[FIX]b端接口联调一些bug
This commit is contained in:
parent
48f65ae84d
commit
568ceeeb80
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@ -2,7 +2,7 @@
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port="8080"
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port="8080"
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debug=true
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debug=true
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env="production"
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env="production"
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risewinter_url="http://apiv2-staging.risewinter.com:8080"
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risewinter_url="http://bapi.stage.risewinter.cn"
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risewinter_tenant_id=2
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risewinter_tenant_id=2
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white_ip="127.0.0.1,192.168.31.189,13.250.10.109,3.0.200.71"
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white_ip="127.0.0.1,192.168.31.189,13.250.10.109,3.0.200.71"
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private_key_path="rsa/private_key.pem"
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private_key_path="rsa/private_key.pem"
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2
main.go
2
main.go
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@ -45,8 +45,8 @@ func main() {
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// 日志初始化
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// 日志初始化
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log.Init()
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log.Init()
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log.Info("xxxxx")
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go initialize.InitData(5)
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go initialize.InitData(5)
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e.Logger.Fatal(e.Start(":" + util.Config.PORT))
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e.Logger.Fatal(e.Start(":" + util.Config.PORT))
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}
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}
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@ -14,7 +14,7 @@ type League struct {
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Alias []string `json:"alias"` // 联赛别名
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Alias []string `json:"alias"` // 联赛别名
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Logo string `json:"logo"` // 联赛logo
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Logo string `json:"logo"` // 联赛logo
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Organizer string `json:"organizer"` // 联赛组织者
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Organizer string `json:"organizer"` // 联赛组织者
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Level int `json:"lever"` // 联赛等级
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Level string `json:"lever"` // 联赛等级
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Local string `json:"local"` // 联赛地区
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Local string `json:"local"` // 联赛地区
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LimitTeam int `json:"limit_team"` // 联赛队伍数量
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LimitTeam int `json:"limit_team"` // 联赛队伍数量
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Description string `json:"description"` // 联赛简介
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Description string `json:"description"` // 联赛简介
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@ -1,5 +1,7 @@
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package dota2
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package dota2
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import "encoding/json"
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// dota2队伍信息
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// dota2队伍信息
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type Team struct {
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type Team struct {
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Name string `json:"name"` // 队伍名称
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Name string `json:"name"` // 队伍名称
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@ -18,3 +20,12 @@ type Team struct {
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BanRwRoleIDs []int64 `json:"bans_rw_role_ids"` // 队伍被禁英雄ID数组
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BanRwRoleIDs []int64 `json:"bans_rw_role_ids"` // 队伍被禁英雄ID数组
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Players []Player `json:"players"` // 队伍队员比赛数据
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Players []Player `json:"players"` // 队伍队员比赛数据
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}
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}
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func (t *Team) FromDB(bytes []byte) error {
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return json.Unmarshal(bytes, t)
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}
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func (t *Team) ToDB() (bytes []byte, err error) {
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bytes, err = json.Marshal(t)
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return
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}
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@ -18,7 +18,7 @@ type League struct {
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Alias []string `json:"alias"`
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Alias []string `json:"alias"`
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Logo string `json:"logo"`
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Logo string `json:"logo"`
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Organizer string `json:"organizer"`
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Organizer string `json:"organizer"`
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Level int `json:"level"`
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Level string `json:"level"`
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Local string `json:"local"`
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Local string `json:"local"`
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RwGameID int64 `json:"game_id"`
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RwGameID int64 `json:"game_id"`
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RwAreaID int64 `json:"area_id"`
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RwAreaID int64 `json:"area_id"`
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@ -41,6 +41,7 @@ func FindSeriesByRwID(rwID int64) (findSeries models.Series, findErr error) {
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if has, err := util.Engine.Where("rw_id = ?", rwID).Desc("id").Get(&findSeries); err != nil || !has {
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if has, err := util.Engine.Where("rw_id = ?", rwID).Desc("id").Get(&findSeries); err != nil || !has {
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findErr = errors.New("系列赛不存在!")
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findErr = errors.New("系列赛不存在!")
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go InitSeriesDetailData(rwID)
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return
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return
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}
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}
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@ -95,12 +96,9 @@ func (series *Series) CreateSeries() (createdSeries models.Series, createErr err
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if fCourse, findErr := course.FindCourseByRwID(series.RwCourseID); findErr == nil {
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if fCourse, findErr := course.FindCourseByRwID(series.RwCourseID); findErr == nil {
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// 找到赛事
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// 找到赛事
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if series.Course.RwID > 0 {
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if series.Course.RwID > 0 {
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var buildCourse models.Course
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if fCourse, createErr = series.Course.BuildCourse(fCourse); createErr == nil {
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var updatedCourse models.Course
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buildCourse.ID = fCourse.ID
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if updatedCourse, createErr = series.Course.BuildCourse(buildCourse); createErr == nil {
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// 参数正常,提交到session
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// 参数正常,提交到session
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if i, err := session.ID(updatedCourse.ID).Update(&updatedCourse); err != nil || i != 1 {
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if i, err := session.ID(fCourse.ID).Update(&fCourse); err != nil || i != 1 {
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createErr = errors.New(fmt.Sprintf("系列赛关联赛事更新失败: %v", err))
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createErr = errors.New(fmt.Sprintf("系列赛关联赛事更新失败: %v", err))
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_ = session.Rollback()
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_ = session.Rollback()
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return
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return
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@ -113,11 +111,9 @@ func (series *Series) CreateSeries() (createdSeries models.Series, createErr err
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} else {
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} else {
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// 没找到对应的联赛
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// 没找到对应的联赛
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if series.Course.League.RwID > 0 {
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if series.Course.League.RwID > 0 {
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var buildCourse models.Course
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if fCourse, createErr = series.Course.BuildCourse(fCourse); createErr == nil {
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var createdCourse models.Course
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if createdCourse, createErr = series.Course.BuildCourse(buildCourse); createErr == nil {
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// 参数正常,提交到session
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// 参数正常,提交到session
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if _, err := session.Insert(&createdCourse); err != nil {
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if _, err := session.Insert(&fCourse); err != nil {
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createErr = errors.New(fmt.Sprintf("系列赛关联赛事创建失败: %v", err))
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createErr = errors.New(fmt.Sprintf("系列赛关联赛事创建失败: %v", err))
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_ = session.Rollback()
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_ = session.Rollback()
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return
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return
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@ -198,12 +194,9 @@ func (series *Series) UpdateSeries(seriesID int64) (updatedSeries models.Series,
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if fCourse, findErr := course.FindCourseByRwID(series.RwCourseID); findErr == nil {
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if fCourse, findErr := course.FindCourseByRwID(series.RwCourseID); findErr == nil {
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// 找到赛事
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// 找到赛事
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if series.Course.RwID > 0 {
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if series.Course.RwID > 0 {
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var buildCourse models.Course
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if fCourse, updateErr = series.Course.BuildCourse(fCourse); updateErr == nil {
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var updatedCourse models.Course
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buildCourse.ID = fCourse.ID
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if updatedCourse, updateErr = series.Course.BuildCourse(buildCourse); updateErr == nil {
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// 参数正常,提交到session
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// 参数正常,提交到session
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if i, err := session.ID(updatedCourse.ID).Update(&updatedCourse); err != nil || i != 1 {
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if i, err := session.ID(fCourse.ID).Update(&fCourse); err != nil || i != 1 {
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updateErr = errors.New(fmt.Sprintf("系列赛关联赛事更新失败: %v", err))
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updateErr = errors.New(fmt.Sprintf("系列赛关联赛事更新失败: %v", err))
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_ = session.Rollback()
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_ = session.Rollback()
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return
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return
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@ -216,11 +209,9 @@ func (series *Series) UpdateSeries(seriesID int64) (updatedSeries models.Series,
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} else {
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} else {
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// 没找到对应的联赛
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// 没找到对应的联赛
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if series.Course.RwID > 0 {
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if series.Course.RwID > 0 {
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var buildCourse models.Course
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if fCourse, updateErr = series.Course.BuildCourse(fCourse); updateErr == nil {
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var createdCourse models.Course
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if createdCourse, updateErr = series.Course.BuildCourse(buildCourse); updateErr == nil {
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// 参数正常,提交到session
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// 参数正常,提交到session
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if _, err := session.Insert(&createdCourse); err != nil {
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if _, err := session.Insert(&fCourse); err != nil {
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updateErr = errors.New(fmt.Sprintf("系列赛关联赛事创建失败: %v", err))
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updateErr = errors.New(fmt.Sprintf("系列赛关联赛事创建失败: %v", err))
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_ = session.Rollback()
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_ = session.Rollback()
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return
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return
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@ -241,7 +232,7 @@ func (series *Series) UpdateSeries(seriesID int64) (updatedSeries models.Series,
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if _, err := session.ID(updatedSeries.ID).Cols(
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if _, err := session.ID(updatedSeries.ID).Cols(
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"status", "start_time", "end_time",
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"status", "start_time", "end_time",
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"season_info", "description", "info",
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"season_info", "description", "info",
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"game_id", "area_id").Update(&updatedSeries); err != nil {
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"game_id", "area_id", "course_id", "league_id").Update(&updatedSeries); err != nil {
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updateErr = errors.New(fmt.Sprintf("系列赛更新失败:%v", err))
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updateErr = errors.New(fmt.Sprintf("系列赛更新失败:%v", err))
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_ = session.Rollback()
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_ = session.Rollback()
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return
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return
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@ -292,7 +283,7 @@ func (series *Series) BuildSeries(buildSeries models.Series) (builderSeries mode
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}
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}
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if mGame, err := game.FindGameByRwID(series.RwGameID); err != nil {
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if mGame, err := game.FindGameByRwID(series.RwGameID); err != nil {
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buildErr = errors.New("赛事游戏不存在!")
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buildErr = errors.New("系列赛游戏不存在!")
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return
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return
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} else {
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} else {
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buildSeries.GameID = mGame.ID
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buildSeries.GameID = mGame.ID
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@ -300,13 +291,31 @@ func (series *Series) BuildSeries(buildSeries models.Series) (builderSeries mode
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if series.RwAreaID > 0 {
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if series.RwAreaID > 0 {
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if mArea, err := area.FindAreaByRwID(series.RwAreaID); err != nil {
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if mArea, err := area.FindAreaByRwID(series.RwAreaID); err != nil {
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buildErr = errors.New("赛事赛区不存在!")
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buildErr = errors.New("系列赛赛区不存在!")
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return
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return
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} else {
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} else {
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buildSeries.AreaID = mArea.ID
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buildSeries.AreaID = mArea.ID
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}
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}
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}
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}
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if series.RwCourseID > 0 {
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if mCourse, err := course.FindCourseByRwID(series.RwCourseID); err != nil {
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buildErr = errors.New("系列赛赛事不存在!")
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return
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} else {
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buildSeries.CourseID = mCourse.ID
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}
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}
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if series.RwLeagueID > 0 {
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if mLeague, err := course.FindCourseByRwID(series.RwLeagueID); err != nil {
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buildErr = errors.New("系列赛赛事不存在!")
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return
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} else {
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buildSeries.LeagueID = mLeague.ID
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}
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}
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buildSeries.RwID = series.RwID
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buildSeries.RwID = series.RwID
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buildSeries.Status = series.Status
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buildSeries.Status = series.Status
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buildSeries.StartTime = series.StartTime
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buildSeries.StartTime = series.StartTime
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@ -3,7 +3,9 @@ package series
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import (
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import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"fmt"
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"gitee.com/risewinter/sheep/models"
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"gitee.com/risewinter/sheep/util"
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"gitee.com/risewinter/sheep/util"
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"runtime"
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"time"
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"time"
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)
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)
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@ -100,6 +102,18 @@ func CurlSeriesDetailRequest(rwSeriesID int64) (seriesDetailRep DetailResponse)
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return
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return
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}
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}
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func InitSeriesDetailData(rwSeriesID int64) {
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seriesDetailRep := CurlSeriesDetailRequest(rwSeriesID)
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var findSeries models.Series
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if has, err := util.Engine.Where("rw_id = ?", rwSeriesID).Desc("id").Get(&findSeries); err != nil || !has {
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findSeries, _ = seriesDetailRep.Result.CreateSeries()
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} else {
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findSeries, _ = seriesDetailRep.Result.UpdateSeries(findSeries.ID)
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}
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runtime.Goexit()
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}
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func InitSeriesListData(rwGameID int64, rwAreaID int64, rwLeagueID int64, rwCourseID int64, beginTime int64, endTime int64, status, limit int) {
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func InitSeriesListData(rwGameID int64, rwAreaID int64, rwLeagueID int64, rwCourseID int64, beginTime int64, endTime int64, status, limit int) {
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var offset, total int
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var offset, total int
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@ -15,7 +15,7 @@ import (
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// url: 请求地址
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// url: 请求地址
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// response:请求返回的内容
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// response:请求返回的内容
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func Get(url string, params map[string]interface{}) string {
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func Get(url string, params map[string]interface{}) string {
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client := http.Client{Timeout: 10 * time.Second}
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client := http.Client{Timeout: 30 * time.Second}
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// 排序后的请求参数
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// 排序后的请求参数
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signString := SignString(params)
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signString := SignString(params)
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// 请求的地址
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// 请求的地址
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