
const tvalues = [];
const bounds = [
[],
[]
];
let a;
let b;
let c;
let t;
for (let i = 0; i < 2; ++i) {
if (i === 0) {
b = 6 * x0 - 12 * x1 + 6 * x2;
a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3;
c = 3 * x1 - 3 * x0;
} else {
b = 6 * y0 - 12 * y1 + 6 * y2;
a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3;
c = 3 * y1 - 3 * y0;
}
if (Math.abs(a) < 1e-12) {
if (Math.abs(b) < 1e-12) {
continue;
}
t = -c / b;
if (t > 0 && t < 1) {
tvalues.push(t);
}
continue;
}
const b2ac = b * b - 4 * c * a;
const sqrtb2ac = Math.sqrt(b2ac);
if (b2ac < 0) {
continue;
}
const t1 = (-b + sqrtb2ac) / (2 * a);
if (t1 > 0 && t1 < 1) {
tvalues.push(t1);
}
const t2 = (-b - sqrtb2ac) / (2 * a);
if (t2 > 0 && t2 < 1) {
tvalues.push(t2);
}
}
let j = tvalues.length;
const jlen = j;
let mt;
while (j--) {
t = tvalues[j];
mt = 1 - t;
bounds[0][j] = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3);
bounds[1][j] = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3);
}
bounds[0][jlen] = x0;
bounds[1][jlen] = y0;
bounds[0][jlen + 1] = x3;
bounds[1][jlen + 1] = y3;
bounds[0].length = bounds[1].length = jlen + 2;
return {
min: {
x: Math.min.apply(0, bounds[0]),
y: Math.min.apply(0, bounds[1])
},
max: {
x: Math.max.apply(0, bounds[0]),
y: Math.max.apply(0, bounds[1])
}
};
};
const intersect = function(x1, y1, x2, y2, x3, y3, x4, y4) {
if (
Math.max(x1, x2) < Math.min(x3, x4) ||
Math.min(x1, x2) > Math.max(x3, x4) ||
Math.max(y1, y2) < Math.min(y3, y4) ||
Math.min(y1, y2) > Math.max(y3, y4)
) {
return;
}
const nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4);
const ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4);
const denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
if (!denominator) {
return;
}
const px = nx / denominator;
const py = ny / denominator;
const px2 = +px.toFixed(2);
const py2 = +py.toFixed(2);
if (
px2 < +Math.min(x1, x2).toFixed(2) ||
px2 > +Math.max(x1, x2).toFixed(2) ||
px2 < +Math.min(x3, x4).toFixed(2) ||
px2 > +Math.max(x3, x4).toFixed(2) ||
py2 < +Math.min(y1, y2).toFixed(2) ||
py2 > +Math.max(y1, y2).toFixed(2) ||
py2 < +Math.min(y3, y4).toFixed(2) ||
py2 > +Math.max(y3, y4).toFixed(2)
) {
return;
}
return {
x: px,
y: py
};
};
const isPointInsideBBox = function(bbox, x, y) {
return x >= bbox.x &&
x <= bbox.x + bbox.width &&
y >= bbox.y &&
y <= bbox.y + bbox.height;
};
const rectPath = function(x, y, w, h, r) {
if (r) {
return [
[ 'M', +x + (+r), y ],
[ 'l', w - r * 2, 0 ],
[ 'a', r, r, 0, 0, 1, r, r ],
[ 'l', 0, h - r * 2 ],
[ 'a', r, r, 0, 0, 1, -r, r ],
[ 'l', r * 2 - w, 0 ],
[ 'a', r, r, 0, 0, 1, -r, -r ],
[ 'l', 0, r * 2 - h ],
[ 'a', r, r, 0, 0, 1, r, -r ],
[ 'z' ]
];
}
const res = [
[ 'M', x, y ],
[ 'l', w, 0 ],
[ 'l', 0, h ],
[ 'l', -w, 0 ],
[ 'z' ]
];
res.parsePathArray = parsePathArray;
return res;
};
const box = function(x, y, width, height) {
if (x === null) {
x = y = width = height = 0;
}
if (y === null) {
y = x.y;
width = x.width;
height = x.height;
x = x.x;
}
return {
x,
y,
width,
w: width,
height,
h: height,
x2: x + width,
y2: y + height,
cx: x + width / 2,
cy: y + height / 2,
r1: Math.min(width, height) / 2,
r2: Math.max(width, height) / 2,
r0: Math.sqrt(width * width + height * height) / 2,
path: rectPath(x, y, width, height),
vb: [ x, y, width, height ].join(' ')
};
};
const isBBoxIntersect = function(bbox1, bbox2) {
bbox1 = box(bbox1);
bbox2 = box(bbox2);
return isPointInsideBBox(bbox2, bbox1.x, bbox1.y) || isPointInsideBBox(bbox2, bbox1.x2, bbox1.y) || isPointInsideBBox(bbox2, bbox1.x, bbox1.y2) || isPointInsideBBox(bbox2, bbox1.x2, bbox1.y2) || isPointInsideBBox(bbox1, bbox2.x, bbox2.y) || isPointInsideBBox(bbox1, bbox2.x2, bbox2.y) || isPointInsideBBox(bbox1, bbox2.x, bbox2.y2) || isPointInsideBBox(bbox1, bbox2.x2, bbox2.y2) || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x) && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y);
};
const bezierBBox = function(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
if (!Util.isArray(p1x)) {
p1x = [ p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y ];
}
const bbox = curveDim.apply(null, p1x);
return box(
bbox.min.x,
bbox.min.y,
bbox.max.x - bbox.min.x,
bbox.max.y - bbox.min.y
);
};
const findDotsAtSegment = function(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
const t1 = 1 - t;
const t13 = Math.pow(t1, 3);
const t12 = Math.pow(t1, 2);
const t2 = t * t;
const t3 = t2 * t;
const x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x;
const y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y;
const mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x);
const my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y);
const nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x);
const ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y);
const ax = t1 * p1x + t * c1x;
const ay = t1 * p1y + t * c1y;
const cx = t1 * c2x + t * p2x;
const cy = t1 * c2y + t * p2y;
const alpha = (90 - Math.atan2(mx - nx, my - ny) * 180 / Math.PI);
// (mx > nx || my < ny) && (alpha += 180);
return {
x,
y,
m: {
x: mx,
y: my
},
n: {
x: nx,
y: ny
},
start: {
x: ax,
y: ay
},
end: {
x: cx,
y: cy
},
alpha
};
};
const interHelper = function(bez1, bez2, justCount) {
const bbox1 = bezierBBox(bez1);
const bbox2 = bezierBBox(bez2);
if (!isBBoxIntersect(bbox1, bbox2)) {
return justCount ? 0 : [];
}
const l1 = bezlen.apply(0, bez1);
const l2 = bezlen.apply(0, bez2);
const n1 = ~~(l1 / 8);
const n2 = ~~(l2 / 8);
const dots1 = [];
const dots2 = [];
const xy = {};
let res = justCount ? 0 : [];
for (let i = 0; i < n1 + 1; i++) {
const d = findDotsAtSegment.apply(0, bez1.concat(i / n1));
dots1.push({
x: d.x,
y: d.y,
t: i / n1
});
}
for (let i = 0; i < n2 + 1; i++) {
const d = findDotsAtSegment.apply(0, bez2.concat(i / n2));
dots2.push({
x: d.x,
y: d.y,
t: i / n2
});
}
for (let i = 0; i < n1; i++) {
for (let j = 0; j < n2; j++) {
const di = dots1[i];
const di1 = dots1[i + 1];
const dj = dots2[j];
const dj1 = dots2[j + 1];
const ci = Math.abs(di1.x - di.x) < 0.001 ? 'y' : 'x';
const cj = Math.abs(dj1.x - dj.x) < 0.001 ? 'y' : 'x';
const is = intersect(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y);
if (is) {
if (xy[is.x.toFixed(4)] === is.y.toFixed(4)) {
continue;
}
xy[is.x.toFixed(4)] = is.y.toFixed(4);
const t1 = di.t + Math.abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t);
const t2 = dj.t + Math.abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t);
if (t1 >= 0 && t1 <= 1 && t2 >= 0 && t2 <= 1) {
if (justCount) {
res++;
} else {
res.push({
x: is.x,
y: is.y,
t1,
t2
});
}
}
}
}
}
return res;
};
const interPathHelper = function(path1, path2, justCount) {
path1 = pathTocurve(path1);
path2 = pathTocurve(path2);
let x1;
let y1;
let x2;
let y2;
let x1m;
let y1m;
let x2m;
let y2m;
let bez1;
let bez2;
let res = justCount ? 0 : [];
for (let i = 0, ii = path1.length; i < ii; i++) {
const pi = path1[i];
if (pi[0] === 'M') {
x1 = x1m = pi[1];
y1 = y1m = pi[2];
} else {
if (pi[0] === 'C') {
bez1 = [ x1, y1 ].concat(pi.slice(1));
x1 = bez1[6];
y1 = bez1[7];
} else {
bez1 = [ x1, y1, x1, y1, x1m, y1m, x1m, y1m ];
x1 = x1m;
y1 = y1m;
}
for (let j = 0, jj = path2.length; j < jj; j++) {
const pj = path2[j];
if (pj[0] === 'M') {
x2 = x2m = pj[1];
y2 = y2m = pj[2];
} else {
if (pj[0] === 'C') {
bez2 = [ x2, y2 ].concat(pj.slice(1));
x2 = bez2[6];
y2 = bez2[7];
} else {
bez2 = [ x2, y2, x2, y2, x2m, y2m, x2m, y2m ];
x2 = x2m;
y2 = y2m;
}
const intr = interHelper(bez1, bez2, justCount);
if (justCount) {
res += intr;
} else {
for (let k = 0, kk = intr.length; k < kk; k++) {
intr[k].segment1 = i;
intr[k].segment2 = j;
intr[k].bez1 = bez1;
intr[k].bez2 = bez2;
}
res = res.concat(intr);
}
}
}
}
}
return res;
};
const pathIntersection = function(path1, path2) {
return interPathHelper(path1, path2);
};
export default {
parsePathString,
parsePathArray,
pathTocurve,
pathToAbsolute,
catmullRomToBezier: catmullRom2bezier,
rectPath,
intersection: pathIntersection
};