import React from "react" import PropTypes from "prop-types" import loader from "./loader" import redirects from "./redirects.json" import { apiRunner } from "./api-runner-browser" import emitter from "./emitter" import { navigate as reachNavigate } from "@reach/router" import { parsePath } from "gatsby-link" // Convert to a map for faster lookup in maybeRedirect() const redirectMap = redirects.reduce((map, redirect) => { map[redirect.fromPath] = redirect return map }, {}) function maybeRedirect(pathname) { const redirect = redirectMap[pathname] if (redirect != null) { if (process.env.NODE_ENV !== `production`) { const pageResources = loader.loadPageSync(pathname) if (pageResources != null) { console.error( `The route "${pathname}" matches both a page and a redirect; this is probably not intentional.` ) } } window.___replace(redirect.toPath) return true } else { return false } } const onPreRouteUpdate = (location, prevLocation) => { if (!maybeRedirect(location.pathname)) { apiRunner(`onPreRouteUpdate`, { location, prevLocation }) } } const onRouteUpdate = (location, prevLocation) => { if (!maybeRedirect(location.pathname)) { apiRunner(`onRouteUpdate`, { location, prevLocation }) // Temp hack while awaiting https://github.com/reach/router/issues/119 window.__navigatingToLink = false } } const navigate = (to, options = {}) => { // Temp hack while awaiting https://github.com/reach/router/issues/119 if (!options.replace) { window.__navigatingToLink = true } let { pathname } = parsePath(to) const redirect = redirectMap[pathname] // If we're redirecting, just replace the passed in pathname // to the one we want to redirect to. if (redirect) { to = redirect.toPath pathname = parsePath(to).pathname } // If we had a service worker update, no matter the path, reload window and // reset the pathname whitelist if (window.___swUpdated) { window.location = pathname return } // Start a timer to wait for a second before transitioning and showing a // loader in case resources aren't around yet. const timeoutId = setTimeout(() => { emitter.emit(`onDelayedLoadPageResources`, { pathname }) apiRunner(`onRouteUpdateDelayed`, { location: window.location, }) }, 1000) loader.loadPage(pathname).then(pageResources => { // If no page resources, then refresh the page // Do this, rather than simply `window.location.reload()`, so that // pressing the back/forward buttons work - otherwise when pressing // back, the browser will just change the URL and expect JS to handle // the change, which won't always work since it might not be a Gatsby // page. if (!pageResources || pageResources.status === `error`) { window.history.replaceState({}, ``, location.href) window.location = pathname } // If the loaded page has a different compilation hash to the // window, then a rebuild has occurred on the server. Reload. if (process.env.NODE_ENV === `production` && pageResources) { if ( pageResources.page.webpackCompilationHash !== window.___webpackCompilationHash ) { // Purge plugin-offline cache if ( `serviceWorker` in navigator && navigator.serviceWorker.controller !== null && navigator.serviceWorker.controller.state === `activated` ) { navigator.serviceWorker.controller.postMessage({ gatsbyApi: `clearPathResources`, }) } console.log(`Site has changed on server. Reloading browser`) window.location = pathname } } reachNavigate(to, options) clearTimeout(timeoutId) }) } function shouldUpdateScroll(prevRouterProps, { location }) { const { pathname, hash } = location const results = apiRunner(`shouldUpdateScroll`, { prevRouterProps, // `pathname` for backwards compatibility pathname, routerProps: { location }, getSavedScrollPosition: args => this._stateStorage.read(args), }) if (results.length > 0) { // Use the latest registered shouldUpdateScroll result, this allows users to override plugin's configuration // @see https://github.com/gatsbyjs/gatsby/issues/12038 return results[results.length - 1] } if (prevRouterProps) { const { location: { pathname: oldPathname }, } = prevRouterProps if (oldPathname === pathname) { // Scroll to element if it exists, if it doesn't, or no hash is provided, // scroll to top. return hash ? hash.slice(1) : [0, 0] } } return true } function init() { // Temp hack while awaiting https://github.com/reach/router/issues/119 window.__navigatingToLink = false window.___push = to => navigate(to, { replace: false }) window.___replace = to => navigate(to, { replace: true }) window.___navigate = (to, options) => navigate(to, options) // Check for initial page-load redirect maybeRedirect(window.location.pathname) } // Fire on(Pre)RouteUpdate APIs class RouteUpdates extends React.Component { constructor(props) { super(props) onPreRouteUpdate(props.location, null) } componentDidMount() { onRouteUpdate(this.props.location, null) } componentDidUpdate(prevProps, prevState, shouldFireRouteUpdate) { if (shouldFireRouteUpdate) { onRouteUpdate(this.props.location, prevProps.location) } } getSnapshotBeforeUpdate(prevProps) { if (this.props.location.pathname !== prevProps.location.pathname) { onPreRouteUpdate(this.props.location, prevProps.location) return true } return false } render() { return this.props.children } } RouteUpdates.propTypes = { location: PropTypes.object.isRequired, } export { init, shouldUpdateScroll, RouteUpdates }