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3D_Model
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Shihuidev (#926)
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2022-01-10 17:59:49 +08:00 |
Animation
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fix(layer): point layer图片纹理浮点数据精度问题
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2020-08-11 08:39:35 +08:00 |
Components
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Shihuidev (#883)
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2021-12-17 10:54:06 +08:00 |
Layers
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chore: replace storybook with dumi (#1256)
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2022-08-08 16:41:30 +08:00 |
Map
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feat: 修改 simple line 的网格构建和渲染方式 (#1288)
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2022-08-11 17:31:24 +08:00 |
MapAdaptor
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feat: 官网案例、文档整理,样式数据映射边界条件统一效果
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2021-07-02 11:07:09 +08:00 |
MapPerformance
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feat: 渲染流程异步改造、部分支持 worker (#1224)
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2022-08-02 19:05:27 +08:00 |
MultiPassRenderer
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Shihui (#995)
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2022-03-08 10:58:59 +08:00 |
Object
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feat: sprite 粒子增加运动边界参数 spriteBottom (#1174)
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2022-06-22 10:59:32 +08:00 |
Picking
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feat: 增加点击冲突检测
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2021-09-16 17:35:02 +08:00 |
Scale
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fix: d3 依赖版本ie 兼容问题 (#1133)
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2022-05-31 14:11:41 +08:00 |
Source
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fix: d3 依赖版本ie 兼容问题 (#1133)
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2022-05-31 14:11:41 +08:00 |
assets
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fix(layer): point layer图片纹理浮点数据精度问题
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2020-08-11 08:39:35 +08:00 |
customMap
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feat: 去除 style 更新时 options 的更新、earth 图层解耦 (#1232)
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2022-07-14 14:47:52 +08:00 |
layerbuild
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feat: 渲染流程异步改造、部分支持 worker (#1224)
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2022-08-02 19:05:27 +08:00 |
mask
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feat: 新增 RasterTileLayer 栅格瓦片图层 (#1092)
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2022-05-09 15:10:12 +08:00 |
simpleMap
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style: lint style
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2022-03-23 16:04:30 +08:00 |
template
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feat: export BaseModel to support CustomLayer (#1274)
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2022-08-08 16:32:50 +08:00 |
tile
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feat: 修复bug,新增图片瓦片的像素映射 (#1257)
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2022-07-28 19:05:51 +08:00 |