mirror of https://gitee.com/antv-l7/antv-l7
Shihuidev (#881)
* feat: 增加着色器的拾取计算控制、完善 arcmini * feat: 完善 enableShaderPick/disableShaderPick 功能 * style: lint style * feat: 补充调用高德地图公交线路查询 demo * style: lint style * feat: 优化弧线的纹理动画 * style: lint style * feat: 去除greatCircle 的纹理动画优化 * feat: 扩展点图层圆柱效果 * feat: 增加几何体的径向渐变配置 * style: lint style * fix: 修复bug 图层触发的事件跟图层设置的zIndex无关,只跟插入图层先后顺序有关 * style: lint style * feat: 补全挤出几何体拾取颜色的光照配置 * style: lint style * fix: 修复圆柱 cull 问题 mapbox amap 不同 * feat: 图层销毁时的内存泄漏 * style: lint style * feat: 平面弧线新增弧线偏移量的数据映射能力 * style: lint style * fix: 修复重复销毁bug * style: lint style * feat: 修复 texture 重复销毁问题 * style: lint style * fix: 修复图层叠加模式下的拾取失效问题 * style: lint style * fix: 修复纹理贴图在 zoom 大于 12 时存在的问题 * fix: 修复水波点颜色偏暗 * feat: 优化点图层的渲染效果,叠加渲染效果 * style: lint style * fix: 修复 layer contextmenu 事件丢失 * fix: 修复 map 类型 resize 失效 * style: lint style * feat: 增加瓦片地图的请求节流 * style: lint style * feat: 优化热力图在 radius 数值比较大时热力点边缘发生裁剪的现象 * style: lint style * fix: 修复resize 后 picking shiqu 拾取失败的问题
This commit is contained in:
parent
cc31a7616a
commit
fb16d353a7
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@ -189,6 +189,7 @@ export default class PickingService implements IPickingService {
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);
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);
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width *= DOM.DPR;
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width *= DOM.DPR;
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height *= DOM.DPR;
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height *= DOM.DPR;
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if (this.width !== width || this.height !== height) {
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if (this.width !== width || this.height !== height) {
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this.pickingFBO.resize({
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this.pickingFBO.resize({
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width: Math.round(width / this.pickBufferScale),
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width: Math.round(width / this.pickBufferScale),
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@ -205,6 +206,7 @@ export default class PickingService implements IPickingService {
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clear,
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clear,
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getContainer,
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getContainer,
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} = this.rendererService;
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} = this.rendererService;
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this.resizePickingFBO();
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useFramebuffer(this.pickingFBO, () => {
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useFramebuffer(this.pickingFBO, () => {
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const layers = this.layerService.getRenderList();
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const layers = this.layerService.getRenderList();
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@ -238,6 +240,7 @@ export default class PickingService implements IPickingService {
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);
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);
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width *= DOM.DPR;
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width *= DOM.DPR;
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height *= DOM.DPR;
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height *= DOM.DPR;
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const { enableHighlight, enableSelect } = layer.getLayerConfig();
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const { enableHighlight, enableSelect } = layer.getLayerConfig();
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const xInDevicePixel = x * DOM.DPR;
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const xInDevicePixel = x * DOM.DPR;
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@ -16,8 +16,8 @@ import { HeatmapTriangulation } from '../../core/triangulation';
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import heatmap3DFrag from '../shaders/heatmap_3d_frag.glsl';
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import heatmap3DFrag from '../shaders/heatmap_3d_frag.glsl';
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import heatmap3DVert from '../shaders/heatmap_3d_vert.glsl';
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import heatmap3DVert from '../shaders/heatmap_3d_vert.glsl';
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import heatmapColorFrag from '../shaders/heatmap_frag.glsl';
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import heatmapColorFrag from '../shaders/heatmap_frag.glsl';
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import heatmapFrag from '../shaders/heatmap_framebuffer_frag.glsl';
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import heatmapFramebufferFrag from '../shaders/heatmap_framebuffer_frag.glsl';
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import heatmapVert from '../shaders/heatmap_framebuffer_vert.glsl';
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import heatmapFramebufferVert from '../shaders/heatmap_framebuffer_vert.glsl';
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import heatmapColorVert from '../shaders/heatmap_vert.glsl';
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import heatmapColorVert from '../shaders/heatmap_vert.glsl';
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import { heatMap3DTriangulation } from '../triangulation';
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import { heatMap3DTriangulation } from '../triangulation';
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interface IHeatMapLayerStyleOptions {
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interface IHeatMapLayerStyleOptions {
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@ -154,8 +154,8 @@ export default class HeatMapModel extends BaseModel {
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private buildHeatMapIntensity(): IModel {
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private buildHeatMapIntensity(): IModel {
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return this.layer.buildLayerModel({
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return this.layer.buildLayerModel({
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moduleName: 'heatmapintensity',
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moduleName: 'heatmapintensity',
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vertexShader: heatmapVert,
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vertexShader: heatmapFramebufferVert,
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fragmentShader: heatmapFrag,
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fragmentShader: heatmapFramebufferFrag,
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triangulation: HeatmapTriangulation,
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triangulation: HeatmapTriangulation,
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depth: {
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depth: {
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enable: false,
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enable: false,
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@ -19,7 +19,7 @@ void main(){
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float extrude_x = a_Dir.x * 2.0 -1.0;
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float extrude_x = a_Dir.x * 2.0 -1.0;
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float extrude_y = a_Dir.y * 2.0 -1.0;
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float extrude_y = a_Dir.y * 2.0 -1.0;
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vec2 extrude_dir = normalize(vec2(extrude_x,extrude_y));
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vec2 extrude_dir = normalize(vec2(extrude_x,extrude_y));
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float S = sqrt(-2.0 * log(ZERO / a_Size / u_intensity / GAUSS_COEF)) / 3.0;
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float S = sqrt(-2.0 * log(ZERO / a_Size / u_intensity / GAUSS_COEF)) / 2.5;
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v_extrude = extrude_dir * S;
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v_extrude = extrude_dir * S;
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vec2 offset = project_pixel(v_extrude * u_radius);
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vec2 offset = project_pixel(v_extrude * u_radius);
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@ -13,6 +13,7 @@ interface IImageLayerStyleOptions {
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export default class ImageTileModel extends BaseModel {
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export default class ImageTileModel extends BaseModel {
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public tileLayer: any;
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public tileLayer: any;
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private timestamp: number | null;
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public getUninforms(): IModelUniform {
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public getUninforms(): IModelUniform {
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return {};
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return {};
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}
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}
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@ -56,20 +57,18 @@ export default class ImageTileModel extends BaseModel {
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// TODO: 首次加载的时候请求瓦片
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// TODO: 首次加载的时候请求瓦片
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this.tile();
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this.tile();
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let t = new Date().getTime();
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this.mapService.on('mapchange', (e) => {
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this.mapService.on('mapchange', () => {
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if (this.timestamp) {
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const newT = new Date().getTime();
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clearTimeout(this.timestamp);
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const cutT = newT - t;
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this.timestamp = null;
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t = newT;
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// TODO: 限制刷新频率
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if (cutT < 16) {
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return;
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}
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}
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// TODO: 瓦片地图最大层级为 2
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// @ts-ignore 节流
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if (this.mapService.getZoom() < 2.0) {
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this.timestamp = setTimeout(() => {
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return;
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// TODO: 瓦片地图最大层级为 2
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}
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if (this.mapService.getZoom() >= 2.0) {
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this.tile();
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this.tile();
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}
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}, 500);
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});
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});
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}
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}
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@ -62,15 +62,15 @@ export default class Amap2demo_markerlayer extends React.Component {
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// })
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// })
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let f = 0;
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let f = 0;
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setInterval(() => {
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// setInterval(() => {
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if (f === 0) {
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// if (f === 0) {
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markerLayer.hide();
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// markerLayer.hide();
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f = 1;
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// f = 1;
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} else {
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// } else {
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markerLayer.show();
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// markerLayer.show();
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f = 0;
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// f = 0;
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}
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// }
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}, 800);
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// }, 800);
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this.scene = scene;
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this.scene = scene;
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}
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}
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@ -0,0 +1,145 @@
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// @ts-ignore
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import { PointLayer, Scene, ILayer } from '@antv/l7';
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import { GaodeMap, GaodeMapV2 } from '@antv/l7-maps';
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import * as React from 'react';
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import '../index.css';
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import { animate, easeInOut } from 'popmotion';
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const mapCenter = [121.107846, 30.267069] as [number, number];
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export default class Slider extends React.Component {
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// @ts-ignore
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private scene: Scene;
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public pointLayer: ILayer;
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public isShow: boolean = false;
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public slider: HTMLElement;
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public sliderWidth: number;
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public sliderRight: number = 20;
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public componentWillUnmount() {
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this.scene.destroy();
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}
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public async componentDidMount() {
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this.slider = document.getElementById('sliderwrap') as HTMLElement;
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this.sliderWidth = this.slider.getBoundingClientRect().width;
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const scene = new Scene({
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id: 'map',
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map: new GaodeMapV2({
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center: mapCenter,
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pitch: 0,
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style: 'normal',
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zoom: 20,
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animateEnable: false,
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}),
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});
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this.pointLayer = new PointLayer()
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.source(
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[
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{
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lng: 121.107846,
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lat: 30.267069,
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},
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{
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lng: 121.107,
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lat: 30.267069,
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},
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],
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{
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parser: {
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type: 'json',
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x: 'lng',
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y: 'lat',
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},
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},
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)
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.shape('circle')
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.color('blue')
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.size(10);
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scene.on('loaded', () => {
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scene.addLayer(this.pointLayer);
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scene.setCenter(mapCenter, {
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padding: [0, this.sliderWidth + this.sliderRight, 0, 0],
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});
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scene.render();
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});
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this.scene = scene;
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}
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public triggle() {
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const lastPaddingRight = this.sliderWidth + this.sliderRight;
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this.isShow = !this.isShow;
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if (this.slider) {
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this.slider.style.right = this.isShow ? '20px' : `-${this.sliderWidth}px`;
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this.sliderRight = this.isShow ? 20 : -this.sliderWidth;
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const currentPaddingRight = this.sliderWidth + this.sliderRight;
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animate({
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from: {
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v: lastPaddingRight,
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},
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to: {
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v: currentPaddingRight,
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},
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ease: easeInOut,
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duration: 500,
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onUpdate: (o) => {
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this.scene.setCenter(mapCenter, { padding: [0, o.v, 0, 0] });
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},
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});
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}
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}
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public render() {
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return (
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<>
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<div
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id="map"
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style={{
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position: 'absolute',
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top: 0,
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left: 0,
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right: 0,
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bottom: 0,
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overflowX: 'hidden',
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}}
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/>
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<div
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id="sliderwrap"
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style={{
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position: 'absolute',
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top: '50px',
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right: `20px`,
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bottom: '50px',
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width: '350px',
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border: '1px solid',
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borderRadius: '10px',
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background: '#fff',
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transition: '0.5s',
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}}
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>
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<div
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style={{
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position: 'absolute',
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top: '50%',
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left: '-50px',
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height: '0px',
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width: '0px',
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cursor: 'pointer',
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}}
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onClick={() => this.triggle()}
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>
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{'<<'}
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</div>
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</div>
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</>
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);
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}
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}
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@ -0,0 +1,3 @@
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html {
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overflow: hidden;
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}
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@ -67,7 +67,7 @@ import AmapPlugin from './components/plugin'
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import PointUV from './components/pointUV'
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import PointUV from './components/pointUV'
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import DestroyClear from './components/destroyClear'
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import DestroyClear from './components/destroyClear'
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import PlaneLine from './components/planeLine'
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import PlaneLine from './components/planeLine'
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import Slider from './components/slider'
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import WindMap from './components/amap2demo_wind'
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import WindMap from './components/amap2demo_wind'
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// @ts-ignore
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// @ts-ignore
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@ -141,3 +141,4 @@ storiesOf('地图方法', module)
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.add('PointUV', () => <PointUV/>)
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.add('PointUV', () => <PointUV/>)
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.add('DestroyClear', () => <DestroyClear/>)
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.add('DestroyClear', () => <DestroyClear/>)
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.add('PlaneLine', () => <PlaneLine/>)
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.add('PlaneLine', () => <PlaneLine/>)
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.add('Slider', () => <Slider/>)
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