antv-l7/lib/util/object3d-util.js

83 lines
2.2 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.destoryObject = destoryObject;
exports.updateObjecteUniform = updateObjecteUniform;
exports.getPickObject = getPickObject;
var _picking_frag = _interopRequireDefault(require("../core/engine/picking/picking_frag.glsl"));
var THREE = _interopRequireWildcard(require("../core/three"));
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj["default"] = obj; return newObj; } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
function destoryObject(obj) {
if (!obj) {
return;
}
if (obj.children) {
for (var i = 0; i < obj.children.length; i++) {
var child = obj.children[i];
destoryObject(child);
}
}
if (obj.geometry) {
obj.geometry.dispose();
obj.geometry = null;
}
if (obj.material) {
if (obj.material.map) {
obj.material.map.dispose();
obj.material.map = null;
}
obj.material.dispose();
obj.material = null;
}
}
function updateObjecteUniform(obj, newOption) {
if (!obj) {
return;
}
if (obj.children) {
for (var i = 0; i < obj.children.length; i++) {
var child = obj.children[i];
updateObjecteUniform(child, newOption);
}
}
if (obj.material) {
obj.material.updateUninform(newOption);
}
}
function getPickObject(obj, newbj) {
if (!obj) {
return;
}
if (obj.isMesh) {
var pickmaterial = obj.material.clone();
pickmaterial.fragmentShader = _picking_frag["default"];
var pickMesh = new THREE[obj.type](obj.geometry, pickmaterial);
newbj.add(pickMesh);
}
if (obj.children) {
var newObj = new THREE.Object3D();
for (var i = 0; i < obj.children.length; i++) {
var child = obj.children[i];
newObj.add(getPickObject(child, newbj));
}
}
}