feat(tile): add image tile layer

This commit is contained in:
thinkinggis 2019-04-18 22:28:17 +08:00
parent 6dd6c5dd01
commit ab11b98e54
15 changed files with 204 additions and 72 deletions

View File

@ -25,50 +25,34 @@
const scene = new L7.Scene({
id: 'map',
mapStyle: 'dark', // 样式URL
mapStyle: 'light', // 样式URL
center: [104.838088,34.075889 ],
pitch: 0,
zoom: 4.5,
hash:true,
zoom: 3,
});
window.scene = scene;
scene.on('loaded', () => {
// https://gw.alipayobjects.com/os/basement_prod/24883cde-3352-4e53-af52-f6e59d4fe2c8.json
//tile https://gw.alipayobjects.com/os/basement_prod/c400bd4e-5b46-4769-b969-c1f09feaf908.json
$.getJSON('https://gw.alipayobjects.com/os/basement_prod/c400bd4e-5b46-4769-b969-c1f09feaf908.json', city => {
city.type = "FeatureCollection";
city.features = city.features.map((item)=>{
return {
type: "Feature",
properties:item.tags,
"geometry":{
"type": "Polygon",
"coordinates":item.geometry
}
}
})
scene.ImageTileLayer()
.source('http://webst01.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}')
.render();
console.log(city.features[0]);
const citylayer = scene.PolygonLayer()
$.getJSON('https://gw.alipayobjects.com/os/rmsportal/JToMOWvicvJOISZFCkEI.json', city => {
const citylayer = scene.PolygonLayer(
{
zIndex:4
}
)
.source(city)
.color('Code',["#FFF5B8","#FFDC7D","#FFAB5C","#F27049","#D42F31","#730D1C"])
.color('pm2_5_24h',["#FFF5B8","#FFDC7D","#FFAB5C","#F27049","#D42F31","#730D1C"])
.shape('fill')
.active(true)
.style({
opacity: 1
opacity: 0.2
})
.render();
console.log(citylayer);
/**
const citylayer2 = scene.PolygonLayer()
.source(city)
.shape('line')
.color('#fff')
.style({
opacity: 1.0
})
.render();
**/
});
});

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@ -25,9 +25,10 @@ export default class Scene extends Base {
_initEngine(mapContainer) {
this._engine = new Engine(mapContainer, this);
this.registerMapEvent();
// this.registerMapEvent();
// this.workerPool = new WorkerPool();
compileBuiltinModules();
this._engine.run();
}
// 为pickup场景添加 object 对象
addPickMesh(object) {

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@ -33,7 +33,7 @@ export default class Source extends Base {
// 数据转换 统计,聚合,分类
this._executeTrans();
// 坐标转换
// this._projectCoords();
this._projectCoords();
}
setData(data, cfg = {}) {
Object.assign(this._attrs, cfg);

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@ -9,7 +9,8 @@ export default function ImageMaterial(options) {
},
vertexShader: vs,
fragmentShader: fs,
transparent: true
transparent: true,
depthTest: false
});
return material;
}

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@ -5,6 +5,8 @@ import LineLayer from './lineLayer';
import ImageLayer from './imageLayer';
import RasterLayer from './rasterLayer';
import HeatmapLayer from './heatmapLayer';
import TileLayer from './tile/tileLayer';
import ImageTileLayer from './tile/imageTileLayer';
registerLayer('PolygonLayer', PolygonLayer);
registerLayer('PointLayer', PointLayer);
@ -12,6 +14,8 @@ registerLayer('LineLayer', LineLayer);
registerLayer('ImageLayer', ImageLayer);
registerLayer('RasterLayer', RasterLayer);
registerLayer('HeatmapLayer', HeatmapLayer);
registerLayer('TileLayer', TileLayer);
registerLayer('ImageTileLayer', ImageTileLayer);
export { LAYER_MAP } from './factory';
export { registerLayer };

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@ -1,13 +1,13 @@
import * as THREE from '../../../core/three';
import ImageMaterial from '../../../geom/material/imageMaterial';
export default function DrawImage(attributes, style) {
this.geometry = new THREE.BufferGeometry();
this.geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
this.geometry.addAttribute('uv', new THREE.Float32BufferAttribute(attributes.uvs, 2));
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('uv', new THREE.Float32BufferAttribute(attributes.uvs, 2));
const { opacity } = style;
const material = new ImageMaterial({
u_texture: attributes.texture,
u_opacity: opacity
});
return new THREE.Mesh(this.geometry, material);
return new THREE.Mesh(geometry, material);
}

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@ -1,6 +1,6 @@
import * as THREE from '../../../core/three';
// import PolygonMaterial from '../../../geom/material/polygonMaterial';
import TileMaterial from '../../../geom/material/tile/polygon';
import PolygonMaterial from '../../../geom/material/polygonMaterial';
// import TileMaterial from '../../../geom/material/tile/polygon';
export default function DrawPolygonFill(attributes, style) {
const { opacity, activeColor } = style;
@ -15,7 +15,7 @@ export default function DrawPolygonFill(attributes, style) {
// }, {
// SHAPE: false
// });
const material = new TileMaterial({
const material = new PolygonMaterial({
u_opacity: opacity,
u_activeColor: activeColor
}, {

View File

@ -7,7 +7,7 @@ export default class ImageTile extends Tile {
// Making this asynchronous really speeds up the LOD framerate
setTimeout(() => {
if (!this._mesh) {
this._mesh = this._createMesh();
// this._mesh = this._createMesh();
this._requestTile();
}
}, 0);
@ -20,7 +20,6 @@ export default class ImageTile extends Tile {
};
const url = this._getTileURL(urlParams);
const image = document.createElement('img');
image.addEventListener('load', () => {
@ -40,11 +39,11 @@ export default class ImageTile extends Tile {
this._image = image;
}
_getBufferData(images) {
const NW = this._tileBounds.getTopLeft().to;
const NW = this._tileBounds.getTopLeft();
const SE = this._tileBounds.getBottomRight();
const coordinate = [[ NW.x, NW.y ], [ SE.x, SE.y ]];
const coordinates = [[ NW.x, NW.y, 0 ], [ SE.x, SE.y, 0 ]];
return [{
coordinate,
coordinates,
images
}];
}
@ -56,10 +55,10 @@ export default class ImageTile extends Tile {
const buffer = new ImageBuffer({
layerData: this._layerData
});
const style = this.get('styleOptions');
buffer.attributes.texture = buffer.texture;
const style = this.layer.get('styleOptions');
const mesh = DrawImage(buffer.attributes, style);
this.Object3D.push(mesh);
this.Object3D.add(mesh);
return this.Object3D;
}
_abortRequest() {

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@ -0,0 +1,9 @@
import TileLayer from './tileLayer';
import ImageTile from './imageTile';
export default class ImageTileLayer extends TileLayer {
_createTile(key, layer) {
return new ImageTile(key, this.url, layer);
}
}

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@ -1,13 +1,13 @@
import * as THREE from '../../core/three';
import { toLngLatBounds, toBounds } from '@antv/geo-coord';
import { sphericalMercator } from '@antv/geo-coord/lib/geo/projection/spherical-mercator';
const r2d = 180 / Math.PI;
const tileURLRegex = /\{([zxy])\}/g;
export class Tile {
constructor(layer, z, x, y) {
export default class Tile {
constructor(key, url, layer) {
this.layer = layer;
this._tile = [ x, y, z ];
this._tile = key.split('_').map(v => v * 1);
this._path = url;
this._tileLnglatBounds = this._tileLnglatBounds(this._tile);
this._tileBounds = this._tileBounds(this._tileLnglatBounds);
@ -16,6 +16,7 @@ export class Tile {
this._centerLnglat = this._tileLnglatBounds.getCenter();
this.Object3D = new THREE.Object3D();
this.requestTileAsync();
}
@ -33,16 +34,19 @@ export class Tile {
}
// 经纬度范围转瓦片范围
_tileBounds(lnglatBound) {
const nw = sphericalMercator.project(lnglatBound.getTopLeft());
const se = sphericalMercator.project(lnglatBound.getBottomRight());
return toBounds(nw, se);
const ne = this.layer.scene.project([ lnglatBound.getNorthWest().lng, lnglatBound.getNorthEast().lat ]);
const sw = this.layer.scene.project([ lnglatBound.getSouthEast().lng, lnglatBound.getSouthWest().lat ]);
return toBounds(sw, ne);
}
getMesh() {
return this.Object3D;
}
// Get tile bounds in WGS84 coordinates
_tileLnglatBounds(tile) {
const e = this._tile2lon(tile[0] + 1, tile[2]);
const w = this._tile2lon(tile[0], tile[2]);
const e = this._tile2lng(tile[0] + 1, tile[2]);
const w = this._tile2lng(tile[0], tile[2]);
const s = this._tile2lat(tile[1] + 1, tile[2]);
const n = this._tile2lat(tile[1], tile[2]);
return toLngLatBounds([ w, n ], [ e, s ]);

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@ -1,21 +1,16 @@
import LRUCache from '../../util/lru-cache';
export default class TileCache {
constructor(limit = 50) {
constructor(limit = 500) {
this._cache = new LRUCache(limit);
}
getTile(z, x, y) {
const key = this._generateKey(z, x, y);
getTile(key) {
return this._cache.get(key);
}
setTile(tile, z, x, y) {
const key = this._generateKey(z, x, y);
setTile(tile, key) {
this._cache.set(key, tile);
}
_generateKey(z, x, y) {
return [ z, x, y ].join('_');
}
destory() {
this._cache.clear();
}

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@ -1,8 +1,117 @@
import Layer from '../core/layer';
export class TileLayer extends Layer {
import Layer from '../../core/layer';
import * as THREE from '../../core/three';
import TileCache from './tileCache';
import { toLngLat } from '@antv/geo-coord';
import { epsg3857 } from '@antv/geo-coord/lib/geo/crs/crs-epsg3857';
export default class TileLayer extends Layer {
constructor(scene, cfg) {
super(scene, cfg);
this._tileCache = new TileCache();
this._crs = epsg3857;
this._tiles = new THREE.Object3D();
this._tileKeys = [];
this.tileList = [];
}
source(url) {
this.url = url;
return this;
}
render() {
this._initMapEvent();
this.draw();
}
draw() {
this._object3D.add(this._tiles);
this._calculateLOD();
}
drawTile() {
}
zoomchange(ev) {
super.zoomchange(ev);
this._calculateLOD();
}
dragend(ev) {
super.dragend(ev);
this._calculateLOD();
}
_calculateLOD() {
const viewPort = this.scene.getBounds().toBounds();
const SE = viewPort.getSouthEast();
const NW = viewPort.getNorthWest();
const zoom = Math.round(this.scene.getZoom()) - 1;
const NWPonint = this._crs.lngLatToPoint(toLngLat(NW.lng, NW.lat), zoom);
const SEPonint = this._crs.lngLatToPoint(toLngLat(SE.lng, SE.lat), zoom);
const minXY = NWPonint.divideBy(256).round();
const maxXY = SEPonint.divideBy(256).round();
// console.log(NW.lng, NW.lat, SE.lng, SE.lat, NWPonint, SEPonint);
let updateTileList = [];
this.tileList = [];
const halfx = Math.floor((maxXY.x - minXY.x) / 2) + 1;
const halfy = Math.floor((maxXY.y - minXY.y) / 2) + 1;
for (let i = minXY.x - halfx; i < maxXY.x + halfx; i++) {
for (let j = minXY.y - halfy; j < maxXY.y + halfy; j++) {
const key = [ i, j, zoom ].join('_');
this.tileList.push(key);
if (this._tileKeys.indexOf(key) === -1) {
updateTileList.push(key);
}
}
}
// 过滤掉已经存在的
// tileList = tileList.filter(tile => {
// })
updateTileList = updateTileList.sort((a, b) => {
const tile1 = a.split('_');
const tile2 = b.split('_');
const d1 = Math.pow((tile1[0] - halfx), 2) + Math.pow((tile1[1] - halfy));
const d2 = Math.pow((tile2[0] - halfy), 2) + Math.pow((tile2[1] - halfy));
return d1 - d2;
});
updateTileList.forEach(key => {
this._requestTile(key, this);
});
this._removeOutTiles();
}
_requestTile(key, layer) {
let tile = this._tileCache.getTile(key);
if (!tile) {
tile = this._createTile(key, layer);
const mesh = tile.getMesh();
mesh.name = key;
this._tileCache.setTile(tile, key);
this._tileKeys.push(key);
// this.scene._engine.update();
}
this._tiles.add(tile.getMesh());
this._tileKeys.push(key);
}
// 移除视野外的tile
_removeOutTiles() {
for (let i = this._tiles.children.length - 1; i >= 0; i--) {
const tile = this._tiles.children[i];
const key = tile.name;
if (this.tileList.indexOf(key) === -1) {
this._tiles.remove(tile);
}
this._tileKeys = [].concat(this.tileList);
}
}
_removeTiles() {
if (!this._tiles || !this._tiles.children) {
return;
}
for (let i = this._tiles.children.length - 1; i >= 0; i--) {
this._tiles.remove(this._tiles.children[i]);
}
}
_destroyTile() {
}
desttroy() {
}
}

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@ -103,6 +103,7 @@ export default class GaodeMap extends Base {
}
mixMap(scene) {
const map = this.map;
scene.project = GaodeMap.project;
scene.getZoom = () => {
return map.getZoom();
};

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@ -0,0 +1,25 @@
import { expect } from 'chai';
import {Scene} from '../../../../src/core/scene';
import TileLayer from '../../../../src/layer/tile/tileLayer';
describe('tile layer', function() {
const amapscript = document.createElement('script');
amapscript.type = 'text/javascript';
amapscript.src = 'https://webapi.amap.com/maps?v=1.4.8&key=15cd8a57710d40c9b7c0e3cc120f1200&plugin=Map3D';
document.body.appendChild(amapscript);
const div = document.createElement('div');
div.id = 'map';
div.style.cssText = 'width:500px;height:500px;position:absolute';
document.body.appendChild(div);
const scene = new Scene({
id: 'map',
mapStyle: 'light', // 样式URL
center: [ 120.19382669582967, 30.258134 ],
pitch: 0,
zoom: 2,
maxZoom: 20,
minZoom: 0
});
// const TileLayer = new TileLayer(null, {});
});