mirror of https://gitee.com/antv-l7/antv-l7
fix(heat-map): 渲染逻辑 & bbox
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@ -18,10 +18,69 @@
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<script src="./assets/dat.gui.min.js"></script>
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<script src="../build/L7.js"></script>
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<script>
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const data1 = {
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type: 'FeatureCollection',
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features: [{
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type: 'Feature',
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properties: {
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value: 550,
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address: '浙江省'
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},
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geometry: {
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type: 'Point',
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coordinates: [ 120.5751451280382, 29.98157497829861 ]
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}
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},
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{
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type: 'Feature',
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properties: {
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value: 2100,
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address: '广东省'
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},
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geometry: {
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type: 'Point',
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coordinates: [ 113.818805, 22.664838 ]
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}
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},
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{
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type: 'Feature',
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properties: {
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value: 420,
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address: '北京'
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},
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geometry: {
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type: 'Point',
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coordinates: [ 116.40899441189237, 39.940829535590275 ]
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}
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},
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{
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type: 'Feature',
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properties: {
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value: 2000,
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address: '辽宁省'
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},
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geometry: {
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type: 'Point',
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coordinates: [ 122.689323, 40.80727 ]
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}
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},
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{
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type: 'Feature',
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properties: {
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value: 7000,
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address: '河南省'
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},
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geometry: {
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type: 'Point',
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coordinates: [ 112.903898, 34.075266 ]
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}
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}
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]
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};
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const scene = new L7.Scene({
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id: 'map',
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mapStyle: 'dark', // 样式URL
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center: [ -155, 60 ],
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center: [ 120.5751451280382, 29.98157497829861 ],
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pitch: 0,
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zoom: 4.5
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});
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@ -31,8 +90,8 @@ scene.on('loaded', () => {
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scene.HeatmapLayer({
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zIndex: 2
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})
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.source(data)
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.size('mag', [ 0, 1 ]) // weight映射通道
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.source(data1)
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.size('value', [ 0, 1 ]) // weight映射通道
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.style({
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intensity: 3,
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radius: 20,
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@ -89,7 +89,10 @@ export default class Layer extends Base {
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const zoom = this.scene.getZoom();
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object.material.setUniformsValue('u_time', this.scene._engine.clock.getElapsedTime());
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object.material.setUniformsValue('u_zoom', zoom);
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};
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object.onAfterRender = () => { // 每次渲染后改变状态
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this.afterRender();
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};
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// 更新
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if (this._needUpdateFilter) { // 动态更新数据过滤
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@ -120,7 +123,6 @@ export default class Layer extends Base {
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// }).then(data => {
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// console.log(data);
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// });
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return this;
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}
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color(field, values) {
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@ -624,7 +626,11 @@ export default class Layer extends Base {
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this.scene.off('zoomchange', this._zoomchangeHander);
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this.destroyed = true;
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}
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_preRender() {
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preRender() {
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}
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afterRender() {
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}
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}
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@ -2,7 +2,7 @@ import Layer from '../core/layer';
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import gridBuffer from '../geom/buffer/heatmap/grid';
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import DrawGrid from './render/heatmap/gird';
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import DrawHexagon from './render/heatmap/hexagon';
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import drawHeatmap from './render/heatmap/heatmap';
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import { drawHeatmap, updateIntensityPass } from './render/heatmap/heatmap';
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import hexagonBuffer from '../geom/buffer/heatmap/hexagon';
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export default class HeatMapLayer extends Layer {
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@ -56,4 +56,10 @@ export default class HeatMapLayer extends Layer {
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this.add(girdMesh);
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}
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afterRender() {
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if (this.shapeType !== 'grid' || this.shapeType !== 'hexagon') {
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updateIntensityPass(this);
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}
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}
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}
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@ -4,8 +4,9 @@ import { HeatmapIntensityMaterial, HeatmapColorizeMaterial } from '../../../geom
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import Renderpass from '../../../core/engine/renderpass';
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import * as THREE from '../../../core/three';
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export default function drawHeatmap(layer) {
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export function drawHeatmap(layer) {
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const bbox = calBoundingBox(layer.layerData);
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layer.dataBbox = bbox;
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const colors = layer.get('styleOptions').rampColors;
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layer.colorRamp = createColorRamp(colors);
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createIntensityPass(layer, bbox);
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@ -39,9 +40,9 @@ function createIntensityPass(layer, bbox) {
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// renderpass
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const renderer = layer.scene._engine._renderer;
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// get extension for bilinear texture interpolation:https://threejs.org/docs/#api/en/textures/DataTexture
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const gl = renderer.domElement.getContext('webgl') ||
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/* const gl = renderer.domElement.getContext('webgl') ||
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renderer.domElement.getContext('experimental-webgl');
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gl.getExtension('OES_texture_float_linear');
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gl.getExtension('OES_texture_float_linear');*/
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const renderpass = new Renderpass({
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renderer,
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camera: passOrth,
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@ -66,18 +67,21 @@ function createIntensityPass(layer, bbox) {
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renderpass.add(mesh);
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renderpass.render();
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layer.intensityPass = renderpass;
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const scene = layer.scene;
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render();
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function render() {
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requestAnimationFrame(render);
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const zoom = scene.getZoom();
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mesh.material.uniforms.u_zoom.value = zoom;
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const passWidth = Math.min(10000, Math.pow(zoom, 2.0) * 300);
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const passHeight = passWidth * (bbox.height / bbox.width);
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renderpass.pass.setSize(passWidth, passHeight);
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renderpass.render();
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}
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layer.intensityMesh = mesh;
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updateIntensityPass(layer);
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}
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export function updateIntensityPass(layer) {
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const mesh = layer.intensityMesh;
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const zoom = layer.scene.getZoom();
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const bbox = layer.dataBbox;
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mesh.material.uniforms.u_zoom.value = zoom;
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const passWidth = Math.min(5000, Math.pow(zoom, 2.0) * 300);
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const passHeight = passWidth * (bbox.height / bbox.width);
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layer.intensityPass.pass.setSize(passWidth, passHeight);
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layer.intensityPass.render();
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}
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function createColorizePass(layer, bbox) {
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// create plane geometry
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const geometery = new THREE.PlaneBufferGeometry(bbox.width, bbox.height);
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@ -108,9 +112,16 @@ function calBoundingBox(data) {
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maxY = p[1];
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}
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}
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minX -= ((maxX - minX) * 0.5);
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maxX += ((maxX - minX) * 0.5);
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minY -= ((maxY - minY) * 0.5);
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maxY -= ((maxY - minY) * 0.5);
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const width = maxX - minX;
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const height = maxY - minY;
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return {
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minX,
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maxX,
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@ -120,4 +131,3 @@ function calBoundingBox(data) {
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height
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};
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}
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