mirror of https://gitee.com/antv-l7/antv-l7
feat(tile): add image tile layer
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6dd6c5dd01
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ab11b98e54
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@ -25,50 +25,34 @@
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const scene = new L7.Scene({
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id: 'map',
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mapStyle: 'dark', // 样式URL
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mapStyle: 'light', // 样式URL
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center: [104.838088,34.075889 ],
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pitch: 0,
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zoom: 4.5,
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hash:true,
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zoom: 3,
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});
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window.scene = scene;
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scene.on('loaded', () => {
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// https://gw.alipayobjects.com/os/basement_prod/24883cde-3352-4e53-af52-f6e59d4fe2c8.json
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//tile https://gw.alipayobjects.com/os/basement_prod/c400bd4e-5b46-4769-b969-c1f09feaf908.json
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$.getJSON('https://gw.alipayobjects.com/os/basement_prod/c400bd4e-5b46-4769-b969-c1f09feaf908.json', city => {
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city.type = "FeatureCollection";
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city.features = city.features.map((item)=>{
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return {
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type: "Feature",
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properties:item.tags,
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"geometry":{
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"type": "Polygon",
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"coordinates":item.geometry
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}
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}
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})
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scene.ImageTileLayer()
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.source('http://webst01.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}')
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.render();
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console.log(city.features[0]);
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const citylayer = scene.PolygonLayer()
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$.getJSON('https://gw.alipayobjects.com/os/rmsportal/JToMOWvicvJOISZFCkEI.json', city => {
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const citylayer = scene.PolygonLayer(
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{
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zIndex:4
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}
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)
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.source(city)
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.color('Code',["#FFF5B8","#FFDC7D","#FFAB5C","#F27049","#D42F31","#730D1C"])
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.color('pm2_5_24h',["#FFF5B8","#FFDC7D","#FFAB5C","#F27049","#D42F31","#730D1C"])
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.shape('fill')
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.active(true)
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.style({
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opacity: 1
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opacity: 0.2
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})
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.render();
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console.log(citylayer);
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/**
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const citylayer2 = scene.PolygonLayer()
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.source(city)
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.shape('line')
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.color('#fff')
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.style({
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opacity: 1.0
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})
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.render();
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**/
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});
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});
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@ -25,9 +25,10 @@ export default class Scene extends Base {
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_initEngine(mapContainer) {
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this._engine = new Engine(mapContainer, this);
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this.registerMapEvent();
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// this.registerMapEvent();
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// this.workerPool = new WorkerPool();
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compileBuiltinModules();
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this._engine.run();
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}
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// 为pickup场景添加 object 对象
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addPickMesh(object) {
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@ -33,7 +33,7 @@ export default class Source extends Base {
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// 数据转换 统计,聚合,分类
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this._executeTrans();
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// 坐标转换
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// this._projectCoords();
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this._projectCoords();
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}
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setData(data, cfg = {}) {
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Object.assign(this._attrs, cfg);
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@ -9,7 +9,8 @@ export default function ImageMaterial(options) {
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},
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vertexShader: vs,
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fragmentShader: fs,
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transparent: true
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transparent: true,
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depthTest: false
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});
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return material;
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}
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@ -5,6 +5,8 @@ import LineLayer from './lineLayer';
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import ImageLayer from './imageLayer';
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import RasterLayer from './rasterLayer';
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import HeatmapLayer from './heatmapLayer';
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import TileLayer from './tile/tileLayer';
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import ImageTileLayer from './tile/imageTileLayer';
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registerLayer('PolygonLayer', PolygonLayer);
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registerLayer('PointLayer', PointLayer);
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@ -12,6 +14,8 @@ registerLayer('LineLayer', LineLayer);
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registerLayer('ImageLayer', ImageLayer);
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registerLayer('RasterLayer', RasterLayer);
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registerLayer('HeatmapLayer', HeatmapLayer);
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registerLayer('TileLayer', TileLayer);
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registerLayer('ImageTileLayer', ImageTileLayer);
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export { LAYER_MAP } from './factory';
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export { registerLayer };
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@ -1,13 +1,13 @@
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import * as THREE from '../../../core/three';
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import ImageMaterial from '../../../geom/material/imageMaterial';
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export default function DrawImage(attributes, style) {
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this.geometry = new THREE.BufferGeometry();
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this.geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
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this.geometry.addAttribute('uv', new THREE.Float32BufferAttribute(attributes.uvs, 2));
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const geometry = new THREE.BufferGeometry();
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geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
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geometry.addAttribute('uv', new THREE.Float32BufferAttribute(attributes.uvs, 2));
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const { opacity } = style;
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const material = new ImageMaterial({
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u_texture: attributes.texture,
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u_opacity: opacity
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});
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return new THREE.Mesh(this.geometry, material);
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return new THREE.Mesh(geometry, material);
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}
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@ -1,6 +1,6 @@
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import * as THREE from '../../../core/three';
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// import PolygonMaterial from '../../../geom/material/polygonMaterial';
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import TileMaterial from '../../../geom/material/tile/polygon';
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import PolygonMaterial from '../../../geom/material/polygonMaterial';
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// import TileMaterial from '../../../geom/material/tile/polygon';
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export default function DrawPolygonFill(attributes, style) {
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const { opacity, activeColor } = style;
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@ -15,7 +15,7 @@ export default function DrawPolygonFill(attributes, style) {
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// }, {
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// SHAPE: false
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// });
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const material = new TileMaterial({
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const material = new PolygonMaterial({
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u_opacity: opacity,
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u_activeColor: activeColor
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}, {
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@ -7,7 +7,7 @@ export default class ImageTile extends Tile {
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// Making this asynchronous really speeds up the LOD framerate
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setTimeout(() => {
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if (!this._mesh) {
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this._mesh = this._createMesh();
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// this._mesh = this._createMesh();
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this._requestTile();
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}
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}, 0);
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@ -20,7 +20,6 @@ export default class ImageTile extends Tile {
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};
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const url = this._getTileURL(urlParams);
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const image = document.createElement('img');
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image.addEventListener('load', () => {
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@ -40,11 +39,11 @@ export default class ImageTile extends Tile {
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this._image = image;
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}
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_getBufferData(images) {
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const NW = this._tileBounds.getTopLeft().to;
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const NW = this._tileBounds.getTopLeft();
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const SE = this._tileBounds.getBottomRight();
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const coordinate = [[ NW.x, NW.y ], [ SE.x, SE.y ]];
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const coordinates = [[ NW.x, NW.y, 0 ], [ SE.x, SE.y, 0 ]];
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return [{
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coordinate,
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coordinates,
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images
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}];
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}
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@ -56,10 +55,10 @@ export default class ImageTile extends Tile {
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const buffer = new ImageBuffer({
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layerData: this._layerData
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});
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const style = this.get('styleOptions');
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buffer.attributes.texture = buffer.texture;
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const style = this.layer.get('styleOptions');
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const mesh = DrawImage(buffer.attributes, style);
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this.Object3D.push(mesh);
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this.Object3D.add(mesh);
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return this.Object3D;
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}
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_abortRequest() {
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@ -0,0 +1,9 @@
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import TileLayer from './tileLayer';
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import ImageTile from './imageTile';
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export default class ImageTileLayer extends TileLayer {
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_createTile(key, layer) {
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return new ImageTile(key, this.url, layer);
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}
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}
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@ -1,13 +1,13 @@
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import * as THREE from '../../core/three';
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import { toLngLatBounds, toBounds } from '@antv/geo-coord';
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import { sphericalMercator } from '@antv/geo-coord/lib/geo/projection/spherical-mercator';
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const r2d = 180 / Math.PI;
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const tileURLRegex = /\{([zxy])\}/g;
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export class Tile {
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constructor(layer, z, x, y) {
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export default class Tile {
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constructor(key, url, layer) {
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this.layer = layer;
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this._tile = [ x, y, z ];
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this._tile = key.split('_').map(v => v * 1);
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this._path = url;
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this._tileLnglatBounds = this._tileLnglatBounds(this._tile);
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this._tileBounds = this._tileBounds(this._tileLnglatBounds);
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@ -16,6 +16,7 @@ export class Tile {
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this._centerLnglat = this._tileLnglatBounds.getCenter();
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this.Object3D = new THREE.Object3D();
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this.requestTileAsync();
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}
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@ -33,16 +34,19 @@ export class Tile {
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}
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// 经纬度范围转瓦片范围
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_tileBounds(lnglatBound) {
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const nw = sphericalMercator.project(lnglatBound.getTopLeft());
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const se = sphericalMercator.project(lnglatBound.getBottomRight());
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return toBounds(nw, se);
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const ne = this.layer.scene.project([ lnglatBound.getNorthWest().lng, lnglatBound.getNorthEast().lat ]);
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const sw = this.layer.scene.project([ lnglatBound.getSouthEast().lng, lnglatBound.getSouthWest().lat ]);
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return toBounds(sw, ne);
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}
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getMesh() {
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return this.Object3D;
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}
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// Get tile bounds in WGS84 coordinates
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_tileLnglatBounds(tile) {
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const e = this._tile2lon(tile[0] + 1, tile[2]);
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const w = this._tile2lon(tile[0], tile[2]);
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const e = this._tile2lng(tile[0] + 1, tile[2]);
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const w = this._tile2lng(tile[0], tile[2]);
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const s = this._tile2lat(tile[1] + 1, tile[2]);
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const n = this._tile2lat(tile[1], tile[2]);
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return toLngLatBounds([ w, n ], [ e, s ]);
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@ -1,21 +1,16 @@
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import LRUCache from '../../util/lru-cache';
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export default class TileCache {
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constructor(limit = 50) {
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constructor(limit = 500) {
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this._cache = new LRUCache(limit);
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}
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getTile(z, x, y) {
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const key = this._generateKey(z, x, y);
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getTile(key) {
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return this._cache.get(key);
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}
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setTile(tile, z, x, y) {
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const key = this._generateKey(z, x, y);
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setTile(tile, key) {
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this._cache.set(key, tile);
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}
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_generateKey(z, x, y) {
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return [ z, x, y ].join('_');
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}
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destory() {
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this._cache.clear();
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}
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@ -1,8 +1,117 @@
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import Layer from '../core/layer';
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export class TileLayer extends Layer {
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import Layer from '../../core/layer';
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import * as THREE from '../../core/three';
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import TileCache from './tileCache';
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import { toLngLat } from '@antv/geo-coord';
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import { epsg3857 } from '@antv/geo-coord/lib/geo/crs/crs-epsg3857';
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export default class TileLayer extends Layer {
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constructor(scene, cfg) {
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super(scene, cfg);
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this._tileCache = new TileCache();
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this._crs = epsg3857;
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this._tiles = new THREE.Object3D();
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this._tileKeys = [];
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this.tileList = [];
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}
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source(url) {
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this.url = url;
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return this;
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}
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render() {
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this._initMapEvent();
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this.draw();
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}
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draw() {
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this._object3D.add(this._tiles);
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this._calculateLOD();
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}
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drawTile() {
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}
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zoomchange(ev) {
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super.zoomchange(ev);
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this._calculateLOD();
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}
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dragend(ev) {
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super.dragend(ev);
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this._calculateLOD();
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}
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_calculateLOD() {
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const viewPort = this.scene.getBounds().toBounds();
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const SE = viewPort.getSouthEast();
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const NW = viewPort.getNorthWest();
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const zoom = Math.round(this.scene.getZoom()) - 1;
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const NWPonint = this._crs.lngLatToPoint(toLngLat(NW.lng, NW.lat), zoom);
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const SEPonint = this._crs.lngLatToPoint(toLngLat(SE.lng, SE.lat), zoom);
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const minXY = NWPonint.divideBy(256).round();
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const maxXY = SEPonint.divideBy(256).round();
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// console.log(NW.lng, NW.lat, SE.lng, SE.lat, NWPonint, SEPonint);
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let updateTileList = [];
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this.tileList = [];
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const halfx = Math.floor((maxXY.x - minXY.x) / 2) + 1;
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const halfy = Math.floor((maxXY.y - minXY.y) / 2) + 1;
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for (let i = minXY.x - halfx; i < maxXY.x + halfx; i++) {
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for (let j = minXY.y - halfy; j < maxXY.y + halfy; j++) {
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const key = [ i, j, zoom ].join('_');
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this.tileList.push(key);
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if (this._tileKeys.indexOf(key) === -1) {
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updateTileList.push(key);
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}
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}
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}
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// 过滤掉已经存在的
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// tileList = tileList.filter(tile => {
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// })
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updateTileList = updateTileList.sort((a, b) => {
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const tile1 = a.split('_');
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const tile2 = b.split('_');
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const d1 = Math.pow((tile1[0] - halfx), 2) + Math.pow((tile1[1] - halfy));
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const d2 = Math.pow((tile2[0] - halfy), 2) + Math.pow((tile2[1] - halfy));
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return d1 - d2;
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});
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updateTileList.forEach(key => {
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this._requestTile(key, this);
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});
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this._removeOutTiles();
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}
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_requestTile(key, layer) {
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let tile = this._tileCache.getTile(key);
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if (!tile) {
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tile = this._createTile(key, layer);
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const mesh = tile.getMesh();
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mesh.name = key;
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this._tileCache.setTile(tile, key);
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this._tileKeys.push(key);
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// this.scene._engine.update();
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}
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this._tiles.add(tile.getMesh());
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this._tileKeys.push(key);
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}
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// 移除视野外的tile
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_removeOutTiles() {
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for (let i = this._tiles.children.length - 1; i >= 0; i--) {
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const tile = this._tiles.children[i];
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const key = tile.name;
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if (this.tileList.indexOf(key) === -1) {
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this._tiles.remove(tile);
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}
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this._tileKeys = [].concat(this.tileList);
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}
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}
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_removeTiles() {
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if (!this._tiles || !this._tiles.children) {
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return;
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}
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for (let i = this._tiles.children.length - 1; i >= 0; i--) {
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this._tiles.remove(this._tiles.children[i]);
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}
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}
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_destroyTile() {
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}
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desttroy() {
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}
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}
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}
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mixMap(scene) {
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const map = this.map;
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scene.project = GaodeMap.project;
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scene.getZoom = () => {
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return map.getZoom();
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};
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@ -0,0 +1,25 @@
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import { expect } from 'chai';
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import {Scene} from '../../../../src/core/scene';
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import TileLayer from '../../../../src/layer/tile/tileLayer';
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describe('tile layer', function() {
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const amapscript = document.createElement('script');
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amapscript.type = 'text/javascript';
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amapscript.src = 'https://webapi.amap.com/maps?v=1.4.8&key=15cd8a57710d40c9b7c0e3cc120f1200&plugin=Map3D';
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document.body.appendChild(amapscript);
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const div = document.createElement('div');
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div.id = 'map';
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div.style.cssText = 'width:500px;height:500px;position:absolute';
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document.body.appendChild(div);
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const scene = new Scene({
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id: 'map',
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mapStyle: 'light', // 样式URL
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center: [ 120.19382669582967, 30.258134 ],
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pitch: 0,
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zoom: 2,
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maxZoom: 20,
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minZoom: 0
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});
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// const TileLayer = new TileLayer(null, {});
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});
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