YiQianYao
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9bf6a17d88
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feat: 瓦片图层、地图图层渲染性能/体验优化 (#1329)
* fix: 修复 featureScale 错误
* style: lint style
* fix: remove featureScalePlugin async
* feat: 优化简单矢量线瓦片的计算
* feat: 优化简单线图层的网格计算构建
* style: lint style
* style: lint style
* feat: 矢量瓦片更新渲染优化
* fix: 修复 tileLayer 重复创建导致的瓦片更新错误
* feat: 优化矢量瓦片图层本身的性能
* style: lint style
* feat: 优化 reRender 的调用
* feat: 合并瓦片销毁时的重绘
* feat: 去除矢量文本图层的 remapping 映射
* feat: 网格构建异步改造修复
* feat: 瓦片渲染流程优化
* feat: 通用瓦片流程的优化(主线程阻塞优化)
* feat: 补全瓦片更新触发
* feat: 默认顶点属性构建的优化
* style: lint style
* feat: 调整矢量点 uniform 参数
* chore: 去除矢量图层对偏移坐标的支持(不统一)
* style: lint style
* feat: 合并不同瓦片图层触发的重绘
* style: lint style
* chore: 调整瓦片代码结构
* feat: 矢量图层初始化优化
* chore: code clean
* feat: 矢量图层地图绘制数据属性映射优化
* chore: lint style
* feat: 矢量图层地图绘制初始化优化
* feat: maskLayer 初始化优化、debugtestLayer 默认为 basemap 模式
* chore: style
* feat: 绘制指令优化 - picking drawCommand
* style: lint style
* feat: 优化矢量图层初始化资源的创建
* feat: 简化矢量瓦片图层加载完成触发的重绘
* chore: 统一地图图层的样式写法 color、size
* style: lint style
* style: lint style
* style: lint style
* feat: 瓦片渲染执行优化
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* feat: 优化拾取渲染
* style: lint style
* chore: style change
* style: lint style
* feat: layer plugin list clean
* style: lint style
* feat: 合并shader 使用
* style: lint style
* feat: 优化 source 计算
* feat: 去除 source 中对创建 tileset 的多余判断
* chore: 优化代码写法
* feat: 地图瓦片图层类型定义优化
* chore: data clean
* style: lint style
* style: lint style
* feat: debugLayer add basemap attr
* chore: demo 调整
* feat: 优化瓦片图层的渲染
* feat: 修改瓦片显示更新
* fix: 修复动画模式传值导致的显示效果问题
* fix: 修复 mapbox version 设置错误的问题
* fix: 修复 CanvasLayer render
* style: lint style
* chore: clean citybuilding demo
* style: lint style
* chore: clean point simple code
* chore: clean point text iconfont
* chore: clean polygon fill code
* style: lint style
* chore: clean billboard demo
* chore: clean polygon water/ocean demos
* chore: clean point radar demos
* chore: clean point normal demos
* chore: clean wind layer demos
* chore: clean demos
* feat: clean demos & fix half line insert attri
* style: lint style
* chore: clean mask demo
* chore: adjust website demo
* style: lint style
* chore: clean worker demos
* style: lint style
* fix: 修复箭头顶点重复插入的问题
* fix: 修复线图层弧线的纹理分布
* chore: website demos code clean
* chore: layerService/renderlayers move clear place
* feat: 优化图片瓦片的颜色映射
* style: lint style
Co-authored-by: shihui <yiqianyao.yqy@alibaba-inc.com>
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2022-09-19 16:03:18 +08:00 |
YiQianYao
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c8720ebda5
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feat: sprite 粒子增加运动边界参数 spriteBottom (#1174)
* feat: 去处事件节流
* feat: sprite 补充参数
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2022-06-22 10:59:32 +08:00 |
YiQianYao
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ceca2404cf
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chore: clean code (#1099)
* feat: clean billboard code
* feat: clean image code
* feat: clean maskLayer code
* style: lint style
* feat: clean raster code
* feat: clean package.json devDependencies
* feat: clean gatsby-browser lib
* feat: clean windLayer code
* style: lint style
* feat: clean polygon/ocean code
* feat: clean polygon/water code
* feat: clean polygon/fill code
* style: lint style
* feat: clean polygon/fill code
* feat: clean polygon/extrude
* feat: clean pointLayer/fillImage code
* style: lint style
* feat: clean pointLayer/image code
* feat: clean pointLayer/normal code
* feat: clean pointLayer/radar code
* feat: clean pointLayer/simplepoint code
* feat: clean pointLayer/extrude code
* style: lint style
* feat: clean pointLayer/fill code
* feat: clean pointLayer/text code
* feat: clean lineLayer/simple code
* feat: clean lineLayer/wall code
* feat: clean lineLayer code
* feat: clean lineLayer/line code
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2022-05-06 20:16:58 +08:00 |
YiQianYao
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e44ba06eae
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feat: sprite 优化,取消拾取,允许不设置 source (#1098)
* refactor: 修改 StyleAttributeField 的类型定义,允许图层在未设置 source 的时候设置 size
* feat: sprite cancel picking capacity
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2022-05-06 20:12:55 +08:00 |
YiQianYao
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3e7efa04a8
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feat: 新增公告牌 geometry (#1091)
* chore: update version 2.8.30 -> 2.8.31
* feat: 新增公告牌图层
* style: lint style
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2022-05-05 10:32:01 +08:00 |
YiQianYao
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aa2e9540de
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feat: 图层新增 creatModelData 与 updateModelData 方法 (#1064)
* feat: 支持提前计算 attribute/elements 并更新 models
* style: lint style
* feat: 支持 lineLayer 的 models 更新 attributes/elements
* style: lint style
* chore: update version 2.8.30 -> 2.8.31
* feat: 完善 geometry 加载地形的 lod
* style: lint style
* feat: rename func updateMudelsData to updateModelData
* feat: pointLayer simple 支持 initModelData/updateModelData
* feat: 增加顶点更新 demo
* style: lint style
* feat: reset func name => initModelData => createModelData
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2022-04-25 19:36:58 +08:00 |
YiQianYao
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90f92f069b
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fix: canvas layer issues fixed (#1080)
* chore: update version 2.8.30 -> 2.8.31
* feat: 修复 canvasLayer hide/show 方法的失效
* fix: 修复 canvasLayer 在销毁时候的问题
* style: lint style
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2022-04-25 15:11:34 +08:00 |
YiQianYao
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4b5e86a009
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增加线图层在配置箭头的时候支持配置线尾部宽度 (#1060)
* feat: 线图层的箭头模式支持配置尾部宽度
* style: lint style
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2022-04-18 17:53:39 +08:00 |
YiQianYao
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c4c59abddf
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Shihui (#1056)
* feat: 增强 scene.addLayer 方法
* feat: 完善 scene.addLayer 方法
* feat: 新增粒子图层
* style: lint style
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2022-04-15 16:36:48 +08:00 |
YiQianYao
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d4d2068150
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Arrow (#1051)
* fix: 修复 GeometryLayer 失效
* feat: 线图层支持箭头样式
* style: lint style
* feat: 增加注释
* feat: 变量名替换
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2022-04-13 11:43:51 +08:00 |
YiQianYao
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2fff09ca2d
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Shihui (#1027)
* fix: 修复 layer 在触发 dataUpdate 时映射没有完成的问题
* style: lint style
* feat: lineLayer 支持动态配置 depth (是否开始深度)
* feat: 各个图层开启背面剔除,提高运行性能
* feat: 增加 getCullFace 方法统一处理 cull
* style: lint style
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2022-03-30 16:05:05 +08:00 |
YiQianYao
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fe300a4c9b
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Shihui (#1020)
* feat: 图层支持配置 cursor
* style: lint style
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2022-03-28 15:59:02 +08:00 |
YiQianYao
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23595672c1
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Shihui (#1019)
* feat: planeGeometry 支持地形(地形贴图偏移)
* style: lint style
* feat: 增加 terrain clip
* style: lint sytle
* style: lint style
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2022-03-25 17:43:16 +08:00 |
2912401452
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5c1fbee30e
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feat: 调整官网水位图 demo
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2022-03-20 17:25:14 +08:00 |
2912401452
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3a320c7aed
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feat: 补充官网 CanvasLayer 文档、调整参数名
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2022-03-18 18:09:42 +08:00 |
2912401452
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7f87ad8dff
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style: lint style
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2022-03-18 15:00:07 +08:00 |
2912401452
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a32cd05914
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feat: 完善 CanvasLayer 动画、增加 CanvasLayer demo
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2022-03-18 14:59:22 +08:00 |
YiQianYao
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499684ee09
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Shihui (#1010)
* feat: 修改 CanvasLayer drawingOnCanvas 的 参数
* style: lint style
* feat: 新增 geometryLayer plane
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2022-03-18 11:00:42 +08:00 |
YiQianYao
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781b2586e1
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Shihui (#1009)
* feat: 新增 canvasLayer、修复 mapbox 地图下 mapchange 事件失效
* style: lint style
* feat: 优化 canvasLayer show dragend 模式的事件
* style: lint style
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2022-03-17 10:17:18 +08:00 |
YiQianYao
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d6cb7da3a7
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Shihui (#1000)
* feat: add oceanLayer
* style: lint style
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2022-03-11 14:01:12 +08:00 |
YiQianYao
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cf0ac84a23
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Shihui (#999)
* feat: 补充雷达图
* style: lint style
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2022-03-10 19:03:37 +08:00 |
YiQianYao
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888ead7eb4
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Shihui (#998)
* feat: 完善 fillimage 的销毁
* feat: 完善 lineLayer 顶点构建时候对边界条件的兼容、增加台风案例
* feat: 增加台风案例
* docs: 完善官网 fillimage 的 demo
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2022-03-10 14:11:19 +08:00 |
YiQianYao
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50cc41da17
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Shihui (#997)
* feat: add water layer
* feat: 新增 waterLayer
* style: lint style
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2022-03-09 17:48:23 +08:00 |