mirror of https://gitee.com/antv-l7/antv-l7
feat: 清除 pointLayer/image,pointLayer/normal shader 多余 varying
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@ -7,7 +7,6 @@ uniform float u_opacity : 1;
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varying mat4 styleMappingMat; // 传递从片元中传递的映射数据
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varying mat4 styleMappingMat; // 传递从片元中传递的映射数据
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varying float v_size;
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#pragma include "picking"
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#pragma include "picking"
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void main(){
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void main(){
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float opacity = styleMappingMat[0][0];
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float opacity = styleMappingMat[0][0];
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@ -9,7 +9,6 @@ uniform mat4 u_ModelMatrix;
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uniform mat4 u_Mvp;
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uniform mat4 u_Mvp;
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uniform float u_stroke_width : 1;
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uniform float u_stroke_width : 1;
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uniform vec2 u_offsets;
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uniform vec2 u_offsets;
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varying float v_size;
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uniform float u_opacity : 1;
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uniform float u_opacity : 1;
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@ -64,7 +63,7 @@ void main() {
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v_color = a_Color;
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v_color = a_Color;
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v_uv = a_Uv;
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v_uv = a_Uv;
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vec4 project_pos = project_position(vec4(a_Position, 1.0));
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vec4 project_pos = project_position(vec4(a_Position, 1.0));
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v_size = a_Size;
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// vec2 offset = project_pixel(u_offsets);
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// vec2 offset = project_pixel(u_offsets);
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vec2 offset = project_pixel(textrueOffsets);
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vec2 offset = project_pixel(textrueOffsets);
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@ -6,8 +6,6 @@ attribute float a_Size;
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attribute vec4 a_Color;
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attribute vec4 a_Color;
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varying vec4 v_color;
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varying vec4 v_color;
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uniform float u_opacity : 1;
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uniform float u_opacity : 1;
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uniform vec2 u_offsets;
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uniform vec2 u_offsets;
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@ -44,7 +44,7 @@ export default class Amap2demo_arcLine extends React.Component {
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.style({
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.style({
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opacity: 0.8,
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opacity: 0.8,
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blur: 0.99,
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blur: 0.99,
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segmentNumber: 3,
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// segmentNumber: 3,
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// lineType: 'dash',
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// lineType: 'dash',
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// dashArray: [5, 5],
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// dashArray: [5, 5],
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});
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});
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