mirror of https://gitee.com/antv-l7/antv-l7
fix: 修复冲突
This commit is contained in:
commit
d8745b0fda
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@ -5,6 +5,23 @@ order: 10
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`markdown:docs/common/style.md`
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## 20201.05.31 2.4 正式版本
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###✨ Features
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- 支持高德 2.0 JSAPI
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- 支持 iconfont 字体图标功能
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- 支持 line 纹理
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- 支持图层框选
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### 🍏 Improvements
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- 支持 arc 弧线反向
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### 🐞 Bug Fixes
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- 修复使用多个文字标注图层时存在的问题
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## 2020.04.20 2.2 正式版本
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###✨ Features
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@ -14,7 +14,7 @@
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"message": "chore: publish"
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}
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},
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"version": "2.4.0",
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"version": "2.4.1",
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"npmClient": "yarn",
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"useWorkspaces": true,
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"publishConfig": {
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@ -1,6 +1,6 @@
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{
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"name": "@antv/l7-component",
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"version": "2.4.0",
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"version": "2.4.1",
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"description": "",
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"main": "lib/index.js",
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"module": "es/index.js",
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@ -25,8 +25,8 @@
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"author": "lzxue",
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"license": "ISC",
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"dependencies": {
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"@antv/l7-core": "2.4.0",
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"@antv/l7-utils": "2.4.0",
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"@antv/l7-core": "^2.4.1",
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"@antv/l7-utils": "^2.4.1",
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"@babel/runtime": "^7.7.7",
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"eventemitter3": "^4.0.0",
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"inversify": "^5.0.1",
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@ -44,6 +44,7 @@ export default class Control extends EventEmitter {
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name: `${controlId++}`,
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};
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}
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public setPosition(position: PositionName = 'bottomright') {
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// 考虑组件的自动布局,需要销毁重建
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const controlService = this.controlService;
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@ -1,6 +1,6 @@
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{
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"name": "@antv/l7-core",
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"version": "2.4.0",
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"version": "2.4.1",
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"description": "",
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"main": "lib/index.js",
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"module": "es/index.js",
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@ -24,7 +24,7 @@
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"license": "ISC",
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"dependencies": {
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"@antv/async-hook": "^2.1.0",
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"@antv/l7-utils": "2.4.0",
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"@antv/l7-utils": "^2.4.1",
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"@babel/runtime": "^7.7.7",
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"@mapbox/tiny-sdf": "^1.1.1",
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"ajv": "^6.10.2",
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@ -1,6 +1,6 @@
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{
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"name": "@antv/l7",
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"version": "2.4.0",
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"version": "2.4.1",
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"description": "A Large-scale WebGL-powered Geospatial Data Visualization",
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"main": "lib/index.js",
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"module": "es/index.js",
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@ -25,12 +25,12 @@
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"author": "antv",
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"license": "MIT",
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"dependencies": {
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"@antv/l7-component": "2.4.0",
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"@antv/l7-core": "2.4.0",
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"@antv/l7-layers": "2.4.0",
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"@antv/l7-maps": "2.4.0",
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"@antv/l7-scene": "2.4.0",
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"@antv/l7-utils": "2.4.0",
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"@antv/l7-component": "^2.4.1",
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"@antv/l7-core": "^2.4.1",
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"@antv/l7-layers": "^2.4.1",
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"@antv/l7-maps": "^2.4.1",
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"@antv/l7-scene": "^2.4.1",
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"@antv/l7-utils": "^2.4.1",
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"@babel/runtime": "^7.7.7"
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},
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"gitHead": "20154fe30d512024b03ac5e40f77731bc0580bb0",
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@ -1,2 +1,2 @@
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const version = '2.4.0';
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const version = '2.4.1';
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export { version };
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@ -1,6 +1,6 @@
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{
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"name": "@antv/l7-layers",
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"version": "2.4.0",
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"version": "2.4.1",
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"description": "L7's collection of built-in layers",
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"main": "lib/index.js",
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"module": "es/index.js",
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@ -24,10 +24,10 @@
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"license": "ISC",
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"dependencies": {
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"@antv/async-hook": "^2.1.0",
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"@antv/l7-core": "2.4.0",
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"@antv/l7-layers": "2.4.0",
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"@antv/l7-source": "2.4.0",
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"@antv/l7-utils": "2.4.0",
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"@antv/l7-core": "^2.4.1",
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"@antv/l7-layers": "^2.4.1",
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"@antv/l7-source": "^2.4.1",
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"@antv/l7-utils": "^2.4.1",
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"@babel/runtime": "^7.7.7",
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"@mapbox/martini": "^0.2.0",
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"@turf/meta": "^6.0.2",
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@ -6,6 +6,7 @@ import {
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ILayerConfig,
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IModel,
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IModelUniform,
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ITexture2D,
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} from '@antv/l7-core';
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import BaseModel from '../../core/BaseModel';
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@ -18,16 +19,25 @@ const lineStyleObj: { [key: string]: number } = {
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dash: 1.0,
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};
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export default class ArcModel extends BaseModel {
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protected texture: ITexture2D;
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public getUninforms(): IModelUniform {
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const {
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opacity,
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lineType = 'solid',
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dashArray = [10, 5],
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forward = true,
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lineTexture = false,
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iconStep = 100,
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} = this.layer.getLayerConfig() as ILineLayerStyleOptions;
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if (dashArray.length === 2) {
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dashArray.push(0, 0);
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}
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if (this.rendererService.getDirty()) {
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this.texture.bind();
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}
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return {
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u_opacity: opacity || 1,
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segmentNumber: 30,
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@ -35,11 +45,17 @@ export default class ArcModel extends BaseModel {
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u_dash_array: dashArray,
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u_blur: 0.9,
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u_lineDir: forward ? 1 : -1,
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u_texture: this.texture, // 贴图
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u_line_texture: lineTexture ? 1.0 : 0.0, // 传入线的标识
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u_icon_step: iconStep,
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u_textSize: [1024, this.iconService.canvasHeight || 128],
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};
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}
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public getAnimateUniforms(): IModelUniform {
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const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;
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// console.log('animateOption', animateOption)
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return {
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u_aimate: this.animateOption2Array(animateOption as IAnimateOption),
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u_time: this.layer.getLayerAnimateTime(),
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@ -47,9 +63,19 @@ export default class ArcModel extends BaseModel {
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}
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public initModels(): IModel[] {
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this.updateTexture();
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this.iconService.on('imageUpdate', this.updateTexture);
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return this.buildModels();
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}
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public clearModels() {
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if (this.texture) {
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this.texture.destroy();
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}
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this.iconService.off('imageUpdate', this.updateTexture);
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}
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public buildModels(): IModel[] {
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return [
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this.layer.buildLayerModel({
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@ -110,5 +136,50 @@ export default class ArcModel extends BaseModel {
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},
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},
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});
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this.styleAttributeService.registerStyleAttribute({
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name: 'uv',
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type: AttributeType.Attribute,
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descriptor: {
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name: 'a_iconMapUV',
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buffer: {
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// give the WebGL driver a hint that this buffer may change
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usage: gl.DYNAMIC_DRAW,
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data: [],
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type: gl.FLOAT,
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},
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size: 2,
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update: (
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feature: IEncodeFeature,
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featureIdx: number,
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vertex: number[],
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attributeIdx: number,
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) => {
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const iconMap = this.iconService.getIconMap();
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const { texture } = feature;
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const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };
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return [x, y];
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},
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},
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});
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}
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private updateTexture = () => {
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const { createTexture2D } = this.rendererService;
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if (this.texture) {
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this.texture.update({
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data: this.iconService.getCanvas(),
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});
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this.layer.render();
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return;
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}
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this.texture = createTexture2D({
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data: this.iconService.getCanvas(),
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mag: gl.NEAREST,
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min: gl.NEAREST,
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premultiplyAlpha: false,
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width: 1024,
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height: this.iconService.canvasHeight || 128,
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});
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};
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}
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@ -10,8 +10,8 @@ import {
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import BaseModel from '../../core/BaseModel';
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import { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';
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import { LineArcTriangulation } from '../../core/triangulation';
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import line_arc_frag from '../shaders/line_arc_3d_frag.glsl';
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import line_arc_vert from '../shaders/line_arc_3d_vert.glsl';
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import line_arc_frag from '../shaders/line_arc_frag.glsl';
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const lineStyleObj: { [key: string]: number } = {
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solid: 0.0,
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dash: 1.0,
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@ -0,0 +1,50 @@
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#define LineTypeSolid 0.0
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#define LineTypeDash 1.0
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#define Animate 0.0
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uniform float u_opacity;
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uniform float u_blur : 0.9;
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uniform float u_line_type: 0.0;
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varying vec2 v_normal;
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varying vec4 v_dash_array;
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varying float v_distance_ratio;
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varying vec4 v_color;
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uniform float u_time;
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uniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];
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#pragma include "picking"
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void main() {
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gl_FragColor = v_color;
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// float blur = 1.- smoothstep(u_blur, 1., length(v_normal.xy));
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// float blur = smoothstep(1.0, u_blur, length(v_normal.xy));
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gl_FragColor.a *= u_opacity;
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if(u_line_type == LineTypeDash) {
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float flag = 0.;
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float dashLength = mod(v_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);
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if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {
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flag = 1.;
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}
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gl_FragColor.a *=flag;
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}
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if(u_aimate.x == Animate) {
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float alpha =1.0 - fract( mod(1.0- v_distance_ratio, u_aimate.z)* (1.0/ u_aimate.z) + u_time / u_aimate.y);
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alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;
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alpha = smoothstep(0., 1., alpha);
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gl_FragColor.a *= alpha;
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}
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// if(u_line_texture == LineTexture) { // while load texture
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// //v_u; // 水平
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// float v = length(v_offset)/(v_a); // 横向
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// vec2 uv= v_iconMapUV / u_textSize + vec2(v_u, v) / u_textSize * 64.;
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// // gl_FragColor = vec4(v_u, v, 0.0, 1.0);
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// // gl_FragColor = vec4(1.0, 0.0, 0.0, v_u);
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// gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, uv));
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// } else {
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// gl_FragColor = filterColor(gl_FragColor);
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// }
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gl_FragColor = filterColor(gl_FragColor);
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}
|
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@ -1,6 +1,7 @@
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#define LineTypeSolid 0.0
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#define LineTypeDash 1.0
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#define Animate 0.0
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#define LineTexture 1.0
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uniform float u_opacity;
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uniform float u_blur : 0.9;
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@ -13,9 +14,23 @@ varying vec4 v_color;
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uniform float u_time;
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uniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];
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uniform float u_line_texture;
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uniform sampler2D u_texture;
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uniform vec2 u_textSize;
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uniform float segmentNumber;
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varying float v_segmentIndex;
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varying float v_arcDistrance;
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varying float v_pixelLen;
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varying float v_a;
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varying vec2 v_offset;
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varying vec2 v_iconMapUV;
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#pragma include "picking"
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void main() {
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float animateSpeed = 0.0; // 运动速度
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gl_FragColor = v_color;
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// float blur = 1.- smoothstep(u_blur, 1., length(v_normal.xy));
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// float blur = smoothstep(1.0, u_blur, length(v_normal.xy));
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|
@ -30,21 +45,32 @@ void main() {
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}
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if(u_aimate.x == Animate) {
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animateSpeed = u_time / u_aimate.y;
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float alpha =1.0 - fract( mod(1.0- v_distance_ratio, u_aimate.z)* (1.0/ u_aimate.z) + u_time / u_aimate.y);
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||||
alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;
|
||||
alpha = smoothstep(0., 1., alpha);
|
||||
gl_FragColor.a *= alpha;
|
||||
}
|
||||
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||||
// if(u_line_texture == LineTexture) { // while load texture
|
||||
// //v_u; // 水平
|
||||
// float v = length(v_offset)/(v_a); // 横向
|
||||
// vec2 uv= v_iconMapUV / u_textSize + vec2(v_u, v) / u_textSize * 64.;
|
||||
// // gl_FragColor = vec4(v_u, v, 0.0, 1.0);
|
||||
// // gl_FragColor = vec4(1.0, 0.0, 0.0, v_u);
|
||||
// gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, uv));
|
||||
// } else {
|
||||
// gl_FragColor = filterColor(gl_FragColor);
|
||||
// }
|
||||
gl_FragColor = filterColor(gl_FragColor);
|
||||
}
|
||||
if(u_line_texture == LineTexture) { // while load texture
|
||||
float arcRadio = smoothstep( 0.0, 1.0, (v_segmentIndex / (segmentNumber - 1.0)));
|
||||
float count = floor(v_arcDistrance/v_pixelLen);
|
||||
|
||||
float u = 1.0 - fract(arcRadio * count + animateSpeed);
|
||||
float alpha = 1.0;
|
||||
if(u_aimate.x == Animate) {
|
||||
u = gl_FragColor.a;
|
||||
alpha = gl_FragColor.a;
|
||||
}
|
||||
float v = length(v_offset)/(v_a); // 横向
|
||||
vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;
|
||||
|
||||
gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, uv));
|
||||
gl_FragColor.a *= alpha;
|
||||
|
||||
} else {
|
||||
gl_FragColor = filterColor(gl_FragColor);
|
||||
}
|
||||
// gl_FragColor = filterColor(gl_FragColor);
|
||||
|
||||
}
|
|
@ -1,7 +1,8 @@
|
|||
#define LineTypeSolid 0.0
|
||||
#define LineTypeDash 1.0
|
||||
#define Animate 0.0
|
||||
// #define LineTexture 1.0
|
||||
#define LineTexture 1.0
|
||||
|
||||
attribute vec4 a_Color;
|
||||
attribute vec3 a_Position;
|
||||
attribute vec4 a_Instance;
|
||||
|
@ -19,13 +20,15 @@ uniform vec4 u_dash_array: [10.0, 5., 0, 0];
|
|||
uniform float u_lineDir: 1.0;
|
||||
varying vec4 v_dash_array;
|
||||
|
||||
// uniform float u_icon_step: 100;
|
||||
// uniform float u_line_texture;
|
||||
// varying float v_u;
|
||||
// varying vec2 v_offset;
|
||||
// varying float v_a;
|
||||
// attribute vec2 a_iconMapUV;
|
||||
// varying vec2 v_iconMapUV;
|
||||
uniform float u_icon_step: 100;
|
||||
uniform float u_line_texture: 0.0;
|
||||
varying float v_segmentIndex;
|
||||
varying float v_arcDistrance;
|
||||
varying float v_pixelLen;
|
||||
varying float v_a;
|
||||
varying vec2 v_offset;
|
||||
attribute vec2 a_iconMapUV;
|
||||
varying vec2 v_iconMapUV;
|
||||
|
||||
#pragma include "projection"
|
||||
#pragma include "project"
|
||||
|
@ -80,6 +83,7 @@ vec2 getNormal(vec2 line_clipspace, float offset_direction) {
|
|||
|
||||
void main() {
|
||||
v_color = a_Color;
|
||||
|
||||
|
||||
vec2 source = a_Instance.rg;
|
||||
vec2 target = a_Instance.ba;
|
||||
|
@ -105,23 +109,15 @@ void main() {
|
|||
|
||||
vec2 offset = project_pixel(getExtrusionOffset((next.xy - curr.xy) * indexDir, a_Position.y));
|
||||
|
||||
// if(LineTexture == u_line_texture) { // 开启贴图模式
|
||||
// v_iconMapUV = a_iconMapUV;
|
||||
if(LineTexture == u_line_texture) { // 开启贴图模式
|
||||
|
||||
// float arctotal_Distance = length(source - target);
|
||||
// float pixelLen = project_pixel(u_icon_step);
|
||||
// v_u = fract(segmentRatio * (floor(arctotal_Distance/pixelLen)));
|
||||
// // v_u = fract(segmentIndex/(segmentNumber) * (2.0));
|
||||
// // v_u = fract(segmentIndex/(segmentNumber - 1.0) * 1.0 + 0.3);
|
||||
// // v_u = fract(mod(1.0- v_distance_ratio, 0.2)* (1.0/ 0.5));
|
||||
// // v_u = fract(clamp(v_u, 0.0, 1.0)*2.0);
|
||||
// // v_u = fract(((segmentIndex * indexDir) / (segmentNumber - 1.)) * (floor(arctotal_Distance/pixelLen)));
|
||||
// // float s = 6.0;
|
||||
// // float l = segmentNumber/s;
|
||||
// // v_u = mod(segmentIndex, l) / (segmentNumber/s);
|
||||
// v_a = project_pixel(a_Size);
|
||||
// v_offset = offset + offset * sign(a_Position.y);
|
||||
// }
|
||||
v_segmentIndex = a_Position.x + 1.0;
|
||||
v_arcDistrance = length(source - target);
|
||||
v_iconMapUV = a_iconMapUV;
|
||||
v_pixelLen = project_pixel(u_icon_step);
|
||||
v_a = project_pixel(a_Size);
|
||||
v_offset = offset + offset * sign(a_Position.y);
|
||||
}
|
||||
|
||||
|
||||
// gl_Position = project_common_position_to_clipspace(vec4(curr.xy + offset, 0, 1.0));
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-map",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "l7 map",
|
||||
"keywords": [],
|
||||
"author": "thinkinggis <lzx199065@gmail.com>",
|
||||
|
@ -37,7 +37,7 @@
|
|||
},
|
||||
"homepage": "https://github.com/antvis/L7#readme",
|
||||
"dependencies": {
|
||||
"@antv/l7-utils": "2.4.0",
|
||||
"@antv/l7-utils": "^2.4.1",
|
||||
"@babel/runtime": "^7.7.7",
|
||||
"@mapbox/point-geometry": "^0.1.0",
|
||||
"@mapbox/unitbezier": "^0.0.0",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-maps",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "",
|
||||
"main": "lib/index.js",
|
||||
"module": "es/index.js",
|
||||
|
@ -27,9 +27,9 @@
|
|||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@amap/amap-jsapi-loader": "^0.0.3",
|
||||
"@antv/l7-core": "2.4.0",
|
||||
"@antv/l7-map": "2.4.0",
|
||||
"@antv/l7-utils": "2.4.0",
|
||||
"@antv/l7-core": "^2.4.1",
|
||||
"@antv/l7-map": "^2.4.1",
|
||||
"@antv/l7-utils": "^2.4.1",
|
||||
"@babel/runtime": "^7.7.7",
|
||||
"@types/amap-js-api": "^1.4.6",
|
||||
"@types/mapbox-gl": "^1.11.2",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-renderer",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "",
|
||||
"main": "lib/index.js",
|
||||
"module": "es/index.js",
|
||||
|
@ -26,7 +26,7 @@
|
|||
"gl": "^4.4.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"@antv/l7-core": "2.4.0",
|
||||
"@antv/l7-core": "^2.4.1",
|
||||
"@babel/runtime": "^7.7.7",
|
||||
"inversify": "^5.0.1",
|
||||
"lodash": "^4.17.15",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-scene",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "",
|
||||
"main": "lib/index.js",
|
||||
"module": "es/index.js",
|
||||
|
@ -23,12 +23,12 @@
|
|||
"author": "xiaoiver",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@antv/l7-component": "2.4.0",
|
||||
"@antv/l7-core": "2.4.0",
|
||||
"@antv/l7-layers": "2.4.0",
|
||||
"@antv/l7-maps": "2.4.0",
|
||||
"@antv/l7-renderer": "2.4.0",
|
||||
"@antv/l7-utils": "2.4.0",
|
||||
"@antv/l7-component": "^2.4.1",
|
||||
"@antv/l7-core": "^2.4.1",
|
||||
"@antv/l7-layers": "^2.4.1",
|
||||
"@antv/l7-maps": "^2.4.1",
|
||||
"@antv/l7-renderer": "^2.4.1",
|
||||
"@antv/l7-utils": "^2.4.1",
|
||||
"@babel/runtime": "^7.7.7",
|
||||
"inversify": "^5.0.1",
|
||||
"mapbox-gl": "^1.2.1",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-source",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "",
|
||||
"main": "lib/index.js",
|
||||
"module": "es/index.js",
|
||||
|
@ -26,8 +26,8 @@
|
|||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@antv/async-hook": "^2.1.0",
|
||||
"@antv/l7-core": "2.4.0",
|
||||
"@antv/l7-utils": "2.4.0",
|
||||
"@antv/l7-core": "^2.4.1",
|
||||
"@antv/l7-utils": "^2.4.1",
|
||||
"@babel/runtime": "^7.7.7",
|
||||
"@mapbox/geojson-rewind": "^0.4.0",
|
||||
"@turf/helpers": "^6.1.4",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-three",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "three for L7 ",
|
||||
"keywords": [
|
||||
"3D",
|
||||
|
@ -44,7 +44,7 @@
|
|||
},
|
||||
"homepage": "https://github.com/antvis/L7#readme",
|
||||
"dependencies": {
|
||||
"@antv/l7": "2.4.0",
|
||||
"@antv/l7": "^2.4.1",
|
||||
"@babel/runtime": "^7.7.7",
|
||||
"inversify": "^5.0.1",
|
||||
"rollup": "^2.3.3",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "@antv/l7-utils",
|
||||
"version": "2.4.0",
|
||||
"version": "2.4.1",
|
||||
"description": "",
|
||||
"main": "lib/index.js",
|
||||
"module": "es/index.js",
|
||||
|
|
|
@ -17,7 +17,7 @@ export default class Amap2demo extends React.Component {
|
|||
center: [121.107846, 30.267069],
|
||||
pitch: 0,
|
||||
style: 'normal',
|
||||
zoom: 13,
|
||||
zoom: 20,
|
||||
animateEnable: false,
|
||||
}),
|
||||
});
|
||||
|
@ -27,7 +27,7 @@ export default class Amap2demo extends React.Component {
|
|||
lat: 30.267069,
|
||||
},
|
||||
{
|
||||
lng: 121.1,
|
||||
lng: 121.107,
|
||||
lat: 30.267069,
|
||||
},
|
||||
{
|
||||
|
|
|
@ -0,0 +1,89 @@
|
|||
// @ts-ignore
|
||||
import { LineLayer, Scene } from '@antv/l7';
|
||||
import { GaodeMap } from '@antv/l7-maps';
|
||||
import * as React from 'react';
|
||||
|
||||
export default class Amap2demo_arcLine3DTex extends React.Component {
|
||||
// @ts-ignore
|
||||
private scene: Scene;
|
||||
|
||||
public componentWillUnmount() {
|
||||
this.scene.destroy();
|
||||
}
|
||||
|
||||
public async componentDidMount() {
|
||||
const scene = new Scene({
|
||||
id: 'map',
|
||||
map: new GaodeMap({
|
||||
pitch: 40,
|
||||
center: [107.77791556935472, 35.443286920228644],
|
||||
zoom: 2.9142882493605033,
|
||||
viewMode: '3D',
|
||||
style: 'dark',
|
||||
}),
|
||||
});
|
||||
this.scene = scene;
|
||||
|
||||
scene.on('loaded', () => {
|
||||
scene.addImage(
|
||||
'02',
|
||||
'https://gw.alipayobjects.com/zos/bmw-prod/0ca1668e-38c2-4010-8568-b57cb33839b9.svg',
|
||||
);
|
||||
|
||||
let data = [
|
||||
{
|
||||
lng1: 75.76171875,
|
||||
lat1: 36.31512514748051,
|
||||
lng2: 46.23046874999999,
|
||||
lat2: 52.802761415419674,
|
||||
},
|
||||
];
|
||||
|
||||
const layer = new LineLayer({
|
||||
blend: 'normal',
|
||||
})
|
||||
.source(data, {
|
||||
parser: {
|
||||
type: 'json',
|
||||
x: 'lng1',
|
||||
y: 'lat1',
|
||||
x1: 'lng2',
|
||||
y1: 'lat2',
|
||||
},
|
||||
})
|
||||
.size(10)
|
||||
.shape('arc3d')
|
||||
// .texture('02')
|
||||
.color('#8C1EB2')
|
||||
.style({
|
||||
// forward: false,
|
||||
// lineTexture: true, // 开启线的贴图功能
|
||||
// iconStep: 100, // 设置贴图纹理的间距
|
||||
// // opacity: 0
|
||||
});
|
||||
// .animate({
|
||||
// duration: 50,
|
||||
// interval: 0.3,
|
||||
// trailLength: 0.1,
|
||||
// });
|
||||
scene.addLayer(layer);
|
||||
});
|
||||
}
|
||||
|
||||
public render() {
|
||||
return (
|
||||
<>
|
||||
<div
|
||||
id="map"
|
||||
style={{
|
||||
position: 'absolute',
|
||||
top: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
bottom: 0,
|
||||
}}
|
||||
/>
|
||||
</>
|
||||
);
|
||||
}
|
||||
}
|
|
@ -19,6 +19,7 @@ export default class Amap2demo_arcLineTex extends React.Component {
|
|||
center: [107.77791556935472, 35.443286920228644],
|
||||
zoom: 2.9142882493605033,
|
||||
viewMode: '3D',
|
||||
style: 'dark',
|
||||
}),
|
||||
});
|
||||
this.scene = scene;
|
||||
|
@ -26,22 +27,10 @@ export default class Amap2demo_arcLineTex extends React.Component {
|
|||
scene.on('loaded', () => {
|
||||
scene.addImage(
|
||||
'02',
|
||||
'https://gw.alipayobjects.com/zos/bmw-prod/ce83fc30-701f-415b-9750-4b146f4b3dd6.svg',
|
||||
'https://gw.alipayobjects.com/zos/bmw-prod/0ca1668e-38c2-4010-8568-b57cb33839b9.svg',
|
||||
);
|
||||
|
||||
let data = [
|
||||
// {
|
||||
// lng1: 91.111891,
|
||||
// lat1: 40.662557,
|
||||
// lng2: 120.342625,
|
||||
// lat2: 37.373799,
|
||||
// },
|
||||
// {
|
||||
// lng1: 116.98242187499999,
|
||||
// lat1: 43.004647127794435,
|
||||
// lng2: 105.64453124999999,
|
||||
// lat2: 28.998531814051795,
|
||||
// },
|
||||
{
|
||||
lng1: 75.76171875,
|
||||
lat1: 36.31512514748051,
|
||||
|
@ -62,16 +51,21 @@ export default class Amap2demo_arcLineTex extends React.Component {
|
|||
y1: 'lat2',
|
||||
},
|
||||
})
|
||||
.size(10)
|
||||
.size(20)
|
||||
.shape('arc')
|
||||
// .texture('02')
|
||||
.texture('02')
|
||||
.color('#8C1EB2')
|
||||
.style({
|
||||
forward: false,
|
||||
// lineTexture: true, // 开启线的贴图功能
|
||||
// iconStep: 100, // 设置贴图纹理的间距
|
||||
lineTexture: true, // 开启线的贴图功能
|
||||
iconStep: 100, // 设置贴图纹理的间距
|
||||
opacity: 0,
|
||||
})
|
||||
.animate(true);
|
||||
.animate({
|
||||
duration: 50,
|
||||
interval: 0.3,
|
||||
trailLength: 0.1,
|
||||
});
|
||||
scene.addLayer(layer);
|
||||
});
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ export default class GaodeMapComponent extends React.Component {
|
|||
center: [121.107846, 30.267069],
|
||||
pitch: 0,
|
||||
style: 'normal',
|
||||
zoom: 13,
|
||||
zoom: 20,
|
||||
animateEnable: false,
|
||||
}),
|
||||
});
|
||||
|
@ -31,7 +31,7 @@ export default class GaodeMapComponent extends React.Component {
|
|||
lat: 30.267069,
|
||||
},
|
||||
{
|
||||
lng: 121.1,
|
||||
lng: 121.107,
|
||||
lat: 30.267069,
|
||||
},
|
||||
{
|
||||
|
|
|
@ -21,6 +21,7 @@ import Amap2demo_lineHeight from "./components/amap2demo_lineHeight"
|
|||
import Amap2demo_lineDash from "./components/amap2demo_lineDash"
|
||||
import Amap2demo_arcLineDir from "./components/amap2demo_arcLineDir"
|
||||
import Amap2demo_arcLineTex from './components/amap2demo_arcLineTex';
|
||||
import Amap2demo_arcLine3DTex from './components/amap2demo_arcLine3DTex';
|
||||
import Amap2demo_lineStreet from './components/amap2demo_lineStreet';
|
||||
import Amap2demo_road from './components/amap2demo_road';
|
||||
import Amap2demo_road2 from './components/amap2demo_road2';
|
||||
|
@ -67,8 +68,11 @@ storiesOf('地图方法', module)
|
|||
.add('高德地图2.0 line_arc3d_greatCircle', () => <Amap2demo_arcLine_greatCircle />)
|
||||
.add('高德地图2.0 lineHeight', () => <Amap2demo_lineHeight />)
|
||||
.add('高德地图2.0 lineDash', () => <Amap2demo_lineDash />)
|
||||
|
||||
.add('高德地图2.0 line_arcDir', () => <Amap2demo_arcLineDir />)
|
||||
.add('高德地图2.0 line_arcTex', () => <Amap2demo_arcLineTex />)
|
||||
.add('高德地图2.0 line_arc3DTex', () => <Amap2demo_arcLine3DTex />)
|
||||
|
||||
.add('高德地图2.0 line_winds', () => <Amap2demo_winds />)
|
||||
.add('高德地图2.0 line_Street', () => <Amap2demo_lineStreet />)
|
||||
.add('高德地图2.0 road', () => <Amap2demo_road />)
|
||||
|
|
Loading…
Reference in New Issue