mirror of https://gitee.com/antv-l7/antv-l7
219 lines
5.1 KiB
TypeScript
219 lines
5.1 KiB
TypeScript
// @ts-ignore
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import { BasePostProcessingPass, PolygonLayer, Scene } from '@antv/l7';
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import { Mapbox } from '@antv/l7-maps';
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import * as dat from 'dat.gui';
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import * as React from 'react';
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interface IDotScreenEffectConfig {
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center: [number, number]; // pattern 圆心
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angle: number; // dot 旋转角度
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size: number; // dot 尺寸
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}
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class DotScreenEffect extends BasePostProcessingPass<IDotScreenEffectConfig> {
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protected setupShaders() {
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// @ts-ignore
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this.shaderModuleService.registerModule('dotScreenEffect', {
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// @ts-ignore
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vs: this.quad,
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fs: `
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varying vec2 v_UV;
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uniform sampler2D u_Texture;
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uniform vec2 u_ViewportSize : [1.0, 1.0];
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uniform vec2 u_Center : [0.5, 0.5];
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uniform float u_Angle : 1;
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uniform float u_Size : 3;
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float pattern(vec2 texSize, vec2 texCoord) {
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float scale = 3.1415 / u_Size;
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float s = sin(u_Angle), c = cos(u_Angle);
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vec2 tex = texCoord * texSize - u_Center * texSize;
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vec2 point = vec2(
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c * tex.x - s * tex.y,
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s * tex.x + c * tex.y
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) * scale;
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return (sin(point.x) * sin(point.y)) * 4.0;
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}
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vec4 dotScreen_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
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float average = (color.r + color.g + color.b) / 3.0;
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return vec4(vec3(average * 10.0 - 5.0 + pattern(texSize, texCoord)), color.a);
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}
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void main() {
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gl_FragColor = vec4(texture2D(u_Texture, v_UV));
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gl_FragColor = dotScreen_filterColor(gl_FragColor, u_ViewportSize, v_UV);
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}
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`,
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});
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// @ts-ignore
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const { vs, fs, uniforms } = this.shaderModuleService.getModule(
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'dotScreenEffect',
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);
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// @ts-ignore
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const { width, height } = this.rendererService.getViewportSize();
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return {
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vs,
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fs,
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uniforms: {
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...uniforms,
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u_ViewportSize: [width, height],
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},
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};
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}
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}
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// tslint:disable-next-line:max-classes-per-file
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export default class CustomPostProcessing extends React.Component {
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private gui: dat.GUI;
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private $stats: Node;
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private scene: Scene;
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public componentWillUnmount() {
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if (this.gui) {
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this.gui.destroy();
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}
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if (this.$stats) {
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document.body.removeChild(this.$stats);
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}
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this.scene.destroy();
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}
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public async componentDidMount() {
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const response = await fetch(
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'https://gw.alipayobjects.com/os/basement_prod/d2e0e930-fd44-4fca-8872-c1037b0fee7b.json',
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);
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const data = await response.json();
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const scene = new Scene({
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id: 'map',
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map: new Mapbox({
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style: 'mapbox://styles/mapbox/streets-v9',
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center: [110.19382669582967, 50.258134],
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pitch: 0,
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zoom: 3,
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}),
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});
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// 注册自定义后处理效果
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scene.registerPostProcessingPass(DotScreenEffect, 'dotScreenEffect');
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const layer = new PolygonLayer({
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enablePicking: true,
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enableHighlight: true,
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passes: [
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[
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'dotScreenEffect',
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{
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size: 8,
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angle: 1,
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},
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],
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],
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});
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layer
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.source(data)
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.size('name', [0, 10000, 50000, 30000, 100000])
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.color('name', [
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'#2E8AE6',
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'#69D1AB',
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'#DAF291',
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'#FFD591',
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'#FF7A45',
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'#CF1D49',
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])
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.shape('fill')
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.style({
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opacity: 0.8,
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});
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scene.addLayer(layer);
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this.scene = scene;
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/*** 运行时修改样式属性 ***/
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const gui = new dat.GUI();
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this.gui = gui;
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const styleOptions = {
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size: 8,
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angle: 1,
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centerX: 0.5,
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centerY: 0.5,
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};
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const pointFolder = gui.addFolder('DotScreen 配置');
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pointFolder.add(styleOptions, 'size', 0, 10).onChange((size: number) => {
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layer.style({
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passes: [
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[
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'dotScreenEffect',
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{
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size,
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},
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],
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],
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});
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scene.render();
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});
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pointFolder.add(styleOptions, 'angle', 0, 10).onChange((angle: number) => {
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layer.style({
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passes: [
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[
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'dotScreenEffect',
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{
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angle,
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},
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],
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],
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});
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scene.render();
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});
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pointFolder
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.add(styleOptions, 'centerX', 0, 1)
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.onChange((centerX: number) => {
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layer.style({
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passes: [
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[
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'dotScreenEffect',
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{
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center: [centerX, styleOptions.centerY],
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},
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],
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],
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});
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scene.render();
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});
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pointFolder
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.add(styleOptions, 'centerY', 0, 1)
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.onChange((centerY: number) => {
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layer.style({
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passes: [
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[
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'dotScreenEffect',
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{
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center: [styleOptions.centerX, centerY],
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},
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],
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],
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});
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scene.render();
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});
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pointFolder.open();
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}
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public render() {
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return (
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<div
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id="map"
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style={{
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position: 'absolute',
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top: 0,
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left: 0,
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right: 0,
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bottom: 0,
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}}
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/>
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);
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}
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}
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