mirror of https://gitee.com/antv-l7/antv-l7
fix: pointlayer image 模糊&事件& marker add some new method
This commit is contained in:
parent
f89b9b2c2c
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d00ff8fad6
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@ -0,0 +1,13 @@
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const path = require('path');
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// Export a function. Accept the base config as the only param.
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module.exports = {
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webpackFinal: async (config, { configType }) => {
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config.module.rules.push({
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test: /\.stories\**.svg$/,
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loader: 'svg-inline-loader'
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}
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);
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return config;
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},
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};
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@ -15,7 +15,7 @@ Marker
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- color `string` ![map-marker.png](https://gw.alipayobjects.com/mdn/antv_site/afts/img/A*BJ6cTpDcuLcAAAAAAAAAAABkARQnAQ) 设置默认 marker 的颜色
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- element `Dom|string` 自定义 marker Dom 节点,可以是 dom 实例,也可以是 dom id
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- anchor `string` 锚点位置 支持 center, top, top-left, top-right, bottom, bottom-left,bottom- right,left, right
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- anchor `string` 锚点位置 支持 center, top, top-left, top-right, bottom, bottom-left,bottom-right,left, right
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- offset `Array` 偏移量 [ 0, 0 ] 分别表示 X, Y 的偏移量
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- extData 用户自定义属性,支持任意数据类型,存储 marker 属性信息
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@ -37,6 +37,12 @@ Marker
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获取 marker dom Element
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### setElement
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- element `dom`
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设置 element 通过此方法更新 Marker 样式
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#### getLngLat
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获取 marker 经纬度坐标
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@ -45,6 +51,14 @@ Marker
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开启或者关闭 marker 弹出框
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#### openPopup
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打开 Popup
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### closePopup
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关闭 popup
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#### setPopup
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为 marker 设置 popup
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@ -33,11 +33,10 @@ scene.addMarkerLayer(markerLayer);
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#### option
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- cluster 是部分聚合 `boolean` 默认 `false`
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- cluster 聚合 `boolean` 默认 `false`
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- clusterOption 聚合配置
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- cluster 是部分聚合
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- element `function`
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- element `function` 通过回调函数设置聚合 Marker 的样式,返回 dom 元素
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后续会增加更多配置项目
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@ -47,7 +46,7 @@ scene.addMarkerLayer(markerLayer);
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参数
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- marker `Marker` 需要添加的 Marker
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- marker `IMarker` 需要添加的 Marker
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添加 Marker
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@ -60,6 +60,14 @@ var html =
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popup.setHtml(html);
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```
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#### setDOMContent
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- 参数 htmlNode dom 对象
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区别于 setHtml 对象只能传字符串
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**tips**
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如果需要将 react 组件渲染到 popup 可以用此方法。
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#### setText
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设置 popup 显示文本内容
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@ -73,6 +73,13 @@ const pointLayer = new PointLayer({})
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strokeWidth: 1,
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});
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```
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[聚合图使用案例](../../../examples/point/cluster)
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### FAQ
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PointLayer的聚合图采用WebGL绘制,不支持自定义具体聚合样式,如果有自定义的需求可以使用MarkerLayer的聚合功能,你可以通过Dom完全自定义样式。
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[MarkerLayer聚合](../../component/markerLayer)
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@ -7,6 +7,13 @@ order: 0
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source 地理数据处理模块,主要包含数据解析(parser),和数据处理(transform);
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- data
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- option
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- cluster **boolean** 是否聚合
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- clusterOption 聚合配置项
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- parser 数据解析配置
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- transforms 数据处理配置
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### parser
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不同数据类型处理成统一数据格式。矢量数据包括 GeoJON, CSV,Json 等不同数据格式,栅格数据,包括 Raster,Image 数据。将来还会支持瓦片格式数据。
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@ -23,6 +30,14 @@ source 地理数据处理模块,主要包含数据解析(parser),和数据
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## API
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### cluster `boolean` 可选 可以只设置
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### clusterOption 可选
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- radius 聚合半径 **number** default 40
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- minZoom: 最小聚合缩放等级 **number** default 0
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- maxZoom: 最大聚合缩放等级 **number** default 16
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### parser
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**配置项**
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@ -38,6 +53,17 @@ source 地理数据处理模块,主要包含数据解析(parser),和数据
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layer.source(data);
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```
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### Source 更新
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如果数据发生改变,可以需要更新数据
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可以通过调用 layer 的 setData 方法实现数据的更新
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具体见 [Layer](../layer/layer/#setdata)
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```javascript
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layer.setData(data);
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```
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#### JSON
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[JSON 数据格式解析](./json)
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@ -54,6 +80,23 @@ layer.source(data);
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### transforms
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tranforms 处理的是的标准化之后的数据
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标准化之后的数据结构包括 coordinates 地理坐标字段,以及其他属性字段。
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处理完之后返回的也是标准数据
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```json
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[
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{
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"coordinates": [[]], // 地理坐标字段
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"_id": "122", // 标准化之后新增字段
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"name": "test",
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"value": 1
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// ....
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}
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]
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```
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目前支持两种热力图使用的数据处理方法 grid,hexagon transform 配置项
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- type 数据处理类型
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@ -30,7 +30,7 @@ source 地理数据处理模块,主要包含数据解析(parser),和数据
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## API
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### cluster ``boolean` 可选 可以只设置
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### cluster `boolean` 可选 可以只设置
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### clusterOption 可选
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@ -38,6 +38,8 @@ source 地理数据处理模块,主要包含数据解析(parser),和数据
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- minZoom: 最小聚合缩放等级 **number** default 0
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- maxZoom: 最大聚合缩放等级 **number** default 16
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[聚合图使用案例](../../../examples/point/cluster)
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### parser
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**配置项**
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@ -31,6 +31,5 @@ function addMarkers() {
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markerLayer.addMarker(marker);
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}
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scene.addMarkerLayer(markerLayer);
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scene.addMarkerLayer(markerLayer);
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});
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}
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@ -20,6 +20,7 @@ export default class Marker extends EventEmitter {
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private mapsService: IMapService<unknown>;
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private lngLat: ILngLat;
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private scene: Container;
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private added: boolean = false;
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constructor(option?: Partial<IMarkerOption>) {
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super();
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this.markerOption = {
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@ -49,6 +50,8 @@ export default class Marker extends EventEmitter {
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this.registerMarkerEvent(element as HTMLElement);
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this.mapsService.on('camerachange', this.update);
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this.update();
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this.added = true;
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this.emit('added');
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return this;
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}
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@ -97,6 +100,55 @@ export default class Marker extends EventEmitter {
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return this.markerOption.element as HTMLElement;
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}
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public setElement(el: HTMLElement): this {
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if (!this.added) {
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this.once('added', () => {
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this.setElement(el);
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});
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return this;
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}
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const { element } = this.markerOption;
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if (element) {
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DOM.remove(element);
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}
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this.markerOption.element = el;
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this.init();
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this.mapsService.getMarkerContainer().appendChild(el as HTMLElement);
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this.registerMarkerEvent(el as HTMLElement);
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this.update();
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return this;
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}
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public openPopup(): this {
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if (!this.added) {
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this.once('added', () => {
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this.openPopup();
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});
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return this;
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}
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const popup = this.popup;
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if (!popup) {
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return this;
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}
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if (!popup.isOpen()) {
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popup.addTo(this.scene);
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}
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return this;
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}
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public closePopup(): this {
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if (!this.added) {
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this.once('added', () => {
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this.closePopup();
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});
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}
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const popup = this.popup;
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if (popup) {
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popup.remove();
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}
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return this;
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}
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public setPopup(popup: IPopup) {
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this.popup = popup;
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if (this.lngLat) {
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@ -23,6 +23,7 @@ export default class Popup extends EventEmitter implements IPopup {
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private timeoutInstance: any;
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private container: HTMLElement;
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private tip: HTMLElement;
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private scene: Container;
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constructor(cfg?: Partial<IPopupOption>) {
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super();
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public addTo(scene: Container) {
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this.mapsService = scene.get<IMapService>(TYPES.IMapService);
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this.mapsService.on('camerachange', this.update);
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this.scene = scene;
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this.update();
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if (this.popupOption.closeOnClick) {
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this.timeoutInstance = setTimeout(() => {
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return this;
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}
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public close(): void {
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this.remove();
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}
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public open(): void {
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this.addTo(this.scene);
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}
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public setHTML(html: string) {
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const frag = window.document.createDocumentFragment();
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const temp = window.document.createElement('body');
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@ -19,6 +19,9 @@ export interface IMarker {
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setExtData(data: any): void;
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setPopup(popup: IPopup): void;
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togglePopup(): this;
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openPopup(): this;
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closePopup(): this;
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setElement(el: HTMLElement): this;
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}
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export interface IMarkerService {
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container: HTMLElement;
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@ -10,6 +10,8 @@ export interface IPopup {
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setText(text: string): this;
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setMaxWidth(maxWidth: string): this;
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isOpen(): boolean;
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open(): void;
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close(): void;
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}
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export interface IPopupService {
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addPopup(popup: IPopup): void;
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@ -106,6 +106,8 @@ export default class ImageModel extends BaseModel {
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const { createTexture2D } = this.rendererService;
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this.texture = createTexture2D({
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data: this.iconService.getCanvas(),
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mag: gl.LINEAR,
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min: gl.LINEAR,
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width: 1024,
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height: this.iconService.canvasHeight || 128,
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});
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@ -9,6 +9,7 @@ uniform float u_stroke_opacity : 1;
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uniform float u_opacity : 1;
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varying float v_size;
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#pragma include "picking"
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void main(){
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vec2 pos= v_uv / u_textSize + gl_PointCoord / u_textSize * 64.;
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vec2 fragmentPosition = 2.0*gl_PointCoord - 1.0;
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}else {
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gl_FragColor= step(0.01, textureColor.x) * v_color;
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}
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return;
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gl_FragColor = filterColor(gl_FragColor);
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}
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varying float v_size;
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#pragma include "projection"
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#pragma include "picking"
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void main() {
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v_color = a_Color;
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gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));
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gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;
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setPickingColor(a_PickingColor);
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}
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@ -13,6 +13,7 @@ varying vec4 v_color;
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varying vec2 v_uv;
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varying float v_gamma_scale;
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#pragma include "picking"
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void main() {
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// get sdf from atlas
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float dist = texture2D(u_sdf_map, v_uv).a;
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highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);
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gl_FragColor = mix(v_color * u_opacity, u_stroke, smoothstep(0., 0.5, 1. - dist)) * alpha;
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gl_FragColor = filterColor(gl_FragColor);
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}
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varying vec4 v_color;
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#pragma include "projection"
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#pragma include "picking"
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void main() {
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v_color = a_Color;
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gl_Position = vec4(projected_position.xy / projected_position.w
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+ a_textOffsets * fontScale / u_ViewportSize * 2. * u_DevicePixelRatio, 0.0, 1.0);
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v_gamma_scale = gl_Position.w;
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setPickingColor(a_PickingColor);
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}
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@ -142,3 +142,13 @@ export function triggerResize() {
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window.dispatchEvent(evt);
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}
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}
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export function printCanvas(canvas: HTMLCanvasElement) {
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const css = [
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'padding: ' + (canvas.height / 2 - 8) + 'px ' + canvas.width / 2 + 'px;',
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'line-height: ' + canvas.height + 'px;',
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'background-image: url(' + canvas.toDataURL() + ');',
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];
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// tslint:disable-next-line:no-console
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console.log('%c\n', css.join(''));
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}
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@ -1,5 +1,5 @@
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// @ts-ignore
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import { Marker, PointLayer, PolygonLayer, Scene } from '@antv/l7';
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import { Marker, PointLayer, PolygonLayer, Popup, Scene } from '@antv/l7';
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import { GaodeMap, Mapbox } from '@antv/l7-maps';
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import * as React from 'react';
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});
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this.scene = scene;
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const marker = new Marker().setLnglat({
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lng: 120.184824,
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lat: 30.248341,
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});
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const popup = new Popup({
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offsets: [0, 20],
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}).setText('hello');
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const marker = new Marker()
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.setLnglat({
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lng: 120.184824,
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lat: 30.248341,
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})
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.setPopup(popup);
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scene.addMarker(marker);
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const el = document.createElement('h1');
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el.innerHTML = 'Marker';
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marker.setElement(el);
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const arr = [
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{
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@ -54,6 +66,7 @@ export default class MarkerComponent extends React.Component {
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.style({
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opacity: 1,
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});
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scene.addLayer(pointLayer);
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scene.addMarker(marker);
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@ -47,6 +47,9 @@ export default class PointImage extends React.Component {
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.shape('name', ['00', '01', '02'])
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.size(30);
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scene.addLayer(imageLayer);
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imageLayer.on('click', (e) => {
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console.log(e);
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});
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}
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public render() {
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@ -53,6 +53,9 @@ export default class TextLayerDemo extends React.Component {
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// strokeOpacity: 1.0,
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});
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scene.addLayer(pointLayer);
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pointLayer.on('click', (e) => {
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console.log(e);
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});
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this.scene = scene;
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@ -2,8 +2,6 @@
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import { PointLayer, Scene } from '@antv/l7';
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import { GaodeMap } from '@antv/l7-maps';
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import * as React from 'react';
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// import imageIcon from './image/icon.svg';
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export default class MultiGaodeMap extends React.Component {
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private scene1: Scene;
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||||
private scene2: Scene;
|
||||
|
|
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Reference in New Issue