diff --git a/demos/01_point_circle.html b/demos/01_point_circle.html
index f63a295ae3..88efe97d33 100644
--- a/demos/01_point_circle.html
+++ b/demos/01_point_circle.html
@@ -66,7 +66,7 @@ scene.on('loaded', () => {
.color('point_count',["#002466","#105CB3","#2894E0","#CFF6FF","#FFF5B8","#FFAB5C","#F27049","#730D1C"])
.style({
stroke: 'rgb(255,255,255)',
- strokeWidth: 1,
+ strokeWidth: 2,
opacity: 1
})
.render();
@@ -76,7 +76,7 @@ scene.on('loaded', () => {
})
.source(circleLayer.layerSource)
.shape('point_count', 'text')
- .active(true)
+ .active(false)
.filter('point_count',(p)=>{
return p > 50
})
@@ -84,10 +84,10 @@ scene.on('loaded', () => {
.color('#fff')
.style({
stroke: '#999',
- strokeWidth: 0,
+ strokeWidth: 1,
opacity: 1.0
})
- .render();
+ .render();
console.log(layerText);
});
diff --git a/demos/06_text.html b/demos/06_text.html
index 79f636e663..3fd2bc4f61 100644
--- a/demos/06_text.html
+++ b/demos/06_text.html
@@ -29,8 +29,7 @@ const scene = new L7.Scene({
});
window.scene = scene;
scene.on('loaded', () => {
- $.get('./data/provincePoint.geojson', data => {
- // data.features = data.features.slice(0,1);
+ $.get('./data/provincePoint.json', data => {
scene.PointLayer({
zIndex: 2
})
diff --git a/demos/taxi.html b/demos/taxi.html
index d8ea264443..dc2edc621e 100644
--- a/demos/taxi.html
+++ b/demos/taxi.html
@@ -39,7 +39,7 @@ scene.on('loaded', () => {
//.color('#F08D41')
.color('#ff893a')
.animate({enable:true})
- .render();
+ //.render();
});
$.get('https://gw.alipayobjects.com/os/rmsportal/vmvAxgsEwbpoSWbSYvix.json', data => {
buildLayer = scene.PolygonLayer({
diff --git a/demos/vectorTile.html b/demos/vectorTile.html
index 40b4957717..f32f7ae714 100644
--- a/demos/vectorTile.html
+++ b/demos/vectorTile.html
@@ -35,15 +35,26 @@ const scene = new L7.Scene({
window.scene = scene;
scene.on('loaded', () => {
const layer = scene.VectorTileLayer({
- zIndex:0
+ zIndex:0,
+ layerType:'polygon'
})
//.source('https://pre-lbs-show.taobao.com/gettile?x={x}&y={y}&z={z}&pipeId=pipe_vt_test')
// https://mvt.amap.com/district/CHN2/8/203/105/4096?key=
- .source('http://localhost:5000/test.mbtile/{z}/{x}/{y}.pbf')
+ .source('http://localhost:5000/test.mbtile/{z}/{x}/{y}.pbf',{
+ parser:{
+ type: 'mvt',
+ sourceLayer:'county4326',
+ idField:'OBJECTID',
+ maxZoom: 10,
+ }
+ })
.shape('line')
+ .active({fill:'red'})
.color('red')
.render();
-
+ layer.on('click',(feature)=>{
+ console.log(feature);
+ })
console.log(layer);
});
diff --git a/src/core/engine/index.js b/src/core/engine/index.js
index 03ae64af2a..5a379e0778 100644
--- a/src/core/engine/index.js
+++ b/src/core/engine/index.js
@@ -10,11 +10,11 @@ export default class Engine extends EventEmitter {
this._scene = Scene;
this._camera = new Camera(container).camera;
this._renderer = new Renderer(container).renderer;
- this._world = world;
+ this._world = world;// 地图场景实例
// for MapBox
this.world = new THREE.Group();
this._scene.add(this.world);
- this._picking = Picking(this._world, this._renderer, this._camera, this._scene);
+ this._picking = Picking(this._world, this._renderer, this._camera);
this.clock = new THREE.Clock();
this.composerLayers = [];
}
@@ -30,6 +30,7 @@ export default class Engine extends EventEmitter {
}
destroy() {
}
+ // 渲染第三方Scene对象
renderScene(scene) {
this._renderer.render(scene, this._camera);
}
diff --git a/src/core/engine/picking/picking.js b/src/core/engine/picking/picking.js
index 3d61d86427..5a6cf44936 100755
--- a/src/core/engine/picking/picking.js
+++ b/src/core/engine/picking/picking.js
@@ -3,13 +3,10 @@ import * as THREE from '../../three';
let nextId = 1;
class Picking {
- constructor(world, renderer, camera, scene) {
+ constructor(world, renderer, camera) {
this._world = world;
this._renderer = renderer;
this._camera = camera;
- this._raycaster = new THREE.Raycaster();
- this.scene = scene;
- this._raycaster.linePrecision = 10;
this._pickingScene = PickingScene;
this.world = new THREE.Group();
this._pickingScene.add(this.world);
@@ -49,11 +46,9 @@ class Picking {
this._height = size.height;
this._pickingTexture.setSize(this._width, this._height);
this._pixelBuffer = new Uint8Array(4 * this._width * this._height);
-
this._needUpdate = true;
}
_update(point) {
-
const texture = this._pickingTexture;
this._renderer.render(this._pickingScene, this._camera, this._pickingTexture);
this.pixelBuffer = new Uint8Array(4);
@@ -125,8 +120,6 @@ class Picking {
this._world._container.removeEventListener(event[0], event[1], false);
});
- this._world.off('move', this._onWorldMove);
-
if (this._pickingScene.children) {
// Remove everything else in the layer
let child;
diff --git a/src/core/layer.js b/src/core/layer.js
index 0cac7b1228..bbc32c8df6 100644
--- a/src/core/layer.js
+++ b/src/core/layer.js
@@ -11,6 +11,7 @@ import pickingFragmentShader from '../core/engine/picking/picking_frag.glsl';
import { getInteraction } from '../interaction/index';
import Attr from '../attr/index';
import diff from '../util/diff';
+import { updateObjecteUniform } from '../util/object3d-util';
import Util from '../util';
import Global from '../global';
let id = 1;
@@ -97,8 +98,10 @@ export default class Layer extends Base {
this._visibleWithZoom();
object.onBeforeRender = () => { // 每次渲染前改变状态
const zoom = this.scene.getZoom();
- object.material.setUniformsValue('u_time', this.scene._engine.clock.getElapsedTime());
- object.material.setUniformsValue('u_zoom', zoom);
+ updateObjecteUniform(this._object3D, {
+ u_time: this.scene._engine.clock.getElapsedTime(),
+ u_zoom: zoom
+ });
this.preRender();
};
@@ -374,13 +377,13 @@ export default class Layer extends Base {
if (!Array.isArray(color)) {
color = ColorUtil.color2RGBA(color);
}
- this.layerMesh.material.setUniformsValue('u_activeColor', color);
+ updateObjecteUniform(this._object3D, { u_activeColor: color });
}
_addActiveFeature(e) {
const { featureId } = e;
this._activeIds = featureId;
- this.layerMesh.material.setUniformsValue('u_activeId', featureId);
+ updateObjecteUniform(this._object3D, { u_activeId: featureId });
}
@@ -487,8 +490,7 @@ export default class Layer extends Base {
for (const key in option) {
newOption['u_' + key] = option[key];
}
- this.layerMesh.material.updateUninform(newOption);
-
+ updateObjecteUniform(this._object3D, newOption);
}
_mapping(source) {
const self = this;
@@ -606,10 +608,9 @@ export default class Layer extends Base {
pickmaterial.fragmentShader = pickingFragmentShader;
const pickingMesh = new THREE[mesh.type](mesh.geometry, pickmaterial);
pickingMesh.name = this.layerId;
- pickmaterial.setDefinesvalue(this.type, true);
pickingMesh.onBeforeRender = () => {
const zoom = this.scene.getZoom();
- pickingMesh.material.setUniformsValue('u_zoom', zoom);
+ updateObjecteUniform(pickingMesh, { u_zoom: zoom });
};
this._pickingMesh.add(pickingMesh);
@@ -621,13 +622,14 @@ export default class Layer extends Base {
type = 'mouseleave';
}
this._activeIds = featureId;
- const feature = this.layerSource.getSelectFeature(featureId);
+ // TODO 瓦片图层获取选中数据信息
+ // const feature = this.layerSource.getSelectFeature(featureId);
const lnglat = this.scene.containerToLngLat(point2d);
- const style = this.layerData[featureId - 1];
+ // const style = this.layerData[featureId - 1];
const target = {
featureId,
- feature,
- style,
+ // feature,
+ // style,
pixel: point2d,
type,
lnglat: { lng: lnglat.lng, lat: lnglat.lat }
@@ -738,13 +740,16 @@ export default class Layer extends Base {
}
interactions[type] = interaction;
}
+ styleCfg() {
+
+ }
/**
* 重置高亮要素
*/
_resetStyle() {
this._activeIds = null;
- this.layerMesh.material.setUniformsValue('u_activeId', 0);
+ updateObjecteUniform(this._object3D, { u_activeId: 0 });
}
/**
* 销毁Layer对象
diff --git a/src/core/scene.js b/src/core/scene.js
index b83e20fb99..50823980fd 100644
--- a/src/core/scene.js
+++ b/src/core/scene.js
@@ -25,8 +25,8 @@ export default class Scene extends Base {
_initEngine(mapContainer) {
this._engine = new Engine(mapContainer, this);
- // this.registerMapEvent();
- this._engine.run();
+ this.registerMapEvent();
+ // this._engine.run();
// this.workerPool = new WorkerPool();
compileBuiltinModules();
}
diff --git a/src/core/source.js b/src/core/source.js
index 765636ea5d..96dcd12daf 100644
--- a/src/core/source.js
+++ b/src/core/source.js
@@ -150,4 +150,8 @@ export default class Source extends Base {
}
return featureIndex;
}
+ destroy() {
+ this.data = null;
+ this.originData = null;
+ }
}
diff --git a/src/geom/material/pointLineMaterial.js b/src/geom/material/pointLineMaterial.js
index ca6242e0f2..c84c5911f5 100644
--- a/src/geom/material/pointLineMaterial.js
+++ b/src/geom/material/pointLineMaterial.js
@@ -8,7 +8,7 @@ export default class PointLineMaterial extends Material {
u_stroke: { value: [ 1.0, 1.0, 1.0, 1.0 ] },
u_strokeWidth: { value: 1.0 },
u_zoom: { value: 10 },
- u_activeId: { value: -1 },
+ u_activeId: { value: 0 },
u_activeColor: { value: [ 1.0, 0, 0, 1.0 ] }
}
diff --git a/src/geom/shader/point_meshLine_vert.glsl b/src/geom/shader/point_meshLine_vert.glsl
index d4773d23e6..023a75f17d 100644
--- a/src/geom/shader/point_meshLine_vert.glsl
+++ b/src/geom/shader/point_meshLine_vert.glsl
@@ -21,10 +21,12 @@ void main() {
#endif
v_color = u_stroke;
v_color.a *= u_strokeOpacity;
+
+ v_pickingId = pickingId;
if(v_pickingId == u_activeId) {
v_color = u_activeColor;
}
- v_pickingId = pickingId;
+
//vec3 pointPos = newposition.xyz + vec3(normal * u_strokeWidth * pow(2.0,20.0-u_zoom) / 2.0 * a_miter);
vec3 pointPos = newposition.xyz + vec3(normal * u_strokeWidth * scale / 2.0 * a_miter);
gl_Position = matModelViewProjection * vec4(pointPos, 1.0);
diff --git a/src/interaction/hash.js b/src/interaction/hash.js
index 04b1bcb86d..abe5cc48a9 100644
--- a/src/interaction/hash.js
+++ b/src/interaction/hash.js
@@ -13,7 +13,7 @@ export default class Hash extends Interaction {
this._updateHash();
}
reset() {
- this.layer._resetStyle();
+ // this.layer._resetStyle();
}
_getHashString() {
const center = this.layer.getCenter(),
diff --git a/src/layer/heatmapLayer.js b/src/layer/heatmapLayer.js
index e47b5656fd..b75c270c1f 100644
--- a/src/layer/heatmapLayer.js
+++ b/src/layer/heatmapLayer.js
@@ -1,9 +1,5 @@
import Layer from '../core/layer';
-import gridBuffer from '../geom/buffer/heatmap/grid';
-import DrawGrid from './render/heatmap/gird';
-import DrawHexagon from './render/heatmap/hexagon';
-import { drawHeatmap } from './render/heatmap/heatmap';
-import hexagonBuffer from '../geom/buffer/heatmap/hexagon';
+import { getRender } from './render/';
export default class HeatMapLayer extends Layer {
shape(type) {
@@ -12,43 +8,6 @@ export default class HeatMapLayer extends Layer {
}
draw() {
this.type = 'heatmap';
- switch (this.shapeType) {
- case 'grid' :
- this._drawGrid();
- break;
- case 'hexagon' :
- this._drawHexagon();
- break;
- default:
- drawHeatmap(this);
- }
+ this.add(getRender('heatmap', this.shapeType || 'heatmap')(this.layerData, this, this.layerSource));
}
- _drawHexagon() {
- const style = this.get('styleOptions');
- const activeOption = this.get('activedOptions');
- const { radius } = this.layerSource.data;
- this._buffer = new hexagonBuffer(this.layerData);
- const config = {
- ...style,
- radius,
- activeColor: activeOption.fill
- };
- const Mesh = new DrawHexagon(this._buffer, config);
- this.add(Mesh);
- }
- _drawGrid() {
- const style = this.get('styleOptions');
- const activeOption = this.get('activedOptions');
- const { xOffset, yOffset } = this.layerSource.data;
- this._buffer = new gridBuffer(this.layerData);
- const config = {
- ...style,
- xOffset,
- yOffset,
- activeColor: activeOption.fill
- };
- const girdMesh = new DrawGrid(this._buffer, config);
- this.add(girdMesh);
- }
-
}
diff --git a/src/layer/lineLayer.js b/src/layer/lineLayer.js
index be0bef02c8..489c1ac999 100644
--- a/src/layer/lineLayer.js
+++ b/src/layer/lineLayer.js
@@ -1,7 +1,5 @@
import Layer from '../core/layer';
-import DrawLine from './render/line/drawMeshLine';
-import DrawArc from './render/line/drawArc';
-import { LineBuffer } from '../geom/buffer/index';
+import { getRender } from './render/';
export default class LineLayer extends Layer {
shape(type) {
this.shapeType = type;
@@ -19,27 +17,7 @@ export default class LineLayer extends Layer {
}
}
draw() {
- this.type = 'polyline';
- const layerData = this.layerData;
- const style = this.get('styleOptions');
- const animateOptions = this.get('animateOptions');
- const activeOption = this.get('activedOptions');
- const layerCfg = {
- zoom: this.scene.getZoom(),
- style,
- animateOptions,
- activeOption
- };
- const buffer = (this._buffer = new LineBuffer({
- layerData,
- shapeType: this.shapeType,
- style
- }));
- const { attributes } = buffer;
- if (this.shapeType === 'arc') {
- DrawArc(attributes, layerCfg, this);
- } else {
- this.add(DrawLine(attributes, layerCfg, this));
- }
+ this.type = 'line';
+ this.add(getRender('line', this.shapeType || 'line')(this.layerData, this, this.layerSource));
}
}
diff --git a/src/layer/pointLayer.js b/src/layer/pointLayer.js
index 1e6efc7ae3..07d915c127 100644
--- a/src/layer/pointLayer.js
+++ b/src/layer/pointLayer.js
@@ -1,10 +1,6 @@
import Layer from '../core/layer';
-import * as drawPoint from '../layer/render/point';
-import TextBuffer from '../geom/buffer/point/text';
-import DrawText from './render/point/drawText';
import Global from '../global';
-// import PointBuffer from '../geom/buffer/point';
-import * as PointBuffer from '../geom/buffer/point/index';
+import { getRender } from './render/';
const { pointShape } = Global;
/**
* point shape 2d circle, traingle text,image
@@ -16,67 +12,9 @@ const { pointShape } = Global;
export default class PointLayer extends Layer {
draw() {
this.type = 'point';
- const { stroke, fill } = this.get('styleOptions');
- const style = this.get('styleOptions');
- const activeOption = this.get('activedOptions');
- const config = {
- ...style,
- activeColor: activeOption.fill
- };
- const pointShapeType = this._getShape();
- this.shapeType = pointShapeType;
- switch (pointShapeType) {
- case 'fill': { // 填充图形
- if (fill !== 'none') {
- // 是否填充
- const attributes = PointBuffer.FillBuffer(this.layerData, style);
- const meshfill = drawPoint.DrawFill(attributes, config);
- this.add(meshfill);
- }
- if (stroke !== 'none') {
- // 是否绘制边界
- const lineAttribute = PointBuffer.StrokeBuffer(this.layerData, style);
- const meshStroke = drawPoint.DrawStroke(lineAttribute, config);
- this.add(meshStroke, 'line');
- }
- break;
- }
- case 'image': { // 绘制图片标注
- const imageAttribute = PointBuffer.ImageBuffer(this.layerData, {
- imagePos: this.scene.image.imagePos
- });
- const imageMesh = drawPoint.DrawImage(imageAttribute, {
- ...style,
- texture: this.scene.image.texture
- });
- this.add(imageMesh);
- break;
- }
- case 'normal': { // 原生点
- const normalAttribute = PointBuffer.NormalBuffer(this.layerData, style);
- const normalPointMesh = drawPoint.DrawNormal(normalAttribute, config);
- this.add(normalPointMesh);
- break;
- }
- case 'text': { // 原生点
- const { width, height } = this.scene.getSize();
- const textCfg = {
- ...style,
- width,
- height,
- activeColor: activeOption.fill
- };
- const buffer = new TextBuffer(
- this.layerData,
- this.scene.fontAtlasManager
- );
- const mesh = new DrawText(buffer, textCfg);
- this.add(mesh);
- break;
- }
- default:
- return null;
- }
+ this.shapeType = this._getShape();
+ const mesh = getRender(this.type, this.shapeType)(this.layerData, this, this.layerSource);
+ this.add(mesh);
}
_getShape() {
diff --git a/src/layer/polygonLayer.js b/src/layer/polygonLayer.js
index e25c052038..32779aa2c2 100644
--- a/src/layer/polygonLayer.js
+++ b/src/layer/polygonLayer.js
@@ -1,6 +1,5 @@
import Layer from '../core/layer';
-import * as drawPolygon from './render/polygon';
-import PolygonBuffer from '../geom/buffer/polygon';
+import { getRender } from './render/';
export default class PolygonLayer extends Layer {
shape(type) {
this.shape = type;
@@ -9,33 +8,13 @@ export default class PolygonLayer extends Layer {
draw() {
this.init();
this.type = 'polygon';
- this._buffer = new PolygonBuffer({
- shape: this.shape,
- layerData: this.layerData
- });
- this.add(this._getLayerRender());
+ const animateOptions = this.get('animateOptions');
+ if (animateOptions.enable) {
+ this.shape = 'animate';
+ }
+ this.add(getRender(this.type, this.shape)(this.layerData, this));
}
update() {
this.updateFilter(this.layerMesh);
}
- _getLayerRender() {
- const animateOptions = this.get('animateOptions');
- const { attributes } = this._buffer;
- const style = this.get('styleOptions');
- const activeOption = this.get('activedOptions');
- const config = {
- ...style,
- activeColor: activeOption.fill
- };
- if (this.shape === 'line') {
- return drawPolygon.DrawLine(attributes, style);
- } else if (animateOptions.enable) {
- const { near, far } = this.map.getCameraState();
- this.scene.startAnimate();
- return drawPolygon.DrawAnimate(attributes, { ...style, near, far });
- }
- return drawPolygon.DrawFill(attributes, config);
-
- }
-
}
diff --git a/src/layer/render/factory.js b/src/layer/render/factory.js
new file mode 100644
index 0000000000..9f6d53b333
--- /dev/null
+++ b/src/layer/render/factory.js
@@ -0,0 +1,12 @@
+export const Render_MAP = {};
+export const getRender = (layerType, shapeType) => {
+ return Render_MAP[layerType.toLowerCase()] && Render_MAP[layerType.toLowerCase()][shapeType.toLowerCase()];
+};
+export const registerRender = (layerType, shapeType, render) => {
+ if (getRender(layerType, shapeType)) {
+ throw new Error(`Render shapeType '${shapeType}' existed.`);
+ }
+ // 存储到 map 中
+ if (!Render_MAP[layerType.toLowerCase()]) Render_MAP[layerType.toLowerCase()] = {};
+ Render_MAP[layerType.toLowerCase()][shapeType.toLowerCase()] = render;
+};
diff --git a/src/layer/render/heatmap/gird.js b/src/layer/render/heatmap/gird.js
index aa83cedc92..04b31b40bf 100644
--- a/src/layer/render/heatmap/gird.js
+++ b/src/layer/render/heatmap/gird.js
@@ -1,7 +1,11 @@
import * as THREE from '../../../core/three';
+import gridBuffer from '../../../geom/buffer/heatmap/grid';
import GridMaterial from '../../../geom/material/grid';
-export default function DrawGrid(attributes, style) {
- const { opacity, xOffset, yOffset, coverage, activeColor } = style;
+export default function DrawGrid(layerdata, layer, source) {
+ const { opacity, coverage } = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const { xOffset, yOffset } = source.data;
+ const attributes = new gridBuffer(layerdata);
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('miter', new THREE.Float32BufferAttribute(attributes.miter, 2));
@@ -12,7 +16,7 @@ export default function DrawGrid(attributes, style) {
u_xOffset: xOffset,
u_yOffset: yOffset,
u_coverage: coverage,
- u_activeColor: activeColor
+ u_activeColor: activeOption.fill
}, {
SHAPE: false
});
diff --git a/src/layer/render/heatmap/heatmap.js b/src/layer/render/heatmap/heatmap.js
index 86511d34af..5ce24e1f68 100644
--- a/src/layer/render/heatmap/heatmap.js
+++ b/src/layer/render/heatmap/heatmap.js
@@ -7,18 +7,17 @@ import ShaderPass from '../../../core/engine/shader-pass';
import EffectComposer from '../../../core/engine/effect-composer';
import * as THREE from '../../../core/three';
-export function drawHeatmap(layer) {
+export default function DrawHeatmap(layerdata, layer) {
const colors = layer.get('styleOptions').rampColors;
layer.rampColors = createColorRamp(colors);
- const heatmap = new heatmapPass(layer);
+ const heatmap = new heatmapPass(layerdata, layer);
const copy = new copyPass(layer);
copy.renderToScreen = true;
const composer = new EffectComposer(layer.scene._engine._renderer, layer.scene._container);
composer.addPass(heatmap);
composer.addPass(copy);
- layer.add(composer);
layer.scene._engine.update();
layer._updateStyle = style => {
if (style.rampColors) {
@@ -31,13 +30,14 @@ export function drawHeatmap(layer) {
heatmap.scene.children[0].material.updateUninform(newOption);
copy.scene.children[0].material.updateUninform(newOption);
};
+ return composer;
}
-function heatmapPass(layer) {
+function heatmapPass(layerdata, layer) {
const scene = new THREE.Scene();
const style = layer.get('styleOptions');
- const data = layer.layerData;
+ const data = layerdata;
const camera = layer.scene._engine._camera;
// get attributes data
const buffer = new HeatmapBuffer({
diff --git a/src/layer/render/heatmap/hexagon.js b/src/layer/render/heatmap/hexagon.js
index 639deaa645..8c2c42ee14 100644
--- a/src/layer/render/heatmap/hexagon.js
+++ b/src/layer/render/heatmap/hexagon.js
@@ -1,7 +1,12 @@
import * as THREE from '../../../core/three';
+import hexagonBuffer from '../../../geom/buffer/heatmap/hexagon';
import GridMaterial from '../../../geom/material/hexagon';
-export default function DrawHexagon(attributes, style) {
- const { opacity, radius, angle, coverage, activeColor } = style;
+export default function DrawHexagon(layerdata, layer, source) {
+ const style = layer.get('styleOptions');
+ const { fill } = layer.get('activedOptions');
+ const { radius } = source.data;
+ const attributes = new hexagonBuffer(layerdata);
+ const { opacity, angle, coverage } = style;
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('miter', new THREE.Float32BufferAttribute(attributes.miter, 2));
@@ -12,7 +17,7 @@ export default function DrawHexagon(attributes, style) {
u_radius: radius,
u_angle: angle / 180 * Math.PI,
u_coverage: coverage,
- u_activeColor: activeColor
+ u_activeColor: fill
}, {
SHAPE: false
});
diff --git a/src/layer/render/index.js b/src/layer/render/index.js
new file mode 100644
index 0000000000..16a2d48273
--- /dev/null
+++ b/src/layer/render/index.js
@@ -0,0 +1,48 @@
+import { registerRender, getRender } from './factory';
+// polygon
+import DrawFill from './polygon/drawFill';
+import DrawLine from './polygon/drawLine';
+import DrawAnimate from './polygon/drawAnimate';
+
+registerRender('polygon', 'fill', DrawFill);
+registerRender('polygon', 'extrude', DrawFill);
+registerRender('polygon', 'line', DrawLine);
+registerRender('polygon', 'animate', DrawAnimate);
+
+// line
+import DrawMeshLine from './line/drawMeshLine';
+import DrawArcLine from './line/drawArc';
+
+registerRender('line', 'line', DrawMeshLine);
+registerRender('line', 'arc', DrawArcLine);
+
+// point
+import DrawPointFill from './point/drawFill';
+import DrawPointImage from './point/drawImage';
+import DrawPointNormal from './point/drawNormal';
+import DrawPointStroke from './point/drawStroke';
+import DrawPointText from './point/drawText';
+
+registerRender('point', 'fill', DrawPointFill);
+registerRender('point', 'image', DrawPointImage);
+registerRender('point', 'normal', DrawPointNormal);
+registerRender('point', 'stroke', DrawPointStroke);
+registerRender('point', 'text', DrawPointText);
+
+// heatmap
+
+import DrawGrid from './heatmap/gird';
+import DrawHeatmap from './heatmap/heatmap';
+import DrawHexagon from './heatmap/hexagon';
+
+registerRender('heatmap', 'grid', DrawGrid);
+registerRender('heatmap', 'heatmap', DrawHeatmap);
+registerRender('heatmap', 'hexagon', DrawHexagon);
+
+// image
+
+import DrawImage from './image/drawImage';
+
+registerRender('image', 'image', DrawImage);
+
+export { getRender };
diff --git a/src/layer/render/line/drawArc.js b/src/layer/render/line/drawArc.js
index 5324e0c821..a043a0b2a6 100644
--- a/src/layer/render/line/drawArc.js
+++ b/src/layer/render/line/drawArc.js
@@ -1,8 +1,14 @@
import * as THREE from '../../../core/three';
+import { LineBuffer } from '../../../geom/buffer/index';
import { ArcLineMaterial } from '../../../geom/material/lineMaterial';
-export default function DrawArcLine(attributes, cfg, layer) {
- const { style, activeOption } = cfg;
- const { opacity, zoom } = style;
+export default function DrawArcLine(layerdata, layer) {
+ const style = this.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const { attributes } = new LineBuffer({
+ layerdata,
+ shapeType: 'arc',
+ style
+ });
const geometry = new THREE.BufferGeometry();
geometry.setIndex(attributes.indexArray);
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.positions, 3));
@@ -10,12 +16,12 @@ export default function DrawArcLine(attributes, cfg, layer) {
geometry.addAttribute('a_instance', new THREE.Float32BufferAttribute(attributes.instances, 4));
geometry.addAttribute('a_size', new THREE.Float32BufferAttribute(attributes.sizes, 1));
const lineMaterial = new ArcLineMaterial({
- u_opacity: opacity,
- u_zoom: zoom,
+ u_opacity: style.opacity,
+ u_zoom: layer.scene.getZoom(),
activeColor: activeOption.fill
}, {
SHAPE: false
});
const arcMesh = new THREE.Mesh(geometry, lineMaterial);
- layer.add(arcMesh);
+ return arcMesh;
}
diff --git a/src/layer/render/line/drawMeshLine.js b/src/layer/render/line/drawMeshLine.js
index 85da3b91b6..ded7a550f3 100644
--- a/src/layer/render/line/drawMeshLine.js
+++ b/src/layer/render/line/drawMeshLine.js
@@ -1,7 +1,16 @@
import * as THREE from '../../../core/three';
+import { LineBuffer } from '../../../geom/buffer/index';
import { MeshLineMaterial } from '../../../geom/material/lineMaterial';
-export default function DrawLine(attributes, cfg, layer) {
- const { style, animateOptions, activeOption, zoom } = cfg;
+export default function DrawLine(layerData, layer) {
+
+ const style = layer.get('styleOptions');
+ const animateOptions = layer.get('animateOptions');
+ const activeOption = layer.get('activedOptions');
+ const { attributes } = new LineBuffer({
+ layerData,
+ shapeType: 'line',
+ style
+ });
const geometry = new THREE.BufferGeometry();
geometry.setIndex(attributes.indexArray);
geometry.addAttribute('pickingId', new THREE.Float32BufferAttribute(attributes.pickingIds, 1));
@@ -14,7 +23,7 @@ export default function DrawLine(attributes, cfg, layer) {
const lineMaterial = new MeshLineMaterial({
u_opacity: style.opacity,
- u_zoom: zoom,
+ u_zoom: layer.scene.getZoom(),
u_time: 0,
activeColor: activeOption.fill
}, {
diff --git a/src/layer/render/point/drawFill.js b/src/layer/render/point/drawFill.js
index 883d762107..57671b491c 100644
--- a/src/layer/render/point/drawFill.js
+++ b/src/layer/render/point/drawFill.js
@@ -6,9 +6,13 @@
* @desc [description] 绘制点图层的面状填充,圆,三角形,六边形
*/
import * as THREE from '../../../core/three';
+import * as PointBuffer from '../../../geom/buffer/point/index';
+import DrawStroke from './drawStroke';
import PolygonMaterial from '../../../geom/material/polygonMaterial';
-export default function DrawFill(attributes, style) {
- const { opacity, activeColor } = style;
+export default function DrawFill(layerData, layer) {
+ const style = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const attributes = PointBuffer.FillBuffer(layerData, style);
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(attributes.colors, 4));
@@ -17,14 +21,19 @@ export default function DrawFill(attributes, style) {
geometry.addAttribute('a_shape', new THREE.Float32BufferAttribute(attributes.shapePositions, 3));
geometry.addAttribute('a_size', new THREE.Float32BufferAttribute(attributes.a_size, 3));
const material = new PolygonMaterial({
- u_opacity: opacity,
- u_activeColor: activeColor
+ u_opacity: style.opacity,
+ u_activeColor: activeOption.fill
}, {
SHAPE: true
});
material.setDefinesvalue('SHAPE', true);
material.depthTest = false;
const fillMesh = new THREE.Mesh(geometry, material);
+ if (style.stroke !== 'none') {
+ // 是否绘制边界
+ const meshStroke = DrawStroke(layerData, layer);
+ fillMesh.add(meshStroke);
+ }
return fillMesh;
}
diff --git a/src/layer/render/point/drawImage.js b/src/layer/render/point/drawImage.js
index f6fc926aac..801cb8e854 100644
--- a/src/layer/render/point/drawImage.js
+++ b/src/layer/render/point/drawImage.js
@@ -1,9 +1,15 @@
import * as THREE from '../../../core/three';
+import * as PointBuffer from '../../../geom/buffer/point/index';
import PointMaterial from '../../../geom/material/pointMaterial';
-export default function DrawImage(attributes, style) {
+export default function DrawImage(layerData, layer) {
const geometry = new THREE.BufferGeometry();
- const { strokeWidth, stroke, opacity, texture } = style;
+ const style = layer.get('styleOptions');
+ const { strokeWidth, stroke, opacity } = style;
+ const texture = layer.scene.image.texture;
+ const attributes = PointBuffer.ImageBuffer(layerData, {
+ imagePos: this.scene.image.imagePos
+ });
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(attributes.colors, 4));
geometry.addAttribute('pickingId', new THREE.Float32BufferAttribute(attributes.pickingIds, 1));
diff --git a/src/layer/render/point/drawNormal.js b/src/layer/render/point/drawNormal.js
index 077c80d6f1..c851e85341 100644
--- a/src/layer/render/point/drawNormal.js
+++ b/src/layer/render/point/drawNormal.js
@@ -2,17 +2,21 @@
* 原生点绘制
*/
import * as THREE from '../../../core/three';
+import * as PointBuffer from '../../../geom/buffer/point/index';
import PointMaterial from '../../../geom/material/pointMaterial';
-export default function DrawNormal(attributes, style) {
+export default function DrawNormal(layerData, layer) {
const geometry = new THREE.BufferGeometry();
- const { opacity, activeColor } = style;
+ const style = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const { opacity } = style;
+ const attributes = PointBuffer.NormalBuffer(layerData, style);
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(attributes.colors, 4));
geometry.addAttribute('pickingId', new THREE.Float32BufferAttribute(attributes.pickingIds, 1));
geometry.addAttribute('a_size', new THREE.Float32BufferAttribute(attributes.sizes, 1));
const material = new PointMaterial({
u_opacity: opacity,
- u_activeColor: activeColor
+ u_activeColor: activeOption.fill
}, {
SHAPE: false,
TEXCOORD_0: false
diff --git a/src/layer/render/point/drawStroke.js b/src/layer/render/point/drawStroke.js
index 8b5c780e48..da4ce645aa 100644
--- a/src/layer/render/point/drawStroke.js
+++ b/src/layer/render/point/drawStroke.js
@@ -7,9 +7,13 @@
*/
import PointLineMaterial from '../../../geom/material/pointLineMaterial';
+import * as PointBuffer from '../../../geom/buffer/point/index';
import * as THREE from '../../../core/three';
-export default function DrawStroke(attributes, style) {
+export default function DrawStroke(layerData, layer) {
+ const style = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
const { strokeWidth, stroke, strokeOpacity } = style;
+ const attributes = PointBuffer.StrokeBuffer(layerData, style);
const geometry = new THREE.BufferGeometry();
geometry.setIndex(attributes.indexArray);
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.positions, 3));
@@ -22,7 +26,8 @@ export default function DrawStroke(attributes, style) {
const material = new PointLineMaterial({
u_strokeOpacity: strokeOpacity,
u_stroke: stroke,
- u_strokeWidth: strokeWidth
+ u_strokeWidth: strokeWidth,
+ u_activeColor: activeOption.fill
});
const strokeMesh = new THREE.Mesh(geometry, material);
return strokeMesh;
diff --git a/src/layer/render/point/drawText.js b/src/layer/render/point/drawText.js
index 32fa9a28d5..95d1f8949d 100644
--- a/src/layer/render/point/drawText.js
+++ b/src/layer/render/point/drawText.js
@@ -1,7 +1,15 @@
import * as THREE from '../../../core/three';
import TextMaterial from '../../../geom/material/textMaterial';
+import TextBuffer from '../../../geom/buffer/point/text';
-export default function DrawText(attributes, style) {
+export default function DrawText(layerData, layer) {
+ const style = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const { width, height } = layer.scene.getSize();
+ const attributes = new TextBuffer(
+ layerData,
+ layer.scene.fontAtlasManager
+ );
const geometry = new THREE.BufferGeometry();
geometry.addAttribute(
'position',
@@ -27,9 +35,9 @@ export default function DrawText(attributes, style) {
'pickingId',
new THREE.Float32BufferAttribute(attributes.pickingIds, 1)
);
- const { strokeWidth, width, stroke, height, opacity, activeColor } = style;
+ const { strokeWidth, stroke, opacity } = style;
const material = new TextMaterial({
- name: this.layerId,
+ name: layer.layerId,
u_texture: attributes.texture,
u_strokeWidth: strokeWidth,
u_stroke: stroke,
@@ -41,7 +49,7 @@ export default function DrawText(attributes, style) {
u_buffer: 0.75,
u_opacity: opacity,
u_glSize: [ width, height ],
- u_activeColor: activeColor
+ u_activeColor: activeOption.fill
});
const mesh = new THREE.Mesh(geometry, material);
return mesh;
diff --git a/src/layer/render/polygon/drawAnimate.js b/src/layer/render/polygon/drawAnimate.js
index 1e7bb408fa..b8eed2ab34 100644
--- a/src/layer/render/polygon/drawAnimate.js
+++ b/src/layer/render/polygon/drawAnimate.js
@@ -1,7 +1,15 @@
import * as THREE from '../../../core/three';
+import PolygonBuffer from '../../../geom/buffer/polygon';
import PolygonMaterial from '../../../geom/material/polygonMaterial';
-export default function DrawAnimate(attributes, style) {
- const { opacity, baseColor, brightColor, windowColor, near, far } = style;
+export default function DrawAnimate(layerData, layer) {
+ const style = layer.get('styleOptions');
+ const { near, far } = layer.map.getCameraState();
+ layer.scene.startAnimate();
+ const { attributes } = new PolygonBuffer({
+ shape: 'extrude',
+ layerData
+ });
+ const { opacity, baseColor, brightColor, windowColor } = style;
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(attributes.colors, 4));
diff --git a/src/layer/render/polygon/drawFill.js b/src/layer/render/polygon/drawFill.js
index d9981cbdbb..11ae385a2e 100644
--- a/src/layer/render/polygon/drawFill.js
+++ b/src/layer/render/polygon/drawFill.js
@@ -1,20 +1,24 @@
import * as THREE from '../../../core/three';
+import PolygonBuffer from '../../../geom/buffer/polygon';
import PolygonMaterial from '../../../geom/material/polygonMaterial';
-// import TileMaterial from '../../../geom/material/tile/polygon';
-export default function DrawPolygonFill(attributes, style) {
- const { opacity, activeColor } = style;
+export default function DrawPolygonFill(layerData, layer) {
+ const style = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const config = {
+ ...style,
+ activeColor: activeOption.fill
+ };
+ const { opacity, activeColor } = config;
+ const { attributes } = new PolygonBuffer({
+ shape: layer.shape,
+ layerData
+ });
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(attributes.colors, 4));
geometry.addAttribute('pickingId', new THREE.Float32BufferAttribute(attributes.pickingIds, 1));
geometry.addAttribute('normal', new THREE.Float32BufferAttribute(attributes.normals, 3));
- // const material = new PolygonMaterial({
- // u_opacity: opacity,
- // u_activeColor: activeColor
- // }, {
- // SHAPE: false
- // });
const material = new PolygonMaterial({
u_opacity: opacity,
u_activeColor: activeColor
diff --git a/src/layer/render/polygon/drawLine.js b/src/layer/render/polygon/drawLine.js
index 8755a4f573..d14d8dc3e6 100644
--- a/src/layer/render/polygon/drawLine.js
+++ b/src/layer/render/polygon/drawLine.js
@@ -1,7 +1,18 @@
import * as THREE from '../../../core/three';
+import PolygonBuffer from '../../../geom/buffer/polygon';
import { LineMaterial } from '../../../geom/material/lineMaterial';
-export default function DrawPolygonLine(attributes, style) {
- const { opacity } = style;
+export default function DrawPolygonLine(layerData, layer) {
+ const style = layer.get('styleOptions');
+ const activeOption = layer.get('activedOptions');
+ const config = {
+ ...style,
+ activeColor: activeOption.fill
+ };
+ const { opacity } = config;
+ const { attributes } = new PolygonBuffer({
+ shape: layer.shape,
+ layerData
+ });
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(attributes.vertices, 3));
geometry.addAttribute('a_color', new THREE.Float32BufferAttribute(attributes.colors, 4));
diff --git a/src/layer/render/polygon/index.js b/src/layer/render/polygon/index.js
index afde7904a6..65a4365702 100644
--- a/src/layer/render/polygon/index.js
+++ b/src/layer/render/polygon/index.js
@@ -1,3 +1,8 @@
+
export { default as DrawAnimate } from './drawAnimate';
export { default as DrawFill } from './drawFill';
export { default as DrawLine } from './drawLine';
+
+export function polygonMesh() {
+
+}
diff --git a/src/layer/tile/tile.js b/src/layer/tile/tile.js
index 87770386f5..d3661c4525 100644
--- a/src/layer/tile/tile.js
+++ b/src/layer/tile/tile.js
@@ -1,12 +1,28 @@
import * as THREE from '../../core/three';
-import EventEmitter from 'wolfy87-eventemitter';
+import Base from '../../core/base';
+import { destoryObject } from '../../util/object3d-util';
+import Controller from '../../core/controller/index';
+import Util from '../../util';
+import Global from '../../global';
+import Attr from '../../attr/index';
import { toLngLatBounds, toBounds } from '@antv/geo-coord';
const r2d = 180 / Math.PI;
const tileURLRegex = /\{([zxy])\}/g;
-
-export default class Tile extends EventEmitter {
+function parseFields(field) {
+ if (Util.isArray(field)) {
+ return field;
+ }
+ if (Util.isString(field)) {
+ return field.split('*');
+ }
+ return [ field ];
+}
+export default class Tile extends Base {
constructor(key, url, layer) {
- super();
+ super({
+ scales: {},
+ attrs: {}
+ });
this.layer = layer;
this._tile = key.split('_').map(v => v * 1);
this._path = url;
@@ -21,9 +37,130 @@ export default class Tile extends EventEmitter {
this._object3D.onBeforeRender = () => {
};
this._isLoaded = false;
- this.requestTileAsync();
+ this._initControllers();
+ this.requestTileAsync(data => this._init(data));
+ }
+ _init(data) {
+ this._creatSource(data);
+ this._initTileAttrs();
+ this._mapping();
+ this._createMesh();
+ }
+ _initControllers() {
+ const scales = this.layer.get('scaleOptions');
+ const scaleController = new Controller.Scale({
+ defs: {
+ ...scales
+ }
+ });
+ this.set('scaleController', scaleController);
+ }
+ _createScale(field) {
+ // TODO scale更新
+ const scales = this.get('scales');
+ let scale = scales[field];
+ if (!scale) {
+ scale = this.createScale(field);
+ scales[field] = scale;
+ }
+ return scale;
+ }
+ createScale(field) {
+ const data = this.source.data.dataArray;
+ const scales = this.get('scales');
+ let scale = scales[field];
+ const scaleController = this.get('scaleController');
+ if (!scale) {
+ scale = scaleController.createScale(field, data);
+ scales[field] = scale;
+ }
+ return scale;
+ }
+ // 获取属性映射的值
+ _getAttrValues(attr, record) {
+ const scales = attr.scales;
+ const params = [];
+ for (let i = 0; i < scales.length; i++) {
+ const scale = scales[i];
+ const field = scale.field;
+ if (scale.type === 'identity') {
+ params.push(scale.value);
+ } else {
+ params.push(record[field]);
+ }
+ }
+ const indexZoom = params.indexOf('zoom');
+ indexZoom !== -1 ? params[indexZoom] = attr.zoom : null;
+ const values = attr.mapping(...params);
+ return values;
+ }
+ _mapping() {
+ const attrs = this.get('attrs');
+ const mappedData = [];
+ // const data = this.layerSource.propertiesData;
+ const data = this.source.data.dataArray;
+ for (let i = 0; i < data.length; i++) {
+ const record = data[i];
+ const newRecord = {};
+ newRecord.id = data[i]._id;
+ for (const k in attrs) {
+ if (attrs.hasOwnProperty(k)) {
+ const attr = attrs[k];
+ const names = attr.names;
+ const values = this._getAttrValues(attr, record);
+ if (names.length > 1) { // position 之类的生成多个字段的属性
+ for (let j = 0; j < values.length; j++) {
+ const val = values[j];
+ const name = names[j];
+ newRecord[name] = (Util.isArray(val) && val.length === 1) ? val[0] : val; // 只有一个值时返回第一个属性值
+ }
+ } else {
+ newRecord[names[0]] = values.length === 1 ? values[0] : values;
+ }
+ }
+ }
+ newRecord.coordinates = record.coordinates;
+ mappedData.push(newRecord);
+ }
+ // 通过透明度过滤数据
+ if (attrs.hasOwnProperty('filter')) {
+ mappedData.forEach(item => {
+ item.filter === false && (item.color[3] = 0);
+ });
+ }
+ this.layerData = mappedData;
+ }
+ _initTileAttrs() {
+ const attrOptions = this.layer.get('attrOptions');
+ for (const type in attrOptions) {
+ if (attrOptions.hasOwnProperty(type)) {
+ this._updateTileAttr(type);
+ }
+ }
+ }
+ _updateTileAttr(type) {
+ const self = this;
+ const attrs = this.get('attrs');
+ const attrOptions = this.layer.get('attrOptions');
+ const option = attrOptions[type];
+ option.neadUpdate = true;
+ const className = Util.upperFirst(type);
+ const fields = parseFields(option.field);
+ const scales = [];
+ for (let i = 0; i < fields.length; i++) {
+ const field = fields[i];
+ const scale = self._createScale(field);
+
+ if (type === 'color' && Util.isNil(option.values)) { // 设置 color 的默认色值
+ option.values = Global.colors;
+ }
+ scales.push(scale);
+ }
+ option.scales = scales;
+ const attr = new Attr[className](option);
+ attrs[type] = attr;
}
_createMesh() {}
_getTileURL(urlParams) {
@@ -65,33 +202,30 @@ export default class Tile extends EventEmitter {
const n = Math.PI - 2 * Math.PI * y / Math.pow(2, z);
return r2d * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n)));
}
+ _retainParent(x, y, z, minZoom = 5) {
+ const x2 = Math.floor(x / 2),
+ y2 = Math.floor(y / 2),
+ z2 = z - 1,
+ coords2 = [ +x2, +y2, +z2 ];
+ const tile = this._tiles[coords2]; // 计算保留
+ if (tile && tile.active) {
+ tile.retain = true;
+ return true;
+
+ } else if (tile && tile.loaded) {
+ tile.retain = true;
+ }
+
+ if (z2 > minZoom) {
+ return this._retainParent(x2, y2, z2, minZoom);
+ }
+
+ return false;
+ }
_preRender() {
}
destroy() {
- if (this._object3D && this._object3D.children) {
- let child;
- for (let i = 0; i < this._object3D.children.length; i++) {
- child = this._object3D.children[i];
- if (!child) {
- continue;
- }
- this.remove(child);
- if (child.geometry) {
- // child.geometry.dispose();
- child.geometry = null;
- }
- if (child.material) {
- if (child.material.map) {
- child.material.map.dispose();
- child.material.map = null;
- }
-
- child.material.dispose();
- child.material = null;
- }
- child = null;
- }
- }
- this._object3D = null;
+ super.destroy();
+ destoryObject(this._object3D);
}
}
diff --git a/src/layer/tile/tileLayer.js b/src/layer/tile/tileLayer.js
index 2182e95ed6..94b38b1fc0 100644
--- a/src/layer/tile/tileLayer.js
+++ b/src/layer/tile/tileLayer.js
@@ -1,9 +1,9 @@
import Layer from '../../core/layer';
import source from '../../core/source';
import * as THREE from '../../core/three';
-import Util from '../../util';
import TileCache from './tileCache';
-import { throttle } from '@antv/util';
+import pickingFragmentShader from '../../core/engine/picking/picking_frag.glsl';
+import { throttle, deepMix } from '@antv/util';
import { toLngLat } from '@antv/geo-coord';
import { epsg3857 } from '@antv/geo-coord/lib/geo/crs/crs-epsg3857';
export default class TileLayer extends Layer {
@@ -12,28 +12,43 @@ export default class TileLayer extends Layer {
this._tileCache = new TileCache(50, this._destroyTile);
this._crs = epsg3857;
this._tiles = new THREE.Object3D();
+ this._pickTiles = new THREE.Object3D();
+ this._pickTiles.name = this.layerId;
+ this.scene._engine._picking.add(this._pickTiles);
+ this._tiles.frustumCulled = false;
this._tileKeys = [];
this.tileList = [];
}
+ shape(field, values) {
+ const layerType = this.get('layerType');
+ if (layerType === 'point') {
+ return super.shape(field, values);
+ }
+ this.shape = field;
+ return this;
+ }
source(url, cfg = {}) {
this.url = url;
this.sourceCfg = cfg;
+ this.sourceCfg.mapType = this.scene.mapType;
return this;
}
- tileSource(data) {
- super.source(data, this.sourceCfg);
+ tileSource(data, cfg) {
if (data instanceof source) {
return data;
}
- this.sourceCfg.data = data;
- this.sourceCfg.mapType = this.scene.mapType;
- this.sourceCfg.zoom = this.scene.getZoom();
- return new source(this.sourceCfg);
+ const tileSourceCfg = {
+ data,
+ zoom: this.scene.getZoom()
+ };
+ deepMix(tileSourceCfg, this.sourceCfg, cfg);
+ return new source(tileSourceCfg);
}
render() {
this._initControllers();
this._initMapEvent();
this._initAttrs();
+ this._initInteraction();
this.draw();
return this;
}
@@ -43,44 +58,6 @@ export default class TileLayer extends Layer {
}
drawTile() {
- }
- _mapping(source) {
-
- const attrs = this.get('attrs');
- const mappedData = [];
- // const data = this.layerSource.propertiesData;
- const data = source.data.dataArray;
- for (let i = 0; i < data.length; i++) {
- const record = data[i];
- const newRecord = {};
- newRecord.id = data[i]._id;
- for (const k in attrs) {
- if (attrs.hasOwnProperty(k)) {
- const attr = attrs[k];
- const names = attr.names;
- const values = this._getAttrValues(attr, record);
- if (names.length > 1) { // position 之类的生成多个字段的属性
- for (let j = 0; j < values.length; j++) {
- const val = values[j];
- const name = names[j];
- newRecord[name] = (Util.isArray(val) && val.length === 1) ? val[0] : val; // 只有一个值时返回第一个属性值
- }
- } else {
- newRecord[names[0]] = values.length === 1 ? values[0] : values;
-
- }
- }
- }
- newRecord.coordinates = record.coordinates;
- mappedData.push(newRecord);
- }
- // 通过透明度过滤数据
- if (attrs.hasOwnProperty('filter')) {
- mappedData.forEach(item => {
- item.filter === false && (item.color[3] = 0);
- });
- }
- return mappedData;
}
zoomchange(ev) {
super.zoomchange(ev);
@@ -163,14 +140,31 @@ export default class TileLayer extends Layer {
mesh.name = key;
this._tileCache.setTile(tile, key);
this._tileKeys.push(key);
- mesh.children.length !== 0 && this._tiles.add(tile.getMesh());
- this.scene._engine.update();
+ if (mesh.children.length !== 0) {
+ this._tiles.add(tile.getMesh());
+ this._addPickTile(tile.getMesh());
+ }
});
} else {
this._tiles.add(tile.getMesh());
+ this._addPickTile(tile.getMesh());
this._tileKeys.push(key);
+ this.scene._engine.update();
}
}
+ _addPickTile(meshobj) {
+ const mesh = meshobj.children[0];
+ const pickmaterial = mesh.material.clone();
+ pickmaterial.fragmentShader = pickingFragmentShader;
+ const pickingMesh = new THREE[mesh.type](mesh.geometry, pickmaterial);
+ pickingMesh.name = this.layerId;
+ pickingMesh.onBeforeRender = () => {
+ const zoom = this.scene.getZoom();
+ pickingMesh.material.setUniformsValue('u_zoom', zoom);
+ };
+ this._pickTiles.add(pickingMesh);
+
+ }
// 移除视野外的tile
_removeOutTiles() {
for (let i = this._tiles.children.length - 1; i >= 0; i--) {
@@ -195,6 +189,7 @@ export default class TileLayer extends Layer {
}
_destroyTile(tile) {
tile.destroy();
+ tile = null;
}
desttroy() {
}
diff --git a/src/layer/tile/vectorTile.js b/src/layer/tile/vectorTile.js
index 30ded2ab04..e4a1081f2b 100644
--- a/src/layer/tile/vectorTile.js
+++ b/src/layer/tile/vectorTile.js
@@ -1,23 +1,20 @@
import Tile from './tile';
import { getArrayBuffer } from '../../util/ajax';
-import PBF from 'pbf';
-import * as VectorParser from '@mapbox/vector-tile';
+import { destoryObject } from '../../util/object3d-util';
import * as THREE from '../../core/three';
import MaskMaterial from '../../geom/material/tile/maskMaterial';
-import { LineBuffer } from '../../geom/buffer/index';
-import DrawLine from '../../layer/render/line/drawMeshLine';
-
+import { getRender } from '../render/index';
export default class VectorTile extends Tile {
- requestTileAsync() {
+ requestTileAsync(done) {
// Making this asynchronous really speeds up the LOD framerate
setTimeout(() => {
if (!this._mesh) {
// this._mesh = this._createMesh();
- this._requestTile();
+ this._requestTile(done);
}
}, 0);
}
- _requestTile() {
+ _requestTile(done) {
const urlParams = {
x: this._tile[0],
y: this._tile[1],
@@ -31,47 +28,18 @@ export default class VectorTile extends Tile {
return;
}
this._isLoaded = true;
- this._parserData(data.data);
+ done(data.data);
});
}
_creatSource(data) {
- this.source = this.layer.tileSource(data);
- }
- _parserData(data) {
- const tile = new VectorParser.VectorTile(new PBF(data));
- // CHN_Cities_L CHN_Cities CHN_L
- const layerName = 'county4326';
- const features = [];
- const vectorLayer = tile.layers[layerName];
- for (let i = 0; i < vectorLayer.length; i++) {
- const feature = vectorLayer.feature(i);
- features.push(feature.toGeoJSON(this._tile[0], this._tile[1], this._tile[2]));
- }
- const geodata = {
- type: 'FeatureCollection',
- features
- };
- this._creatSource(geodata);
- this._createMesh();
+ this.source = this.layer.tileSource(data, {
+ parser: {
+ tile: this._tile
+ }
+ });
}
_createMesh() {
- this.layerData = this.layer._mapping(this.source);
- const style = this.layer.get('styleOptions');
- const buffer = new LineBuffer({
- layerData: this.layerData,
- style,
- shapeType: 'line'
-
- });
- const animateOptions = this.layer.get('animateOptions');
- const activeOption = this.layer.get('activedOptions');
- const layerCfg = {
- zoom: this.layer.scene.getZoom(),
- style,
- animateOptions,
- activeOption
- };
- this.mesh = new DrawLine(buffer.attributes, layerCfg, this.layer);
+ this.mesh = getRender(this.layer.get('layerType'), this.layer.shape)(this.layerData, this.layer);
this.mesh.onBeforeRender = renderer => {
this._renderMask(renderer);
};
@@ -130,12 +98,12 @@ export default class VectorTile extends Tile {
this.xhrRequest.abort();
}
destroy() {
-
- this.mesh.destroy();
- // if (this.maskScene) {
- // this.maskScene.children[0].geometry = null;
- // this.maskScene.children[0].material.dispose();
- // this.maskScene.children[0].material = null;
- // }
+ super.destroy();
+ destoryObject(this.maskScene);
+ this._object3D = null;
+ this.maskScene = null;
+ this.layerData = null;
+ this.source.destroy();
+ this.source = null;
}
}
diff --git a/src/source/index.js b/src/source/index.js
index 1d7fe62ba4..b1d1819c64 100644
--- a/src/source/index.js
+++ b/src/source/index.js
@@ -5,6 +5,7 @@ import image from './parser/image';
import csv from './parser/csv';
import json from './parser/json';
import raster from './parser/raster';
+import mvt from './parser/mvt';
import { registerTransform, registerParser } from './factory';
import { aggregatorToGrid } from './transform/grid';
@@ -16,6 +17,7 @@ registerParser('image', image);
registerParser('csv', csv);
registerParser('json', json);
registerParser('raster', raster);
+registerParser('mvt', mvt);
// 注册transform
registerTransform('grid', aggregatorToGrid);
diff --git a/src/source/parser/geojson.js b/src/source/parser/geojson.js
index 0e7d4de3f1..6bbaf533f4 100644
--- a/src/source/parser/geojson.js
+++ b/src/source/parser/geojson.js
@@ -1,7 +1,7 @@
import * as turfMeta from '@turf/meta';
import { getCoords } from '@turf/invariant';
-export default function geoJSON(data) {
+export default function geoJSON(data, cfg) {
const resultData = [];
data.features = data.features.filter(item => {
return item != null && item.geometry && item.geometry.type && item.geometry.coordinates && item.geometry.coordinates.length > 0;
@@ -10,10 +10,14 @@ export default function geoJSON(data) {
// 数据为空时处理
turfMeta.flattenEach(data, (currentFeature, featureIndex) => { // 多个polygon 拆成一个
const coord = getCoords(currentFeature);
+ let id = featureIndex + 1;
+ if (cfg.idField) {
+ id = currentFeature.properties[cfg.idField];
+ }
const dataItem = {
...currentFeature.properties,
coordinates: coord,
- _id: featureIndex + 1
+ _id: id
};
resultData.push(dataItem);
});
diff --git a/src/source/parser/mvt.js b/src/source/parser/mvt.js
new file mode 100644
index 0000000000..7e5165488b
--- /dev/null
+++ b/src/source/parser/mvt.js
@@ -0,0 +1,19 @@
+import PBF from 'pbf';
+import * as VectorParser from '@mapbox/vector-tile';
+import geojson from './geojson';
+export default function mvt(data, cfg) {
+ const tile = new VectorParser.VectorTile(new PBF(data));
+ // CHN_Cities_L CHN_Cities CHN_L
+ const layerName = cfg.sourceLayer;
+ const features = [];
+ const vectorLayer = tile.layers[layerName];
+ for (let i = 0; i < vectorLayer.length; i++) {
+ const feature = vectorLayer.feature(i);
+ features.push(feature.toGeoJSON(cfg.tile[0], cfg.tile[1], cfg.tile[2]));
+ }
+ const geodata = {
+ type: 'FeatureCollection',
+ features
+ };
+ return geojson(geodata, cfg);
+}
diff --git a/src/util/object3d-util.js b/src/util/object3d-util.js
new file mode 100644
index 0000000000..17100fccb3
--- /dev/null
+++ b/src/util/object3d-util.js
@@ -0,0 +1,58 @@
+import pickingFragmentShader from '../core/engine/picking/picking_frag.glsl';
+import * as THREE from '../core/three';
+export function destoryObject(obj) {
+ if (!obj) {
+ return;
+ }
+ if (obj.children) {
+ for (let i = 0; i < obj.children.length; i++) {
+ const child = obj.children[i];
+ destoryObject(child);
+ }
+ }
+ if (obj.geometry) {
+ obj.geometry.dispose();
+ obj.geometry = null;
+ }
+ if (obj.material) {
+ if (obj.material.map) {
+ obj.material.map.dispose();
+ obj.material.map = null;
+ }
+
+ obj.material.dispose();
+ obj.material = null;
+ }
+}
+export function updateObjecteUniform(obj, newOption) {
+ if (!obj) {
+ return;
+ }
+ if (obj.children) {
+ for (let i = 0; i < obj.children.length; i++) {
+ const child = obj.children[i];
+ updateObjecteUniform(child, newOption);
+ }
+ }
+ if (obj.material) {
+ obj.material.updateUninform(newOption);
+ }
+}
+export function getPickObject(obj, newbj) {
+ if (!obj) {
+ return;
+ }
+ if (obj.isMesh) {
+ const pickmaterial = obj.material.clone();
+ pickmaterial.fragmentShader = pickingFragmentShader;
+ const pickMesh = new THREE[obj.type](obj.geometry, pickmaterial);
+ newbj.add(pickMesh);
+ }
+ if (obj.children) {
+ const newObj = new THREE.Object3D();
+ for (let i = 0; i < obj.children.length; i++) {
+ const child = obj.children[i];
+ newObj.add(getPickObject(child, newbj));
+ }
+ }
+}